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Made in ca
Automated Rubric Marine of Tzeentch





 wana10 wrote:
 Bulldogging wrote:
 Latro_ wrote:
ye assuming TS will have access to maulerfiends...


That's my concern too. It just seems odd they called out Helbrutes but not fiends.


They had access to maulerfiends in the index and per GW if the model isn't available in the codex you can use the index listing for it.


No if there is no Codex use the index, if there is a Codex then use the Codex.

No entry, no fielding them.

 
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

xxhikaru123 wrote:
There are no more entries for Sorcerers for both RM & SOT, I assume that they are free.

Soulreaper are 5 points cheaper.


Automatically Appended Next Post:
 wana10 wrote:
 Bulldogging wrote:
 Latro_ wrote:
ye assuming TS will have access to maulerfiends...


That's my concern too. It just seems odd they called out Helbrutes but not fiends.


They had access to maulerfiends in the index and per GW if the model isn't available in the codex you can use the index listing for it.


Yes


No more premiums for the sorcerers is good news. And the Soulreaper already went down in the CSM codex, so I figure they're still 15 in the new book.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Longtime Dakkanaut






Chillicothe, OH

That's only on gear, not units.

My Painting Blog, UPDATED!

Armies in 8th:
Minotaurs: 1-0-0
Thousand Sons: 15-3

 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Thousand-Son-Sorcerer wrote:
 wana10 wrote:
 Bulldogging wrote:
 Latro_ wrote:
ye assuming TS will have access to maulerfiends...


That's my concern too. It just seems odd they called out Helbrutes but not fiends.


They had access to maulerfiends in the index and per GW if the model isn't available in the codex you can use the index listing for it.


No if there is no Codex use the index, if there is a Codex then use the Codex.

No entry, no fielding them.


Check the Designer's Commentary in the FAQ page of Warhammer Community.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

 nintura wrote:
That's only on gear, not units.


Not true, since you can still field CSM Sorcerers on Discs or Chaos Lords on Juggernauts.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

hikaru,

Temporal Manipulation psychic power? What are the Change powers besides that, Doombolt and Glamour of Tzeentch?

Any stratagem for bringing Rubric Marines/All is Dust minis back?



   
Made in ca
Automated Rubric Marine of Tzeentch





xxhikaru123 wrote:
There are no more entries for Sorcerers for both RM & SOT, I assume that they are free.

Soulreaper are 5 points cheaper.


Automatically Appended Next Post:
 wana10 wrote:
 Bulldogging wrote:
 Latro_ wrote:
ye assuming TS will have access to maulerfiends...


That's my concern too. It just seems odd they called out Helbrutes but not fiends.


They had access to maulerfiends in the index and per GW if the model isn't available in the codex you can use the index listing for it.


Yes


points entry or unit entry?


Automatically Appended Next Post:
 Galas wrote:
 Thousand-Son-Sorcerer wrote:
 wana10 wrote:
 Bulldogging wrote:
 Latro_ wrote:
ye assuming TS will have access to maulerfiends...


That's my concern too. It just seems odd they called out Helbrutes but not fiends.


They had access to maulerfiends in the index and per GW if the model isn't available in the codex you can use the index listing for it.


No if there is no Codex use the index, if there is a Codex then use the Codex.

No entry, no fielding them.


Check the Designer's Commentary in the FAQ page of Warhammer Community.


As has been pointed out Wargear only.

This message was edited 1 time. Last update was at 2018/01/23 01:42:01


 
   
Made in us
Longtime Dakkanaut




Northridge, CA

 Manfred von Drakken wrote:
 nintura wrote:
That's only on gear, not units.


Not true, since you can still field CSM Sorcerers on Discs or Chaos Lords on Juggernauts.
Even though it's pointless since they don't get Legion Traits FFFFFFFFUUUUUUUUUUUUUUUU
   
Made in us
Regular Dakkanaut





Is there anything in the codex to make Magnus more survivable besides the -1 to hit power? None of the movement stratagems seem to work on Magnus.

   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

 andysonic1 wrote:
 Manfred von Drakken wrote:
 nintura wrote:
That's only on gear, not units.


Not true, since you can still field CSM Sorcerers on Discs or Chaos Lords on Juggernauts.
Even though it's pointless since they don't get Legion Traits FFFFFFFFUUUUUUUUUUUUUUUU


I think you better read the Index again. The generic CSM Sorcerer on Disc has the faction keyword <LEGION>, and can be taken in a Thousand Sons list. So, yeah, it would get the legion trait.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Loyal Necron Lychguard





 Manfred von Drakken wrote:
 andysonic1 wrote:
 Manfred von Drakken wrote:
 nintura wrote:
That's only on gear, not units.


Not true, since you can still field CSM Sorcerers on Discs or Chaos Lords on Juggernauts.
Even though it's pointless since they don't get Legion Traits FFFFFFFFUUUUUUUUUUUUUUUU


I think you better read the Index again. The generic CSM Sorcerer on Disc has the faction keyword <LEGION>, and can be taken in a Thousand Sons list. So, yeah, it would get the legion trait.

...feth, Legion traits only work on infantry and helbrutes. Unless we get a special exception where ours also work on cavalry our disc-riding sorcerers get nothing out of it.
   
Made in us
Regular Dakkanaut




Japan

 Thousand-Son-Sorcerer wrote:


As has been pointed out Wargear only.


Was there an update that made it wargear only? The original flow chart step one said that if the codex didn't have the datasheet use the index. It was step two that started breaking down unit upgrades and wargear.
   
Made in us
Regular Dakkanaut




 Arachnofiend wrote:
 Manfred von Drakken wrote:
 andysonic1 wrote:
 Manfred von Drakken wrote:
 nintura wrote:
That's only on gear, not units.


Not true, since you can still field CSM Sorcerers on Discs or Chaos Lords on Juggernauts.
Even though it's pointless since they don't get Legion Traits FFFFFFFFUUUUUUUUUUUUUUUU


I think you better read the Index again. The generic CSM Sorcerer on Disc has the faction keyword <LEGION>, and can be taken in a Thousand Sons list. So, yeah, it would get the legion trait.

...feth, Legion traits only work on infantry and helbrutes. Unless we get a special exception where ours also work on cavalry our disc-riding sorcerers get nothing out of it.


Well for us they showed the actual piece in the book, it is a catch all for "all thousand sons psykers" as opposed to "infantr y and helbrutes only"

They showed the exact wording, as they did with other traits in the past so I dont *believe* thats a concern for us.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Spoiler:
 Thousand-Son-Sorcerer wrote:

 Galas wrote:
 Thousand-Son-Sorcerer wrote:
 wana10 wrote:
 Bulldogging wrote:
 Latro_ wrote:
ye assuming TS will have access to maulerfiends...


That's my concern too. It just seems odd they called out Helbrutes but not fiends.


They had access to maulerfiends in the index and per GW if the model isn't available in the codex you can use the index listing for it.


No if there is no Codex use the index, if there is a Codex then use the Codex.

No entry, no fielding them.


Check the Designer's Commentary in the FAQ page of Warhammer Community.


As has been pointed out Wargear only.


If they had Maulerfieds in the Index they will be able to use them, just like Space Marines can use HQ's and Elites in bikes.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Decrepit Dakkanaut





xxhikaru123 wrote:

Soulreaper are 5 points cheaper.


Nice!! (Assuming it is down even further)

This message was edited 1 time. Last update was at 2018/01/23 02:12:51


 
   
Made in sg
Been Around the Block




Daedalus81 wrote:
xxhikaru123 wrote:

Soulreaper are 5 points cheaper.


Nice!! (Assuming it is down even further)


oh it probably isn't. hahah
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Must know what Temporal Manipulation does! That thing sounds tasty
   
Made in us
Regular Dakkanaut




xxhikaru123 wrote:
Daedalus81 wrote:
xxhikaru123 wrote:

Soulreaper are 5 points cheaper.


Nice!! (Assuming it is down even further)


oh it probably isn't. hahah


Question; Strategems referring to Rubrics? Or Scarab Occult?

xxhikaru123 Gift us with your mighty knowledge!!!

This message was edited 1 time. Last update was at 2018/01/23 02:53:18


 
   
Made in us
Crafty Clanrat




Dallas

Any news on whether aspiring sorcerers are full fledged or somehow handicapped? If they can each blast out a spell that would be amazing!
   
Made in ca
Automated Rubric Marine of Tzeentch





AwesomeSauceGaming wrote:
Any news on whether aspiring sorcerers are full fledged or somehow handicapped? If they can each blast out a spell that would be amazing!


Just that there is no entry for them.

Are there any changes to Tzaangors points wise?

Any Differnce in auras for the Exalted?

Is the second spell on the DP an Upgrade?

 
   
Made in sg
Been Around the Block




 Brometheus wrote:
Must know what Temporal Manipulation does! That thing sounds tasty


wc 6. 12" TS model. Heal D3 wound.
   
Made in us
Regular Dakkanaut




xxhikaru123 wrote:
 Brometheus wrote:
Must know what Temporal Manipulation does! That thing sounds tasty


wc 6. 12" TS model. Heal D3 wound.


https://media2.giphy.com/media/VmI5L0MmXCl7W/giphy.gif

   
Made in us
Morphing Obliterator




The Void

xxhikaru123 wrote:
 Brometheus wrote:
Must know what Temporal Manipulation does! That thing sounds tasty


wc 6. 12" TS model. Heal D3 wound.


Huh. Well, that's a way to offset Perils.

xxhikaru, can you shed any insight on if there are any other additional units or wargear options? Are the vehicles the same as CSM, or are there any options like Helbrutes taking warpflamers or soulreapers?

This message was edited 1 time. Last update was at 2018/01/23 03:18:59


Always 1 on the crazed roll. 
   
Made in sg
Been Around the Block




 Drudge Dreadnought wrote:
xxhikaru123 wrote:
 Brometheus wrote:
Must know what Temporal Manipulation does! That thing sounds tasty


wc 6. 12" TS model. Heal D3 wound.


Huh. Well, that's a way to offset Perils.

xxhikaru, can you shed any insight on if there are any other additional units or wargear options? Are the vehicles the same as CSM, or are there any options like Helbrutes taking warpflamers or soulreapers?


copy and paste if in csm afaik.
   
Made in ca
Automated Rubric Marine of Tzeentch





Nova Scotia

xxhikaru123 wrote:
 Brometheus wrote:
Must know what Temporal Manipulation does! That thing sounds tasty


wc 6. 12" TS model. Heal D3 wound.

This is amazing for good ole' Magnus. Regenerating wounds is huge since it could put him back in an upper tier. Great news!
   
Made in ca
Automated Rubric Marine of Tzeentch





 Drudge Dreadnought wrote:
xxhikaru123 wrote:
 Brometheus wrote:
Must know what Temporal Manipulation does! That thing sounds tasty


wc 6. 12" TS model. Heal D3 wound.


Huh. Well, that's a way to offset Perils.

xxhikaru, can you shed any insight on if there are any other additional units or wargear options? Are the vehicles the same as CSM, or are there any options like Helbrutes taking warpflamers or soulreapers?


Unless you perils while casting

 
   
Made in il
Warplord Titan Princeps of Tzeentch






 Drudge Dreadnought wrote:
 Arachnofiend wrote:
Magnus just has a specific warlord trait from the table. Any non-named character could get the additional spell known, but Magnus must take the additional spell known. I'm not really sure why this of all things is worth complaining about, it's the exact same deal as all the other named characters.


No complaints about the +1 trait. My complaint is if only magnus has the re-roll phychic tests of 1 aura, and there aren't other ways to offset perils. It will effectively make him mandatory to run the army and have it really represent thousand sons. They should be more powerful casters than others even when they aren't standing near their primarch.


Unless there is some sort of unknown stratagem or trait or relic that also help mitigate perils.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Decrepit Dakkanaut





xxhikaru123 wrote:
 Brometheus wrote:
Must know what Temporal Manipulation does! That thing sounds tasty


wc 6. 12" TS model. Heal D3 wound.


Woo!! The days of Aekhold Helbrass are back! (Yes, WHFB, I know)
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

hikaru,

Are Scarab Occult Sorcerers and Aspiring Sorcerers restricted to Change or can they take Dark Hereticus? Thanks.
   
Made in us
Regular Dakkanaut





Assuming the d3 heal works on Magnus, it's good news, but as someone who goes to tournaments with Morty and Magnus and a Nurgle psyker to heal d3 wounds on Morty I can tell you it doesn't help too much to keep the models alive. Often they go down in 1 round of dedicated fire.

This will be especially true for Magnus now that he can't start on the board with -1 to hit and permanently lost reroll invuls of 1.


Automatically Appended Next Post:
Also, is it true that Magnus went up in cost 30 points?

This message was edited 1 time. Last update was at 2018/01/23 04:34:17


   
 
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