Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2019/07/14 00:07:42
Subject: Weapons that allow an extra attack when only allowed to make one attack
|
 |
Resentful Grot With a Plan
|
I am wondering how weapons like the chainsword interact with special situations that only allow for making a single attack - e.g. when a model dies near an Ancient or when the Inquisition's Dominate psychic power is used.
Does the chainsword's ability take precedence, allowing for 2 attacks in total, or does the special rule of the Ancient or Dominate take precedence, preventing the chainsword from making an extra attack? I am leaning towards the second, i.e. only 1 attack total, but would be interested in other views!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/07/14 00:13:09
Subject: Weapons that allow an extra attack when only allowed to make one attack
|
 |
Decrepit Dakkanaut
UK
|
Equipment that gives you a +1 to attacks is changing the units attack value for the game on the units profile.
Therefore when you've abilities which then allow you to make one single attack, the +1 attack abilities don't add into it, because those ability triggered attacks are simply single attacks and don't use the units attack variable from their profile
|
This message was edited 1 time. Last update was at 2019/07/14 00:13:40
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/07/14 00:15:12
Subject: Weapons that allow an extra attack when only allowed to make one attack
|
 |
Resentful Grot With a Plan
|
Thanks, I'm not sure if that's the case though, as the chainsword does not increase the attacks profile by 1 - it allows an extra attack with that weapon only, which is different. If the attacks profile was directly increased, then you would be able to use any other weapon to make that additional attack.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/07/14 00:16:34
Subject: Weapons that allow an extra attack when only allowed to make one attack
|
 |
Battlefortress Driver with Krusha Wheel
Douglasville, GA
|
I think it would depend on how the weapon special ability is worded. A Choppa, for example, states that "Each time the bearer fights, it can make 1 additional attack with this weapon." Since this specifies that it gives an additional attack, and the rules you're refering to prevent models from making more than 1 attack, then I'd say that the model in question would be limited to a single attack.
However, a Gorkanaut's Klaw, with the Smash profile, states "Make 3 hit rolls for each attack made with this weapon." So, you'd still be making a single "attack", but it would get multiplied by 3 because of the profile. In this case, the Gork would get 3 attack rolls.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 0001/07/14 00:26:31
Subject: Weapons that allow an extra attack when only allowed to make one attack
|
 |
Norn Queen
|
flandarz wrote:I think it would depend on how the weapon special ability is worded. A Choppa, for example, states that "Each time the bearer fights, it can make 1 additional attack with this weapon." Since this specifies that it gives an additional attack, and the rules you're refering to prevent models from making more than 1 attack, then I'd say that the model in question would be limited to a single attack.
However, a Gorkanaut's Klaw, with the Smash profile, states "Make 3 hit rolls for each attack made with this weapon." So, you'd still be making a single "attack", but it would get multiplied by 3 because of the profile. In this case, the Gork would get 3 attack rolls.
This is indeed the case. The Ancient rule only permits a single attack, it doesn't matter if another rule would give you another attack.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/07/14 00:36:43
Subject: Re:Weapons that allow an extra attack when only allowed to make one attack
|
 |
Longtime Dakkanaut
|
I also feel the extra attacks from the chainsword are lost. In essence, the make only one attack supersedes the chainsword rule.
I could see some arguments based on the new FAQ's "AS if it were the (blank) phase".
I however do not believe the Ancients ability is going through the fight phase thing. As in the chose a model to fight section, which means it fights, and therefore the chainsaw comes into play.
|
Keeping the hobby side alive!
I never forget the Dakka unit scale is binary: Units are either OP or Garbage. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/07/14 00:58:19
Subject: Weapons that allow an extra attack when only allowed to make one attack
|
 |
Humming Great Unclean One of Nurgle
|
Usual response: Ask your TO/Opponent how they'd like it ruled.
Helpful response: I agree with Flandarz and BCB. You're limited to one attack-doesn't matter what gives you the extra, you can only make one.
Flandarz also has the right of it in that a weapon that has you make multiple hit rolls per attack would let you make several hit rolls, since that occurs from a single attack.
|
Clocks for the clockmaker! Cogs for the cog throne! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2019/07/14 01:03:43
Subject: Weapons that allow an extra attack when only allowed to make one attack
|
 |
Resentful Grot With a Plan
|
Thanks for the replies. Seems pretty much unanimous then!
|
|
 |
 |
|