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![[Post New]](/s/i/i.gif) 2018/10/27 03:29:16
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Rough Rider with Boomstick
Off the shoulder of Orion
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I hadn’t noticed that the Scrapjet had a Grot tailgunner. That’s pretty great.
Shame it’s £45 here...
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![[Post New]](/s/i/i.gif) 2018/10/27 03:30:27
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlewagon Driver with Charged Engine
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One thing I was really hoping for was tankbustas having their ability work on the MONSTER keyword. I guess it doesnt make sense in the fluff so thats why they didnt do it. Oh well.
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![[Post New]](/s/i/i.gif) 2018/10/27 03:32:04
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Fixture of Dakka
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I really like the new vehicles, but them being monobuilds is a major missed opportunity. Would have been great if they were designed to swap parts with the trukk and battlewagon, or if the scrap jet was able to swap over parts with the dakkajet.
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![[Post New]](/s/i/i.gif) 2018/10/27 03:37:03
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Dakka Veteran
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Billagio wrote:One thing I was really hoping for was tankbustas having their ability work on the MONSTER keyword. I guess it doesnt make sense in the fluff so thats why they didnt do it. Oh well.
Yeah, this is actually a big deal - rename the ability "Big Game Hunters"; and have it function the exact same, but also against monsters.
Especially considering that Carnifex statlines are identical (I think) to Leman Russ statlines... T7/8, Sv3+; that's basically every vehicle/monster stat line.
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This message was edited 3 times. Last update was at 2018/10/27 03:40:42
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![[Post New]](/s/i/i.gif) 2018/10/27 03:46:41
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Decrepit Dakkanaut
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Glane wrote:
So why didn't they take into account the inbuilt invulnerable save Knights have when pricing them?
Sure, and they tried a little too hard on knights. There seems to be a mental expectation that a model with 40 wounds, a 5++, and 2D3 healing brings some superior dynamic. And to a degree it does.
They literally said on the stream that feedback had been saying that the Stompa wasn't worth the points.
I'll have to go back and listen that to in context.
Deffkannon with that setup generates 20 shots over two turns (18 shots, 6 hit, 2 additional hits from More Dakka). Deffkannon without the Mek Shop or More Dakka generates 21 shots on average.
You sort of hid the shots on that first one. Mek + More Dakka = 24 shots. It's not prone to bad rolls, but it's a little like Scrodinger's 3D6.
Sit back and shoot? With a model that pays a hefty price for a major melee profile? Equivalent points would buy you 21 Kustom Mega Kannons, for an average of 73 BS4+ Str 8 Ap-3 D3 dmg shots per turn, and a combined wound total of 126 wounds, all of which can be Deffskulls giving you a reroll to hit and to wound with every gun.
The Stompa is garbage. No amount of army building or stratagems will change that.
Well, Deathskullz on KMKs (18 max though) may wind up being broken as feth. That doesn't have a bearing on whether or not the Stompa is or is not where it should be. And honestly I would fully expect that to be eratta'd into being one reroll per datasheet selection.
And it highlights that an Armiger can drag down one KMK per round of shooting (6 wounds) where as the Stompa takes less than half that and really doesn't care.
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![[Post New]](/s/i/i.gif) 2018/10/27 04:03:37
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Grimskul wrote: H.B.M.C. wrote:Hmm... the Mek Shakk comes with the Speed Freeks terrain.
That's nice.
Indeed. I was worried that I'd have to get it through eBay. Good thing I never gave into the initial urge to preorder Speed Freeks.
Yup, agreed, it's good to get the terrain without two buggies I'm not fussed about and bikes I already have plenty of(or overpriced ebay hawkers). One Mek Shakk, one Wartrike, and one Snazzwagon will do me, all as conversion fodder for GorkaMorka. I was tempted by the Squigbuggy, but I wasn't hugely enamoured of the stock appearance and looking at the sprues there's not much room for alterations.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/10/27 04:50:37
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Waaagh! Warbiker
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MajorWesJanson wrote:I really like the new vehicles, but them being monobuilds is a major missed opportunity. Would have been great if they were designed to swap parts with the trukk and battlewagon, or if the scrap jet was able to swap over parts with the dakkajet.
it's still possible that this is the case ... wheels look like they can fit on multiple kits, by a quick look at the sprues ...
I did not look at the scrap jet sprue though ... are you sure it's not compatible with the dakkajet?
then, we can always cut and glue pieces the way we like right
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![[Post New]](/s/i/i.gif) 2018/10/27 05:02:28
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlewagon Driver with Charged Engine
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nflagey wrote: MajorWesJanson wrote:I really like the new vehicles, but them being monobuilds is a major missed opportunity. Would have been great if they were designed to swap parts with the trukk and battlewagon, or if the scrap jet was able to swap over parts with the dakkajet.
it's still possible that this is the case ... wheels look like they can fit on multiple kits, by a quick look at the sprues ...
I did not look at the scrap jet sprue though ... are you sure it's not compatible with the dakkajet?
then, we can always cut and glue pieces the way we like right 
That's my thought. Are we orks, or are we ORKS?
If the pieces don't fit, make em fit!
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![[Post New]](/s/i/i.gif) 2018/10/27 05:42:03
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Waaagh! Warbiker
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Did you notice the two tiny wheels at the back of the wartrike? and that engine?!?
That trike is going to be doing wheelies!!! Automatically Appended Next Post: JimOnMars wrote: nflagey wrote: MajorWesJanson wrote:I really like the new vehicles, but them being monobuilds is a major missed opportunity. Would have been great if they were designed to swap parts with the trukk and battlewagon, or if the scrap jet was able to swap over parts with the dakkajet.
it's still possible that this is the case ... wheels look like they can fit on multiple kits, by a quick look at the sprues ...
I did not look at the scrap jet sprue though ... are you sure it's not compatible with the dakkajet?
then, we can always cut and glue pieces the way we like right 
That's my thought. Are we orks, or are we ORKS?
If the pieces don't fit, make em fit!
Nah, if the pieces don't fit ... gits dont carez about fit!!!
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This message was edited 1 time. Last update was at 2018/10/27 05:43:37
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![[Post New]](/s/i/i.gif) 2018/10/27 06:08:02
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Locked in the Tower of Amareo
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Daedalus81 wrote:
A) They expect all the stratagems / KFF / repairs in measuring the worth of a unit.
- While typically I'd say this is a bad idea a KFF on a model with 40 wounds adds something like 20% durability (depending what is shooting it).
Stompa even with KFF isn't survivable enough. Knights have 5++ as well and they have way more points per points.
I almost feel like A is the reason (and maybe a little C), because you could see the though process for them on using More Dakka and a Mek Shop to run 18 shots exploding on 5s. And since it doesn't degrade on BS it is ok to sit back and get pummeled and repair.
That mek shop actually reduces number of shots you make so why would you use it? 2 turns of shooting>1 turn of shooting. Especially as enemy has quaranteed 1 turn and often enough 2 turns to shoot and stompa isn't even quaranteed to survive 1 round of shooting nevermind 2(my current track record is 3 outings, 2 times one turned. 1 time it at least survived with 4 turns but being locked in combat next to table edge couldn't fall out of combat and shoot anyway! At least I got to shoot one time all the time as even games where I went 2nd it came from reserve so was quaranteed 1 round of shooting...Resulting in less than handful tau shield drones and like 7-8 wounds to contemptor dreadnought). You do not want to waste turn shooting because you might have given up your only chance of shooting! And even if not you shoot less than you would have shooting 2 turns.
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This message was edited 2 times. Last update was at 2018/10/27 06:16:04
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/10/27 07:15:02
Subject: Re:Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Bonkers Buggy Driver with Rockets
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in the images posted earlier the wazbom jet has its own uniquely named kmk. this just happened to the morkanaut where GW renamed the weapon and gave it more shots. its highly likely the new kmk and the way the kff works now is the reason the wazbom went up in pts (the morkanaut going down in PL might be GW admitting it was just a little too expensive...possibly).
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"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"
geargutz interpretation of the 'umies "eggs in one basket" |
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![[Post New]](/s/i/i.gif) 2018/10/27 07:23:20
Subject: Re:Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Stabbin' Skarboy
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geargutz wrote:in the images posted earlier the wazbom jet has its own uniquely named kmk. this just happened to the morkanaut where GW renamed the weapon and gave it more shots. its highly likely the new kmk and the way the kff works now is the reason the wazbom went up in pts (the morkanaut going down in PL might be GW admitting it was just a little too expensive...possibly).
It's not a new name, it's the same name of the index version of its base guns before you can swap them out to tellyporta blastas
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How many kans can a killa kan kill if a killa kan can kill kans? |
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![[Post New]](/s/i/i.gif) 2018/10/27 07:41:01
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlewagon Driver with Charged Engine
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Yes, it's simply up I think 16 points fom the Index with identical gear. That does not mean the profiles are the same though. It's weapons are unique enough where they could've goten a big boost without skewing other units.
We should know in a few hours with codex previews going up on youtube
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![[Post New]](/s/i/i.gif) 2018/10/27 07:43:24
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Dakka Veteran
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Is it possible that they also had 2x Supa Shootas, but just weren't listed?
Base price remains the same for the current Wazbomb Blastajet; and when I add all the gear+2 Supa Shootas, it comes out to 163.
Maybe Supa Shootas went down 2 points each?
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![[Post New]](/s/i/i.gif) 2018/10/27 08:11:12
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Mekboy on Kustom Deth Kopta
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Lol at this topic. It's devolved into a few general factions something like this;
Non-Ork players - 'I don't play Orks, but wow they look super strong! Look at those stratagems! Those relics and Warlord Traits! Amazing!'
Mixed faction players (including Orks) - 'Orks look really strong, of course we don't have enough information to judge them perfectly but GW seem to know what they're doing and we should trust them. I'm sure there's reasons for the nerfs that we're just not seeing yet. Except the Stompa. We can all agree the Stompa is garbage. Chapter Approved will fix everything because all of those severely undercosted units will increase in price. Just like last CA.'
Ork players - 'Almost everything we have seen so far points to GW still not understanding Ork gameplay and this concerns me. It seems they still put too much value in cqc units with no invulnerable in cqc. So far there have been more points increases than points decreases some of which are on units that were overcosted to begin with. Why are we the only faction to pay for traits on our basic troop? Why are people telling me that suboptimal units are somehow incredible with stratagems and traits? It seems that my fears around GW not understanding the army are coming true and that sucks after such a long wait for full rules.'
I can't wait for the codex reviews to drop. We'll see where Orks stand but as of now we look like the only faction to get an overall nerf out of a codex release. Stratagems and traits are not enough to make a unit as bad as Warbikes good. The same goes for any other bad unit in the Dex. Let's see what the reviews say.
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![[Post New]](/s/i/i.gif) 2018/10/27 08:15:48
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Waaagh! Warbiker
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An Actual Englishman wrote:Lol at this topic. It's devolved into a few general factions something like this;
Non-Ork players - 'I don't play Orks, but wow they look super strong! Look at those stratagems! Those relics and Warlord Traits! Amazing!'
Mixed faction players (including Orks) - 'Orks look really strong, of course we don't have enough information to judge them perfectly but GW seem to know what they're doing and we should trust them. I'm sure there's reasons for the nerfs that we're just not seeing yet. Except the Stompa. We can all agree the Stompa is garbage. Chapter Approved will fix everything because all of those severely undercosted units will increase in price. Just like last CA.'
Ork players - 'Almost everything we have seen so far points to GW still not understanding Ork gameplay and this concerns me. It seems they still put too much value in cqc units with no invulnerable in cqc. So far there have been more points increases than points decreases some of which are on units that were overcosted to begin with. Why are we the only faction to pay for traits on our basic troop? Why are people telling me that suboptimal units are somehow incredible with stratagems and traits? It seems that my fears around GW not understanding the army are coming true and that sucks after such a long wait for full rules.'
I can't wait for the codex reviews to drop. We'll see where Orks stand but as of now we look like the only faction to get an overall nerf out of a codex release. Stratagems and traits are not enough to make a unit as bad as Warbikes good. The same goes for any other bad unit in the Dex. Let's see what the reviews say.
Not sure this is how I would have split it ... maybe I would have done it this way:
Casual players
Semi-competitive players
Competitive players
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![[Post New]](/s/i/i.gif) 2018/10/27 08:34:27
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Longtime Dakkanaut
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Do we know when the trike Boss and the buggie variants will be up for preorder yet?
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![[Post New]](/s/i/i.gif) 2018/10/27 08:39:32
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Locked in the Tower of Amareo
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Should be same time with codex preorder so in few hours when preorders start rolling out in europe(much later in US due to timezones). At least Finland has just speed freak and I think German is hour later than Finland.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/10/27 09:02:05
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Mekboy Hammerin' Somethin'
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An Actual Englishman wrote:Lol at this topic. It's devolved into a few general factions something like this;
Non-Ork players - 'I don't play Orks, but wow they look super strong! Look at those stratagems! Those relics and Warlord Traits! Amazing!'
Mixed faction players (including Orks) - 'Orks look really strong, of course we don't have enough information to judge them perfectly but GW seem to know what they're doing and we should trust them. I'm sure there's reasons for the nerfs that we're just not seeing yet. Except the Stompa. We can all agree the Stompa is garbage. Chapter Approved will fix everything because all of those severely undercosted units will increase in price. Just like last CA.'
Ork players - 'Almost everything we have seen so far points to GW still not understanding Ork gameplay and this concerns me. It seems they still put too much value in cqc units with no invulnerable in cqc. So far there have been more points increases than points decreases some of which are on units that were overcosted to begin with. Why are we the only faction to pay for traits on our basic troop? Why are people telling me that suboptimal units are somehow incredible with stratagems and traits? It seems that my fears around GW not understanding the army are coming true and that sucks after such a long wait for full rules.'
I can't wait for the codex reviews to drop. We'll see where Orks stand but as of now we look like the only faction to get an overall nerf out of a codex release. Stratagems and traits are not enough to make a unit as bad as Warbikes good. The same goes for any other bad unit in the Dex. Let's see what the reviews say.
Heh. . . was going to comment how I am going to be a new ork player and am excited to learn and grow this faction and you steal my comment with more elegance. Curse you
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![[Post New]](/s/i/i.gif) 2018/10/27 09:05:22
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Infiltrating Broodlord
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Where was the news that the Big Mek with KFF etc is gone?
Obviously his model has been discontinued for some time. Does that mean the Big Mek in Mega Armour with KFF is obsolete too?
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This message was edited 1 time. Last update was at 2018/10/27 09:05:40
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![[Post New]](/s/i/i.gif) 2018/10/27 09:06:50
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Locked in the Tower of Amareo
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Big mek in MA with KFF is safe. Even if big mek with KFF is reduced to index only MA version is still available though would need hefty point drop to be even close to worth it and due to low speed STILL is bad so you will see regular big meks with KFF used. Codex or not they are still in index.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/10/27 09:08:46
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlewagon Driver with Charged Engine
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UK preorders are up now. I placed my order. Get hyped ladz
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![[Post New]](/s/i/i.gif) 2018/10/27 09:09:35
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Foxy Wildborne
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UK preorders up!
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2018/10/27 09:13:02
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Stabbin' Skarboy
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just ordered the deffkilla warboss, limited edition codex, data cards and mek shop (just for terrain not for its rules) come on next saturday!
havent ordered any buggies, points and rules must be shown in full before i buy any
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How many kans can a killa kan kill if a killa kan can kill kans? |
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![[Post New]](/s/i/i.gif) 2018/10/27 09:18:45
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Perturbed Blood Angel Tactical Marine
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Soo what happened to a blogger-previews?
Last time they pop-up in pre-order night.
It's already noon and it's really quiet
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![[Post New]](/s/i/i.gif) 2018/10/27 09:19:38
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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An Actual Englishman wrote:Lol at this topic. It's devolved into a few general factions something like this;
Non-Ork players - 'I don't play Orks, but wow they look super strong! Look at those stratagems! Those relics and Warlord Traits! Amazing!'
Mixed faction players (including Orks) - 'Orks look really strong, of course we don't have enough information to judge them perfectly but GW seem to know what they're doing and we should trust them. I'm sure there's reasons for the nerfs that we're just not seeing yet. Except the Stompa. We can all agree the Stompa is garbage. Chapter Approved will fix everything because all of those severely undercosted units will increase in price. Just like last CA.'
Ork players - 'Almost everything we have seen so far points to GW still not understanding Ork gameplay and this concerns me. It seems they still put too much value in cqc units with no invulnerable in cqc. So far there have been more points increases than points decreases some of which are on units that were overcosted to begin with. Why are we the only faction to pay for traits on our basic troop? Why are people telling me that suboptimal units are somehow incredible with stratagems and traits? It seems that my fears around GW not understanding the army are coming true and that sucks after such a long wait for full rules.'
I can't wait for the codex reviews to drop. We'll see where Orks stand but as of now we look like the only faction to get an overall nerf out of a codex release. Stratagems and traits are not enough to make a unit as bad as Warbikes good. The same goes for any other bad unit in the Dex. Let's see what the reviews say.
I'm more in the boat of "everybody has lost their minds, their is no point in discussing anything".
There are so many changes to profiles and rules our french friend had no idea about that there is almost no way to make educated guesses about anything - well except that the stompa and the mek shop suck
You can basically merge all three groups into a single one - a lot of people jumping to conclusions and hyperbole, either positive or negative.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2018/10/27 09:21:49
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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An Actual Englishman wrote:Lol at this topic. It's devolved into a few general factions something like this;
Non-Ork players - 'I don't play Orks, but wow they look super strong! Look at those stratagems! Those relics and Warlord Traits! Amazing!'
Mixed faction players (including Orks) - 'Orks look really strong, of course we don't have enough information to judge them perfectly but GW seem to know what they're doing and we should trust them. I'm sure there's reasons for the nerfs that we're just not seeing yet. Except the Stompa. We can all agree the Stompa is garbage. Chapter Approved will fix everything because all of those severely undercosted units will increase in price. Just like last CA.'
Ork players - 'Almost everything we have seen so far points to GW still not understanding Ork gameplay and this concerns me. It seems they still put too much value in cqc units with no invulnerable in cqc. So far there have been more points increases than points decreases some of which are on units that were overcosted to begin with. Why are we the only faction to pay for traits on our basic troop? Why are people telling me that suboptimal units are somehow incredible with stratagems and traits? It seems that my fears around GW not understanding the army are coming true and that sucks after such a long wait for full rules.'
I can't wait for the codex reviews to drop. We'll see where Orks stand but as of now we look like the only faction to get an overall nerf out of a codex release. Stratagems and traits are not enough to make a unit as bad as Warbikes good. The same goes for any other bad unit in the Dex. Let's see what the reviews say.
Orks were not the only ones to receive a nerf with their codex, there was other faction that suffered the same fate...
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/10/27 09:22:25
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Locked in the Tower of Amareo
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Well won't be preordering anything but that's because I buy my stuff from FLGS. a) I play there b) 10% off. No brainer with that 2 combo(will go to next monday though as I'm 150km out of store that weekend)
Codex+datacards is obvious choice. Won't be buying any bikes as such but am pondering 2 of the new HQ. About only one that feels like could be worth it but...That's enough to buy more or less warlord titan for AT in much more fun game. I do have 12k orks so do I need new models anyway. Okay for competive yes but orks aren't looking like being competive anyway
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/10/27 09:25:42
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Foxy Wildborne
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I'll get a Squigbuggy so at least they sell the 1 copy.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2018/10/27 09:26:41
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlewagon Driver with Charged Engine
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I've saved up for this release for quite a while so I got all the buggies I really like as models and if the rules turn out to be underwhelming then it's not the biggest deal in the world. I f they are units I feel like I'd field a lot maybe I'll buy a few more.
Automatically Appended Next Post:
https://www.youtube.com/watch?v=VqldVVmVDeI
BoLS has a quick n' dirty review of the codex.
The Megatrakk Skrapjet has
M10" WS4+ S6 W9 A4
The nose drill is (as we already knew) S+2 AP-2 Dd3
It also has the spiked ram, so when charging deal d3 mortal wounds on a 4+
M10" feels slow for what is a downed airplane but I am happy that it's S6 base so the drill goes up to S8
Edit: They mention that the wing missiles will lock onto enemy vehicles and hits at BS4+, on the stream yesterday they indicated all guns did that. Hmm, we'll know soon I guess
Automatically Appended Next Post:
Plenty of ork stuff up now:
Wintgers SEO review:
https://www.youtube.com/watch?v=hhsn_EAvesw
Guerilla minitures gaming review:
https://www.youtube.com/watch?v=KCfToTBTdak
Tabletop assault match:
https://www.youtube.com/watch?v=e8VWZMYYBIA
Guerilla minitures gaming match:
https://www.youtube.com/watch?v=oPLeRpxwfU8
Tabletop tactics match:
https://www.youtube.com/watch?v=A2a4NylSnpw
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This message was edited 5 times. Last update was at 2018/10/27 10:14:23
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