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![[Post New]](/s/i/i.gif) 2017/11/21 00:05:36
Subject: Proper AV Weapons
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Deathwing Terminator with Assault Cannon
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With the AV system overhaulled and the old AV weapons translated to nothing like the old profiles, what is the primary high S, high D weapons that gets used these days?
Why does multi meltas and chain fists cost so much when they can no longer do what they used to? A lascannon is more reliable AV than multimeltas and chainfists combined.
Does old AV weapons need a new special rule? Or is the game fine where its at?
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![[Post New]](/s/i/i.gif) 2017/11/21 00:10:40
Subject: Proper AV Weapons
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Lethal Lhamean
Birmingham
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Lascannons are anti-tank weapons, melta's are just meant to be more reliable at dealing that damage at short range. In fact ant-tank weapons are, for the first time in who knows how many editions, actually useful for the job they are designed for. I should also point out that at S8 and 9 respectively, the Melta and Lascannon both wound most vehicles and monsters on a 3+.
And yes, in some cases I do think the "roll 2 dice, pick the highest" rule for damage is a little overpriced on some weapons, but there are plenty of armies out there that can spam meltas easily.
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![[Post New]](/s/i/i.gif) 2017/11/21 00:11:21
Subject: Proper AV Weapons
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Legendary Master of the Chapter
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skchsan wrote:With the AV system overhaulled and the old AV weapons translated to nothing like the old profiles, what is the primary high S, high D weapons that gets used these days? Why does multi meltas and chain fists cost so much when they can no longer do what they used to? A lascannon is more reliable AV than multimeltas and chainfists combined. Does old AV weapons need a new special rule? Or is the game fine where its at? The reason costs are all over the place is that older Anti vehicle weapons now just straight work on everything. especially MC which had virtually no counter outside of the D and some very rare sources of reliable instant death. as to weather or not a LC is more reliable than a mm. it depends. a las cannon will reliably exist safer on a table than a MM that deep strikes for delicious half range. but a mm will do better consistent damage against things that are not T8 or more. assuming it hasnt moved or has some other to hit or reroll shenanigans.
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This message was edited 1 time. Last update was at 2017/11/21 00:12:41
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2017/11/21 00:40:51
Subject: Proper AV Weapons
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Omnipotent Necron Overlord
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Yeah I agree with what is said so far. AV weapons are in a good place. Brightlance/lascannon/melta/railgun/distortion cannons. They are all really good at killing tanks. Even missile launchers aren't bad at the job.
The edition has almost flip flopped on effectiveness of weapons. Before killing infantry was easy and killing tanks/monsters with Anti Armor weapons was kind of a long shot. Now anti infatrny weapons aren't nearly as effective at killing infantry with the new cover system and the loss of large blast rules which really punished hordes of infantry.
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This message was edited 1 time. Last update was at 2017/11/21 00:41:18
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2017/11/21 00:42:28
Subject: Proper AV Weapons
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Legendary Master of the Chapter
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As an Imperial Fist player i laugh
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2017/11/21 02:41:11
Subject: Re:Proper AV Weapons
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Deathwing Terminator with Assault Cannon
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While I do agree with you lot, but I feel like the premium you pay for the multimeltas doesnt pay off as it used to. LC's are at a good place right now functioning as one would imagine it functions, but meltas are a bit lackluster for its risks and rewards as it used to.
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![[Post New]](/s/i/i.gif) 2017/11/21 16:18:44
Subject: Re:Proper AV Weapons
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Legendary Master of the Chapter
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skchsan wrote:While I do agree with you lot, but I feel like the premium you pay for the multimeltas doesnt pay off as it used to. LC's are at a good place right now functioning as one would imagine it functions, but meltas are a bit lackluster for its risks and rewards as it used to.
I think it really also depends on what it comes on.
Multi melta does work on storm raven. who with potms can get in deep and not take a -1 to hit penalty. Attack bikes are a cheap source of fast attack slots and can also get in deep but suffers the -1 to hit.
a tac squad with one is just one shot hitting on a 4+ if coming out a rhino which starts becoming one heck of a point sink for a 50/50 chance. (better with some CT)
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2017/11/21 16:47:26
Subject: Proper AV Weapons
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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MM are just a bit too pricey on a lot of platforms to justify their costs. They are being costed more than a LC at times and I think they should be at least equal in cost, its slightly more punchy for a lot less range, so they are roughly equivalent in effectiveness imo.
I would actually like to see meltas get a flat damage bonus at half range, like instead of 2d6 take the highest maybe something more like neutron laser, D6 never lower than 3. It is, after all, firing a fusion beam at point blank range. (actually Id like to see a lot more weapons have 1+, 2+, or 3+ D3 for shots instead of straight D6 or a flat number. but they seem to not want to touch a flat number plus a random)
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