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![[Post New]](/s/i/i.gif) 2018/06/03 15:51:12
Subject: adding a knight detachment with 2 knights?
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Dakka Veteran
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I'm trying to figure out how to add an armiger and a warden to my space marine army, just because i like the look of the models. I'm just unsure how detachments work with knights. I saw there's a detachment for 3 knights, but it sounds like they all have to be the larger knights, no armigers, and i only really want one armiger and one knight, so how would i do this detachment-wise?
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![[Post New]](/s/i/i.gif) 2018/06/03 15:54:33
Subject: adding a knight detachment with 2 knights?
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Monstrously Massive Big Mutant
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Danny slag wrote:I'm trying to figure out how to add an armiger and a warden to my space marine army, just because i like the look of the models. I'm just unsure how detachments work with knights. I saw there's a detachment for 3 knights, but it sounds like they all have to be the larger knights, no armigers, and i only really want one armiger and one knight, so how would i do this detachment-wise?
Super Heavy Detachment. Minimum 3 Super Heavies. Otherwise, you can only take them in singular auxiliary detachments, or supreme commands.
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![[Post New]](/s/i/i.gif) 2018/06/03 16:02:37
Subject: adding a knight detachment with 2 knights?
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Regular Dakkanaut
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Danny slag wrote:I'm trying to figure out how to add an armiger and a warden to my space marine army, just because i like the look of the models. I'm just unsure how detachments work with knights. I saw there's a detachment for 3 knights, but it sounds like they all have to be the larger knights, no armigers, and i only really want one armiger and one knight, so how would i do this detachment-wise?
A super heavy detachment requires at least 3 LoW, luckily the Armigers are LoW and are cheaper now. So if you want to add a super heavy, you will need the Warden, and two Armigers to fill it out. I recommend the Helverin variety, they are fast, and can put their fire down even after moving, so they are pretty good for the low points cost.
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![[Post New]](/s/i/i.gif) 2018/06/03 16:46:53
Subject: adding a knight detachment with 2 knights?
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Death-Dealing Devastator
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From the leaks you need 3 non Armiger knights to get any command points from a Super Heavy Detachment but nothing stops you have 1 main knight and 2 Armigers in a battle forged list.
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![[Post New]](/s/i/i.gif) 2018/06/03 17:35:14
Subject: adding a knight detachment with 2 knights?
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Dakka Veteran
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ScarVet101 wrote:From the leaks you need 3 non Armiger knights to get any command points from a Super Heavy Detachment but nothing stops you have 1 main knight and 2 Armigers in a battle forged list.
ahh, I must have misunderstood this, i thought they had to all be main knights. Thank you. so sounds like what folks are suggesting with 2 armigers and 1 knight is the way to go.
Follow up question, would this also allow me to choose the knight as my warlord to make him a character and take a warlord trait?
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![[Post New]](/s/i/i.gif) 2018/06/03 18:03:59
Subject: adding a knight detachment with 2 knights?
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Locked in the Tower of Amareo
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If all aren't bigger no 3cp. For warlord yes
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/06/03 23:30:06
Subject: adding a knight detachment with 2 knights?
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Regular Dakkanaut
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So I’m a little confused. I have 1 Warden, 1 Atrapos and 4 Warglaives. I was under the impression that I could run two Super heavy detachments and get the 6cps. Is this not going to be legal?
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![[Post New]](/s/i/i.gif) 2018/06/03 23:33:08
Subject: adding a knight detachment with 2 knights?
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Automated Rubric Marine of Tzeentch
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Crazy Jay wrote:So I’m a little confused. I have 1 Warden, 1 Atrapos and 4 Warglaives. I was under the impression that I could run two Super heavy detachments and get the 6cps. Is this not going to be legal?
Legal yes, getting any CP...no.
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Let a billion souls burn in death than for one soul to bend knee to a false Emperor.....
"I am the punishment of God, had you not committed great sin, God would not have sent a punishment like me upon you" |
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![[Post New]](/s/i/i.gif) 2018/06/03 23:50:44
Subject: adding a knight detachment with 2 knights?
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Regular Dakkanaut
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So if I wanted to run those 6 models, I’d want to do run the following
SHD
Warden
Atrapos
3xWarglaive
SHAux
Warglaive
And this would get +3 CP (6 total if this was my full army)?
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![[Post New]](/s/i/i.gif) 2018/06/04 00:07:53
Subject: Re:adding a knight detachment with 2 knights?
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Automated Rubric Marine of Tzeentch
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Kind of have to wait for the release, some hints are that the warglaives wont give credit towards the required LoW necessary for CP. Other articles hint that in fact 1 "Big" knight and 2 amigers will indeed meet the requirement. Tough to call atm
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Let a billion souls burn in death than for one soul to bend knee to a false Emperor.....
"I am the punishment of God, had you not committed great sin, God would not have sent a punishment like me upon you" |
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![[Post New]](/s/i/i.gif) 2018/06/04 00:08:46
Subject: adding a knight detachment with 2 knights?
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Been Around the Block
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Crazy Jay wrote:So if I wanted to run those 6 models, I’d want to do run the following
SHD
Warden
Atrapos
3xWarglaive
SHAux
Warglaive
And this would get +3 CP (6 total if this was my full army)?
No... none of those detachments have 3 non-armiger knights, so you would just have 3CP for being battleforged, and that's it...
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![[Post New]](/s/i/i.gif) 2018/06/04 00:17:49
Subject: adding a knight detachment with 2 knights?
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Regular Dakkanaut
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So what’s the point of the Armiger if they don’t count towards getting CP? It’s not like they would even be a cheap way to farm it anyway.
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![[Post New]](/s/i/i.gif) 2018/06/04 00:20:35
Subject: adding a knight detachment with 2 knights?
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Automated Rubric Marine of Tzeentch
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Crazy Jay wrote:So what’s the point of the Armiger if they don’t count towards getting CP? It’s not like they would even be a cheap way to farm it anyway.
They are cheaper, giving you bodies and they are fast compared to your other knights. They are a flanking unit.
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Let a billion souls burn in death than for one soul to bend knee to a false Emperor.....
"I am the punishment of God, had you not committed great sin, God would not have sent a punishment like me upon you" |
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![[Post New]](/s/i/i.gif) 2018/06/04 00:23:44
Subject: adding a knight detachment with 2 knights?
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Painlord Titan Princeps of Slaanesh
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Just a quick side question- are armigers eligible for household traits? I mean if you just used 3 armigers in a lord of war auxilary detachment would you be able to use say the house terryn rules on it/them?
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![[Post New]](/s/i/i.gif) 2018/06/04 11:40:26
Subject: adding a knight detachment with 2 knights?
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Regular Dakkanaut
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Is there any scenario or detachment where Armigers add to the requirement of gaining CP?
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![[Post New]](/s/i/i.gif) 2018/06/04 11:48:13
Subject: adding a knight detachment with 2 knights?
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Horrific Hive Tyrant
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Crazy Jay wrote:Is there any scenario or detachment where Armigers add to the requirement of gaining CP?
We won't know for sure until the codex releases, or we get a full spoiler. Just a few days to go!
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