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![[Post New]](/s/i/i.gif) 2018/05/03 19:34:14
Subject: Why does anyone want to have a gunline army?
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Regular Dakkanaut
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I play a gun line because otherwise my Necrons get wiped out too easily.
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![[Post New]](/s/i/i.gif) 2018/05/03 19:59:35
Subject: Why does anyone want to have a gunline army?
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Regular Dakkanaut
Right Behind You
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Jaxler wrote:I’m playing tau. The goal is to shoot you off the board. Simple.
Are Tau gun line armies though? A lot of their best shooting is at close range. I'm sure there are plenty of people who would say they are just because they rely on shooting and really don't do anything useful in the assault phase now that JSJ is gone (not to mention no involvement in the psychic phase at all). Even if you have to drive up someone's nose to shoot them off the table, it's still unfair because they couldn't sword you.
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![[Post New]](/s/i/i.gif) 2018/05/03 20:01:10
Subject: Why does anyone want to have a gunline army?
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Monstrously Massive Big Mutant
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Jokes on ya'll for taking Peregrine seriously.
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![[Post New]](/s/i/i.gif) 2018/05/03 20:01:44
Subject: Why does anyone want to have a gunline army?
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Omnipotent Necron Overlord
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I play tau as a pure gunline with some element of mobility to flank or take down priority targets.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/05/03 20:05:03
Subject: Why does anyone want to have a gunline army?
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Longtime Dakkanaut
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Seriously, Gunlines and Tau are lame as feth.
This isn’t Star Trek, it’s 40k. Grab a Chainsword or gtfo.
Close combat should be king.
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Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi |
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![[Post New]](/s/i/i.gif) 2018/05/03 20:06:19
Subject: Why does anyone want to have a gunline army?
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Omnipotent Necron Overlord
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gwarsh41 wrote:In 7th edition I was running a zombie horde with artillery R&H list. I got my jollies from my blasts wildly scattering all over the place, half the time I was hitting my own units.
If I am truly honest, the best part was the trollish feeling. There were so many tactics that the army just straight up shut down.
Deep strike: Have fun fighting zombies
Speedy armies that can hide: I don't need line of sight, have fun fighting zombies
Gunlines: I had better range and toughness on my bigger guns
Rhino rush: Zombie wall stops it dead, and rapier lasers help.
Invisible death star: lol, ZOMBIES (and I blow up the rest of your army:
I gladly accepted games against the WAAC players because I knew my list was cheesy as gak and broken as hell. I got sick laughs from watching their faces turn red in frustration.
Eventually I learned that my casual friendly opponents were frustrated, and stopped running the list... outside apoc games, all bets are off in apoc lol.
Currently I don't really see the appeal to gunline. I face them all the time because 9/10 armies end up running them, and want to crush hellblasters with a hammer whenever I see them. They are always banner with re-roll all 1s.
Gun lines are no longer even lines, they are like... gun balls. Everyone huddled within 6" of that one dude who helps out. It's super boring to play against, My units hit the gun ball, it all gets locked in CC and the next few rounds are fallbacks with little shooting and slowly killing the gun ball while the opponent curses their luck. At least in 7th edition the gunline armies were spread out. Artillery in the corners, tanks in the middle. It was super tough to take care of everything.
If you are struggling with guilliman ball - you should try playing a gunline yourself - you will decimate them. The army itself is not viable because gunlines exist.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/05/03 20:06:46
Subject: Why does anyone want to have a gunline army?
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Battleship Captain
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Because I like to shatter skies with artillary and roll massive handfuls of dice.
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![[Post New]](/s/i/i.gif) 2018/05/03 20:09:11
Subject: Why does anyone want to have a gunline army?
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Bounding Ultramarine Assault Trooper
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I play a gunline because SM suck in CC.
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Ultramarine 6000 : Imperial Knights 1700 : Grey Knights 1000 : Ad mech 500 :Nids 4000 : Necrons 500 : Death watch 500 |
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![[Post New]](/s/i/i.gif) 2018/05/03 20:39:45
Subject: Why does anyone want to have a gunline army?
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Clousseau
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Brutus_Apex wrote:Seriously, Gunlines and Tau are lame as feth.
This isn’t Star Trek, it’s 40k. Grab a Chainsword or gtfo.
Close combat should be king.
You're probably joking, but i actually 100% agree with this, lol.
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Galas wrote:I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you 
Bharring wrote:He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic. |
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![[Post New]](/s/i/i.gif) 2018/05/03 20:40:32
Subject: Why does anyone want to have a gunline army?
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Jaxler wrote:I’m playing tau. The goal is to shoot you off the board. Simple.
WHAT A SHAMEFUR DISPRAY!
How can a gunline put into practice the sacred tactics of Kauyon and Mont'ka? The Tau way is the fast way, artillery support with Firewarriors to protect them, with a ton of movile elements to do surgical strikes. If you are playing tau any other way you are playing them objetively WRONG!
I know Crisis suck, but Vespids don't! Use your Crisis with Vespids rules! You'll have the best of both worlds.
Marmatag wrote: Brutus_Apex wrote:Seriously, Gunlines and Tau are lame as feth.
This isn’t Star Trek, it’s 40k. Grab a Chainsword or gtfo.
Close combat should be king.
You're probably joking, but i actually 100% agree with this, lol.
No, he isn't. Hes like the polar opposite of Peregrine in the "Should Warhammer 40k be about shooting or meele" argument.
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This message was edited 1 time. Last update was at 2018/05/03 20:41:28
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/05/03 20:42:14
Subject: Why does anyone want to have a gunline army?
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Clousseau
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I would also balk at the implication that shooting implies gunline.
I've always viewed Tau as a mobile shooting force.
Gunlines are more about castling.
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Galas wrote:I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you 
Bharring wrote:He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic. |
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![[Post New]](/s/i/i.gif) 2018/05/03 20:44:13
Subject: Re:Why does anyone want to have a gunline army?
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Esteemed Veteran Space Marine
Ottawa
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Dakka gonna dakka...
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![[Post New]](/s/i/i.gif) 2018/05/03 20:48:44
Subject: Why does anyone want to have a gunline army?
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Marmatag wrote:I would also balk at the implication that shooting implies gunline.
I've always viewed Tau as a mobile shooting force.
Gunlines are more about castling.
They are a mobile shooting force by design and by lore. The fact that they can gunline just mean you can play them that way, but Imperial Guard are THE gunline army.
Tau are more like a mixture of Imperial Guard and Craftworld Eldar. That mean you can play them like imperial guard or like Eldar, but only playing them as the middle point between the both you'll discover the true potential of Tau.
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This message was edited 2 times. Last update was at 2018/05/03 20:49:24
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/05/03 21:03:33
Subject: Re:Why does anyone want to have a gunline army?
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Longtime Dakkanaut
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No, he isn't. Hes like the polar opposite of Peregrine in the "Should Warhammer 40k be about shooting or meele" argument
For the record, I'm half joking. I know that guns are a major part of the lore of 40K. But the game has always been deeply rooted in Fantasy and should maintain those fantastical elements. Including an emphasis on melee. I just don't want this new generation coming in and making it all about guns. It's what sets 40K apart from the others and makes it interesting.
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This message was edited 1 time. Last update was at 2018/05/03 21:03:52
Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi |
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![[Post New]](/s/i/i.gif) 2018/05/03 22:29:08
Subject: Why does anyone want to have a gunline army?
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Dakka Veteran
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When I started, one of the appeals of 40k over Fantasy, aside from my general preference towards sci-fi stuff, was the guns. My early Blood Angels had a squad of Veteran Assault Marines to back up Dante, a walking Death Company and some Terminators, and that was the extent of the close combat units. I definitely appreciated shooting more.
Nowadays, as I'm far more into the modelling aspect of things than the gaming, close quarters guys usually get the cooler models, so I have a bias towards building assault based forces. I've been slowly expanding my BA into a more combat focused army, I've got an Orks army based on rushing forward, Tyranids that need built, but who won't have any big guns to start with. My mixed Aeldari have a few Shooty units, sure, but Shuriken weapons have as much range as a toothpick so they'll have to work their way up close too. The only shooting army I'll have will be my Tau and they're kinda stuck on being that since apparently giant robots can hit stuff with laser swords or giant fists.
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![[Post New]](/s/i/i.gif) 2018/05/04 01:28:38
Subject: Re:Why does anyone want to have a gunline army?
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Regular Dakkanaut
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GW writes the rules. Back in 3rd the rules favored assault, and assault armies were everywhere. Then for a while it was MSUs, and MSU armies were everywhere. Now it's 8th and the rules favor shooting, so gunlines are everywhere.
The only thing we know for sure is that eventually there will be another edition of the rules, and (intentionally or otherwise) those rules will favor a particular style of play. And gamers will field that style of army because it's more fun to win than it is to lose.
And it really is just that simple.
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![[Post New]](/s/i/i.gif) 2018/05/04 01:40:52
Subject: Why does anyone want to have a gunline army?
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Stalwart Tribune
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Because I like rolling buckets of dice and I play admech.
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![[Post New]](/s/i/i.gif) 2018/05/04 01:51:36
Subject: Why does anyone want to have a gunline army?
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Mekboy Hammerin' Somethin'
Kapuskasing, ON
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Well my orks are 2/3 shooty and 1/3 choppy. So far I haven't gotten into 8th edition as I continue to patiently wait for a codex. Sure it might be better then 7th but I'm still unimpressed with this edition but who knows maybe after getting a finished product I might get into it and enjoy it. I used to always say don't underestimate an ork gun line in previous editions since S4 attacks from choppy Boyz only occurred on the charge while shoota Boyz brought a more reliable volume of S4. This edition made our shooting too expensive of a point sink resulting in just bleeding points. Although 30 Shoota Boyz still have a devastating over watch and they've always been my preffered bubble wrap for intercepting melee.
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![[Post New]](/s/i/i.gif) 2018/05/04 03:40:48
Subject: Re:Why does anyone want to have a gunline army?
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Devestating Grey Knight Dreadknight
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Some people like mental image of the stoic gunline beating back the hordes with disciplined volley fire (such as the British squares vs the Zulu or the Napoleanic era of warfare in general).
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2018/05/04 04:04:32
Subject: Why does anyone want to have a gunline army?
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Willing Inquisitorial Excruciator
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Marmatag wrote:I would also balk at the implication that shooting implies gunline.
I've always viewed Tau as a mobile shooting force.
Gunlines are more about castling.
Maybe Tau are a moving gunline.
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![[Post New]](/s/i/i.gif) 2018/05/04 04:10:04
Subject: Why does anyone want to have a gunline army?
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Norn Queen
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A moving gunline that has it's heavy weapons hitting on 5s when they move. Seems legit.
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This message was edited 1 time. Last update was at 2018/05/04 04:10:10
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![[Post New]](/s/i/i.gif) 2018/05/04 04:33:27
Subject: Why does anyone want to have a gunline army?
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Homicidal Veteran Blood Angel Assault Marine
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Pointless polls make this forum a worse place. Rant to friends.
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This message was edited 1 time. Last update was at 2018/05/04 04:34:27
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![[Post New]](/s/i/i.gif) 2018/05/04 05:03:35
Subject: Re:Why does anyone want to have a gunline army?
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Longtime Dakkanaut
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@OP
I'm not going to vote in your poll as your choices are all insulting.
Just because YOU don't like shooting based armies, doesn't mean everyone else has to dislike them too.
Maybe some of us like to use options that get penalized when you move. Maybe some of use like artillery, tanks, and such. Why should they curb their fun because you have a chainsword fetish?
But I suppose you're just going to keep whining no matter what anyone says.
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![[Post New]](/s/i/i.gif) 2018/05/04 05:05:52
Subject: Why does anyone want to have a gunline army?
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Fixture of Dakka
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If whining endlessly bugs you Dakka is not a place for you.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2018/05/04 05:21:17
Subject: Re:Why does anyone want to have a gunline army?
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Trustworthy Shas'vre
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Brother SRM wrote:
Edit for some context:
The tournament allowed no special characters, which meant the White Scars player couldn't take Khan. As a result, he could not outflank. He figured he'd be facing a typical Tau gunline, so he placed his entire army in reserves. Turns out the Tau player had a gimmick list of Kroot and fought gimmick with gimmick. The official ruling was that the Tau player won, but using the same tactic ever again would get you disqualified.
I think that Peregrine needs to learn that no plan survives contact with the enemy.
Don't tell me that Peregrine is one of those who actually modelled a commissar with a sword onto a LRMBT?
google Drive closer so I can hit them with my sword!
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This message was edited 1 time. Last update was at 2018/05/04 05:32:20
'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
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![[Post New]](/s/i/i.gif) 2018/05/04 06:16:09
Subject: Re:Why does anyone want to have a gunline army?
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Longtime Dakkanaut
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Mmmpi wrote:@ OP
I'm not going to vote in your poll as your choices are all insulting.
Just because YOU don't like shooting based armies, doesn't mean everyone else has to dislike them too.
Maybe some of us like to use options that get penalized when you move. Maybe some of use like artillery, tanks, and such. Why should they curb their fun because you have a chainsword fetish?
But I suppose you're just going to keep whining no matter what anyone says.
I don't think that is what he believes. He has consistently defended "shooting" as the main event of 40k with melee being a side element. He doesn't even think demons should be a viable solo army since they lack guns.
The gist of his post is that gunlines (basically camping) are boring. Shooting itself is fine (and encouraged), but if you just chill in the back and refuse to move then he has a problem. Granted, I believe employing meaningful terrain is the single best way to curb this behavior.
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![[Post New]](/s/i/i.gif) 2018/05/04 07:49:19
Subject: Why does anyone want to have a gunline army?
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Ladies Love the Vibro-Cannon Operator
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Well, I play only fun games atm.
Gun lines are easiest way to play an army these days,
while cc specialists have a hard time.
Charge range, overwatch, and withdrawal from cc are basic hidrances.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2018/05/04 12:16:07
Subject: Re:Why does anyone want to have a gunline army?
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Bounding Assault Marine
United Kingdom
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There isn't an applicable option in the poll so I didn't vote.
Under 4th and 5th editions when I was playing Space Marines as my army of choice, gun lines were my preferred method of play. The reason being that I was always decimated by assault based armies. There was no point trying to engage in combat. I preferred to use my shooting to help thin the attackers before they got to me so that I might have a chance at surviving. Now under 8th edition my chosen army, Death Guard, can weather a little close combat so I am happy to walk forwards and try to both shoot and smack. However, saying that, I can still see the appeal to playing a more static gun line especially if that sort of mental imagery for your army is what floats your boat. It is just another tactical choice and the same could be said of why do players want to play assault base armies? It's just preference.
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40k: Space Marines (Rift Wardens) - 8050pts.
T9A: Vampire Covenants 2060pts. |
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![[Post New]](/s/i/i.gif) 2018/05/04 12:31:35
Subject: Re:Why does anyone want to have a gunline army?
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Shadowy Grot Kommittee Memba
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BlackLobster wrote:There isn't an applicable option in the poll so I didn't vote.
Under 4th and 5th editions when I was playing Space Marines as my army of choice, gun lines were my preferred method of play. The reason being that I was always decimated by assault based armies. There was no point trying to engage in combat. I preferred to use my shooting to help thin the attackers before they got to me so that I might have a chance at surviving. Now under 8th edition my chosen army, Death Guard, can weather a little close combat so I am happy to walk forwards and try to both shoot and smack. However, saying that, I can still see the appeal to playing a more static gun line especially if that sort of mental imagery for your army is what floats your boat. It is just another tactical choice and the same could be said of why do players want to play assault base armies? It's just preference.
Everything is preference, and the poll is set up terribly, but in my own experience being involved with a large group of players for a very long time, it's the most one-note skewy army lists that lose peoples interest the fastest, both in terms of players losing interest in their own army and people losing interest in playing against them.
A one-note fast assault rush army is equally applicable to a one-note static gunline, or a one-note all super heavy force. We had one guy playing nothing but a pair of warhound titans for a while in 7th, basically just a rich kid wanting to show off what daddys money bought him, and though he lost every game pretty much nobody wanted to play him twice. playing an army where you know exactly what its going to do and exactly how a given game is going to go when you deploy and roll for first turn gets pretty old pretty fast, and playing an army with only a couple unit choices is just the very best way to get destroyed by balance changes that would effect someone with a more diverse force much less.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/05/04 12:54:54
Subject: Re:Why does anyone want to have a gunline army?
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Pestilent Plague Marine with Blight Grenade
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Sometimes I like lighting off the torches and watching my enemy burn from afar op.
Sometimes I want to wade into them with blades.
The point being, the game is more interesting when you have differing armies.
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