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![[Post New]](/s/i/i.gif) 2019/02/25 13:17:49
Subject: Re:Genestealer Cult Codex Tactics - 8th
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Shadowy Grot Kommittee Memba
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Jrandom wrote:hangnailnz wrote:
On another tangent, it looks like there are no rules for 'Scout' moving blips, which unless it gets errata'd means that you would have to set up Scouts first in order to redeploy them...
Thoughts?
That is a good catch. You are right, you would have to set them up in non-blip form.
Yep, it is a real bummer too, since it is another solid point against the Achilles. In my list, using its scout move gives away which of my blocks of blips is the alphus' bubble o' shooting and which is the patriarch and co.
So I'll most likely be running it with the spotter and hoping to be in range turn 1 without having to move.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2019/02/25 14:03:00
Subject: Genestealer Cult Codex Tactics - 8th
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Guard Heavy Weapon Crewman
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The wait for this FAQ is killing me....
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![[Post New]](/s/i/i.gif) 2019/02/25 14:10:32
Subject: Genestealer Cult Codex Tactics - 8th
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Missionary On A Mission
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I've spent too much time over the past fortnight agonising over this, and this is the best I can come up with - a 7th Edition army with all the MSUs combined. I can't see GSC working any other way. On the plus side it has 160-odd models. The problem is if I want to run it I have to paint 160+ models. Twisted Helix Batallion (Broodsurge) + HQ + Acolyte Iconward (Field Commander, Augur of the Insurgent) Broodcoven Primus (Warlord Trait: Alien Majesty) + Troops + 13 Acolyte Hybrids, 2 Saws, Icon 13 Acolyte Hybrids, 2 Saws, Icon 13 Acolyte Hybrids, 2 Saws, Icon 13 Acolyte Hybrids, 2 Saws, Icon 13 Acolyte Hybrids, 2 Saws, Icon 13 Acolyte Hybrids, 2 Saws, Icon + Elites + 10 Morphs, Whip/ R.Claw, Icon 10 Morphs, Whip/ R.Claw, Icon C4AE Battalion + HQ + Broodcoven Magus (Mass Hypnosis, Mind Control, Psychic Stimulus; The Crouchling, Shadow Stalker) Patriarch (Warlord; Mass Hypnosis, Mind Control; Amulet of the Voidwyrm, Preternatural Speed) + Troops + 10 Brood Brothers, 2 GLs 10 Brood Brothers, 2 GLs 10 Brood Brothers, 2 GLs Bladed Cog Battalion + HQ + Acolyte Iconward Magus (Mass Hypnosis, Mind Control) + Troops + 10 Neophyte Hybrids, 2 Webbers, Seismic Cannon, Web Pistol 10 Neophyte Hybrids, 2 Webbers, Seismic Cannon, Web Pistol 10 Neophyte Hybrids, 2 Webbers, Seismic Cannon, Web Pistol Army Stratagems: Broodcoven, Grandsire's Gifts (1 Extra Relic) 1749pts 14 (18) CP At first I was trying to build something that'd work with the 50% units and points on the table at the start thing, but I quickly got annoyed with that so I'm planning to deploy some of my tunnelers to bump myself over the limit and just use They Came From Below to yoink them at the start of my first turn. EDIT: In general the Twisted Helix dudes plus the Primus, the Patriarch and the two Iconwards are my Ambushers, but I think there's room to send the Neophytes underground and do some Psychic Stimulus shenanigans if an opportunity presents (i.e. if someone Scouts at me or there's otherwise an opportunity to slingshot CC units across the board). Webbers are for Flyers, Seismic Cannons are for whatever, Morphs are there to charge stuff that always fights first and to eat shots for the Acolytes. C4AE - For the "Agents of Deathleaper" Strat. I'm guessing the Magus is going to be the only model left from this Detachment by turn 5. Bladed Cog - Makes the Neophyte heavy weapons Relentless. 4+ to hit sucks enough as it is, it doesn't need to be worse. Twisted Helix - Contains all the CC units. Self explanatory.
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This message was edited 1 time. Last update was at 2019/02/25 14:18:52
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![[Post New]](/s/i/i.gif) 2019/02/25 14:43:00
Subject: Re:Genestealer Cult Codex Tactics - 8th
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Guard Heavy Weapon Crewman
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++ Battalion Detachment +5CP (Tyranids - Genestealer Cults) [53 PL, 821pts, 7CP] ++
Cult Creed: Cult of the Four-Armed Emperor
Stratagem: Broodcoven [-1CP]
+ HQ +
Patriarch [8 PL, 137pts]: Familiar (The Crouchling,) Powers: Mental Onslaught, Might From Beyond, & Mind Control, Warlord Trait: Focus of Adoration
Magus [4 PL, 80pts]: Broodcoven Magus, Powers: Mass Hypnosis & Might From Beyond, Warlord Trait: Inscrutable Cunning (C4AE)
Primus [4 PL, 75pts]: Broodcoven Primus, Warlord Trait: Inspiring Leader (BRB)
+ Troops +
Acolyte Hybrids [11 PL, 150pts]: 19x Acolyte Hybrid, Cult Icon
. Acolyte Leader: Autopistol, Cultist Knife
Acolyte Hybrids [11 PL, 150pts]: 19x Acolyte Hybrid, Cult Icon
. Acolyte Leader: Autopistol, Cultist Knife
Acolyte Hybrids [6 PL, 64pts]
. 7x Acolyte Hybrid (Hand Flamer): 7x Hand Flamer
. Acolyte Leader: Cultist Knife, Hand Flamer
+ Elites +
Clamavus [3 PL, 55pts]
Kelermorph [3 PL, 60pts]
Nexos [3 PL, 50pts]
++ Battalion Detachment +5CP (Tyranids) [45 PL, 698pts, 4CP] ++
Hive Fleet: Kraken
Stratagem: Bounty of the Hive Fleet [-1CP]: 1 Extra Bio-artefact
+ HQ +
Malanthropes [5 PL, 140pts]: Malanthrope
Tervigon [13 PL, 198pts]: Chameleonic Mutation, Massive Scything Talons, Stinger Salvo, Power: Catalyst
+ Troops +
Termagants [9 PL, 120pts]: 30x Termagant (Fleshborer)
Termagants [9 PL, 120pts]: 30x Termagant (Fleshborer)
Termagants [9 PL, 120pts]: 30x Termagant (Fleshborer)
++ Total: [126 PL, 12CP, 2000pts]
++ Spearhead Detachment +1CP (Imperium - Astra Militarum) [28 PL, 481pts, 1CP] ++
Regimental Doctrine: Brood Brothers
+ HQ +
Primaris Psyker [2 PL, 46pts]: Force Stave, Powers: Psychic Maelstrom & Terrifying Visions
+ Elites +
Master of Ordnance [2 PL, 30pts]
+ Heavy Support +
Manticore [8 PL, 135pts]: Heavy Bolter, Heavy Stubber
Manticore [8 PL, 135pts]: Heavy Bolter, Heavy Stubber
Manticore [8 PL, 135pts]: Heavy Bolter, Heavy Stubber
CP Total: 14+1d3 (-2 for Pre-Game)
This is my FAQ-Safe list. All the GSC are in the tunnels, except the Nexos (who will not be a blip, to farm the T1 CPs.) The Primaris will be with the bugs, who will be flooding the middle of the board. The Tervigon is there to draw fire from the Manticores (at -2 to be hit). I could substitute the Magus for an Icon Bearer, to go Vigilus, but it would cost me 2+1d3 CPs. The Patriarch has the partial Knight hunting kit (+1 LD from the Clam & +1 LD from Primus, -2 LD from the Primaris.). First he Mind Controls it, then at the end of the turn, he pops the familiar to take the Knight down.
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This message was edited 6 times. Last update was at 2019/02/25 16:00:06
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![[Post New]](/s/i/i.gif) 2019/02/25 16:29:56
Subject: Genestealer Cult Codex Tactics - 8th
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Fresh-Faced New User
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FAQ is up - Mental Onslaught got clarified in a way to make it even stronger...
Q: If a model suffers a mortal wound as a result of the Mental Onslaught psychic power, but then does not lose a wound due to an ability such as Disgustingly Resilient, does the Mental Onslaught power continue?
A: Yes.
https://whc-cdn.games-workshop.com/wp-content/uploads/2019/02/warhammer_40000_genestealer_cults_en.pdf
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This message was edited 1 time. Last update was at 2019/02/25 16:30:22
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![[Post New]](/s/i/i.gif) 2019/02/25 16:34:25
Subject: Genestealer Cult Codex Tactics - 8th
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Norn Queen
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So nothing changed then, it didn't "become stronger".
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![[Post New]](/s/i/i.gif) 2019/02/25 16:40:27
Subject: Genestealer Cult Codex Tactics - 8th
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Shadowy Grot Kommittee Memba
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Welp.
GW didn't even get half of the broken gak with the faq.
GSC are a solid part of the competitive meta now until they get a nerfbat. I just hope it's to the wonky unintentional BS stuff instead of the actually fluffy parts of the codex.
Locus "not-heroically intervene" Lying in Wait combo unaffected.
20-man BB infantry squads deep striking with Tempestus Primes and FRFSRF unaffected.
Mental onslaught combo unaffected and left totally the same.
Oof. Can't wait for these to become so widely used that nobody wants to play against GSC anymore.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2019/02/25 16:44:11
Subject: Genestealer Cult Codex Tactics - 8th
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Norn Queen
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I love the contradictory Special Snowflake FAQ about bulgryns et. al.
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![[Post New]](/s/i/i.gif) 2019/02/25 16:46:17
Subject: Genestealer Cult Codex Tactics - 8th
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Shadowy Grot Kommittee Memba
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That was the one positive thing they got. At least we don't get triple-acting crusaders, bullgryn bezerkers etc...
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2019/02/25 16:51:53
Subject: Genestealer Cult Codex Tactics - 8th
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Haemonculi Flesh Apprentice
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Mining laser is D6 damage, damn that's good for 12 points. Not sure I actually need to take swarms of assaulters anymore.
Lying in wait flamer bomb from summoning was hit.
Our best deep strikng unit by a a mile is now ordered brood bros. 80 shots for 80 points at 12". So I can get 160 shots for the same price as an acolyte flamer unit only I don't need to waste my CP or that stratagem and I not only average 5 more hits, I also get 40 t3 wounds rather then 20.
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This message was edited 2 times. Last update was at 2019/02/25 17:06:22
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![[Post New]](/s/i/i.gif) 2019/02/25 17:05:13
Subject: Genestealer Cult Codex Tactics - 8th
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Guard Heavy Weapon Crewman
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Where are you guys seeing the FAQ? At the Warhammer Community page, I keep refreshing, but Vigilus shows as the latest.
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![[Post New]](/s/i/i.gif) 2019/02/25 17:07:24
Subject: Genestealer Cult Codex Tactics - 8th
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Haemonculi Flesh Apprentice
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Jrandom wrote:Where are you guys seeing the FAQ? At the Warhammer Community page, I keep refreshing, but Vigilus shows as the latest.
There is a separate section for FAQ's.
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![[Post New]](/s/i/i.gif) 2019/02/25 17:09:54
Subject: Re:Genestealer Cult Codex Tactics - 8th
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Beast of Nurgle
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Got enough games under my belt with the new codex to get a good understanding of it.
I feel like our shooting game got WAY better, thanks to the Alphus and Kelermorph. The Ridgerunner w/ HML + Spotter has proven surprisingly good for its cost. I park it near the Alphus and it acts like a small pseudo Las-Pred.
The only problem I regularly encounter is that my ambushing Acolytes and Aberrants are out of range of my fire support. My ML Neophytes sit in their Goliaths but those often get blown to bits, which makes it hard for them to move up quick enough that they can reach their targets with their 24" weapons...
Which makes my eyes wander over to the Guard for some help. Is the Basilisk any good? It's cheaper than a Russ and it can hit its targets anywhere on the board.
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![[Post New]](/s/i/i.gif) 2019/02/25 17:10:23
Subject: Genestealer Cult Codex Tactics - 8th
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Guard Heavy Weapon Crewman
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Yes, and in the FAQ section, I see Vigilus FAQ as the most recent.
Edit: Thank you for the link, I was able to download it from there.
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This message was edited 1 time. Last update was at 2019/02/25 17:31:08
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![[Post New]](/s/i/i.gif) 2019/02/25 17:11:33
Subject: Genestealer Cult Codex Tactics - 8th
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Dakka Veteran
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R.I.P. 4AE. It is only worth as a minimum sized Battalion for the D3 CPs and the one use only Stratagem now
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![[Post New]](/s/i/i.gif) 2019/02/25 17:16:31
Subject: Genestealer Cult Codex Tactics - 8th
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Irked Blood Angel Scout with Combat Knife
'Murica
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Red Corsair wrote:Mining laser is D6 damage, damn that's good for 12 points. Not sure I actually need to take swarms of assaulters anymore.
Lying in wait flamer bomb from summoning was hit.
Our best deep strikng unit by a a mile is now ordered brood bros. 80 shots for 80 points at 12". So I can get 160 shots for the same price as an acolyte flamer unit only I don't need to waste my CP or that stratagem and I not only average 5 more hits, I also get 40 t3 wounds rather then 20.
So.....unless you want to take mining lasers or run mechanized with trucks is there any reason to take Neophytes over Brood Brothers?
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![[Post New]](/s/i/i.gif) 2019/02/25 17:18:59
Subject: Genestealer Cult Codex Tactics - 8th
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Auspicious Aspiring Champion of Chaos
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For those not seeing the FAQ, sort A-Z
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2019/02/25 17:21:16
Subject: Re:Genestealer Cult Codex Tactics - 8th
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Haemonculi Flesh Apprentice
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Causalis wrote:Got enough games under my belt with the new codex to get a good understanding of it.
I feel like our shooting game got WAY better, thanks to the Alphus and Kelermorph. The Ridgerunner w/ HML + Spotter has proven surprisingly good for its cost. I park it near the Alphus and it acts like a small pseudo Las-Pred.
The only problem I regularly encounter is that my ambushing Acolytes and Aberrants are out of range of my fire support. My ML Neophytes sit in their Goliaths but those often get blown to bits, which makes it hard for them to move up quick enough that they can reach their targets with their 24" weapons...
Which makes my eyes wander over to the Guard for some help. Is the Basilisk any good? It's cheaper than a Russ and it can hit its targets anywhere on the board.
If you take guard just take a supreme command and max out tempester primes with command rods and tank commanders. You don't lose out on any CP and you get the best units from guard to fill holes.
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![[Post New]](/s/i/i.gif) 2019/02/25 17:23:48
Subject: Genestealer Cult Codex Tactics - 8th
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Shadowy Grot Kommittee Memba
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OEMoose wrote: Red Corsair wrote:Mining laser is D6 damage, damn that's good for 12 points. Not sure I actually need to take swarms of assaulters anymore.
Lying in wait flamer bomb from summoning was hit.
Our best deep strikng unit by a a mile is now ordered brood bros. 80 shots for 80 points at 12". So I can get 160 shots for the same price as an acolyte flamer unit only I don't need to waste my CP or that stratagem and I not only average 5 more hits, I also get 40 t3 wounds rather then 20.
So.....unless you want to take mining lasers or run mechanized with trucks is there any reason to take Neophytes over Brood Brothers?
The short answer is no, the long answer is nooooooooooo.
If you listen closely, you can hear the sound of every competitive player with an imperium army currently running out and buying 10 aberrants and an abominant and slapping them onto their existing army.
We're all imperial soup now, boys! yaaaaay!
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2019/02/25 17:24:39
Subject: Genestealer Cult Codex Tactics - 8th
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Fresh-Faced New User
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So, what is the verdict on the locus heroic intervention during our own turn?
Is it legal now that the FAQ hasn't mentioned it?
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![[Post New]](/s/i/i.gif) 2019/02/25 17:32:38
Subject: Genestealer Cult Codex Tactics - 8th
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Shadowy Grot Kommittee Memba
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RearAdmiralSnuffles wrote:So, what is the verdict on the locus heroic intervention during our own turn?
Is it legal now that the FAQ hasn't mentioned it?
IMO, seems fairly clear.
Locus' rule states "In the charge phase, after opponent has made any charge moves."
"Any" can include "none" otherwise the FAQ change to Heroic Intervention rule would not have been needed, and you could prevent your opponent from using Heroic Intervention in your turn by not declaring any charges.
Therefore because GW was dumb, The Locus' Bespoke Rule that is not Heroic Intervention does not fall under the FAQ change to Heroic Intervention, and he can use it on his own turn.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2019/02/25 17:34:05
Subject: Genestealer Cult Codex Tactics - 8th
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Haemonculi Flesh Apprentice
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OEMoose wrote: Red Corsair wrote:Mining laser is D6 damage, damn that's good for 12 points. Not sure I actually need to take swarms of assaulters anymore.
Lying in wait flamer bomb from summoning was hit.
Our best deep strikng unit by a a mile is now ordered brood bros. 80 shots for 80 points at 12". So I can get 160 shots for the same price as an acolyte flamer unit only I don't need to waste my CP or that stratagem and I not only average 5 more hits, I also get 40 t3 wounds rather then 20.
So.....unless you want to take mining lasers or run mechanized with trucks is there any reason to take Neophytes over Brood Brothers?
Couple reasons. They have the <cult> keyword meaning they gain all the auras. They also get the cult traits. They also have access to the best special and HW. You need some of your stuff on the table. All that to me is enough of a distinction to make neos still worth while. I wouldn't call someone crazy though for just move move moving 60 of the guys out their deployment to blanket the table. Keep in mind that tactic occupies space well but they still die in droves.
I will still run lots of neos in 10 man squads with maxed guns. Probably 5 squads with grenade launchers and ML's, and another 5 squads with webbers and HS for 100 total. Then I will ambush 2-3 brood brother units, both 20 strong with a tempester prime so I can rinse the enemy with shots on the flank I need to breach.
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This message was edited 1 time. Last update was at 2019/02/25 17:38:11
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![[Post New]](/s/i/i.gif) 2019/02/25 17:38:39
Subject: Genestealer Cult Codex Tactics - 8th
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Liche Priest Hierophant
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The FAQ is out. I remember we had this with the nids adn it has not been adressed.
Does the mass hypnosis GSC overide counter-offensive? I know Nid Paroxysm is not overwritten by it.
Alså, leadership tests on mental onslaught are modefied it seems?
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![[Post New]](/s/i/i.gif) 2019/02/25 17:39:23
Subject: Genestealer Cult Codex Tactics - 8th
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Dakka Veteran
Vihti, Finland
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Huh, they upgraded Mining Lasers to D6 from D3, without any other changes, making them even better.
And they changed that A Plan Generations in the Making to one use:
Page 112 – A Plan Generations in the Making Add the following sentence: ‘You can only use this Stratagem once per battle.’
Designer’s Note: This publication went to print before the changes to the Drukhari Stratagem ‘Agents of Vect’ were made. To make this Stratagem different whilst still maintaining game balance, we have decided to make this Stratagem one use only rather than increasing the Command Point cost.
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![[Post New]](/s/i/i.gif) 2019/02/25 17:41:21
Subject: Genestealer Cult Codex Tactics - 8th
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Fresh-Faced New User
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Yeah, the mass hypnosis and counter-offensive wording is tricky. We always house-rule that it does overule. but I do not know for sure
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![[Post New]](/s/i/i.gif) 2019/02/25 17:50:04
Subject: Genestealer Cult Codex Tactics - 8th
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Irked Blood Angel Scout with Combat Knife
'Murica
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Red Corsair wrote: OEMoose wrote: Red Corsair wrote:Mining laser is D6 damage, damn that's good for 12 points. Not sure I actually need to take swarms of assaulters anymore.
Lying in wait flamer bomb from summoning was hit.
Our best deep strikng unit by a a mile is now ordered brood bros. 80 shots for 80 points at 12". So I can get 160 shots for the same price as an acolyte flamer unit only I don't need to waste my CP or that stratagem and I not only average 5 more hits, I also get 40 t3 wounds rather then 20.
So.....unless you want to take mining lasers or run mechanized with trucks is there any reason to take Neophytes over Brood Brothers?
Couple reasons. They have the <cult> keyword meaning they gain all the auras. They also get the cult traits. They also have access to the best special and HW. You need some of your stuff on the table. All that to me is enough of a distinction to make neos still worth while. I wouldn't call someone crazy though for just move move moving 60 of the guys out their deployment to blanket the table. Keep in mind that tactic occupies space well but they still die in droves.
I will still run lots of neos in 10 man squads with maxed guns. Probably 5 squads with grenade launchers and ML's, and another 5 squads with webbers and HS for 100 total. Then I will ambush 2-3 brood brother units, both 20 strong with a tempester prime so I can rinse the enemy with shots on the flank I need to breach.
Good points!
Rusted Claw will make those neophytes harder to dig out and man that damage on the mining laser is scary.
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![[Post New]](/s/i/i.gif) 2019/02/25 17:56:19
Subject: Genestealer Cult Codex Tactics - 8th
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Fresh-Faced New User
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I would also like to point out that the locus has a 6 inch -1 ld aura. This is an extra easy piece for the MO wombo combo. Bladed Cog locus, here I come
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![[Post New]](/s/i/i.gif) 2019/02/25 17:57:14
Subject: Genestealer Cult Codex Tactics - 8th
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Sure Space Wolves Land Raider Pilot
Somerdale, NJ, USA
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Mad Doc Grotsnik wrote:I think I prefer the Rock Drill.
It’s Mortal Wounds mechanic is pretty reliable. And en masse, they’ll mess up tanks but good.
You also get to do an Arnie impression and declare ‘Benny, screeee yoooooou’. Each and every time.
Nice Total Recall reference. =)
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"The only problem with your genepool is that there wasn't a lifeguard on duty to prevent you from swimming."
"You either die a Morty, or you live long enough to see yourself become a Rick."
- 8k /// - 5k /// - 5k /// - 6k /// - 6k /// - 4k /// - 4k /// Cust - 3k |
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![[Post New]](/s/i/i.gif) 2019/02/25 18:01:12
Subject: Genestealer Cult Codex Tactics - 8th
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Pyromaniac Hellhound Pilot
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Do we have anything in our extended alliance that occupies board space turn 1 like space marine scouts? Ratlings and sentinels are options but would be denied if scouts are placed
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Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights |
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![[Post New]](/s/i/i.gif) 2019/02/25 18:02:48
Subject: Genestealer Cult Codex Tactics - 8th
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Longtime Dakkanaut
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Surprised they didn't bring the deny stratagem in line with Vect's increased cost.
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