Slayer-Fan123 wrote:1. And IGOUGO is a terrible system overall.
So change that then.
Also leaving so many things to random dice rolls IS bad for the game, and several profiles prove that. Plasma Guns prove to be consistent than Melta Guns. Disintigrators are mathematically better than Dark Lances. Reaper Launchers have a flat damage so you can optimize targets.
Ignoring the fact that random damage isn't inherently bad (that's a matter of opinion, not a fact - please, stop asserting your opinion as fact), that could be fixed. Get rid of random rolls - give missile launchers a flat damage stat, that gives them a niche of their own.
2. Go play with rocks then if you have no interest in the health of a game. People with your attitude is what leads to the laziness of GW as you defend their crap.
Alternatively, you could play with the rocks, and balance them how you want to, with the rocks having all the power you like. As I see it, the game IS healthy. The fact you don't see it that way isn't my problem.
I'm the last person to accuse people of being white knights for defending GW, but you fit the definition to a tee.
And what's wrong with being positive? I freely admit things I dislike, but just because I don't have such a dislike as you do, that makes me a "white knight"?
3. Frags haven't been good the entirety of several editions. Even in a house rule system for better placement of small blasts, the frag missile was bad. It's still bad now because everyone gets a save against it, and has random shots.
Then change that. For someone who wants to change things about
40k, you really seem to think your hands are tied on this one.
Why do you think that you can't change missiles, but you could do the far more drastic change of functionally scrapping entire arsenals of weapons? This just sounds to me like you want to narrow down the game to fit your personal wants from it.
So it isn't a matter of laziness, which is a funny accusation from someone that says balance isn't fun and is bad.
Falling on deaf ears, I see.
I never said balance was bad. I said balance
at the cost of fun is bad. Balance doesn't have to come at the expense of fun, but with some proposals, like this one, it does.
It's not hard.
It's a matter of the ML never fulfilling a purpose. Consolidation of stats is better for ML models so they have continued use.
So make it fulfil it's purpose. It has a purpose. It's not mathematically good at it. Solution, fix the maths, not scrap the gun.
4. Bolters aren't stronger than Lasguns for the points paid, so you're wrong. You're only ever looking at individual models and thinking "this is fine". You don't bother going beyond that because you go pewpew.
Isn't there something like a 1 point difference between a lasgun and a bolter? In which case, you think that getting +1 strength is something a bolter should get for free? You don't get cheaper than 1 point.
Bolters (not the things attached to and around bolters) are stronger than lasguns (not the things attached to and around lasguns). I'm not comparing marines and guardsmen. I'm comparing their weapons, and simply pointing out that a bolter has a higher strength stat than a lasgun.
5. I refer to your trouble with adding numbers to make a list because it shows an inability to go into depth on the very clear issues in the game. Anyone that defends Power Level isn't exactly the brightest mind to discuss these things with, after all.
Yellow Triangle.
Not just that, but you STILL fall back on the frankly unfounded, and untrue, notion that I'm bad at maths. That's not the case. I can do maths just as well as you - I just don't want to, because it's dull.
For heaven's sake, can you stop this blatant lying? It's not funny, and it certainly doesn't make your argument look any better.
6. And how do you know that Plasma Gun has been tinkered with that much? I thought you wanted to play WYSIWYG. It's almost as though the consolidated profile for the Flash Gitz guns makes for better models and more creative freedom!
I am playing
WYSIWYG. I don't see a plasma gun. I see a cobbled together weapon with parts from a plasma weapon, but clearly NOT a plasma weapon.
If I saw someone with a guardsman carrying a plasma gun made out of plasma pistol bits, would I expect it to be a plasma pistol?
7. It's because it shows immaturity in those arguments, which honestly have little merit due to the little dedication you have to understanding the game.
Someone can agree with me Trump is a bad president, but if their reason is that he's ugly rather than the silly things he's done in office I would dismiss that person as someone not smart.
I understand it just fine. I also understand that people get different things from it, and I understand that me berating someone for finding fun in a different place is incredibly rude, immature and arrogant.
8. Except Power Level is a bad system (to the point I laughed and thought GW was making a joke), and anyone defending it should feel bad and reevaluate themselves.
Alternatively, no. Shaming people for liking something else isn't smart, it's not respectful, and frankly, I'm surprised your sheer lack of care for anyone who isn't in your own circle is still continuing.
Granularity is a good thing for a reason.
Except when it's not, like with weapons having different ranges and being variably good or bad at different things?
9. It isn't a jab at you. You said adding things not in multiples of five was hard in another thread and makes creating armies super difficult.
Well, no, I didn't. YOU claim I say that.
What I actually said was "multiples of five are easier to calculate than multiples of other numbers" (not that anything other than five was hard - but that kind of subtlety is lost on you, it seems), and that "calculating up to a four digit number with single digit sums per model is slower than calculating up to a two or maybe three digit number with single digit numbers, per unit". Again, too complex for you, it seems, to understand.
Threatening me with the "yellow triangle" simply shows you're unable to handle people who disagree with you and point out things you said in other threads. I like making things consistent.
IOW "you can't handle when I make blatant lies, personal insults and misrepresentations at you, which have nothing to do with the argument, and expecting a level of decency and self respect make you intolerant of people
lol".
Grow up. Seriously.
Creating core mechanics to better support small blasts still didn't help the Frag round. It might as well not have existed. So who cares you don't use that round? It's useless and has always been useless. Just delete the entry and there isn't an issue.
Alternatively, just fix the entry and there isn't an issue.
10. Once again, due to you not looking into the game further than what's immediately in front of you, of course you just see "Marine is T4 3+ Infantry is T3 5+ so Marine is tougher". You don't care about the real balancing of options though because narrative, remember?
I mean, that's literally my whole point. I'm only talking about toughness. I'm not talking about synergy, I'm not talking numbers, I'm talking base level facts, and a marine is right here, in black and white, tougher than a guardsman.
I rest my case.
Why don't we make the Tactical Marine squad a PL of 15? They're supposed to be super rare, right? That's supposed to be fun, right?
Astartes are rare on a galactic scale, not on a battlefield scale. Besides, if you think Power Level or points is supposed to represent "rareness", then I have no idea what the heck you're doing. As you've vomited down my throat, points are there for "balance". According to you, "balance" should be paramount.
11. No, regular Eldar are supposed to be able to dodge Lasguns too, not just Harlequins. So that's fluff not properly represented. Eldar should have a natural -1 to hit and Altaioc makes that a total of -2.
So can Space Marines. So can Chaos Marines. So can most armies, it seems. But then, I've also seen plenty of cases of Eldar being shredded by lasgun fire, and not being able to dodge that. I doubt it's a universal thing then.
Fluff is more important than crunch because that's more fun.
Agreed. So why do you want to get rid of frag missiles?
12. Once again, the Flash Gitz and Lootas models prove your point about less variety incorrect. OR is it you want their individual weapons to have separate stats?
I'd actually want more randomness from their weapons. Random strength,
AP, the lot - of course, on the higher end.
See - I'm not ALL about keeping the status quo.
13. That doesn't prove any of your points as the ML doesn't have a point to it existing like it does compared to the Melta/Flamer/Plasma trio. I was also referring to how removing the Multi-Melta as an option for Devastators wouldn't matter because it wasn't a good option even a formation that would be perfect for it.
So buff the multimelta. Why is the past relevant for why you just can't buff it now?
"They were bad!" - "So buff them." - "But they were useless!" - "Which is why I'm telling you to buff them." - "BUT THEY WERE TERRIBLE" - "Exactly. So buff them."
14. Except Multi-Melta Devastators didn't work for that. Saying you prefer it like that means jack due to mathematical performance. I don't care if you prefer a bad option. You defending said bad option is a different story though.
Why shouldn't I defend something I prefer? Because it challenges your perception of one way to play?
There isn't a solution outside consolidation though that makes sense.
EXCEPT SIMPLE BUFFING
How do you not understand this??
The ML is basically never good, simple as that.
So buff it then!
Consolidation into the Lascannon stat line would fix those models as long as the Lascannon isn't terrible.
No, it just makes them lascannons. And what if lascannons become prohibitively expensive? Would you scrap lascannons too?
I did consider solutions. Consolidation is simply the best one for continued balance and consistency.
But I thought POINTS were supposed to be the arbiter of balance, the all important thing that makes
40k work? Do you think points are useless now?