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Jormungandr hive fleet adaptation vs. Iron Warriors legion trait  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Despised Traitorous Cultist






The recent Hive Fleet adaptations preview from the community page (here), has shown Hive Fleet Jormungandr's adaptation as such:
"A unit with this adaptation (other than units that can FLY) always has the benefit of cover for the purposes of shooting attacks. If the unit Advances or charges, however, it loses the benefit of this adaptation until the start of your next movement phase."

The Iron Warriors' legion trait (and similarly the Imperial/Crimson Fists' chapter tactic) states that "Enemy units attacked by units with this trait do not gain any bonus to their saving throws for being in cover."

Now, I'm wondering if the Iron Warriors' trait completely negates Jormungandr's adaptation - it could have been written to say "units with this adaptation gain +1 to armour saves unless they have advanced or charged" or something similar, but it explicitly states that the bonus counts as "the benefit of cover". Despite playing Iron Warriors I can't say I'm too fussed either way, but it would be interesting to see one of these traits completely hose another.
   
Made in gb
Norn Queen






 Total wrote:
The recent Hive Fleet adaptations preview from the community page (here), has shown Hive Fleet Jormungandr's adaptation as such:
"A unit with this adaptation (other than units that can FLY) always has the benefit of cover for the purposes of shooting attacks. If the unit Advances or charges, however, it loses the benefit of this adaptation until the start of your next movement phase."

The Iron Warriors' legion trait (and similarly the Imperial/Crimson Fists' chapter tactic) states that "Enemy units attacked by units with this trait do not gain any bonus to their saving throws for being in cover."

Now, I'm wondering if the Iron Warriors' trait completely negates Jormungandr's adaptation - it could have been written to say "units with this adaptation gain +1 to armour saves unless they have advanced or charged" or something similar, but it explicitly states that the bonus counts as "the benefit of cover". Despite playing Iron Warriors I can't say I'm too fussed either way, but it would be interesting to see one of these traits completely hose another.
Correct, the Iron Warriors trait allows them to ignore the bonus for cover. Jormungandr's bonus is explicitly that from cover.
   
Made in us
Longtime Dakkanaut





+1 to above.

That they specify it comes from counting as being in cover, anything which ignores or negates cover would count as ignoring or negating their save bonus.
   
Made in us
Furious Fire Dragon





This, and other (likely) future benefits like it, is where the Iron Warriors/Imperial Fists trait gains more traction than it had when considered in a vacuum.
   
Made in us
Storm Trooper with Maglight




Philly

And just as an aside, it fits the fluff perfectly.

Tunneling has long been a way to breach fortresses. It makes sense that Legions who specialized in siege warfare wouldn't fall for that old trick.

"It's bigger then all of us. Winston's in the air duct with a badger." 
   
Made in us
Norn Queen






Agree with the above. Jormungdr trait would get negated.

I still fuly intend to go jor. All the benfits look so good. Im gunna have raveners deliver devilgaunt bombs dropping 180 devourer shots on peoples door steps. SO NICE.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Powerful Phoenix Lord





Personally I'm glad to see stuff like this. Some of the generic army traits are poor when viewed from a normal standpoint - but then shine when certain conditions are right. That's a plus.
   
 
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