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![[Post New]](/s/i/i.gif) 2019/02/11 10:22:08
Subject: Authority of the inquisition and common keyword
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Screeching Screamer of Tzeentch
Savannah
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the rule said that Inquisitors can get into any imperium transport but can I soup transports like a normal land raider into the detachment, or do I need to have another detachment of space marines to take land raiders?
Kind of trying to make a fluffy while not too weak inquisition army.
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All your base are belong to Tzeentch |
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![[Post New]](/s/i/i.gif) 2019/02/11 10:37:44
Subject: Authority of the inquisition and common keyword
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Longtime Dakkanaut
Glasgow
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No you generally need a second detatchment from another imperial faction.
Their is a fw unit the land raider promethius that can be taken in a IQ detatchment
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![[Post New]](/s/i/i.gif) 2019/02/11 11:09:53
Subject: Authority of the inquisition and common keyword
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Witch Hunter in the Shadows
Aachen
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fukafukahokari wrote:the rule said that Inquisitors can get into any imperium transport but can I soup transports like a normal land raider into the detachment, or do I need to have another detachment of space marines to take land raiders?
Kind of trying to make a fluffy while not too weak inquisition army.
You'll need that other detachment. Inquisition as a faction is pretty much unplayable as GW thinks they should be in Kill Team and not in 40k. Don't expect this to improve.
If you want to bring an Inquisitor just skip all of the retinue and bring that Inquisitor in an auxiliary detachment.
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![[Post New]](/s/i/i.gif) 2019/02/11 12:00:39
Subject: Authority of the inquisition and common keyword
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Norn Queen
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Authority of the Inquisition does not change whether a detachment is legal or not, it only affects the transport rule.
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![[Post New]](/s/i/i.gif) 2019/02/11 13:15:14
Subject: Re:Authority of the inquisition and common keyword
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Longtime Dakkanaut
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The inquisition is in a very bad spot at the moment, it's really trash on the competitive level. So if you're planning on using a sizeable inquisition army, I guess you're not going for a competitive game.
In this instance, many opponents would be okay to drop the battle brothers rule and allow you to make a mixed imperial detachment.
If you just want to run a fluffy list in a casual setting, most people will be accomodating.
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![[Post New]](/s/i/i.gif) 2019/02/11 13:50:10
Subject: Authority of the inquisition and common keyword
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Norn Queen
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Don't forget the Battle Brothers rule is only for Matched play. If you want to use non-supported factions, play Narrative play.
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![[Post New]](/s/i/i.gif) 2019/02/11 14:36:10
Subject: Authority of the inquisition and common keyword
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Witch Hunter in the Shadows
Aachen
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BaconCatBug wrote:Don't forget the Battle Brothers rule is only for Matched play. If you want to use non-supported factions, play Narrative play.
Narrative play isn't the same as playing matched play without the Battle Brothers rule though. It's usually easier to find someone who is willing to play with a simple house rule than to find someone willing to switch to the narrative play ruleset, especially as that uses power level and doesn't have eg the rule of one for stratagems and psychic powers.
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This message was edited 1 time. Last update was at 2019/02/11 14:36:39
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![[Post New]](/s/i/i.gif) 2019/02/11 15:29:56
Subject: Re:Authority of the inquisition and common keyword
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Longtime Dakkanaut
Glasgow
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fresus wrote:The inquisition is in a very bad spot at the moment, it's really trash on the competitive level. So if you're planning on using a sizeable inquisition army, I guess you're not going for a competitive game.
In this instance, many opponents would be okay to drop the battle brothers rule and allow you to make a mixed imperial detachment.
If you just want to run a fluffy list in a casual setting, most people will be accomodating.
I disagree (i had a good tourney placeing last year with an AM/ knights/IQ list last year coteaz +3 acolytes with storm bolters. Sure as a pure army they don't work but as a tertiary detatchment the ability to deny overwatch can be priceless
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![[Post New]](/s/i/i.gif) 2019/02/11 15:52:48
Subject: Authority of the inquisition and common keyword
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Grim Dark Angels Interrogator-Chaplain
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nekooni wrote: BaconCatBug wrote:Don't forget the Battle Brothers rule is only for Matched play. If you want to use non-supported factions, play Narrative play.
Narrative play isn't the same as playing matched play without the Battle Brothers rule though. It's usually easier to find someone who is willing to play with a simple house rule than to find someone willing to switch to the narrative play ruleset, especially as that uses power level and doesn't have eg the rule of one for stratagems and psychic powers.
Narrative and Open play can have whatever rules you want it to. Use all the Matched rules except those you agree not to. No one is forcing you to use PL.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2019/02/11 17:13:59
Subject: Authority of the inquisition and common keyword
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Witch Hunter in the Shadows
Aachen
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JohnnyHell wrote:nekooni wrote: BaconCatBug wrote:Don't forget the Battle Brothers rule is only for Matched play. If you want to use non-supported factions, play Narrative play.
Narrative play isn't the same as playing matched play without the Battle Brothers rule though. It's usually easier to find someone who is willing to play with a simple house rule than to find someone willing to switch to the narrative play ruleset, especially as that uses power level and doesn't have eg the rule of one for stratagems and psychic powers.
Narrative and Open play can have whatever rules you want it to. Use all the Matched rules except those you agree not to. No one is forcing you to use PL.
Sure, but I can do that with removing one thing from matched play, or by adding multiple things to narrative play to make it matched play minus the battle Brothers thing. Why would you do it like that if that's way more complicated?
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![[Post New]](/s/i/i.gif) 2019/02/12 00:28:13
Subject: Authority of the inquisition and common keyword
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Frenzied Berserker Terminator
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The rulebook specifically says that you can use points in a Narrative Play game rather than Power Levels, so you're not really "adding" anything there.
Other than that, the only "rule" you need is "don't be a dick". It can actually be pretty liberating and fun to play a narrative game against someone with the same mindset.
But that said, yes, if you and your opponent agree you could always house rule out the Battle Brothers rule. As you say, it may end up easier to convince people to play like this.
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![[Post New]](/s/i/i.gif) 2019/02/12 07:55:53
Subject: Authority of the inquisition and common keyword
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Witch Hunter in the Shadows
Aachen
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Cheexsta wrote:The rulebook specifically says that you can use points in a Narrative Play game rather than Power Levels, so you're not really "adding" anything there.
Other than that, the only "rule" you need is "don't be a dick". It can actually be pretty liberating and fun to play a narrative game against someone with the same mindset.
But that said, yes, if you and your opponent agree you could always house rule out the Battle Brothers rule. As you say, it may end up easier to convince people to play like this.
To get to "Matched Play minus Battle Brothers" from Narrative Play you need to add more than just one thing. That's the entirety of my point.
And it's kinda sad that people think it's fine to be a dick just because it's matched play, apparently...
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![[Post New]](/s/i/i.gif) 2019/02/12 08:36:46
Subject: Authority of the inquisition and common keyword
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Grim Dark Angels Interrogator-Chaplain
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nekooni wrote: JohnnyHell wrote:nekooni wrote: BaconCatBug wrote:Don't forget the Battle Brothers rule is only for Matched play. If you want to use non-supported factions, play Narrative play.
Narrative play isn't the same as playing matched play without the Battle Brothers rule though. It's usually easier to find someone who is willing to play with a simple house rule than to find someone willing to switch to the narrative play ruleset, especially as that uses power level and doesn't have eg the rule of one for stratagems and psychic powers.
Narrative and Open play can have whatever rules you want it to. Use all the Matched rules except those you agree not to. No one is forcing you to use PL.
Sure, but I can do that with removing one thing from matched play, or by adding multiple things to narrative play to make it matched play minus the battle Brothers thing. Why would you do it like that if that's way more complicated?
So do that? It’s what my group does.
I don’t understand the issue. If two players decide it’s more fun to use Matched Play with a house rule, do it. Open Play can mean anything from “all Matched rules but one” to “homebrew characters and PL and weird alliances”. Narrative Play can mean ‘Matched Play without the Battle Brothers rule’, despite what’s said above. The whole point is that Open/Narrative is up to you... it’s whatever you like. People on Dakka get allergic to those words and any mention of a game that isn’t 2K/Matched/Beta/organised play restrictions for some reason. Don’t worry about labels and use the rules that make the game fun for you and your opponent.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2019/02/12 10:28:42
Subject: Authority of the inquisition and common keyword
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Witch Hunter in the Shadows
Aachen
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JohnnyHell wrote:nekooni wrote: JohnnyHell wrote:nekooni wrote: BaconCatBug wrote:Don't forget the Battle Brothers rule is only for Matched play. If you want to use non-supported factions, play Narrative play.
Narrative play isn't the same as playing matched play without the Battle Brothers rule though. It's usually easier to find someone who is willing to play with a simple house rule than to find someone willing to switch to the narrative play ruleset, especially as that uses power level and doesn't have eg the rule of one for stratagems and psychic powers.
Narrative and Open play can have whatever rules you want it to. Use all the Matched rules except those you agree not to. No one is forcing you to use PL.
Sure, but I can do that with removing one thing from matched play, or by adding multiple things to narrative play to make it matched play minus the battle Brothers thing. Why would you do it like that if that's way more complicated?
So do that? It’s what my group does.
I don’t understand the issue. If two players decide it’s more fun to use Matched Play with a house rule, do it. Open Play can mean anything from “all Matched rules but one” to “homebrew characters and PL and weird alliances”. Narrative Play can mean ‘Matched Play without the Battle Brothers rule’, despite what’s said above. The whole point is that Open/Narrative is up to you... it’s whatever you like. People on Dakka get allergic to those words and any mention of a game that isn’t 2K/Matched/Beta/organised play restrictions for some reason. Don’t worry about labels and use the rules that make the game fun for you and your opponent.
So why are we discussing this then? That was my suggestion from the start, and you decided to jump in with a " use narrative", or did I misunderstand you there?
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![[Post New]](/s/i/i.gif) 2019/02/12 10:51:43
Subject: Authority of the inquisition and common keyword
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Grim Dark Angels Interrogator-Chaplain
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Dial it down a tad, eh. I didn’t “jump in” with anything confrontational so let’s not make it that way. I offered advice and then expanded on some misunderstandings around modes of play. Don’t assume everything is a rebuttal or argument.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2019/02/12 12:50:08
Subject: Authority of the inquisition and common keyword
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Witch Hunter in the Shadows
Aachen
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JohnnyHell wrote:Dial it down a tad, eh. I didn’t “jump in” with anything confrontational so let’s not make it that way. I offered advice and then expanded on some misunderstandings around modes of play. Don’t assume everything is a rebuttal or argument.
Im not attacking you or anything, I'm just wondering why you're advising me to do the thing I suggested to do. It's a bit confusing to be honest. And you expanding on it was simply reiterating my initial argument as to why I prefer doing that to what BCB suggested. Thank you for the clarification on PL/Points in Narrative Play though - I thought Narrative used Power Level unless you houserule it to (what I thought was part of the matched play rules) use points.
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This message was edited 1 time. Last update was at 2019/02/12 12:50:32
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![[Post New]](/s/i/i.gif) 2019/02/12 13:24:09
Subject: Re:Authority of the inquisition and common keyword
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Sadistic Inquisitorial Excruciator
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Uh guys?
This is a you make da call thread about the 'Authority of the Inquisition' rule, right?
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Disclaimer - I am a Games Workshop Shareholder. |
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![[Post New]](/s/i/i.gif) 2019/02/12 13:47:45
Subject: Re:Authority of the inquisition and common keyword
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[MOD]
Fixture of Dakka
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AdmiralHalsey wrote:Uh guys?
This is a you make da call thread about the 'Authority of the Inquisition' rule, right?
Indeed. Please try and steer the conversation in that direction.
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On parle toujours mal quand on n'a rien à dire. |
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