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![[Post New]](/s/i/i.gif) 2018/12/04 03:27:11
Subject: [2000] - Space wolves - Assault
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Fresh-Faced New User
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I want some thoughts on this list I’ve used it once against an ork
Ork army
Gasskul
Three trucks with death rollas
Each truck had 20 boys and four big shootas
There was three def coptas
And the ork plan
My list space wolves
Three wolf priest with jump packs
Two squads of blood claws with 15 guys each
One squad of interssors with ten guys
Three packs of Wulfen five guys each
Each squad has two great axes, two thunder hammer storm shields
And pack leader has frost claws
And I have stormwolf
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![[Post New]](/s/i/i.gif) 2018/12/04 03:31:19
Subject: Re:[2000] - Space wolves - Assault
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Tough Tyrant Guard
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What is your movement like, on foot.
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Biomass
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![[Post New]](/s/i/i.gif) 2018/12/04 03:37:34
Subject: Re:[2000] - Space wolves - Assault
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Steadfast Ultramarine Sergeant
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You need to find a way to knock open all those battlewagon before you launch your charge. Or your charge would be pretty meaningless. Because if you charge the wagon, even if you kill it, the 20 Ork boyz inside would simply jump out and next turn charge into you and drown you in attacks.
As one kind of space marine, not chaos / Nidz / Orks / Catachan IG, you are not having enough bodies to surround the large model such as a battlewagon to prevent the Orks from jumping out.
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This message was edited 3 times. Last update was at 2018/12/04 03:40:14
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![[Post New]](/s/i/i.gif) 2018/12/04 05:48:25
Subject: [2000] - Space wolves - Assault
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Fresh-Faced New User
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The wulfen can advanced and charge in the same turn and when I attacked I had the wulfen assualt the truck which they would kill then I would assualt the mob with the blood claws which on the charge with the buff from the wulfen and there own chain swords and berserker charge have 61 attack’s the hit on twos and can reroll to hits cause of the priest I wiped out all three mobs like that and only list a single pack of wulfen when the fight with gaskul happened cause the bloood claws were not in range yet to assault that turn but the priest heals the wulfen and lets everyone within 6 reroll failed to hit rolls in the fight fase Automatically Appended Next Post: Oh and he had a mob of storm boys which I killed in the first round of fight during blood claws buff by both the wulfen and the priest
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This message was edited 1 time. Last update was at 2018/12/04 05:49:30
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![[Post New]](/s/i/i.gif) 2018/12/04 07:24:31
Subject: [2000] - Space wolves - Assault
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Steadfast Ultramarine Sergeant
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Hosswulfen wrote:The wulfen can advanced and charge in the same turn and when I attacked I had the wulfen assualt the truck which they would kill then I would assualt the mob with the blood claws which on the charge with the buff from the wulfen and there own chain swords and berserker charge have 61 attack’s the hit on twos and can reroll to hits cause of the priest I wiped out all three mobs like that and only list a single pack of wulfen when the fight with gaskul happened cause the bloood claws were not in range yet to assault that turn but the priest heals the wulfen and lets everyone within 6 reroll failed to hit rolls in the fight fase
Automatically Appended Next Post:
Oh and he had a mob of storm boys which I killed in the first round of fight during blood claws buff by both the wulfen and the priest
Charge Phase happens before the Fight Phase, so after your Wulfen killed the Wagon, your Blood Claw would likely just standing there doing nothing should you played right. The only chance you can destroy the Wagon AND kill the boyz inside within 1 combat phase is paying 3CP for the Wulfen to pile in and fight again. Or you have enough models to surround the Battlewagon when destroying it so the boyz are dead b.c. they cannot get out.
Otherwise, I am quite worry the Orks would drown you in numbers.
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This message was edited 2 times. Last update was at 2018/12/04 07:28:46
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![[Post New]](/s/i/i.gif) 2018/12/04 07:58:25
Subject: [2000] - Space wolves - Assault
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Waaagh! Ork Warboss
Italy
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In the list the OP posted there are more SW than orks.
But I agree about destroying the vehicles and 3 wolf priests are a waste, 1 is enough. I'd suggest bringing a wolf lord or rune priest and some long fangs with 2-3 lascannons reducing the intercessor squad to the min size.
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![[Post New]](/s/i/i.gif) 2018/12/04 20:13:10
Subject: [2000] - Space wolves - Assault
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Automated Space Wolves Thrall
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I’m not sure exactly how it works but can you declare a charge agasinst the mob and the battle wagon (as it is open topped) and when you kill one simply use the remaining attacks against the other? Would that work?
Interesting list, I do like it. Not sure i’d bother with the Intercessors, I don’t think they add much. Another unit of blood claws would probably be better in this list. I think one or two word priests would be enough, then you could add a wolf lord or wolf guard battle leader (rerolling wounds of 1 could be useful) and/or a rune priest. I don’t like the stormwolf either, I think you could fit in a unit or long fangs or two I feel they would bring more to th list
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![[Post New]](/s/i/i.gif) 2018/12/04 21:53:18
Subject: [2000] - Space wolves - Assault
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Stoic Grail Knight
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No, that is not how the open topped rule works. The open topped rule is a narrow exception that lets the unit shoot during the shooting phase. the Battle Wagon or Truck acts as a regular old transport for all other purposes. Those boys are not on the table and are not legal to declare a charge against while they are mounted in that battle wagon. Coincidentally the boys cannot even overwatch. Its pretty narrow.
This means even the Wolfen using the 3 CP strategem to pile in and fight again would fail. Because on a turn you charge you are only allowed to attack units you declared a charge against... since you didn't, nay, couldn't, declare a charge against the Orc boys you are unable to attack them. So yes, you could spend the 3 CP to pile in and engage the boys, but all this would do is let the boys attack in melee and not the Wulfen. Not to say that this is useless. If you charge and destroy a Wave Serpent, and have an opportunity to spend 3 CP to pile in and engage a squad of Fire Dragons- that could very easily save your Wolfen Squad on the Eldar turn by preventing the Dragons from melting their faces off. Its just not as useful vs Orc Boys.
This may seem over technical and lame, but if you are going to play a melee army in 40K its best to be familiar with the melee rules.
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This message was edited 3 times. Last update was at 2018/12/05 15:01:36
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![[Post New]](/s/i/i.gif) 2018/12/05 04:52:58
Subject: [2000] - Space wolves - Assault
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Fresh-Faced New User
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I’ll only get to respond one time a day I work 12-16 so sorry if my response is rushed
And not sure if trucks or wagons have defrollas
On the first turn everyone moves except the interseccors which are deployed in the center both flanks have a squad of wulfen and blood claws with a priest behind them to heal and bufff them and ther is a pack of wulfen in the center and the storm wolf is in the center
The storm wolf moves to his side
The wulfen advance so do the blood claws
The only model that shoots is the storm wolf and he shoots at his plane causing some wounds
No one charges cause the orks are to far
He move one truck with in two inches of my wulfen on the right
Moves his other one on the left to get out from be hind cover
Moves his copptas up the left as well to behind some buildings
He deep strike his storm boys
And use a stratagem to deep strike his truck with gaskul in it on to my right flank
He shoots both trucks at the wulfen and kills one
Then charges his one truck into the wulfen and kills none the wulfen attack back and kill the truck
The other one with gaskul fails his charge
The storm boys charge the interseccors and kills them all
My turn two I move and advance my center and right flank wulfen back to assualt the other truck with gaskul and the storm boys
My right flank blood claws I move to charge range of the boys on the right
And I then move my blood claws On the left to charge the storm boys
I move my left flank wulfen into range to charge them Automatically Appended Next Post: Then I move my stormwolf to shoot down the plane which it did
Then I charge the boys on the right with my blood claws and I kill all the boys in the fight phase
I charge the truck with gaskul with a pack of wulfen and kill the truck and the boys get out
I charge the storm boys with my other pack of blood claws and wulfen kill all of them
The last truck alive is then charged and killed by the left flank wulfen and all the boys get out
His turn two he shoots the right flank wulfen Wolfe’s causing one wound
His copptas move to chase and shoot my storm wolf causing some wounds
The left flank boys shoot the left flank wulfen causing one wound
The boys and gaskul then charge the right flank wulfen killing them but with death frenzy the wulfen kill 10 boys
The left flank boys charge and kill two wulfen
The wulfen fight and kill 12boys
My turn three I move and advance my center wulfen to the right to charge range of gaskul and his boys
I move my right flank blood claws to charge range as well and my left flank blood claws are move and advance up the left flank to clam am objective
I make the charge rolls for the center wulfen and the right flank blood claws to attack gaskull and the boys
The whole time each squad of wulfen have a priest behind the and the blood claws to he and give them reroll to hit
The wulfen assualt gaskul and the blood claws assualt the boys
Gaskul dies befor he can attack and the boys die to the blood claws 61 attacks befor they can fight
The left flank wulfen kill the last of the boys and moves 3” to an objective
The storm wolf is now in a duel with the copptas and kill two of the three
At this point my opponent which is the same guy who got me into 40k surrenders
Sorry if there is any confusion like I said I have to rush to post
Automatically Appended Next Post: And one last thing one priest has the wolf Kim stone the other has mark of the wolf Kim warlord trait
The man point to this list is to always move and assualt every turn you can the wulfen and storm wolf are distraction cause if you don’t shoot them and kill them they ruin your day but the main body of this list is the blood claws they have the body’s to soak up some wounds and hi above there points when in melee and I perfe the priest reroll to hit over the wolf lord cause in long Melee engagements you loose the plus one to hit from you special abilities and so re rolling all fail to hits are much better odds than only 1s
The wulfen and the storm wolf are anti tank and elite units
And I think I will replace the interseccors with anothe pack of blood claws it makes more since this list did surprisingly well I doubt it would do good against dark elder or elder cause they just have so many fast units the wulfen are fast on foot but not that fast
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This message was edited 2 times. Last update was at 2018/12/05 05:33:12
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