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Made in it
Regular Dakkanaut





You are engaged in close combat when your model is within 1" from another enemy unit. On the first pages of the Rulebook it says that measures are drawn from the basis of the model, does this mean that when engaging an infantry on top of a ruin the height of the model does not count?

So for an example: if we measure 1" from the model itself, means that a Trygon can engage a unit of marine on the second level of a ruin, and this would be the only way since rulewise monsters cannot go on top level of ruins. If we measure 1" from the basis ofc it would be impossible for a monster to engage infantries above ground level, and this would not make sense to me on a gaming perspective.

RAI, it would seem to me that the distance is drawn from the basis only when moving, not when engaging, but I'm not sure, can't find a FAQ about it.

Opinions?
   
Made in au
Stalwart Tribune





Yes, it is drawn from the base unless the rules on the model say otherwise.
   
Made in nl
Crazed Spirit of the Defiler




Unfortunately distances are measured from the base of the models. So no, your Trygon is not able to engage those tasty Space Marines on the second floor of a building despite clearly being in nomming range. So you're out of luck unless you house-rule it. There is one exception though, which is large models without a base. In this case, distances are measured from the closest point on the hull, so if you manage to squeeze your Bonebreaka in a building the right way you CAN engage models on upper floors.

All in all however I think the complete lack of possibilities in the base rules for large CC models to interact with infantry and models with fly on upper floors of buildings is something GW should address ASAP, it feels stupid and is currently driving me away from getting stuff like Defilers and Maulerfiends because in my FLGS people use a ton of building terrain and shooty infantry. Simplest solution would be to simply allow big models to engage models on upper floors of buildings if their charge brings their hulls within 1" of them. Another option would be to let all terrain that can be set up and removed from the board be given a datasheet and thus be destructible.
   
Made in it
Longtime Dakkanaut





Congratulations, you have just stumbled upon one of the dumbest rule of 40K 8th.

What makes it even dumbest is that GW knows of this silly interaction, and yet the fix was "Oh let's give knights a stratagem to ignore this rule!".

Meanwhile a hyerophant cannot attack something at knee level.
   
Made in gb
Norn Queen






 DarklyDreaming wrote:
You are engaged in close combat when your model is within 1" from another enemy unit. On the first pages of the Rulebook it says that measures are drawn from the basis of the model, does this mean that when engaging an infantry on top of a ruin the height of the model does not count?

So for an example: if we measure 1" from the model itself, means that a Trygon can engage a unit of marine on the second level of a ruin, and this would be the only way since rulewise monsters cannot go on top level of ruins. If we measure 1" from the basis ofc it would be impossible for a monster to engage infantries above ground level, and this would not make sense to me on a gaming perspective.

RAI, it would seem to me that the distance is drawn from the basis only when moving, not when engaging, but I'm not sure, can't find a FAQ about it.

Opinions?
In short, you can't attack because you measure ranges from the bases.

Yes, this is "intended" and confirmed by FAQ. Yes, it's what the rules as written say. Yes, it's stupid.
   
Made in us
Shadowy Grot Kommittee Memba






yooooou better believe it buddy.

If my infantry squad is standing on a crate, making them knee-height to your wraithknight, your wraithknight cannot swing his giant sword down and hit them.

And the people who like playing shooting armies go

"OK, but we have to have some abstractions in the game, it may not be super realistic in this case but you should be able to use height to your advantage etc etc"

And then when you point out that the shooting LOS system is completely 100% model to model, and a person who models their unit standing on a rock suddenly creates 100% more targetable area, the people who like shooting armies go

"But it would be so unrealistic to create some kind of system where the model's base or some other small marker was the only thing that mattered for LOS, it would be too abstracted and the game would no longer make any sense!"

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Regular Dakkanaut




If you wanna be a colossal THAT GUY, there is, as far as I'm aware, no rule requiring you to have your base flat on the board...
   
Made in it
Longtime Dakkanaut





Granted, this problem isn't really felt if you play the game as intended, but for some reason the 40K players have an hard on for the ruins, so every scenery element gets classified as ruins.


Automatically Appended Next Post:
secretForge wrote:
If you wanna be a colossal THAT GUY, there is, as far as I'm aware, no rule requiring you to have your base flat on the board...


Depending on how silly the other player is, i would actually do it.
If you place your models on the second level of a ruin, then that is fine.
If you really place a char on top of a barrel, then i'm just going to balance my base against that barrel and attack you.

This message was edited 2 times. Last update was at 2019/03/08 12:53:52


 
   
Made in gb
Dakka Veteran





Spoletta wrote:
Congratulations, you have just stumbled upon one of the dumbest rule of 40K 8th.

What makes it even dumbest is that GW knows of this silly interaction, and yet the fix was "Oh let's give knights a stratagem to ignore this rule!".

Meanwhile a hyerophant cannot attack something at knee level.



A hierophant can indeed attack them.
Due to having no base you measure from the model it's self.
   
Made in it
Longtime Dakkanaut





Jackal90 wrote:
Spoletta wrote:
Congratulations, you have just stumbled upon one of the dumbest rule of 40K 8th.

What makes it even dumbest is that GW knows of this silly interaction, and yet the fix was "Oh let's give knights a stratagem to ignore this rule!".

Meanwhile a hyerophant cannot attack something at knee level.



A hierophant can indeed attack them.
Due to having no base you measure from the model it's self.


Oh, that's right!
   
Made in us
Shadowy Grot Kommittee Memba






Spoletta wrote:
Granted, this problem isn't really felt if you play the game as intended, but for some reason the 40K players have an hard on for the ruins, so every scenery element gets classified as ruins.


Automatically Appended Next Post:
secretForge wrote:
If you wanna be a colossal THAT GUY, there is, as far as I'm aware, no rule requiring you to have your base flat on the board...


Depending on how silly the other player is, i would actually do it.
If you place your models on the second level of a ruin, then that is fine.
If you really place a char on top of a barrel, then i'm just going to balance my base against that barrel and attack you.


...Except that this rule applies to every scenery element that you can physically stand models on top of. There is no reason that if I rule my rock as a "statue" I can't move models onto that rock if it's flat enough for them to stand.

Hilariously the rules of terrain in 40k are currently 'if you can place a model on top of the terrain feature and it doesn't fall over, it is legal for it to go there.'

The ol "Video game glitch" school of wargaming design. Any time I see someone deploy their devastator squad on top of a big tall rock or somewhere nobody can get to them, I flash back to my old days playing the original WW2 COD games online where someone would always find a way to run up to a crack in the wall and jump repeatedly and end up stuck in a building with just their rifle sticking out so they could kill people unmolested.


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Mekboy on Kustom Deth Kopta






I had a fun instance where a squad of devastators with heavy bolters were in a ruin, they took up the whole floor with no room for another base. my orks lost around 20 boys on the way there and could only shoot their sluggas as the charge could not be done. Have also had my new wartrike wanting to assault in on a place and since his base cannot get in he just hangs out unable to fit and patiently waiting for shooting to clear more room the next round (because we know warbosses are known for their patience)

10000 points 7000
6000
5000
5000
2000
 
   
Made in it
Longtime Dakkanaut





the_scotsman wrote:
Spoletta wrote:
Granted, this problem isn't really felt if you play the game as intended, but for some reason the 40K players have an hard on for the ruins, so every scenery element gets classified as ruins.


Automatically Appended Next Post:
secretForge wrote:
If you wanna be a colossal THAT GUY, there is, as far as I'm aware, no rule requiring you to have your base flat on the board...


Depending on how silly the other player is, i would actually do it.
If you place your models on the second level of a ruin, then that is fine.
If you really place a char on top of a barrel, then i'm just going to balance my base against that barrel and attack you.


...Except that this rule applies to every scenery element that you can physically stand models on top of. There is no reason that if I rule my rock as a "statue" I can't move models onto that rock if it's flat enough for them to stand.

Hilariously the rules of terrain in 40k are currently 'if you can place a model on top of the terrain feature and it doesn't fall over, it is legal for it to go there.'

The ol "Video game glitch" school of wargaming design. Any time I see someone deploy their devastator squad on top of a big tall rock or somewhere nobody can get to them, I flash back to my old days playing the original WW2 COD games online where someone would always find a way to run up to a crack in the wall and jump repeatedly and end up stuck in a building with just their rifle sticking out so they could kill people unmolested.



Sector Mechanicus and Thermal plasma regulators can be climbed and don't have that rule. Actually monsters can even climb without ladders, so they are more mobile than infantry.
Containers too can be climbed without problems by monsters and vehicles.
Literally only the ruins have that rule.
   
Made in it
Regular Dakkanaut





Wow, thank you guys for the many answers! Sadly we confirm this bug... anyway I would house rule / ignore that rule for engaging purposes for 3 reasons:
1. Is clearly stupid
2. The way is written lets me guess that they were thinking about moving and not engaging in CC (clearly 1" means you are close, from the arm of an ork, or the maw of a carnifex is the damn same)
3. Since there is the caveat of measuring from model if no bases, during the game I could just rage and take out the base from my Trygon, problem solved.
   
Made in us
Monster-Slaying Daemonhunter





secretForge wrote:
If you wanna be a colossal THAT GUY, there is, as far as I'm aware, no rule requiring you to have your base flat on the board...


I've seen somebody put a little ball of sticky stuff on the bottom of their bases, so that their unit could run up the wall and engage some Tau. It was pretty funny.


An equally funny inverse effect is that you can conduct melee through a solid wall, but cannot shoot through a wall.

As a side note, the only army that's like strictly melee is Daemons, IIRC. Also, infantry can charge up and down floors. It shouldn't be hard to either field something that can shoot them off the floor, or field something that can get up there and fight with them.

Accordingly, a Mortar Squad inside a closed box and on 2" stilts could only be engaged by a Battlewagon or Artillery, which is funny and silly and a clear point where the abstraction breaks down.

This message was edited 2 times. Last update was at 2019/03/08 19:37:18


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Shadowy Grot Kommittee Memba






 Inquisitor Lord Katherine wrote:
secretForge wrote:
If you wanna be a colossal THAT GUY, there is, as far as I'm aware, no rule requiring you to have your base flat on the board...


I've seen somebody put a little ball of sticky stuff on the bottom of their bases, so that their unit could run up the wall and engage some Tau. It was pretty funny.


As a side note, the only army that's like strictly melee is Daemons, IIRC. Also, infantry can charge up and down floors. It shouldn't be hard to either field something that can shoot them off the floor, or field something that can get up there and fight with them.


A couple weeks ago I heard a story from somebody who had That One Guy in his small garagehammer group who would habitually claim EXTREMELY dubious Line of Sight while refusing any line of sight from his opponent even when it was obvious a decent chunk of his model was visible. As a gag he read the rule for line of sight and saw that it said you had to "crouch down to look from your model's perspective and if you can see any part of the enemy model from that position, you had LOS.

So he put mirrors up all around the board.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Screaming Shining Spear





USA

I like the image of a Trygon or Wraithknight laying on their backs so that their base if vertical thus they can fight units 5 or so inches off the ground level.

lol

 koooaei wrote:
We are rolling so many dice to have less time to realise that there is not much else to the game other than rolling so many dice.
 
   
Made in us
Shadowy Grot Kommittee Memba






 admironheart wrote:
I like the image of a Trygon or Wraithknight laying on their backs so that their base if vertical thus they can fight units 5 or so inches off the ground level.

lol


I mean, they only attack by kicking up dust from the little circle of dirt around their feet anyway, so it makes sense.

Since 6th edition the melee troops of 40k have presented a game fantasy of being increasingly doofy and incompetent.

They deep strike down an extremely polite distance away, declare their intent to engage their opponent in an honorable duel of fisticuffs, stand with puffed-out chests as their opponents shoot them full of holes, then eye the distance between them carefully. If they decide "nope, it's just too far!" they just stand there twiddling their thumbs and wait to be finished off. When they do make it in, they fight for a little bit, and then if their opponents decide this has been fun, but really we'd like to just walk away from you so our buddies over there can shoot you in the face, the melee unit grins and says "yep, sounds fair, off you go then!" and they let the people they were just trying to hack to bits waltz away from them without so much as a taunting.

Then they stand frozen in place, probably with their arms still akimbo and faces stretched into hilarious movie pause face, while the opposing army stands 12 feet away from them carefully aiming their guns and gunning them down.

At this point, I would happily give up the possibility of an out-of-sequence fight phase in my opponent's turn if I could just get non-random charge distance (Maybe "if you want to charge, you can move 2x your move distance!") and some kind of attack of opportunity analogous to overwatch if my opponent wants to fall back.

Just have my models fight on my turn, and my opponent's models fight on my opponent's turn. I don't care. Just do SOMETHING to stop melee units from feeling like "the goons" in a movie.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in it
Regular Dakkanaut





So... for the same principle an infantry cannot charge another infantry that is on the top level of a ruin if there is no physical space to place the models, right?
   
Made in gb
Norn Queen






 DarklyDreaming wrote:
So... for the same principle an infantry cannot charge another infantry that is on the top level of a ruin if there is no physical space to place the models, right?
Yes, as confirmed by FAQ.
   
Made in it
Regular Dakkanaut





yeah thank you, this is really sad, we should mail them about it, I already did it today
   
Made in nl
Crazed Spirit of the Defiler




 DarklyDreaming wrote:
So... for the same principle an infantry cannot charge another infantry that is on the top level of a ruin if there is no physical space to place the models, right?


I always house-rule that with "If a model can get within 1" with a given charge roll but there is no physical space on the table we just pretend the model is standing within 1" so they can fight" while leaving the model in the closest possible spot where it doesn't keel over.


Automatically Appended Next Post:
Spoletta wrote:
the_scotsman wrote:
Spoletta wrote:
Granted, this problem isn't really felt if you play the game as intended, but for some reason the 40K players have an hard on for the ruins, so every scenery element gets classified as ruins.


Automatically Appended Next Post:
secretForge wrote:
If you wanna be a colossal THAT GUY, there is, as far as I'm aware, no rule requiring you to have your base flat on the board...


Depending on how silly the other player is, i would actually do it.
If you place your models on the second level of a ruin, then that is fine.
If you really place a char on top of a barrel, then i'm just going to balance my base against that barrel and attack you.


...Except that this rule applies to every scenery element that you can physically stand models on top of. There is no reason that if I rule my rock as a "statue" I can't move models onto that rock if it's flat enough for them to stand.

Hilariously the rules of terrain in 40k are currently 'if you can place a model on top of the terrain feature and it doesn't fall over, it is legal for it to go there.'

The ol "Video game glitch" school of wargaming design. Any time I see someone deploy their devastator squad on top of a big tall rock or somewhere nobody can get to them, I flash back to my old days playing the original WW2 COD games online where someone would always find a way to run up to a crack in the wall and jump repeatedly and end up stuck in a building with just their rifle sticking out so they could kill people unmolested.



Sector Mechanicus and Thermal plasma regulators can be climbed and don't have that rule. Actually monsters can even climb without ladders, so they are more mobile than infantry.
Containers too can be climbed without problems by monsters and vehicles.
Literally only the ruins have that rule.


Is that true? Hmm, then I was unintentionally cheating a year ago In that case my Crisis Suits should have had that sound thrashing from a Deffie wanting to climb up on a platform but we ruled that it couldn't based on the ruins rules

This message was edited 1 time. Last update was at 2019/03/10 12:26:39


 
   
 
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