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Made in us
Regular Dakkanaut





Edgewood, Washington state

I was playing a lot of AoS for awhile and enjoyed it. But lately, I haven't had the time because I have a lot of house projects and that takes up more of my time. Though, I do manage to paint my mini's an hour before I go to bed.

I have been slowly putting together a gaming table so I can have friends come over and play..
   
Made in us
Winged Kroot Vulture






Because I only just now found a faction to try out...now I need the extra income.

I'm back! 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

I'm slowly coming back around to AOS the more I think about it. Just the main group at the larger FLGS is pretty competitive, so I'll likely avoid that and focus on a smaller more close-knit group at a smaller but closer hobby store and the Warhammer store.

- Wayne
Formerly WayneTheGame 
   
Made in gb
Decrepit Dakkanaut




UK

 ProtoClone wrote:
Because I only just now found a faction to try out...now I need the extra income.


Which faction you looking at?

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I unfortunately am never going to play AoS in full army-scale fashion. With two small kids, my days of painting entire armies are pretty much over for a few years. Plus I've hit this weird point where I just can't stand painting many multiples of the same figure, even though I have several Space marine forces from years past. It's especially bad as I usually have to have two forces painted to get a game in (one gets loaned to my buddy, father, or wife to play while I play the other, as my area is somewhat dead, with only one store to play at about 25 miles away).

Skirmish gaming is great, though. Small forces and the increased ability to make sure each force has the right amount of uniqueness among figures is great. I currently have 5 skirmish forces of about a dozen models each or so, and am planning at least one more in the near future (Fyreslayers).

Not really feeling Warcry at all, and haven't felt the urge to chase the Jan and Feb White Dwarf issues, so I am sticking with a mix of Skirmish 1.0 and Hinterlands.

But who knows? There is a GW store opening in my town in two months, so maybe I'll expand one of my Skirmish forces into a full army, if the expanded exposure gets other people to get into the game..



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Winged Kroot Vulture






 Overread wrote:
 ProtoClone wrote:
Because I only just now found a faction to try out...now I need the extra income.


Which faction you looking at?


FEC. They really interest me.

I'm back! 
   
Made in gb
Fixture of Dakka





Of late, we've wanted to get into AoS but don't quite want to lay down too much wonga for something we're just not 100% sure on. The attractive thing about AoS is that all warscrolls are just a download away, and the builder is very helpful too.

Basically, we're going to start with a handful of models and see how it goes.

Casual gaming, mostly solo-coop these days.

 
   
Made in fr
Boom! Leman Russ Commander





France

I would have had interest in old fantasy battle because of the regiment system, ditching it obviously makes the successor of Fantasy Battles far less worth getting into as far as I'm concerned.

40k: Necrons/Imperial Guard/ Space marines
Bolt Action: Germany/ USA
Project Z.

"The Dakka Dive Bar is the only place you'll hear what's really going on in the underhive. Sure you might not find a good amasec but they grill a mean groxburger. Just watch for ratlings being thrown through windows and you'll be alright." Ciaphas Cain, probably.  
   
Made in us
Clousseau




Look at Parabellum Conquest. The designer of 6th edition WHFB wrote Conquest. He took parts of WHFB, mixed them with parts of Warmaster, and then added his own spin to it.

It just came out.
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I'm not playing AoS because Age of Fantasy from One Page games is more fun. Much simpler, but more fun, and I can use every single model from AoS in Age of Fantasy. They also have a perfectly workable skirmish version, as well as both a skirmish and army-scale version of 40K.

AoS (as well as 40k currently) feels like I need an encyclopedia of rules to play. It's really intimidating to get into from scratch, and this is from a 25-year vet of GW games. GW just has a bad history of spreading info out between many different sources.

This message was edited 1 time. Last update was at 2019/08/09 22:01:19




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in gb
Decrepit Dakkanaut




UK

AoS is still like most other GW games - Rulebook and Battletome and away you go. You can even get the core rules for free on the website or pretty cheaply on ebay (all their duel army bundles come with a printed version of the core rules so they are often up for sale second hand or from split packs on ebay and the like).

That's all you really need to get stuck into the game and begin.

From there there are FAQ and Errata documents for each publication which help adjust and elaborate the rules.

Generals handbook 2019 - updated points for many armies and additional rules for 1K battles as well as other features to add to the game .

Maligan Sorcery is an expansion that is broadly accepted in most places as default use and it gives you the basic Endless spell rules and also realm abilities as well as warscroll cards and models for all the generic endless spells in the game

Forbidden Powers is similar, though has a fewer number of spells (the models are larger) as well as a generic terrain feature (for any army).

However all these latter publications are additions to the core game that you can easily add over time as you want them. For getting started they are in no way required.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Fixture of Dakka





 AegisGrimm wrote:
I'm not playing AoS because Age of Fantasy from One Page games is more fun. Much simpler, but more fun, and I can use every single model from AoS in Age of Fantasy. They also have a perfectly workable skirmish version, as well as both a skirmish and army-scale version of 40K.


I shall give that one a shot. Cheers.

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Stealthy Sanctus Slipping in His Blade





I played Seraphon early on in 1st edition, after the points came. I don't play now for various reasons, and even though the community here is great, I don't feel I'd be able to really compete.

Some of my reasons are as follows:
- 40k really is taking most of my hobby time, so my army is still mostly unpainted. That and 40k games take my game time as well, as that community is a little more active here.
- Old models that I like, but also don't like [Aesthetic]. Salamanders and the weedy sauras spring to mind immediately. I don't even bother with regular kroxigors (have three Woogity Proxigors...)
- I haven't really looked at the changes made, though I'm aware of the majority of them (both for my army and the main rules of 2nd), so it's both daunting to try and relearn a game I was okay at to compete with some of the guys here.
- I'm not a fan of bringing a good portion of my collection in cardboard trays, because I have yet to get a suitable bag/magnet box to fit most of them. I feel like because of summoning, I'd need to bring 4000 points to a 2000 point fight.
- Summoning seems cool, but I can't effectively use it on the units I like to bring, like Guard, Warriors, Carnosaurs. Always skinks. (Hearsay mostly, I've not got a firm grasp of what's the best for summoning)
- The quasi-mythic status of Seraphon in the lore, plus not having an updated battletome after the first. It makes me slightly worried that when it does come, portions of the range will be axed, much like with FCoS. Or that we WONT see a new battletome.

And most unfortunately, this all sort of pushes any thought of playing/hobbying with my AoS force onto the back burner until later. I love the game, and the faction, but it's a vicious cycle until I hear something.... good/exciting about my army, I guess.

Compounded because I bought into Parabellum's Conquest for the Spires....

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 auticus wrote:
Look at Parabellum Conquest. The designer of 6th edition WHFB wrote Conquest. He took parts of WHFB, mixed them with parts of Warmaster, and then added his own spin to it.

It just came out.


Still hasn't arrived in France though. I don't even see a French version of the rules, and that would never fly in France.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Clousseau




Thats awful. Sorry to hear... and odd considering that the company is in Greece. I would expect multiple language versions of the rules out.
   
Made in be
Longtime Dakkanaut





 auticus wrote:
Thats awful. Sorry to hear... and odd considering that the company is in Greece. I would expect multiple language versions of the rules out.


It's not because they're in a EU country that automatically they are catering to all others member countries, you know. And it's not that surprising, actually. French market is often looked down by english game companies. To be honest, it's not that big a market in comparison to others...and a lot of players got used to play in english meanwhile.

Parabellum isn't GW. They don't have the same ressources and they still have choices to make. It makes sense they consolidate their main market first, then think about the rest if it works. Privateer Press did the same as well, after all.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Sarouan wrote:
 auticus wrote:
Thats awful. Sorry to hear... and odd considering that the company is in Greece. I would expect multiple language versions of the rules out.


It's not because they're in a EU country that automatically they are catering to all others member countries, you know. And it's not that surprising, actually. French market is often looked down by english game companies. To be honest, it's not that big a market in comparison to others...and a lot of players got used to play in english meanwhile.

Parabellum isn't GW. They don't have the same ressources and they still have choices to make. It makes sense they consolidate their main market first, then think about the rest if it works. Privateer Press did the same as well, after all.


Parabellum is Greek though, not English, and when I asked on their FB they said they'll have the rules in French.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Fireknife Shas'el





Because the change of rules left me so disillusioned I can't even be bothered to look at the books

8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams 
   
Made in gb
Fixture of Dakka





finally taken the leap and now a player. Fun game!

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Longtime Dakkanaut





 CthuluIsSpy wrote:
 Sarouan wrote:
 auticus wrote:
Thats awful. Sorry to hear... and odd considering that the company is in Greece. I would expect multiple language versions of the rules out.


It's not because they're in a EU country that automatically they are catering to all others member countries, you know. And it's not that surprising, actually. French market is often looked down by english game companies. To be honest, it's not that big a market in comparison to others...and a lot of players got used to play in english meanwhile.

Parabellum isn't GW. They don't have the same ressources and they still have choices to make. It makes sense they consolidate their main market first, then think about the rest if it works. Privateer Press did the same as well, after all.


Parabellum is Greek though, not English, and when I asked on their FB they said they'll have the rules in French.


C'mon France, I want Rackham back!
   
Made in us
Regular Dakkanaut





I didn't like nuking the old world. Even so, I tried AoS when it first came out.

It was billed as a fast paced skirmish game. But it had absurd rules like bonuses for the player having a beard, and despite that, the gameplay experience itself had very little character. One or two tries was enough to confirm I'd be sticking to Malifaux and Mordheim for my fantasy skirmish needs.

Now I'm hearing that it's a decent game, though clearly not a skirmish game anymore. There's an active local meta, and some of the new models are really nice, so I may give it a try and some point, but it's more likely I'd do Kings of War.

This message was edited 4 times. Last update was at 2019/08/17 00:04:11


 
   
Made in us
Clousseau




Its skirmish in that everything is in "skirmish formation". There are no facings, you can move wherever you want, and terrain doesn't impede movement at all.
   
Made in us
Regular Dakkanaut





 auticus wrote:
Its skirmish in that everything is in "skirmish formation". There are no facings, you can move wherever you want, and terrain doesn't impede movement at all.


Well, that might be what skirmish means to AoS now. Originally AoS meant skirmish in the traditional "fewer models" sense. Or at least, that was my takeaway from the few games I played and the other people I knew who were trying it at the time.

This message was edited 1 time. Last update was at 2019/08/17 02:29:55


 
   
Made in us
Clousseau




Ah. Honestly I've played AOS since day one and it was never low model count. Maybe in the days before official GW points, but once GHB 2016 hit with points, the model count has always been what whfb was except for armies like beast claw raiders.
   
Made in gb
Decrepit Dakkanaut




UK

Yeah at launch you might have had more skirmish fights with people taking far fewer models simply because, being a "new game" many might have had new armies so didn't have all that many models to put on the table. Plus with no formal points or rules system many might have also taken fewer models because there was less to encourage them to "buy more" and with a system that was rather loose they might not have wanted to put down loads of models and out-do their friends etc....

Launch AoS had a LOT of problems as a game, in fact at launch it really wasn't even a proper game as such. It was the jovial rules thrown together in a few moments with no points or real structure. GW was really into the whole "lets just make cool looking models" marketing spiel at that time and AoS with the culmination of that way of thinking.


Most of the people I see who super enjoyed AoS at launch were those who were keen to write their own rules and with no real AoS rules those people got to have far more local uptake of people trying out their rules.




AoS now on the 2.0 system is honestly where it should have been 5 years ago. It's a decent system and whilst it hasn't got facings or formations like the Old World system had; it is a capable game system.


Also if you're into skirmish there are now 3 ways to play that!

1) Underworlds - small preset bands of fighters with each band themed around a particular army or niche of an army. They have unique rules and the game plays out on boards and is closer to a board game, but gives you that skirmish fight feel.

2) Skirmish - the book is now out of date, whilst the batteltomes do still have skirmish profiles in them. In addition an update to the rules was released in White Dwarf (start of the year 2019 but I forget which month). Though its not as heavily marketed by GW at present and might be vanishing; its future is uncertain.

3) Warcry - released only this last month its a skirmish battle system and currently supports around half the factions or so (with more to be released likely within a short span of time). IT gives you warbands of around 10 or so models at 1K points (it uses its own internal points system); though can go higher to larger bands. It has a campaign system which has a regular mode and also a singleplayer mode whereby you can tell a tale with your own warband through random fights with other people. It also features neat terrain objective and risk cards per game which can encourage not only varied play but very fast setup.
It has a chaos focus in so mcuh as the story is its set in the Chaos infested lands of the 8points and it launched with 6 chaos themed warbands (slaves to darkness) and has 2 more to come; but all the factions can come and play

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Fixture of Dakka





Overread, the core rules for Skirmish 2019 is in the January edition of White Dwarf. They mention a second part for campaigning in the Febuary edition, but sadly I'm unable to locate a pdf of the article.

I must agree that the options for skirmish play is what drew me to AoS. While I dream of having two armies of Order and Death, being able to start small with just a handful of models seems sensible and a fundamental part of the hobby, allowing for growth. It would be nice if GW kept vanillia skirmish going, even if just in the general's handbook.

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

It's better, if you are going the Skirmish route rather than Warcry, to track down a copy of Hinterlands by Bottle (the guy who worked on Warcry). It uses AoS warscroll entries like Skirmish, but with much better internal balance, especially when adding several small rules that cap damage output so models like a Knight Incantor can't kill an entire warband in one attack (but still remain a useful character to lead a warband).



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in gb
Fixture of Dakka





 AegisGrimm wrote:
It's better, if you are going the Skirmish route rather than Warcry, to track down a copy of Hinterlands by Bottle (the guy who worked on Warcry). It uses AoS warscroll entries like Skirmish, but with much better internal balance, especially when adding several small rules that cap damage output so models like a Knight Incantor can't kill an entire warband in one attack (but still remain a useful character to lead a warband).


Just downloaded Hinterlands. Looks good, and - is this correct? - one doesn't have to select a hero as a general. The underdog feature is interesting too. Probably give it a shot after a few more games...

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Frankly, just play Path to Glory if you don't want to do WarCry.
   
Made in us
[DCM]
.







Good idea!

Where can I find all the necessary Path to Glory stuff?
   
 
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