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![[Post New]](/s/i/i.gif) 2019/02/07 17:33:35
Subject: [2000] - Blood Angels - New Player
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Fresh-Faced New User
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Hello! I am new to playing 40k but have been looking to play for a few years now. A few of my friends finally started building their armies so I figured I would kick it into high gear and made my first attempt at a list. I am not looking to play Über Competitive, just looking to win some games against some other noobs. My friends play Death Guard, Necrons, and Tau.
I am looking for feedback on whether this army is as versatile as I am hoping it will be and what I might be able to improve. Some other units I own are: Assault Termies (heard they're bad this ed.), a Stormraven Gunship, more Intercessors, and a bunch of Tactical Marines. I appreciate all and any feedback thank you!
++ Brigade Detachment +12CP (Imperium - Blood Angels) [124 PL, 12CP, 1999pts] ++
+ No Force Org Slot +
Armoury of Baal [-3CP]: 2 additional Relics of Baal
Battle-forged CP [3CP]
Detachment CP [12CP]
+ HQ +
Captain [6 PL, 124pts]: 2. Artisan of War, Jump Pack, Storm shield, The Angel's Wing (replaces jump pack), Thunder hammer, Warlord
Librarian Dreadnought [9 PL, 142pts]: 1. Quickening, 6. Wings of Sanguinus, Furioso fist, Furioso Force Halberd, Storm bolter
Sanguinary Priest [4 PL, 69pts]: Bolt pistol, Chainsword, The Veritas Vitae
+ Troops +
Intercessor Squad [5 PL, 85pts]: Auxiliary grenade launcher, Bolt rifle, 4x Intercessor, Intercessor Sergeant
Intercessor Squad [5 PL, 85pts]: Auxiliary grenade launcher, Bolt rifle, 4x Intercessor, Intercessor Sergeant
Scout Squad [4 PL, 65pts]
. Scout: Boltgun
. Scout: Boltgun
. Scout: Boltgun
. Scout: Heavy bolter
. Scout Sergeant: Chainsword
Scout Squad [4 PL, 55pts]
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout Sergeant: Chainsword
Scout Squad [4 PL, 55pts]
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout Sergeant: Chainsword
Scout Squad [4 PL, 55pts]
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout Sergeant: Chainsword
+ Elites +
Primaris Ancient [5 PL, 69pts]
Sanguinary Ancient [6 PL, 85pts]: Angelus boltgun, Death mask, Encarmine axe, Standard of Sacrifice
Sanguinary Guard [20 PL, 274pts]
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
+ Fast Attack +
Inceptor Squad [10 PL, 135pts]: 2x Inceptor, Inceptor Sergeant
. Two assault bolters: 2x Assault bolter
Inceptor Squad [10 PL, 135pts]: 2x Inceptor, Inceptor Sergeant
. Two assault bolters: 2x Assault bolter
Scout Bike Squad [4 PL, 74pts]
. Scout Biker: Twin boltgun
. Scout Biker: Twin boltgun
. Scout Biker Sergeant: Plasma pistol, Twin boltgun
+ Heavy Support +
Baal Predator [8 PL, 162pts]: Hunter-killer missile, Storm bolter, Twin assault cannon
. Two heavy bolters: 2x Heavy bolter
Hellblaster Squad [8 PL, 165pts]: 4x Hellblaster, Plasma incinerator
. Hellblaster Sergeant: Bolt pistol
Hellblaster Squad [8 PL, 165pts]: 4x Hellblaster, Plasma incinerator
. Hellblaster Sergeant: Bolt pistol
++ Total: [124 PL, 12CP, 1999pts] ++
The Scouts and Baal Pred are meant to squat on objectives for me while the Scout Bikes and Inceptors clear screens for my deep strike, and my Intercessors and Hellblasters clean up. I would like to get a jump pack on my Priest and a Meltagun on my Libby Dread but I can't seem to find the points, some help here would also be appreciated.
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This message was edited 1 time. Last update was at 2019/02/07 17:38:53
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![[Post New]](/s/i/i.gif) 2019/02/07 17:52:24
Subject: Re:[2000] - Blood Angels - New Player
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Nihilistic Necron Lord
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Dont use the veritas vitae on the sang priest, he dies pretty quick, better put it on the libby dread. HKM is not worth the points. Better use those 6 pts. for something that isnt one shot only. Make the sang ancient your warlord to buff your SG. Use all PF on them (on the ancient as well). Swords and axes are meh now, PF is cheaper and better, the -1 to hit isnt so bad when you can re-roll all failed hits with the sang ancient as your warlord. With the HKM gone and 18 pts. saved on the SG you can now equip your JP or meltagun. Replace the plasma pistol from the scout bike sarge with a SB, remove the HB sponsons from the baal pred and you can have both. Baal pred is not the best choice points wise, but you need a heavy support choice, i would go with a dev squad, cherub, PC, LC, HB, ML. Overall, i like that list.
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This message was edited 2 times. Last update was at 2019/02/07 18:05:31
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![[Post New]](/s/i/i.gif) 2019/02/07 17:58:51
Subject: [2000] - Blood Angels - New Player
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Fresh-Faced New User
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Any idea how I can get all those Powerfist bits since they come two to a pack only? Also I am glad you like the list overall! Your insight was most helpful!
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This message was edited 1 time. Last update was at 2019/02/07 18:02:27
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![[Post New]](/s/i/i.gif) 2019/02/07 18:03:53
Subject: Re:[2000] - Blood Angels - New Player
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Nihilistic Necron Lord
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Go on ebay and search for powerfist. Magnetize them when GW decides to change points for them again.
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![[Post New]](/s/i/i.gif) 2019/02/07 18:06:15
Subject: Re:[2000] - Blood Angels - New Player
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Fresh-Faced New User
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p5freak wrote:Go on ebay and search for powerfist. Magnetize them when GW decides to change points for them again.
Thank you so much for your input! I am glad my first list seems somewhat decent to an experienced player! FOR THE EMPEROR AND SANGUINIUS! Automatically Appended Next Post: Here is the updated list. I'm not sure which Warlord trait was best for the Sanguinary Ancient, but I like the sound of auto-passing morale checks. Any further critiques are welcome!
++ Brigade Detachment +12CP (Imperium - Blood Angels) [125 PL, 12CP, 1999pts] ++
+ No Force Org Slot +
Armoury of Baal [-3CP]: 2 additional Relics of Baal
Battle-forged CP [3CP]
Detachment CP [12CP]
+ HQ +
Captain [6 PL, 124pts]: Jump Pack, Storm shield, The Angel's Wing (replaces jump pack), Thunder hammer
Librarian Dreadnought [9 PL, 154pts]: 1. Quickening, 6. Wings of Sanguinus, Furioso fist, Meltagun, The Veritas Vitae
Sanguinary Priest [5 PL, 93pts]: Chainsword, Inferno pistol, Jump Pack
+ Troops +
Intercessor Squad [5 PL, 85pts]: Auxiliary grenade launcher, Bolt rifle, 4x Intercessor
. Intercessor Sergeant: Chainsword
Intercessor Squad [5 PL, 85pts]: Auxiliary grenade launcher, Bolt rifle, 4x Intercessor, Intercessor Sergeant
Scout Squad [4 PL, 65pts]
. Scout: Boltgun
. Scout: Boltgun
. Scout: Boltgun
. Scout: Heavy bolter
. Scout Sergeant: Bolt pistol, Boltgun
Scout Squad [4 PL, 55pts]
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout Sergeant: Bolt pistol, Chainsword
Scout Squad [4 PL, 55pts]
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout Sergeant: Bolt pistol, Chainsword
Scout Squad [4 PL, 55pts]
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout: Combat knife
. Scout Sergeant: Bolt pistol, Chainsword
+ Elites +
Primaris Ancient [5 PL, 69pts]
Sanguinary Ancient [6 PL, 78pts]: 4. Heroic Bearing, Angelus boltgun, Death mask, Power fist, Standard of Sacrifice, Warlord
Sanguinary Guard [20 PL, 256pts]
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
+ Fast Attack +
Inceptor Squad [10 PL, 135pts]: 2x Inceptor, Inceptor Sergeant
. Two assault bolters: 2x Assault bolter
Inceptor Squad [10 PL, 135pts]: 2x Inceptor, Inceptor Sergeant
. Two assault bolters: 2x Assault bolter
Scout Bike Squad [4 PL, 71pts]
. Scout Biker: Twin boltgun
. Scout Biker: Twin boltgun
. Scout Biker Sergeant: Storm bolter, Twin boltgun
+ Heavy Support +
Devastator Squad [8 PL, 154pts]: Armorium Cherub
. Space Marine: Plasma cannon
. Space Marine: Lascannon
. Space Marine: Heavy bolter
. Space Marine: Missile launcher
. Space Marine Sergeant: Combi-grav
Hellblaster Squad [8 PL, 165pts]: 4x Hellblaster, Plasma incinerator
. Hellblaster Sergeant: Bolt pistol
Hellblaster Squad [8 PL, 165pts]: 4x Hellblaster, Plasma incinerator
. Hellblaster Sergeant: Bolt pistol
++ Total: [125 PL, 12CP, 1999pts] ++
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This message was edited 1 time. Last update was at 2019/02/07 19:14:14
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![[Post New]](/s/i/i.gif) 2019/02/08 07:31:47
Subject: [2000] - Blood Angels - New Player
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Ladies Love the Vibro-Cannon Operator
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Well, so much power fists in a unit are overkill.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2019/02/08 09:33:31
Subject: [2000] - Blood Angels - New Player
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Nihilistic Necron Lord
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Its their cheapest CC weapon. Blame GW for not adjusting sword or axe.
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![[Post New]](/s/i/i.gif) 2019/02/08 09:35:32
Subject: [2000] - Blood Angels - New Player
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Ladies Love the Vibro-Cannon Operator
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p5freak wrote:
Its their cheapest CC weapon. Blame GW for not adjusting sword or axe.
But you dont want to eliminate a unit in the round you are charging.
Better wipe it out in the subsequent turn.
Clearly, the enemy unit could withdraw but then it cannot do anything.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2019/02/08 12:21:52
Subject: Re:[2000] - Blood Angels - New Player
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Fresh-Faced New User
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I do plan on magnetizing the Sanguinary Guard so I can see what works best. I'm not particularly looking forward to the extra work but I know it will be worth it.
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![[Post New]](/s/i/i.gif) 2019/02/08 12:25:42
Subject: [2000] - Blood Angels - New Player
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Nihilistic Necron Lord
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wuestenfux wrote: p5freak wrote:
Its their cheapest CC weapon. Blame GW for not adjusting sword or axe.
But you dont want to eliminate a unit in the round you are charging.
Better wipe it out in the subsequent turn.
Clearly, the enemy unit could withdraw but then it cannot do anything.
You want to eliminate as many units as possible in one turn, because of red thirst. You only get +1 to wound in the turn you charged.
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