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Made in ca
Stealthy Dark Angels Scout with Shotgun




Edmonton, Alberta

I'm looking at making a Thousand Sons army, and of course there are basic troop horrors in the Codex.

My question is, do I need to make a daemon detachment (as per battle scribe) to take the Daemons or can I just take the daemons in my Thousand sons detachment.

This is more for my curiosity, since I can run Daemon Princes as the HQ choice for the daemons.

Is there any benefit to obtaining the Daemon Codex on top of that for any strategems or any other bits of gear that I could possibly get for an edge on opponents.
   
Made in gb
Norn Queen






 Rhomen wrote:
I'm looking at making a Thousand Sons army, and of course there are basic troop horrors in the Codex.

My question is, do I need to make a daemon detachment (as per battle scribe) to take the Daemons or can I just take the daemons in my Thousand sons detachment.

This is more for my curiosity, since I can run Daemon Princes as the HQ choice for the daemons.

Is there any benefit to obtaining the Daemon Codex on top of that for any strategems or any other bits of gear that I could possibly get for an edge on opponents.
1) Don't use Battlescribe as a rules source.

2) I asked them about this, they said basically because they think people are too stupid to realise Horrors unit doesn't have the THOUSAND SONS or ADEPTUS ASTARTES keyword, so you'll have to put them in their own detachment regardless if you don't want to lose the Thousand Son bonuses, they force you to add a subfaction to prevent accidental "illegal" lists. Post-errata they are identical word for word to the ones in the Daemon codex, but to protect little Timmy from making an "Illegal" list, they force you to jump though hoops to make a legal list. The maintainers are feedback-phobic to hell and back, edit comments they don't like and are generally as insular and hostile as any other github project.

To answer your subjective question, I think that Horrors are the weakest of the Troop daemon choices after their brutal nerfing. For a Thousand Sons army, forget they exist. Not even worth summoning.

This message was edited 6 times. Last update was at 2018/07/29 11:22:36


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Do I need to post your ‘feedback methods’ again so people have the truth behind your agenda?

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Longtime Dakkanaut




 Rhomen wrote:
I'm looking at making a Thousand Sons army, and of course there are basic troop horrors in the Codex.

My question is, do I need to make a daemon detachment (as per battle scribe) to take the Daemons or can I just take the daemons in my Thousand sons detachment.

This is more for my curiosity, since I can run Daemon Princes as the HQ choice for the daemons.

Is there any benefit to obtaining the Daemon Codex on top of that for any strategems or any other bits of gear that I could possibly get for an edge on opponents.


Hi Rhomen.

Daemon units don't have the thousand sons keyword , so by definition cannot be in a Thousand Sons detachment . Likewise Thousand Sons Daemon princes don't have the Daemon Faction, so can't be in a Daemon detachment.

They can be in a mixed Tzeentch detachment, which allows you to field thousand sons and tzeentch daemons together. This has the disadvantage of no faction bonuses at all. Also that detachment will not unlock strategems.
This is easy to do in battlescribe , by nesting a daemon detachment within a Thousand Sons one.

It is usually easy to keep them in separate detachments , or summon what you want.

DFTT 
   
Made in au
Frenzied Berserker Terminator






 BaconCatBug wrote:
2) I asked them about this, they said basically because they think people are too stupid to realise Horrors unit doesn't have the THOUSAND SONS or ADEPTUS ASTARTES keyword, so you'll have to put them in their own detachment regardless if you don't want to lose the Thousand Son bonuses, they force you to add a subfaction to prevent accidental "illegal" lists. Post-errata they are identical word for word to the ones in the Daemon codex, but to protect little Timmy from making an "Illegal" list, they force you to jump though hoops to make a legal list. The maintainers are feedback-phobic to hell and back, edit comments they don't like and are generally as insular and hostile as any other github project.

The way Battlescribe is set up, you can't simply choose a Detachment and then choose a Faction Keyword and have it load data from multiple files. All of the data for a detachment can only come from a single file (as far as I know), so you can't just select TZEENTCH and have it load all Thousand Sons and Tzeentch Daemons.

So, they get around this by having a Thousand Sons file for THOUSAND SONS keyword detachments, and a Daemons file for TZEENTCH DAEMONS detachments. Rather than make a third file for TZEENTCH keyword detachments (which would require duplicating all of the existing profiles from the other two files, which would then need to be manually maintained whenever changes are made in either of the two other files), they simply use the 'child forces' feature from Battlescribe: take a Thousand Sons detachment and add a Daemons child detachment (or vice versa), and the units from each would count towards the requirements and limitations of the detachment type.

Could it be done better? Sure - I wish it were possible to add tags to a file to define which Faction Keywords all of its units could be taken with. Then when you choose a Faction in Battlescribe, it loads the data from all files that are tagged with that Faction Keyword.

Did you really need to ask if Horrors could be taken in a Thousand Sons Faction Detachment?
   
 
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