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![[Post New]](/s/i/i.gif) 2018/04/26 13:45:00
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Shas'ui with Bonding Knife
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40K - T'au Empire
Kill Team - T'au Empire, Death Guard
Warhammer Underworlds - Garrek’s Reavers
*** I only play for fun. I do not play competitively. *** |
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![[Post New]](/s/i/i.gif) 2018/04/26 14:01:23
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Grim Dark Angels Interrogator-Chaplain
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can you post the article, not clicking that site for any reason.
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![[Post New]](/s/i/i.gif) 2018/04/26 14:03:10
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Norn Queen
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Formosa wrote:can you post the article, not clicking that site for any reason.
Use Archive.is if you're really antsy about them. https://archive.is/sxopI
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This message was edited 1 time. Last update was at 2018/04/26 14:03:42
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![[Post New]](/s/i/i.gif) 2018/04/26 14:09:32
Subject: Re:Pretty good article over on BoLS about how the FAQ affected many armies
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Abel
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It's BoLS. They lost a lot of relevance when they monetized their site into click bait. Not as bad as Spikey Bits, but close.
They still haven't hired an editor to at least vet or even look over articles for such small things as spelling errors, grammar, and misleading titles. You know, all those things that are included in a word processor program? But they ain't got no time to make a good quality article! They gotta get that content out ASAP!1!1!!!111!
And don't you dare critique or present a contrary point of view to any of their articles or you will get banned from the forums.
The Big FAQ 1 has shaken up the meta and armies have risen and fallen. Let’s take a look at how it affected each army.
Yesterday Goatboy took at the “winners” and “loser” of the FAQ, noting that gun lines got better for instance. Due to all these changes, some armies got a lot better, while others suffered. Today lets take a quick look at how each army was affected by the FAQ.
I quit reading after this introductory paragraph. Hire a  editor for  sake if you expect to make money off your website and its content!
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Kara Sloan shoots through Time and Design Space for a Negative Play Experience |
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![[Post New]](/s/i/i.gif) 2018/04/26 14:14:04
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Decrepit Dakkanaut
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For those who want to read this but don't like ad cancer.
Also, lol at "Effected". My corrections in purple. because some mistakes are just inexcusable.
The Big FAQ 1 has shaken up the meta and armies have risen and fallen. Let’s take a look at how it affected each army.
Yesterday Goatboy took at the “winners” and “loser” of the FAQ, noting that gun lines got better for instance. Due to all these changes, some armies got a lot better, while others suffered. Today let's take a quick look at how each army was affected by the FAQ.
Imperial Guard
The old IG came off well in the FAQ. Not only did their Commissars get better but few of the significant changes affected them heavily. Indeed the curbing of first turn charges is great for the army, as is extra CPs. While the rule of 3 does annoyingly limit the number of Company Commanders you take, for instance, most of your vehicles can be taken in squadrons. Also, access to a lot of variants of units from Forgeworld helps mitigate the losses.
Verdict: Big Winner
Tyranids
Nids, or at least the most popular lists, took a bit of a beating in the FAQ. They are an army that will feel some crunch from the rule of 3, as it puts paid to 7 flayrant lists. Nerfs to smite spam also affect an army that does a lot of smiting. The curbing of first turn deep strikes also hurts them as it’s a big tactic for the army. Couple that with having to have half your PL on the table and a lot of the lists we were seeing got taken out in several ways. Nids are still a strong list with a lot of good options, but players are going to have to change up how they play them now.
Verdict: Big Loser in their current competitive form.
Tau
Changes to deep striking helped Tau some, in preventing them getting charged as early. It does hurt some builds that would want to put battle-suits deep into enemy lines early, however. The rule of 3 feels like a pretty big hurt to them as it will limit the number of Ion-heads, drones, and suits they can take. Couple that with the limits on commanders and Tau are seeing some real limits to being able to take their best things. I think Tau already were a weaker gun line than IG and this FAQ didn’t help them.
Verdict: Minor loser
Necrons
Overall Necrons are such a new army that they didn’t get hurt too bad by the FAQ. Again, limiting deep strike is pretty good for them, as they didn’t tend to run a ton of assault lists built around it. The rule of three does put paid to the idea of taking 5-6 C’tan Shards in an army, but you can still take 3 and the two named ones, so this is not the end of the tomb-world. I suppose it’s a bit of a bummer if you wanted to spam things like Annihilation Barges – now you can’t. Overall if that game moves more towards a mid-range shooting fest, it will only benefit Necrons.
Verdict: Minor Winner
Heretic Astartes
The good old Chaos Space Marines did take a few lumps here. The double whammy of deep strike restrictions and not being able to Warptime after coming in really hurt some builds. Limiting Tide of Traitors to once a game is also bad. Though, with how much it costs I wonder it was getting used more than once a game all that often. On the other hand, the extra CPs battalions get is big for CSM as they are one of the most CP demanding armies out there. Also, Alpha Legion units can still pay points, of which you will have more of now, to set up outside of 9 and get first turn charges off. The Rule of 3 doesn’t hurt a ton of builds. As Adam has pointed out, you can still get a ton of Demon Princes, but I guess things like Hellforge Contemptor Spam is dead (take that Goatboy). I think overall the army is a strong as it ever was.
Verdict: Neutral
The 1k Sons are in pretty much the same spot as regular CSM. First turn Tzaangor charges are out, but they also don’t have to worry about being charged as much. I think Warpflamers will be less popular in the future as you can’t drop in and warptime into range. Conversely getting some immunity to the smite nerf is also good for the list. I think their power level is pretty unchanged.
Verdict: Very Minor Winner
Death Guard
Out of the CSM factions, Death Guard are by far the losers. Most of what I said about the other factions, good and bad, is true of Death Guard as well. However, the change to Poxwalkers (have to pay points if they go over starting size) was a big blow to the army. Also, the rule of three limits how many both Plague Burst Crawlers and Foetid Bloat Drones you can take. As both of these were favorite units to spam, the limit stings a bit. I think with these changes you may see far less mono-Death Guard Builds.
Verdict: Big Loser
Imperial Knights
Overall the army is pretty unaffected by the changes. Knights are expensive enough and have so many variants that the rule of three has very little effect. As they aren’t an army that can deep strike, seeing people get less of it is good, but that’s about it.
Verdict: Minor Winner
Ad Mech
I think Ad Mech came out pretty well in the new meta. Most Ad Mech builds are shooting focused, and even assault lists weren’t heavily invested in deep striking. The rule of three is a little annoying of them as they only have two non-named HQ choices, but that still allows for up to 3 battalions. They are an army that tends to want to take a couple of big units rather than some small ones, so they are most OK. Not being able to take more than 3 Onagar Dunecrawlers might be a bit of a hassle but I think they do about as well as any other army there. As they are a pretty CP intensive list, the extra CPs are also great for them.
Verdict: Minor Winner
More to Come
Ok, guys, that’s it for part one, next time we will go over the remaining armies and see how they have fared with the FAQ. Overall even the armies that got nerfed are still good and will have to get creative to build top tier lists again. See ya’ll next time.
Don’t agree with my assessment? Let us know, down in the comments!
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This message was edited 4 times. Last update was at 2018/04/26 14:20:16
Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2018/04/26 14:23:57
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Shadowy Grot Kommittee Memba
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SmAsH tHaT lIkE bUtToN!!!!!!?!?!?!
its so funny to see copy/pastes from image-heavy clickbait sites like BOLS, to see just how few words and how little of substance was said.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/04/26 14:25:35
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Decrepit Dakkanaut
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Chaos Daemons where?
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![[Post New]](/s/i/i.gif) 2018/04/26 14:50:03
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Been Around the Block
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This thread is titled incorrectly. Perhaps it would be better as
-Article on BoLS about FAQ
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![[Post New]](/s/i/i.gif) 2018/04/26 14:51:34
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Fixture of Dakka
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An article on 40k meta balance that doesn't at least mention CWE?
That hasn't been an option since the first half of 6E.
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![[Post New]](/s/i/i.gif) 2018/04/26 14:53:44
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Savage Khorne Berserker Biker
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Oh my gods, I’m so happy there are other people as fervently disturbed by the lack of proofreading going on. There must be a dozen of us.
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![[Post New]](/s/i/i.gif) 2018/04/26 18:57:55
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Battlefortress Driver with Krusha Wheel
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It's almost as bad a gw themselves! Maybe it's on purpose to mock them?
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![[Post New]](/s/i/i.gif) 2018/04/26 19:21:25
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Horrific Hive Tyrant
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"not being able to Warptime after coming in"
What does this refer to? I can't find any changes to Warptime, and don't see how it would be affected by the new beta rules... Confused!
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![[Post New]](/s/i/i.gif) 2018/04/26 20:48:52
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Willing Inquisitorial Excruciator
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Stux wrote:"not being able to Warptime after coming in"
What does this refer to? I can't find any changes to Warptime, and don't see how it would be affected by the new beta rules... Confused!
You can't warptime a unit that deployed using reserves or an ability that works like reserves. This isn't a beta rule, it's an actual rules change in the rulebook FAQ (I believe).
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![[Post New]](/s/i/i.gif) 2018/04/26 20:57:44
Subject: Re:Pretty good article over on BoLS about how the FAQ affected many armies
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Regular Dakkanaut
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BoLS is actually okay to read if you have Adblock Plus installed
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![[Post New]](/s/i/i.gif) 2018/04/26 21:01:59
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Horrific Hive Tyrant
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meleti wrote:Stux wrote:"not being able to Warptime after coming in"
What does this refer to? I can't find any changes to Warptime, and don't see how it would be affected by the new beta rules... Confused!
You can't warptime a unit that deployed using reserves or an ability that works like reserves. This isn't a beta rule, it's an actual rules change in the rulebook FAQ (I believe).
Ah nice one, yeah it's in the rulebook FAQ, found it! Cheers
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![[Post New]](/s/i/i.gif) 2018/04/26 21:19:56
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Stitch Counter
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There isn't much substance to that 'article'. It's simply some very generic statements with an arbitrary, qualitative yay or nay on perceived effectiveness.
Is there a more in-depth summary elsewhere, ideally with Orks and Dark Eldar included?
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This message was edited 1 time. Last update was at 2018/04/26 21:20:33
Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts
Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
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![[Post New]](/s/i/i.gif) 2018/04/26 21:31:51
Subject: Re:Pretty good article over on BoLS about how the FAQ affected many armies
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Longtime Dakkanaut
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It was an ok way for me to see roundups of stuff and the occasional facepalm article.
Then their latest site revamp turned it into a forced mobile version with even more gak layout and a constantly broken comment section.
Also how on earth can you call CSM Neutral when they lose tide of traitor spam, Turn 1 Obliterator deepstrike and can't Warptime deepstrikers.
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This message was edited 1 time. Last update was at 2018/04/26 21:36:06
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![[Post New]](/s/i/i.gif) 2018/04/26 21:44:51
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Lethal Lhamean
Birmingham
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Wulfmar wrote:There isn't much substance to that 'article'. It's simply some very generic statements with an arbitrary, qualitative yay or nay on perceived effectiveness.
Is there a more in-depth summary elsewhere, ideally with Orks and Dark Eldar included?
You'd think people would realise that where it says "Part 1" at the top would heavily hint towards the existence of a "Part 2".
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![[Post New]](/s/i/i.gif) 2018/04/26 22:40:40
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Scarred Ultramarine Tyrannic War Veteran
McCragge
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What is BoLS?
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Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. |
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![[Post New]](/s/i/i.gif) 2018/04/26 22:51:45
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Courageous Space Marine Captain
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One of the world's oldest distilled spirit brands. They've been operating since 1575.
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![[Post New]](/s/i/i.gif) 2018/04/26 23:40:34
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Auspicious Aspiring Champion of Chaos
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It's a tabletop gaming blog. Bell of Lost Souls.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2018/04/26 23:46:13
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Blood-Drenched Death Company Marine
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It's a hive of clickbait and ads disguised as a tabletop gaming blog.
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![[Post New]](/s/i/i.gif) 2018/04/27 02:21:22
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Death-Dealing Devastator
Chicago, IL
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I will give this article one point of praise, it make me aware of the buff/fix to the the IG commissar. Its amazing the difference the word "can" can make. Still not what they were, but at least they can't actively hurt your army. I might actually consider using one again from time to time.
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To those that say there is no stupid questions I say, "Is this a stupid question?" |
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![[Post New]](/s/i/i.gif) 2018/04/27 02:59:32
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Heroic Senior Officer
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Venerable Ironclad wrote:I will give this article one point of praise, it make me aware of the buff/fix to the the IG commissar. Its amazing the difference the word "can" can make. Still not what they were, but at least they can't actively hurt your army. I might actually consider using one again from time to time.
They're actually pretty handy now, especially Lord's. There the cheapest LD buff we get now and it's consistent.
The downside is commissar LD does not stack with regiment abilities. For example, mordians do not get to add their +1 LD for ranking up to the Commissar's LD to get LD 10.
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2018/04/27 03:09:10
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Longtime Dakkanaut
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MrMoustaffa wrote: Venerable Ironclad wrote:I will give this article one point of praise, it make me aware of the buff/fix to the the IG commissar. Its amazing the difference the word "can" can make. Still not what they were, but at least they can't actively hurt your army. I might actually consider using one again from time to time.
They're actually pretty handy now, especially Lord's. There the cheapest LD buff we get now and it's consistent.
The downside is commissar LD does not stack with regiment abilities. For example, mordians do not get to add their +1 LD for ranking up to the Commissar's LD to get LD 10.
The Lord Commissar also gives you an extra HQ if you go by the "rule of 3". So all in all, a solid choice now I suspect.
Though the article failed to mention the nerf to Scions at all, and they were the most abusive of the deepstrike units...
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![[Post New]](/s/i/i.gif) 2018/04/27 07:38:24
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Stitch Counter
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Imateria wrote: Wulfmar wrote:There isn't much substance to that 'article'. It's simply some very generic statements with an arbitrary, qualitative yay or nay on perceived effectiveness.
Is there a more in-depth summary elsewhere, ideally with Orks and Dark Eldar included?
You'd think people would realise that where it says "Part 1" at the top would heavily hint towards the existence of a "Part 2".
I read what was copied and pasted onto this thread. I don't visit BoLs because it forces my mobile browser onto spam sites. Feel free to continue acting the patronising jerk though.
You also didn't consider that if I was already stating that the information was crud, perhaps the bit on Orks and Dark Eldar is equally crud and therefor may want to furnish your response with a link to a better summary on the situation as I requested - assuming you have one?
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This message was edited 2 times. Last update was at 2018/04/27 07:52:49
Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts
Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
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![[Post New]](/s/i/i.gif) 2018/04/27 08:52:52
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Hurr! Ogryn Bone 'Ead!
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I like their genever.
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![[Post New]](/s/i/i.gif) 2018/04/27 11:51:54
Subject: Pretty good article over on BoLS about how the FAQ affected many armies
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Longtime Dakkanaut
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'Gunlines will be good!'
'Not Tau though'
derpfail.
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