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![[Post New]](/s/i/i.gif) 2018/05/12 00:14:21
Subject: 20 Berzerkers on foot, what're my odds?
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Monstrously Massive Big Mutant
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My friend and I have been doing a campaign, my Authors of Pain (World Eaters and Thousand Sons mixed) vs Dark Angels and Ad Mech mixed. This is the final mission before the big apocalypse finale, and i wanna bring a full 20 man unit of both Rubrics and Berzerekrs. Are the odds of my Berzerkers getting into combat high, or is it just wasted time? As a prefix, this is WORLD EATERS, so no Alpha Legion shenanigans, and I am fully willing to spend 2cp to auto-pass morale if it gets too hairy. That being said, if he really burns enough firepower to morale kill an 8 LD unit of 3+ saves and t4, that's probably ignoring way too many other threats.
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![[Post New]](/s/i/i.gif) 2018/05/12 00:54:55
Subject: 20 Berzerkers on foot, what're my odds?
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Lethal Lhamean
Birmingham
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Slim to none, Dakkabots would easily remove them.
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![[Post New]](/s/i/i.gif) 2018/05/12 01:13:50
Subject: 20 Berzerkers on foot, what're my odds?
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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You can go sneaky and run them across one of the extremes of the board. I do that sometimes with my dreadnoughts, but they keep shooting while moving.
You would be surprised by how many times a opponents finds himself with 2-3 venerable dreadnoughts punching his artillery/tanks/backline just because he forgot about them, keeping his attentiong to the bulk of my forces.
Extra points for stealthy if you move them when your opponent is distracted (But in your own turn, no cheating here, of course)
(Of course this only works in local tournaments where games go to turn 5 and 6 regularly. In 2/3 turn games, theres no enough time to reach your opponents backline on foot. Maybe if you advance, but with dreadnoughts you can't shoot if you do that)
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This message was edited 2 times. Last update was at 2018/05/12 01:14:36
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/05/12 06:16:59
Subject: Re:20 Berzerkers on foot, what're my odds?
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Longtime Dakkanaut
Northridge, CA
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I ran 20 man units of Berzerkers before and as long as you use plenty of other big units of infantry they are unintentionally left alone until suddenly they are in the opponent's face. It's all about what else you have on the table. I feel like two giant units of elite infantry like you want might be overdoing it. I was running 20 Zerks, bunch of Flesh Hounds, and a ton of Bloodletters. I'm actually starting to lean towards that again post-FAQ, throwing in a blob of Cultists for good measure. You'd be surprised how confused your opponent gets trying to figure out what to kill and realizing SOMETHING is eventually going to get to them.
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![[Post New]](/s/i/i.gif) 2018/05/12 08:34:08
Subject: 20 Berzerkers on foot, what're my odds?
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Slaanesh Chosen Marine Riding a Fiend
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Dark Angels stand still and blow you off the table with double tap ability. Anything left standing gets flattened by phosphor robots and neutronagers.
Your opponent could also throw Cawl in for additional NaCl. Depends on points really.
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This message was edited 1 time. Last update was at 2018/05/12 08:35:28
Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. |
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![[Post New]](/s/i/i.gif) 2018/05/12 10:15:44
Subject: 20 Berzerkers on foot, what're my odds?
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Committed Chaos Cult Marine
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vaklor4 wrote:My friend and I have been doing a campaign, my Authors of Pain (World Eaters and Thousand Sons mixed) vs Dark Angels and Ad Mech mixed. This is the final mission before the big apocalypse finale, and i wanna bring a full 20 man unit of both Rubrics and Berzerekrs. Are the odds of my Berzerkers getting into combat high, or is it just wasted time? As a prefix, this is WORLD EATERS, so no Alpha Legion shenanigans, and I am fully willing to spend 2cp to auto-pass morale if it gets too hairy. That being said, if he really burns enough firepower to morale kill an 8 LD unit of 3+ saves and t4, that's probably ignoring way too many other threats.
Absolutely zero against DA and AdMech, unless your opponent is more than a few sandwiches, a basket, and an anthill short of a picnic. You're suggesting walking power armour slowly towards two potentially extremely shooty armies. If the DA player has any plasma, which DA are wont to, you won't need to autopass. He'll just kill them all and not risk being hit by angry guys with chain axes.
If you really want to do it, use a Kharybdis Assault Claw or split them in two and slam them into Rhinos. The other option is split them all into units of 5, which will mess with his shooting.
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This message was edited 2 times. Last update was at 2018/05/12 10:18:11
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![[Post New]](/s/i/i.gif) 2018/05/13 05:48:23
Subject: 20 Berzerkers on foot, what're my odds?
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Utilizing Careful Highlighting
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4 units of 5 zerkers will work much better than one big blob. They do so much damage now that there’s rarely a need for more than 5 in the squad getting in each other’s way, especially with World Eaters. The champion with a fist does all the heavy lifting anyway. You risk getting munched in overwatch, but again as long as the champ makes it in you’re golden.
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![[Post New]](/s/i/i.gif) 2018/05/13 06:14:17
Subject: 20 Berzerkers on foot, what're my odds?
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Stalwart Tribune
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What forge world is your friend taking and are there robots?
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![[Post New]](/s/i/i.gif) 2018/05/13 06:54:55
Subject: 20 Berzerkers on foot, what're my odds?
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Ladies Love the Vibro-Cannon Operator
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My Eldar with shurikannons would remove them asap.
Mount them in Rhinos so that they can get the charge.
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This message was edited 1 time. Last update was at 2018/05/13 06:55:47
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2018/05/13 21:51:24
Subject: 20 Berzerkers on foot, what're my odds?
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Twisting Tzeentch Horror
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4 units of five in two rhinos. Done and dusted.
Edit: all with fist champ.
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This message was edited 1 time. Last update was at 2018/05/13 21:52:04
insaniak wrote:
You can choose to focus on the parts of a hobby that make you unhappy, or you can choose to focus on the parts that you enjoy. |
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![[Post New]](/s/i/i.gif) 2018/05/14 00:45:40
Subject: 20 Berzerkers on foot, what're my odds?
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Monstrously Massive Big Mutant
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I prefer 10 mans. Easier to chain auras.
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![[Post New]](/s/i/i.gif) 2018/05/14 02:50:56
Subject: Re:20 Berzerkers on foot, what're my odds?
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Grim Dark Angels Interrogator-Chaplain
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20 could work with Alpha Legion infiltration, but only if you get first turn, and that's a big if. Otherwise, Rhinos are the way to go so they at least have a chance of getting a turn 2 charge without getting shot off the board.
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![[Post New]](/s/i/i.gif) 2018/05/15 18:44:37
Subject: 20 Berzerkers on foot, what're my odds?
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Crazed Cultist of Khorne
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rhinos are a must, smoke launchers are OP
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![[Post New]](/s/i/i.gif) 2018/05/15 20:04:39
Subject: 20 Berzerkers on foot, what're my odds?
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Tough Tyrant Guard
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If you're goingfor berzerker blob, might as well bring Fabius to buff them up. Yeah, I usually lose 5ish to 'testing', but getting t5, s6/7 or an extra attack is awesome. Turns out having a reaper cannon in CC is kinda cool.
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![[Post New]](/s/i/i.gif) 2018/05/15 22:40:32
Subject: 20 Berzerkers on foot, what're my odds?
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Khorne Chosen Marine Riding a Juggernaut
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well since you are running TS then your only hope of getting them in combat is warp time as bitter a fluff pill as that is to swallow.
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![[Post New]](/s/i/i.gif) 2018/05/16 20:18:15
Subject: 20 Berzerkers on foot, what're my odds?
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Frenzied Berserker Terminator
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vaklor4 wrote:My friend and I have been doing a campaign, my Authors of Pain (World Eaters and Thousand Sons mixed) vs Dark Angels and Ad Mech mixed. This is the final mission before the big apocalypse finale, and i wanna bring a full 20 man unit of both Rubrics and Berzerekrs. Are the odds of my Berzerkers getting into combat high, or is it just wasted time? As a prefix, this is WORLD EATERS, so no Alpha Legion shenanigans, and I am fully willing to spend 2cp to auto-pass morale if it gets too hairy. That being said, if he really burns enough firepower to morale kill an 8 LD unit of 3+ saves and t4, that's probably ignoring way too many other threats.
Who cares what your odds are, how many skulls you can take should be your only worry.
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![[Post New]](/s/i/i.gif) 2018/05/17 13:38:47
Subject: 20 Berzerkers on foot, what're my odds?
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Monstrously Massive Big Mutant
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Delvarus Centurion wrote: vaklor4 wrote:My friend and I have been doing a campaign, my Authors of Pain (World Eaters and Thousand Sons mixed) vs Dark Angels and Ad Mech mixed. This is the final mission before the big apocalypse finale, and i wanna bring a full 20 man unit of both Rubrics and Berzerekrs. Are the odds of my Berzerkers getting into combat high, or is it just wasted time? As a prefix, this is WORLD EATERS, so no Alpha Legion shenanigans, and I am fully willing to spend 2cp to auto-pass morale if it gets too hairy. That being said, if he really burns enough firepower to morale kill an 8 LD unit of 3+ saves and t4, that's probably ignoring way too many other threats.
Who cares what your odds are, how many skulls you can take should be your only worry.
You literally just answered your own question. I cant reap skulls if all my boys die to gunfire before they get in!
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![[Post New]](/s/i/i.gif) 2018/05/17 13:49:30
Subject: 20 Berzerkers on foot, what're my odds?
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Pestilent Plague Marine with Blight Grenade
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You are going to do better just running them as blobs by taking multiple units to get to your "20 models" The smaller units can run cover easier, make it harder to target priority, and keep morale effects low. Also, you don't need transports for every unit, but having a couple to use as screening models will help soak up overwatch and the like. (IE: Use rhinos to tie up shooty units with an assault and run LOS screens.)
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This message was edited 1 time. Last update was at 2018/05/17 13:50:21
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