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Made in us
Painting Within the Lines





CO

 aracersss wrote:
new video from bob
...


Potato cameras in 2018....smh.

Still, nice to see size comparisons for all the models together.

~iPaint

iPaint's Workbench - a blog for all of my painting endeavors
Currently painting: 20mm WW2, 28mm Zombicide
In the pipeline: 28mm Reaper Bones, Dwarven Forge Game Tiles 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 An Actual Englishman wrote:
 Jidmah wrote:

You really need to decide whether uncertain rules are valid arguments or not.

As of now, you allow yourself to assume things while attacking other people for doing the same.

The thread is for discussing rumours. These rules are all uncertain until GW decides to publish the codex. I thought we were to make sensible assumptions based off the rumours rather than just making up our own ideas and adding them to the mix?

The rumours are that Boys are going to 32s and they are 7ppm. If we discount the 32 base because there's no official rule telling us to rebase, surely you admit an increase from 6-7 ppm without any other changes is a nerf? Do you reckon DDD is worth the extra point? Or that and clan tactics?

I'm not seeing it.

Your counter, of course is the rumoured fight again stratagem that Boys can employ. But we pay for stratagems with CP right?


You argument is based on the assumption that you have to rebase boyz.
At the same time you tell me I'm not allowed to make assumption based on rumors we actually have.

So, maybe go read my previous post instead and respond to its arguments of hand-waving it if you are interested in an honest discussion.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in de
Waaagh! Warbiker





Sweden

 Jidmah wrote:

You argument is based on the assumption that you have to rebase boyz.


If boyz are still competetive in the new codex i suspect that a rebasing will be enforced by tournaments and casuals alike.
The KFF for example is 50% better (if my math is correct) with 25mm bases not to mention CC.

 
   
Made in us
Dakka Veteran




Ashkayel wrote:
 greggles wrote:
Tested some of the traits today.

Bad moonz + dakkadakkadakka is really annoying. It really slows down the rolls.

We were trying to figure out the order of operations.

Roll some twin big shootas.

Bunch of 1's, bunch of 6's.

Re-roll the 1's, get some 6's, does dakka dakka activate?

Get a dakka dakka dakka 6, then roll a 1, that is a "seperate" to hit roll, so would you then get a reroll from that for the bad moonz trait?

So it was possible to roll a 1, then roll a 6, which generates another shot, which you roll a 1 from, which you then reroll. (because it is a separate to hit roll).

Deathskullz was my favorite so far. 6++ was fantastic. Really helped save cp by having the free 1 reroll to hit or damage (saved all for damage rolls).

(Of course this is all not fully confirmed, just reporting to change up some of the chattin and get some feedback).


Yeah, roll to hit, reroll those 1s, then roll additional dice for your 6s, then reroll the new 1s. Pretty long. I've started using Assault Dice app for this, I'm getting the hang of it.

The sad thing about this whole thing? Even with the trait and DDD, it STILL isn't as good as BS 4+ ...


BS5+DDD+RR1's vs BS4+RR1's, plus -1 to hit modifiers
Spoiler:

60 shots, hitting on 5+
[60]*(0.333) = 19.98 base hits
+
[40.02]*(0.25) = 10.005 misses, re-rollable 1's
[10.005]*(0.333) = 3.331665 misses converted to hits
=
19.98+3.33 = 23.31 initial hits

[23.31]*(0.5) = 11.665 extra attacks
[11.665]*(0.333) = 3.881115 extra hits
+
[7.783885]*(0.25) = 1.94597125 misses, re-rollable 1's
[1.94597125]*(0.333) = 0.64800842625 misses converted to extra hits

TOTAL: 19.98+3.33+3.881+0.648 = 27.839 total hits
60 shots * BS4+ = 30 hits
60 shots * BS4+ * RR1's = 34.995
---
Lots of re-rolling for... ~BS4.5/BS4.7-8. I mean it's an increase over our straight BS5+; but this is pre-modifiers. A -1 will straight dumpster this compared to BS4->BS5 reduction.
---
60 shots, hitting on 6+
[60]*(0.1667) = 10.002 base hits
+
[49.998]*(0.2) = 9.9996 misses, re-rollable 1's
[9.9996]*(0.1667) = 1.66693332 misses converted to hits
=
10.002+1.666 = 11.668 initial hits

[11.668]*(1) = 11.668 extra attacks
[11.668]*(0.1667) = 1.9450556 extra hits
+
[9.7229444]*(0.2) = 1.94458888 misses, re-rollable 1's
[1.94458888]*(0.1667) = 0.324162966296 misses converted to extra hits

TOTAL: 10.002+1.666+1.945+0.324 = 13.937 total hits
60 shots * BS5+ = 20 hits
60 shots * BS5+ * RR1's = 23.31


Yeah, BS4+ is straight better across the board. DDD plus RRall (Tankbusta's), or DDD plus BS4+ may close the distance in certain situations; but...

That said, I checked out Assault Dice - it seems to simplify this process, a LOT.

Add all your dice, roll initial results - pick up 1's and RR (other dice will shift space, but not change facing) - select everything that missed and move them to the cup; the total remaining at the bottom is the number of hits (or just add the top together) - move all hits except 6's to the cup - RR all 6's, RR1's, then add final total hits to previous number.

Typing it out it may seem a bit much; but in the app, it's Roll-Reroll-Cup-Count-Cup-Roll6's again-RR1's-add it all together. 8 steps, and much quicker then actually rolling the dice on the table, and hand sorting (at least in the case of Shoota Boyz 60 shots). That said, rolling buckets of dice is the reason you play Orks... but then again, re-rolling all the 1's, then 6's, then 1's again and counting it all up - it's a lot of work for a minor gain.

But I guess I shouldn't be complaining about any increase to our hits/final damages; Ork shooting needs it.

This message was edited 3 times. Last update was at 2018/10/14 07:35:48


 
   
Made in de
Oozing Plague Marine Terminator





 jhnbrg wrote:
 Jidmah wrote:

You argument is based on the assumption that you have to rebase boyz.


If boyz are still competetive in the new codex i suspect that a rebasing will be enforced by tournaments and casuals alike.
The KFF for example is 50% better (if my math is correct) with 25mm bases not to mention CC.


Did anybody have that problem ever? With all the other armies that already had base swaps? My plague marines stand on their 25mm bases just fine and I saw 2nd ed armies on dakka with terminators on 25mm bases as well. And if I recall correctly GW still says "build the models on the bases they are provided with".

This message was edited 1 time. Last update was at 2018/10/14 08:04:08


 
   
Made in de
Waaagh! Warbiker





Sweden

Sgt. Cortez wrote:
 jhnbrg wrote:
 Jidmah wrote:

You argument is based on the assumption that you have to rebase boyz.


If boyz are still competetive in the new codex i suspect that a rebasing will be enforced by tournaments and casuals alike.
The KFF for example is 50% better (if my math is correct) with 25mm bases not to mention CC.


Did anybody have that problem ever? With all the other armies that already had base swaps? My plague marines stand on their 25mm bases just fine and I saw 2nd ed armies on dakka with terminators on 25mm bases as well. And if I recall correctly GW still says "build the models on the bases they are provided with".


The problem with orks is that there are so many of them and that the footprint really is important. 30 boyz on 32mm bases take up a lot of more space compared to 25mm.
If a KFF has stats and a points value based on 32mm bases using 25mm bases can be argued to be cheating or building to advantage.

 
   
Made in gb
Mekboy on Kustom Deth Kopta






 Jidmah wrote:
 An Actual Englishman wrote:
 Jidmah wrote:

You really need to decide whether uncertain rules are valid arguments or not.

As of now, you allow yourself to assume things while attacking other people for doing the same.

The thread is for discussing rumours. These rules are all uncertain until GW decides to publish the codex. I thought we were to make sensible assumptions based off the rumours rather than just making up our own ideas and adding them to the mix?

The rumours are that Boys are going to 32s and they are 7ppm. If we discount the 32 base because there's no official rule telling us to rebase, surely you admit an increase from 6-7 ppm without any other changes is a nerf? Do you reckon DDD is worth the extra point? Or that and clan tactics?

I'm not seeing it.

Your counter, of course is the rumoured fight again stratagem that Boys can employ. But we pay for stratagems with CP right?


You argument is based on the assumption that you have to rebase boyz.
At the same time you tell me I'm not allowed to make assumption based on rumors we actually have.

So, maybe go read my previous post instead and respond to its arguments of hand-waving it if you are interested in an honest discussion.

What?
   
Made in gb
Battlefield Professional




Nottingham, England

Previous rebasings have nit been for horde armies.

I guarantee you that GW is not going to say you "have" to rebase. What non GW events do is up to them. The whole ethos of GW now is about the hobby being easier..... no one in their right mind can claim rebasing scores of Orks is going to be easy.....

We 'should' get a Warhammer community coming soon article today if Orks are happening before end of the month. Interestingly at the Forge World store yesterday the existing Ork kits had been put on seperate display in the "say goodbye area" .... all ones based around the existing vehicle chassis.
   
Made in us
Dakka Veteran




 jhnbrg wrote:
Sgt. Cortez wrote:
 jhnbrg wrote:
 Jidmah wrote:

You argument is based on the assumption that you have to rebase boyz.


If boyz are still competetive in the new codex i suspect that a rebasing will be enforced by tournaments and casuals alike.
The KFF for example is 50% better (if my math is correct) with 25mm bases not to mention CC.


Did anybody have that problem ever? With all the other armies that already had base swaps? My plague marines stand on their 25mm bases just fine and I saw 2nd ed armies on dakka with terminators on 25mm bases as well. And if I recall correctly GW still says "build the models on the bases they are provided with".


The problem with orks is that there are so many of them and that the footprint really is important. 30 boyz on 32mm bases take up a lot of more space compared to 25mm.
If a KFF has stats and a points value based on 32mm bases using 25mm bases can be argued to be cheating or building to advantage.


That’s probably the best point that’s been made about 32mm; KFF is based on 25mm and ENTIRELY WITHIN.

Big difference when switching to 32mm, especially when trying to cover multiple squads.
   
Made in au
[MOD]
Making Stuff






Under the couch

 jhnbrg wrote:

If a KFF has stats and a points value based on 32mm bases...

It's extremely unlikely that the base size was considered at all when establishing the points cost for the KFF.

The hypothetical 'You fit this many more 25mm bases in range' only applies if you're packing boys in base contact over the entire surrounding area.

I'll admit I'm slightly out of touch with the current game, but I've never seen that happen on the table.

 
   
Made in gb
Mekboy on Kustom Deth Kopta






 insaniak wrote:
The hypothetical 'You fit this many more 25mm bases in range' only applies if you're packing boys in base contact over the entire surrounding area.

I'll admit I'm slightly out of touch with the current game, but I've never seen that happen on the table.

It happens all the time dude. I squeeze as many models (not just Boys) in the area around a KFF Mek as possible. I'd assume every player takes casualties from the models outside of KFF range too if there's stragglers. Its trying to eke out as much value as you can from the unit.
   
Made in us
Battlewagon Driver with Charged Engine




 An Actual Englishman wrote:
 insaniak wrote:
The hypothetical 'You fit this many more 25mm bases in range' only applies if you're packing boys in base contact over the entire surrounding area.

I'll admit I'm slightly out of touch with the current game, but I've never seen that happen on the table.

It happens all the time dude. I squeeze as many models (not just Boys) in the area around a KFF Mek as possible. I'd assume every player takes casualties from the models outside of KFF range too if there's stragglers. Its trying to eke out as much value as you can from the unit.

Yeah, that can get dicey. Say for the sake of argument, that they extend the KFF range to 12" to hellt mitigate the bigger bases. If you're still on 25's then that's a buff that "shouldn't" be there..

By the way, there are no rumours of us getting a big mek on the wartrike, right? I hate the idea that the big meks are losing their bikes (even if index is still a thing, but I would assume they are gone in 9th)
   
Made in gb
Calculating Commissar





England

PiñaColada wrote:
 An Actual Englishman wrote:
 insaniak wrote:
The hypothetical 'You fit this many more 25mm bases in range' only applies if you're packing boys in base contact over the entire surrounding area.

I'll admit I'm slightly out of touch with the current game, but I've never seen that happen on the table.

It happens all the time dude. I squeeze as many models (not just Boys) in the area around a KFF Mek as possible. I'd assume every player takes casualties from the models outside of KFF range too if there's stragglers. Its trying to eke out as much value as you can from the unit.

Yeah, that can get dicey. Say for the sake of argument, that they extend the KFF range to 12" to hellt mitigate the bigger bases. If you're still on 25's then that's a buff that "shouldn't" be there..

By the way, there are no rumours of us getting a big mek on the wartrike, right? I hate the idea that the big meks are losing their bikes (even if index is still a thing, but I would assume they are gone in 9th)

They could just change the KFF from being wholly within, to just a single model within (like most auras used to be). If they want to balance it make the aura radius short, so it is still difficult to pack too many units around.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in gb
Mekboy on Kustom Deth Kopta






PiñaColada wrote:

Yeah, that can get dicey. Say for the sake of argument, that they extend the KFF range to 12" to hellt mitigate the bigger bases. If you're still on 25's then that's a buff that "shouldn't" be there..

By the way, there are no rumours of us getting a big mek on the wartrike, right? I hate the idea that the big meks are losing their bikes (even if index is still a thing, but I would assume they are gone in 9th)


Yea I suppose base changes are always messy and its just something most armies have to go through at one point or another. It won't be long before its all done and we forget there was ever a problem.

Yea no rumours of Big Mek on Wartrike, it's just the boss. Rumour is that there's no Big Mek on bike either, which I don't really get because surely a Big Mek, whether forced to maintain Bikes for a boss or the boss himself, would surely have a bike over a Boy?

Its made even more bizarre because isn't that new 'Krooldakka' character, the so called speedlord supreme, a Big Mek himself?

Maybe those kits will follow down the line next year?
   
Made in gb
Battlefortress Driver with Krusha Wheel






With the re basing we have a few things to remember:

Recent tournaments have enforced that bases must be on current bases. - doesn't effect me i don't join big tournaments.

New players buying orks or people adding to the collection have to run these orks on larger bases. - this is where the nerf comes in. It's all the new players playing orks for the first time. Therefore, if I fight a new player I will automatically have an advantage as I can fit in a lot more Orks than they can.
   
Made in us
Battlewagon Driver with Charged Engine




 An Actual Englishman wrote:
PiñaColada wrote:

Yeah, that can get dicey. Say for the sake of argument, that they extend the KFF range to 12" to hellt mitigate the bigger bases. If you're still on 25's then that's a buff that "shouldn't" be there..

By the way, there are no rumours of us getting a big mek on the wartrike, right? I hate the idea that the big meks are losing their bikes (even if index is still a thing, but I would assume they are gone in 9th)


Yea I suppose base changes are always messy and its just something most armies have to go through at one point or another. It won't be long before its all done and we forget there was ever a problem.

Yea no rumours of Big Mek on Wartrike, it's just the boss. Rumour is that there's no Big Mek on bike either, which I don't really get because surely a Big Mek, whether forced to maintain Bikes for a boss or the boss himself, would surely have a bike over a Boy?

Its made even more bizarre because isn't that new 'Krooldakka' character, the so called speedlord supreme, a Big Mek himself?

Maybe those kits will follow down the line next year?

Yeah, maybe they'll flesh out the lineup with more kits but the rumoured removal of the big mek on bike upsets me. I never used the painboy on bike so that one I don't really care about personally and the warboss is getting another ride so that doesn't matter but losing the mobile KFF would hurt. I guess I'd care less if we could get a KFF upgrade to the battlewagon where that vehicle produced like an 6" aura or something (or if they changed it so that's how the aura worked if a big mek with KFF is embarked on the vehicle)
   
Made in gb
Regular Dakkanaut




Which recent tournaments?

Gw have stated any base is good.
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





UK

Spoiler:
 aracersss wrote:
new video from bob



They are bigger than i thought. Must be more durable than the old ork buggies at that size.

   
Made in us
Battlewagon Driver with Charged Engine




 ceorron wrote:
Spoiler:
 aracersss wrote:
new video from bob



They are bigger than i thought. Must be more durable than the old ork buggies at that size.

Man that camera and/or the levels of compression is honestly bad to such a degree it's almost endearing. But yeah, they look a bit beefier than I expected. They'll be around 8-10 wounds depending on the model I guess
   
Made in de
Waaagh! Warbiker





Sweden

rtb02 wrote:
Which recent tournaments?

Gw have stated any base is good.


This will not be decided by GW.

 
   
Made in gb
Battlefortress Driver with Krusha Wheel






 jhnbrg wrote:
rtb02 wrote:
Which recent tournaments?

Gw have stated any base is good.


This will not be decided by GW.


Yeah, there is a bunch of recent tournaments doing this. Look at the one who told everyone a whole week before the event that everything played must be on current bases.
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





UK

 lolman1c wrote:
 jhnbrg wrote:
rtb02 wrote:
Which recent tournaments?

Gw have stated any base is good.


This will not be decided by GW.


Yeah, there is a bunch of recent tournaments doing this. Look at the one who told everyone a whole week before the event that everything played must be on current bases.


If thats the case looks like i'm never going to a GW tournaments ever again then.



Silly GW.

   
Made in si
Foxy Wildborne







 TwilightSparkles wrote:
Previous rebasings have nit been for horde armies.

I guarantee you that GW is not going to say you "have" to rebase. What non GW events do is up to them. The whole ethos of GW now is about the hobby being easier..... no one in their right mind can claim rebasing scores of Orks is going to be easy.....


I guarantee GW is going to say you have to make all measurements as if the models were on the correct sized bases, tho. Which is a practical impossibility and so a de facto demand to rebase.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Fixture of Dakka






“Correct” base is the one it comes with according to GW though, meaning no need to rebase. Not sure how you can “guarantee” GW event will make you measure, for example, 12” + 7mm.

This message was edited 1 time. Last update was at 2018/10/14 12:47:22


"The Omnissiah is my Moderati" 
   
Made in fi
Courageous Space Marine Captain






 lolman1c wrote:


Yeah, there is a bunch of recent tournaments doing this. Look at the one who told everyone a whole week before the event that everything played must be on current bases.

It is hardly GW's fault that tournaments make idiotic house rules.


   
Made in si
Foxy Wildborne







 Nostromodamus wrote:
“Correct” base is the one it comes with according to GW though, meaning no need to rebase. Not sure how you can “guarantee” GW event will make you measure, for example, 12” + 7mm.


Because they do in AoS. There is a document of correct base sizes and you are required to measure that way, which, as I have already said, is impossible in practice and so it is a disguised demand to rebase.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Longtime Dakkanaut




I’m sure some day GW will come out with base extenders and then say you need to use current base measurements. However this isn’t something currently enforced by GW. It’s not even a huge issue in tournaments.

If they ever require rebasing I’ll just buy aftermarket base extenders and a little green stuff and it’s not a huge issue. I won’t be exacto knifing 100+ Boyz.
   
Made in us
Regular Dakkanaut





That said, I checked out Assault Dice - it seems to simplify this process, a LOT.
Do you know if they are ever coming out with an android app? It was slated over a year ago, haven't seen anything about it. Keep checking the store. I can't see being able to use the badmoonz trait + DDD without some sort of app. With the dice on the table it is CLUNKY and time consuming for units like shoota boyz and lootas.

   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 ceorron wrote:
 lolman1c wrote:
 jhnbrg wrote:
rtb02 wrote:
Which recent tournaments?

Gw have stated any base is good.


This will not be decided by GW.


Yeah, there is a bunch of recent tournaments doing this. Look at the one who told everyone a whole week before the event that everything played must be on current bases.


If thats the case looks like i'm never going to a GW tournaments ever again then.



Silly GW.


No, this was non GW tournaments.
   
Made in jp
Dakka Veteran




I just noticed FW store does not have the (gigantic) squiggoth is the list at all now,
it looks like they axed it altogether?

This message was edited 1 time. Last update was at 2018/10/14 13:42:03


 
   
 
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