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Made in gb
Regular Dakkanaut






Hey all, just bought a used painted model. The seller can't tell me what paints they used as it wasn't done by them. I'm thinking of stripping my iyanden and going for this brighter look so be good to match it to this.
[Thumb - received_621571348360589.jpeg]

   
Made in us
Regular Dakkanaut




.

This message was edited 2 times. Last update was at 2021/04/02 23:20:57


 
   
Made in gb
Regular Dakkanaut






Amazing tools! Much appreciated for that pal
   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

 JBSchroeds wrote:
Yellow? That's a bit snarky, but with camera and lighting variances I don't know how anybody could reliably get an ID on it. Best I could think of:
Reaper's Power Pallette utility came up with "29809 HD Pale Saffron" which is an almost exact match for GW's Yriel Yellow, Vellejo's Model Color Deep Yellow, or P3's Sulfuric Yellow.
Links used:
https://www.reapermini.com/powerpalette
https://docs.google.com/spreadsheets/d/1xl-x9eW3bLw5eqDeNUG2JUwn2EZwn34TDKfNIg5uul4/

For linking these two "simple" tools alone, have an "Exalt".

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in us
Deathwing Terminator with Assault Cannon






Wow. So simple. Yet so elegant.

Take my exalt.
   
Made in ca
Fireknife Shas'el






 JBSchroeds wrote:
Yellow? That's a bit snarky, but with camera and lighting variances I don't know how anybody could reliably get an ID on it. Best I could think of:
Reaper's Power Pallette utility came up with "29809 HD Pale Saffron"


I own that paint. It could be that, but like you said, photography doesn't always give you true color.

And thanks for the links!

   
Made in pl
Wicked Warp Spider





A quick look at the spreadsheet linked above and comparing Citadel range with Vallejo game colour shows it's useless for any practical application - it returns Vallejo Blue Grey as closest match for both Celestra grey and Rakhart Flesh, two vastly different paints, and Charred Brown as closest match for both Dryad Bark and... Abaddon Black. It also indicates that GW Dark Reaper is a layer version of both Mechanicus Standard Gray and Incubi Darkness base...

Reading methodology description and assumptions made provides a clear explanation why it's the case - website color swatches do not represent paint colors nowhere near accurately and using them as a basis for comparison makes this spreadsheet a rather pointless excercise.

This message was edited 1 time. Last update was at 2019/04/12 22:26:03


 
   
Made in us
Regular Dakkanaut




.

This message was edited 1 time. Last update was at 2021/04/02 23:20:53


 
   
Made in gb
Regular Dakkanaut






I used the source image provided by the seller and it throws up a stronger match. Wouldn't get too deep into this one guys, using yriel yellow is a pretty logical choice of paints and often recommended for Iyanden so makes sense. I kinda just came for abit of confirmation before I begin stripping my other stuff down. Not a fan of GWs recommended cassandora shade paint scheme done by Duncan ¯\_(ツ)_/¯

Much appreciated again

This message was edited 1 time. Last update was at 2019/04/13 07:11:46


 
   
Made in pl
Wicked Warp Spider





 JBSchroeds wrote:
nou wrote:
A quick look at the spreadsheet linked above and comparing Citadel range with Vallejo game colour shows it's useless for any practical application - it returns Vallejo Blue Grey as closest match for both Celestra grey and Rakhart Flesh, two vastly different paints, and Charred Brown as closest match for both Dryad Bark and... Abaddon Black. It also indicates that GW Dark Reaper is a layer version of both Mechanicus Standard Gray and Incubi Darkness base...

Reading methodology description and assumptions made provides a clear explanation why it's the case - website color swatches do not represent paint colors nowhere near accurately and using them as a basis for comparison makes this spreadsheet a rather pointless excercise.

For all of your examples:
GW Celestra Grey vs Vallejo GC Heavy Blue Grey = d4.79 "mediocre match"
GW Rakhart Flesh vs Vallejo GC Heavy Blue Grey = d8.52 "not recognizable as the same color"
GW Dryad Bark vs Vallejo GC Charred Brown = d8.42 "not recognizable as the same color"
GW Abaddon Black vs Vallejo GC Charred Brown = d7.82 "bad match"
GW Dark Reaper vs GW Mechanicus Standard Gray = d3.22 "sufficient match"
GW Dark Reaper vs Incubi Darkness = d9.12 "not recognizable as the same color"

So only Dark Reaper and Mechanicus Standard Grey are close, but still visually distinguishable. All the rest are poor to bad. What the sheet is saying in these cases is that there is no close match in the two ranges. So you gave three cases of double "matches" but for most of those they aren't actually matches, just as close as the ranges could get.


That said, there may well be a big problem with how it gathered its color data. But you'd hope companies would give swatches on their sites that were accurate representations of the colors they are selling. As the producers of these colors they should already know what the sRGB value of the color is and then actually use that value in their advertising. And before you hold a pot of paint up to your monitor to take a picture saying "see see, totally different!", ask yourself this: has my monitor been professionally color calibrated to have an average delta E below 2 and cover 98%+ of the sRGB color space? Most aren't, and unless you're using something built for professional artists then yours probably hasn't been. And that's goes towards the point I was making to begin with: us being able to accurately identify the color based on a picture isn't all that realistic.


Thing is: I am a proffesional graphic designer, I do use calibrated monitors and other assorted color matching tools for print production daily. Even more so, I own both Charred Brown and Dryad Bark and those are pretty damn close paints, both based on burnt umber pigment with only slight difference in green component and Dryad Bark is slightly darker - you cannot use them interchangeably in a single army, but you can substutute one with the other for following any tutorial or paint scheme. So if Charred Brown vs Dryad Bark has nearly the same dE as Rakhart Flesh vs Heavy Blue Grey (vastly different colors) and Dark Reaper vs Mechanicus grey has dE twice better, then the method of establishing dE is flawed beyond utility. According to this methodology Charred Brown has better dE to pure fething black than to paint of same intensity and based on the same physical pigment which you have to actually paint one over another to see the difference. And there is a perfect match in layer range for Mechanicus - Eshin grey, literally same pigment in different medium.

As to companies providing accurate swatches - it is pretty much pointless exactly because popular home monitors and perception of colour. Most mass produced monitors on factory settings have a heavy blue tint, yes, sRGB ones too, because daylight brightness requirements and perception of black. When designing for web nobody really bothers with exact color matching because of that and you only bother with relative distinguishability and stability of colors and eyeballing. You even have such disclaimer in Reaper tool FAQ.

Sidenote: in practice sRGB compliance tells you only that you can distinguish separated grey, blue, green and red gradients to sufficient degree in optimal lighting conditions. Coupled with intended brightness way above print production makes most sRGB monitors useless for any paint color matching applications and sRGB mode is always way, way off from even manually calibrated. Moreover - you cannot have usefull „factory calibration” because calibration has to take ambient room light colour and brightness into account, if you want to have both daylight and calibrated monitor you have to use perpetual adjustment mode of hardware calibrators.

To sum up: the only valid way to do paint compatibility charts is with actual physical samples, either by eyeballing or with colorimeter (if you have samples side by side you can utilize digital camera with RAW mode as a colorimeter). All other tools are very limited novelty.

And as to available novelty tools: Citadel Paint app has a photo input matching mode built in.
   
Made in gb
Regular Dakkanaut






I get what you're saying, I work at a Colour grading post production company. I think it was more just confirming my previous suspicions in terms of what paint it is, it also looks extremely similar to the GW Iyanden box art. Will obviously test it out when I get my hands on it!

Ta for everyones input
   
Made in us
Lieutenant General





Florence, KY

Looks a lot like the paint scheme in the old 'How To Paint Citadel Miniatures: Eldar' e-book.

Prime in white, then paint the black sections in Abaddon Black

YELLOW HULL
Base: Yriel Yellow
Recess Wash: Seraphim Sepia
Highlight: White Scar

BLUE HULL
Base: Macragge Blue
Layer: Alaitoc Blue
Highlight: Hoeth Blue

BLACK HULL
Highlight: Mechanicus Standard Grey
Highlight: Dawnstone


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
 
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