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Poll
Are the armies in 8th fairly well balanced? (compared to previous editions)
Yes, overall. Minor issues exist, but but not major ones. 54% [ 160 ]
No, game-breaking inequities still exist! 46% [ 136 ]
Total Votes : 296
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Made in us
Decrepit Dakkanaut






Springfield, VA

I think things are balanced.

Honestly, based on what I've read of the tournament winnings, even tournaments have stuff that's pretty fair. One time tactical marines win. Another time berzerkers win. I've been tabled by Admech with my Guard and tabled Admech with my Guard.

The codices are rather balanced, and in casual play even more so.

And even the imbalance between the indexes and the codices is less than some 7th Edition imbalances. At the end 7th, my foot horde Sororitas essentially auto-lost by Turn 3 to Codex :Tau Empire. In this edition, my Index foot Sororitas have beaten Codex Guard with Manticores and Basilisks and conscripts fairly routinely.
   
Made in us
Consigned to the Grim Darkness





USA

Yes, but only between armies that have their codices out.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Shas'la with Pulse Carbine




Eastern Fringe

Yes. They are. Is everything perfectly balanced like chess? No... because this isn't chess.

This message was edited 1 time. Last update was at 2017/11/23 23:27:53


The first rule of unarmed combat is: don’t be unarmed. 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

codex - codex: mostly so
index - index: mostly so
codex - index: with a few exceptions, index-only armies are considerable worse than codex armies. So yeah, glaring imbalances still exist.

However, GW promised us by next year everyone will get their own codex. Until then... second option.

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Hollow wrote:
Yes. They are. Is everything perfectly balanced like chess? No... because this isn't chess.


Ironically, Chess has about a 54/46 percent win rate in favor of white due to the first turn advantage, if played perfectly. And it even uses alternating activations to avert alpha strikes!
   
Made in us
Been Around the Block




People keep bringing up how balanced 3rd edition was. I will say 3rd edition was the least balanced edition. Space marines were balanced against space marines, but they got 2 vanilla codexes that edition. I played tyranids and had to play out of an 8 page index entry for 7 years. I lost every game while space marines stroked their egos.

That said this edition seems more faire, but if people aren’t playing with enough terrain then often the game comes down to who goes first with some armies.

This message was edited 1 time. Last update was at 2017/11/24 01:47:59


 
   
Made in us
Longtime Dakkanaut





Gig Harbor, WA

I think its pretty balanced if you follow the normal deployment rules and build a normal list, but there are some broken combos.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

You know, I'm going to add to my earlier post:

I'm surprised at how balanced it is, at least from a competitive standpoint.

E.G. Even after codex IG dropped, my triple superheavy IG list has lost games, now and again. I don't think it's 50/50 (probably closer to 60/40, or even 70/30).

It used to be the three-superheavy list was generally really really bad, and now it's good - but not face-stomping good (in general. Some lists, of course, struggle).

The issue I have run into with people not wanting to play it is that they see it as a "boring" list, and for someone not into the narrative of my tanks (i.e. not me), I can totally get that. So I've adapted and played it less. But that has nothing to do with balance.
   
Made in us
Krazed Killa Kan






Army internal balance is still a joke still for many factions and while the extremes between top and bottom tier has been reduced from 7th, its mostly because GW gutted everything down to basics for the sake of simplicity. Just because its being compared to the mass power creep of 7th doesn't mean 8th is this shiny beacon of game balance and design choice.

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

I have played roughly 15-20 games in 8th (only factions I haven't played are SOB,TAU, pure daemon and GK). Up till then I haven't played a 40k (or other wargame) since rogue trader.

I think the game is roughly balanced. still needs help but fosho going in the right direction.

I believe ChapApp is sign of things to come ie "realtime" adjustments "regularly".

This message was edited 1 time. Last update was at 2017/11/24 07:46:35


 
   
Made in gb
Longtime Dakkanaut




I'm going to guess most people voting "balanced" use Codex armies and those voting "unbalanced" use Index armies.

For Codex vs Codex and Index vs Index games it seems pretty good. The imbalance between Codex and Index armies is ridiculous, though. It's at the point where I'm wondering whether to bother using my Necrons at all if I'm playing against a Codex army. You can claim everything will be fine once everyone has a Codex but, as it stands now, I'm not sure how anyone can claim the game is anywhere near balanced.

Internal balance is still an issue, and I'm also a little concerned at the reliance on re-rolls in lots of armies. That makes the game pretty dull and, worse than that, frustrating to play in a lot of ways. Watching opponents consistently get 85%+ hits and wounds gets boring fast. Now that GW have started doing that, I don't see it being easy for them to stop if they want to balance things properly.
   
Made in us
Devestating Grey Knight Dreadknight







internal balance is out of whack still. So no it isn't.

 SHUPPET wrote:

wtf is this buddhist monk ascendant martial dice arts crap lol
 
   
Made in us
Longtime Dakkanaut




Well, since the only way I can play against my opponents and have a chance to be victorious is to field at a minimum 90 Boyz/Stormboyz/Kommandos and the only way to realistically make a list better is to take out anything except Boyz/Stormboyz/Kommandos....no, the game isn't balanced. MY army is shoe horned into a single play style, and if you don't like it to bad. I have 15 Walkers, 36 Warbikes, 6 Deff Koptas, 30 Lootas, 3 Trukkz, 3 Wagonz, 2 flyers, 6 Meganobz, 20 Nobz, 12 Burnas, 15 Tank Bustas, 5 Mek Gunz and most of my characters/HQs collecting dust on a shelf right now because they are so heavily over priced or so incredibly bad that it isn't worth taking them out to play in any league or tournament game.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I think balancing is an NP-hard problem and therefore not possible for a larger game such as 40k.
My experience is that AM is rather hard to defeat this edition.
Look at an army at the 2000 pt level with Baneblade, four Leman Russes, 3x30 Conscripts, and whatnot. Scary if you ask me.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Dakka Veteran




Right now I doubt there would be many people thinking all armies were well balanced. Some armies don't have codexes, and some units and armies are certainly overcosted. With the release of Chapter Approved coming next week, maybe we'll see some steps towards better balance. Hopefully some points changes for units that are overcosted and undercosted, and some powerful stratagems for armies waiting to receive anything (the teased ones look hit-or-miss. Hopefully the ones we don't see are better).
   
Made in ca
Longtime Dakkanaut





There are some major outliers, and some armies have vast strengths over others, but if two players wanted to try out the game and both picked up a random set of models of about the same Power, then I think they'll find the game to be balanced enough that they wouldn't even be thinking about how one thing is "too good for what it costs".

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
Made in us
Decrepit Dakkanaut





Mostly balanced with the following caveats:

1) FW units skew perceptions heavily, but are getting point changes by GW
2) Armies without stratagems are a bit behind
3) A handful of outliers remain, but GW has shown themselves willing and capable to continue addressing those items.
   
Made in gb
Longtime Dakkanaut






In a Trayzn pokeball

I voted no, because the Tau index exists at the same time as the Guard codex.
Edit: hell, even against the SM codex (which is one of the worse codexes) I got wiped by turn three against an all primaris force, and I was using plenty of fire warriors with the fireblade, which is too OP according to Martel but hey ho.
Edit 2: to the people saying there's variety in the winners of major tournaments, have Tau won any tournaments, or orks?

This message was edited 2 times. Last update was at 2017/11/24 16:08:03


 JohnHwangDD wrote:
The hobby is actually hating GW.
 iGuy91 wrote:
You love the T-Rex. Its both a hero and a Villain in the first two movies. It is the "king" of dinosaurs. Its the best. You love your T-rex.
Then comes along the frakking Spinosaurus who kills the T-rex, and the movie says "LOVE THIS NOW! HE IS BETTER" But...in your heart, you love the T-rex, who shouldn't have lost to no stupid Spinosaurus. So you hate the movie. And refuse to love the Spinosaurus because it is a hamfisted attempt at taking what you loved, making it TREX +++ and trying to sell you it.
 Elbows wrote:
You know what's better than a psychic phase? A psychic phase which asks customers to buy more miniatures...
the_scotsman wrote:
Dae think the company behind such names as deathwatch death guard deathskullz death marks death korps deathleaper death jester might be bad at naming?
 
   
Made in us
Locked in the Tower of Amareo




 CREEEEEEEEED wrote:
I voted no, because the Tau index exists at the same time as the Guard codex.
Edit: hell, even against the SM codex (which is one of the worse codexes) I got wiped by turn three against an all primaris force, and I was using plenty of fire warriors with the fireblade, which is too OP according to Martel but hey ho.
Edit 2: to the people saying there's variety in the winners of major tournaments, have Tau won any tournaments, or orks?


Getting wiped by Primaris is very embarrassing with any faction, imo. They get what? Maybe a dozen shots a turn at you? With their 20 models? LOL Primaris are just about the worst thing in the game atm. Tau should have no problems with primaris marines.

Tau need a lot of changes, but not to beat Primaris marines.

Overall, I'd say armies are not well balanced at all right now. The shootiest ones have a massive, massive advantage.

This message was edited 2 times. Last update was at 2017/11/24 16:28:57


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Aaaaand there's Martel to tell people to be embarrassed because they lost a game.
   
Made in gb
Longtime Dakkanaut






In a Trayzn pokeball

 Unit1126PLL wrote:
Aaaaand there's Martel to tell people to be embarrassed because they lost a game.

Ngl I do feel slightly honoured to be directly insulted by my favourite dakkanought, but in my defence it was a casal PL game on a 4x4' board so I'm not too embarrassed

 JohnHwangDD wrote:
The hobby is actually hating GW.
 iGuy91 wrote:
You love the T-Rex. Its both a hero and a Villain in the first two movies. It is the "king" of dinosaurs. Its the best. You love your T-rex.
Then comes along the frakking Spinosaurus who kills the T-rex, and the movie says "LOVE THIS NOW! HE IS BETTER" But...in your heart, you love the T-rex, who shouldn't have lost to no stupid Spinosaurus. So you hate the movie. And refuse to love the Spinosaurus because it is a hamfisted attempt at taking what you loved, making it TREX +++ and trying to sell you it.
 Elbows wrote:
You know what's better than a psychic phase? A psychic phase which asks customers to buy more miniatures...
the_scotsman wrote:
Dae think the company behind such names as deathwatch death guard deathskullz death marks death korps deathleaper death jester might be bad at naming?
 
   
Made in us
Locked in the Tower of Amareo




So you brought me into your reply even though you weren't even playing in the context that I have discussed fire warriors. I have no clue how they play out in PL. In points-based games, they are very, very efficient. That's what I've claimed.
   
Made in gb
Longtime Dakkanaut






In a Trayzn pokeball

But the strength 5 Martel! The 30" strength 5!

 JohnHwangDD wrote:
The hobby is actually hating GW.
 iGuy91 wrote:
You love the T-Rex. Its both a hero and a Villain in the first two movies. It is the "king" of dinosaurs. Its the best. You love your T-rex.
Then comes along the frakking Spinosaurus who kills the T-rex, and the movie says "LOVE THIS NOW! HE IS BETTER" But...in your heart, you love the T-rex, who shouldn't have lost to no stupid Spinosaurus. So you hate the movie. And refuse to love the Spinosaurus because it is a hamfisted attempt at taking what you loved, making it TREX +++ and trying to sell you it.
 Elbows wrote:
You know what's better than a psychic phase? A psychic phase which asks customers to buy more miniatures...
the_scotsman wrote:
Dae think the company behind such names as deathwatch death guard deathskullz death marks death korps deathleaper death jester might be bad at naming?
 
   
Made in us
Locked in the Tower of Amareo




 CREEEEEEEEED wrote:
But the strength 5 Martel! The 30" strength 5!


It's really good. Are you trying to say it's not?

This message was edited 1 time. Last update was at 2017/11/24 17:04:24


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

It is not as good as it used to be.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Galas wrote:
It is not as good as it used to be.


True that. Wounds T3 on 3s now.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Locked in the Tower of Amareo




T3 is a problem for everyone, especially and twin assault cannons are going up in CA.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

I never thought I would see the day that Space Marine players would rather their marines be T3.
   
Made in us
Locked in the Tower of Amareo




If we get a price cut, sure. It's all about cheap bodies now. If I could field a list of 1 pt infiltrator models with 1's for stats, no save, no gun and just clog the board to let big guns fire I would.

This message was edited 1 time. Last update was at 2017/11/24 17:19:37


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Unit1126PLL wrote:
Aaaaand there's Martel to tell people to be embarrassed because they lost a game.

Does Martel still play BA?

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
 
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