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Made in us
Fresh-Faced New User






So I have been playing Killteam for a while and play as the Death Guard and Space Marines. What units do I need for both factions to make the transition to reg 40k?

This message was edited 1 time. Last update was at 2019/03/27 16:25:11


 
   
Made in gb
Towering Hierophant Bio-Titan





Bristol, England

Your choice really.
Grab a copy of Dark Imperium to get started.

Oli: Can I be an orc?
Everyone: No.
Oli: But it fits through the doors, Look! 
   
Made in nz
Longtime Dakkanaut





Near Jupiter.

 Alex Kolodotschko wrote:
Your choice really.
Grab a copy of Dark Imperium to get started.


Dark imperium you are talking about is a index? or csm codex? i thought all you needed was a codex.


Thanks !

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Made in gb
Frenzied Berserker Terminator




Southampton, UK

Dark Imperium is the 40K starter set containing rules and Death Guard / Space Marine models
   
Made in gb
Walking Dead Wraithlord






Yea if you do want to play both then dark imperium is your sweet spot and you are fortunate to ahve a decent box set to get you started!

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in nz
Longtime Dakkanaut





Near Jupiter.

Thank you very much.

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This is how aliens communicate in space.
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Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

To expand a bit on places to go as you grow your collection from KT to 40k:

Most armies are formed on a core of 3 troop and 2 headquarter picks. This gives you a solid base of command points to work with. Depending on what you have in your KTs, and if you have commanders, you should be halfway there or more already.

You are going to need a mix of firepower, as now you need to deal with tanks and other big things. But still cleaning hordes off the table is important, so don’t skimp on chaff clearing. But a lot of the same principles hold true. Kill the other guy, preserve your force, get boots on objectives. Just the scale has been clicked up a few notches.

I can’t speak for the chaos side, but the DI box is a decent place to start. The marines are not top-table competitive level stuff, but are solid workhorse units. The one thing is it’s a little light on anti-tank firepower, so you might want to also find some units that you enjoy that pack some big guns.

   
 
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