Switch Theme:

Should GW ban AM ally for CP farming?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
Should GW ban AM CP farming ally?
Yes they should ban it. 13% [ 39 ]
No they should not ban it. 49% [ 149 ]
Maybe yes and GW needs to look into dialing down allies. 38% [ 115 ]
Total Votes : 303
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Loyal Necron Lychguard





Audustum wrote:
 Kap'n Krump wrote:
As an ork player, I kind of still don't understand/care how keywords work, but in the big FAQ, didn't they say that all armies in a detachment must share one keyword in common, and that imperium and chaos didn't count?

If so, doesn't that prohibit you from taking 'allied' guard?


It's on a DETACHMENT bases not an ARMY basis. You can still take a detachment of Astra Militarum and a detachment of Space Wolves in the same army, for example.

The rule was largely put in place to stop things like "I'm going to take a Guard detachment and take Celestine as one of my HQ's without bringing any Sisters" or "I'm going to take all of the best Blood Angels and Space Wolves named characters and put them in a Supreme Command".
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

I know i've said this before but I'll say it again. I think a good solution to soup would be to simply make it so your general determines your overall "faction" ( i.e. Astra Militarum, Custodes, etc) and if you use stratagems that are not from your faction then they will have a 1-2 CP tax to use them. This way there are no hidden recycle warlords feeding CPs to the custodes jetbikes, one of those guys will have to be general if you want a chance to use their stratagems. Special case armies like Inquisition could be an exception if they are warlord, or better yet they have their own pool of "generic" and not ridiculous stratagems that could work on all imperials (same with ynnarrii).

Also giving a fat bonus of some kind to armies taking a pure mono faction would be nice, like Brigades and Battalions only provide their new full CP value if you have a mono army, if not they could generate the OLD value.

This message was edited 1 time. Last update was at 2018/05/11 18:23:14


17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in us
Powerful Phoenix Lord





I didn't bother reading the seven pages, but my vote is simple: Declare a primary faction, and gain CPs from detachments of that faction. Allied detachments grant minimal or no CPs.

That's assuming the entire thing doesn't get a complete rework sometime.
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

 Elbows wrote:
I didn't bother reading the seven pages, but my vote is simple: Declare a primary faction, and gain CPs from detachments of that faction. Allied detachments grant minimal or no CPs.

That's assuming the entire thing doesn't get a complete rework sometime.


Thats an even simpler way to do it! and simple is good, I like it

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in gb
Longtime Dakkanaut




On one level I'd like to nuke soup into the ground so no one would take it to a tournament. If you want to play around with allies you can - but it shouldn't be a no brainer. Under the current rules it always will be without a major drawback which isn't currently in the game.

This might be a scrub mentality - but I like the idea of being an "X" player and getting the best out of your book. Books should then be buffed accordingly if they are bad rather than being in limbo for fear of buffing the soup that is dominating the current meta.

For the actual game I think the solution to the question is just killing CP farming abilities. As was suggested change them for "you get an extra CP or 2" and see where that gets you. Its clearly far too valuable to the point where its autotake across almost every faction that can do it. The fact Guard can do it more efficiently is a symptom.

I think there is an argument that say a brigade of Marines should offer you a lot more CP than a brigade of Guard - or there should be other detachments that vary by faction - but that just adds more complexity and GW can barely balance as it is. I don't think anyone wants to go back to formations even if the idea originally wasn't the "take 3 of this overpowered unit, give a further bonus" that it became.
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

Roughly half that have vote are not okay with CP farming.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Locked in the Tower of Amareo




There would be less CP farming if IG stuff cost more fething points.
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

Martel732 wrote:
There would be less CP farming if IG stuff cost more fething points.


Well I can't argue with IS being 5 points per model but 6 is too much considering Kabalites exist now. Even then the extra 60 points isn't going to kill the farm.

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in us
Locked in the Tower of Amareo




I mean their HQs and tanks and everything.
   
Made in us
Ultramarine Terminator with Assault Cannon






IMO Your Warlord choice should dictate what stratagems you have access to as well as dictate what faction you get CP’s for (ie. you onty get CP’s for detachments that share the same faction keyword as your Warlord - Excluding Imperial, Chaos, etc. as stated in the beta rules.)
   
Made in gb
Lord of the Fleet






 Primark G wrote:
Roughly half that have vote are not okay with CP farming.

That is a completely disingenuous reading of the poll results.

Even if we combine two categories as you suggest then the result just indicates no preference amongst the respondents as a whole.

This message was edited 2 times. Last update was at 2018/05/12 02:34:44


 
   
Made in us
Douglas Bader






Martel732 wrote:
There would be less CP farming if IG stuff cost more fething points.


Ah yes, nerf pure IG armies to kill off CP farming. Who cares if those IG players have a bad army, they don't matter. Why address the root cause of the issue, the broken ally/keyword system, when you can just kill off IG?

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in ca
Pulsating Possessed Chaos Marine




 Peregrine wrote:
Martel732 wrote:
There would be less CP farming if IG stuff cost more fething points.


Ah yes, nerf pure IG armies to kill off CP farming. Who cares if those IG players have a bad army, they don't matter. Why address the root cause of the issue, the broken ally/keyword system, when you can just kill off IG?


Or that the current CP generation method is broken. Also, I can do the same thing with CSM,TS,DG and Chaos Demons. Perhaps not as well, but its still easy CP and screeners.
   
Made in us
Savage Khorne Berserker Biker





 Scott-S6 wrote:
 Primark G wrote:
Roughly half that have vote are not okay with CP farming.

That is a completely disingenuous reading of the poll results.

Even if we combine two categories as you suggest then the result just indicates no preference amongst the respondents as a whole.



You’re of course correct, but even with absurd interpretations, it’s not like there will ultimately be any meaningful consequences to the poll anyway.
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

A lot of things have been changed such as flyers can’t hold objectives. You never know.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
 
Forum Index » 40K General Discussion
Go to: