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![[Post New]](/s/i/i.gif) 2018/11/04 20:26:33
Subject: [1500] - spacewolves all around list
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Regular Dakkanaut
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Battalion
HQ
129 wolf lord with jumpack (TH/SS, wulfenstone relic, saga of wolfkin)
122 Runepriest with jumpack (runic stave, armour of russ relic, tempest wrath/fury of wolf spirits/ smite)
ELITES
235 5xwulfen (3xTH/SS, 1xfrost axe, 1xleader/twin frost claws)
TROOPS
77 5x bloodclaws (1xpowerfist)
77 5x bloodclaws (1xpowerfist)
77 5x bloodclaws (1xpowerfist)
TRANSPORTS
72 Rhino (1xstorm bolter)
116 Razorback (storm bolter/ assault cannon)
FLYER
259 stormfang gunship (2xtwin heavy bolters, helfrost destructor, twin lascannons)
HEAVY SUPPORT
170 5xlongfangs (4xlascannons)
165 5x hellblasters (5xplasma incinerators)
TACTIC
The army is devided in 3 parts. Wulfen and hellblasters go on the hunt, arriving as reinforcements on turn 2 (part 1). Bloodclaws enter the rhino and the stormfang and along with the HQs march forward (part 2). Longfangs deploy in the razroback to avoid first turn fire if i go second and first turn they dissembark in a ruin using keen senses to ignore modifiers to hit. Razorback caprures objectives and provide fire support.
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This message was edited 1 time. Last update was at 2018/11/05 08:57:45
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![[Post New]](/s/i/i.gif) 2018/11/05 20:11:39
Subject: [1500] - spacewolves all around list
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Regular Dakkanaut
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If I played wolves, this would be more or less how I'd play them.
I might take aggressors rather than hellblasters and I might give the longfangs plasma cannons rather than lascannons, but I don't remember if longfangs reroll 1s. Overall seems like a nice list.
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"The sword can be anklebiter as well as throatcleaver. We need no new weapons to defeat the sons of the hydra, merely new doctrines."
-Joriah Stendall, second Chapter Master of the Red Grail Crusaders |
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![[Post New]](/s/i/i.gif) 2018/11/20 05:04:12
Subject: [1500] - spacewolves all around list
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Regular Dakkanaut
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Danielle Rae wrote:If I played wolves, this would be more or less how I'd play them.
I might take aggressors rather than hellblasters and I might give the longfangs plasma cannons rather than lascannons, but I don't remember if longfangs reroll 1s. Overall seems like a nice list.
They do reroll 1's, but I would just have two Longfang units, one Las, one Plasma, they have longer range, and automatically reroll 1's with no need for an HQ, maybe a small unit of Grey Hunters to stop a drop behind and charge. So you just set them in the back field, and pick at anything that looks dangerous, the opponent is forced to focus the Longfangs and get rid of them, also having a cover save if you set them up high in something, or the Wulfen before they do too much damage to the back lines.
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![[Post New]](/s/i/i.gif) 2018/11/20 08:34:31
Subject: Re:[1500] - spacewolves all around list
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Steadfast Ultramarine Sergeant
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5 men Wulfen is not enough. If I take them, I would take at least 7 men in one squad and 4 of them taking TH/SS.
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![[Post New]](/s/i/i.gif) 2018/11/20 18:59:35
Subject: [1500] - spacewolves all around list
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Automated Space Wolves Thrall
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Extra wulfen are always good but they are expensive as hell. I agree with danielle, aggresors can be amazing when outflanked and hit pretty hard in combat too
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![[Post New]](/s/i/i.gif) 2018/11/22 12:44:55
Subject: [1500] - spacewolves all around list
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Regular Dakkanaut
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Thnx for feedback, i own 3 aggressors the other alternative is to trade them for the helblasters and use the spare points for another wulfen with TH/SS + a hunter killer on the razorback. 1500 pts on the nose. The second longfang squad with plasmas its not that appealing because they die fast and helblasters on the hunt do the job better because you will be in rapidfire range and use the wolf lords aura for rerolls. They have double wounds, they dont get -1 to hit for moving and when in rapid fire they shoot 2 times wich is better than d3 shots for almost the same points
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This message was edited 1 time. Last update was at 2018/11/22 12:46:56
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![[Post New]](/s/i/i.gif) 2018/11/23 08:53:59
Subject: Re:[1500] - spacewolves all around list
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Waaagh! Ork Warboss
Italy
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Neophyte2012 wrote:5 men Wulfen is not enough. If I take them, I would take at least 7 men in one squad and 4 of them taking TH/ SS.
5 wulfen with 2 TH/ SS are good, unless they are a priority target. With the stratagem that let them outflank and 2-3 units that support the army in melee they will do fine. Of course if you want them to be the core of your melee threat you need a bigger squad. In my experience the combination between 3 assault oriented units, including 5 wulfen, and 2 buffing characters works very well.
I a list like lonewolf81's one I'd take more wulfen since they're the only melee specialists. Alternatively I'd cut the rhino, hellblasters and power fists in order to add a unit of 4-5 TWC and maybe also a wolf priest to support them and wulfen.
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