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Made in se
Dakka Veteran



Sweden

SHD Iconoclast
Despoiler dual AGC (Warlord w/ Infernal Quest, Tyrant’s Banner, Vow of Dominance)
Despoiler dual AGC (Veil of Medrengard, Vow of Carnage)
Despoiler dual AGC (Helm of Warp-Sight, Vow of the Beastslayer, Path to Glory, Forsaken, Warp Fugue)

Red Corsairs Batallion
2x DiscoLord
3x CSM (w/ 4 Bolters 1x Autocannon)

Prolly the most optimized CSM soup for knights.

Pretty self explanatory in regards to each units role, relics, vows, pacts etc depends on matchup ofc and the ones above are those i would use most often, but no need to go overboard here so in certain matchups you can go with just the default Trait and Relic. Most of them are useful though but as said situational. Stratagems are the important part so save the CPs for that.

If playing with silly Magic Box terrain then replace 1 LD with TermSorc and add 3x Ironstorm pods.
(Hope that box stuff goes the way of the Dodo)

Have at it!
   
Made in us
Stealthy Warhound Titan Princeps






My biggest criticism is that if you're playing against Genestealers, you simply auto-lose, you don't have the screens to prevent them from assaulting your Knights with Abberants and Acolytes.

Eldar Flyers would likely crush this as well. 24 AGC shots hitting on a 3+ still don't kill a Hemlock on average.

Imperial Knights will also be an issue, 72 AGC shots will deal an average of 16 damage to a Knight with a 4++ save. while if you're fighting triple Krast Crusaders they should be able to kill one of your Knights per turn.
   
Made in gb
Pulsating Possessed Chaos Marine






In my experience there's virtually no screening you can do against that first gsc charge from deepstrike when it's a decent list. Double shooting 20d6 hand flamers, abberants charging 3d6 and fighting twice and 60 guardsmen using frfsrf etc etc. You can outlast them though because even abberants go down fairly easily and whilst you might lose one knight the other two will stomp them into the ground.

Flyer spam, however won't be easy or other knights. I think a mixed selection of weapons is better, I'm leaning towards thermal, agc and stormspear as a decebt anti armour and number of shots (3 stormspear and d6 super thermal) for the same price. Also you don't have to pick your non acual warlord traits and relics or your vows or your dreadblade pacts and damnations until you see your opponent. So you might want to take vow of dominance on all three if your playing a castellan, or beastslayer if it's lots of leman russes or carnage for orks.
   
Made in us
Stealthy Warhound Titan Princeps






Yea, you're not gonna prevent your Knights from being smashed up by GSC, but if you have enough screens spread out, you can at least force them to use one of their "good" assault units to attack a chaff unit. If a GSC player has an acolyte flamer bomb, 2 squads of rocksaw acolytes, and 2 squads of abberants, if you can force at least two of those units to assault chaff instead of Knights you'll be doing quite well.

If you have like 3 layers of screens, you can make it work. Turn 2, they flamer bomb your first layer of screens, and assault your second layer with an actual "good" unit... you need to kill everything with shooting then, and reform the screen with your last layer. Hopefully you can force another "good" unit to assault that, so they've gotta waste another quality unit or two on chaff. gotta have like 40+ screening bodies in multiple squads for this to work though, otherwise yea you can't really slow them down at all.
   
Made in se
Dakka Veteran



Sweden

Gsc will be the most challenging i think but not cause of screens in my view. I want CC but on better terms so good placement to avoid too many units getting in contact is the trick, between the gatlers and flamers and stomps and discolords theres enough to wipe most.

Flyers dunno, might be difficult depends on dice i guess, would focus on mission/objectives and any opponent ground forces. Boots on the ground and all that.

Other Knights or mirror matches i would prolly chalk down to who gets first turn in most cases anyways.

   
Made in gb
Pulsating Possessed Chaos Marine






X078 wrote:
Gsc will be the most challenging i think but not cause of screens in my view. I want CC but on better terms so good placement to avoid too many units getting in contact is the trick, between the gatlers and flamers and stomps and discolords theres enough to wipe most.

Flyers dunno, might be difficult depends on dice i guess, would focus on mission/objectives and any opponent ground forces. Boots on the ground and all that.

Other Knights or mirror matches i would prolly chalk down to who gets first turn in most cases anyways.



All three of your double gat knights firing at a knight who has rotated will only do 16 wounds on adverage. If you mix up your weapons (thermal, agc, stormspear) they'll do 24.

If you shoot a eldar flyer with double gat ignoring modifiers you'll do 7 wounds mixed weapons will do 12.

Just feels like heavy armour lists will be a problem and with knights and flyers being so popular it'll be more difficult than needs to be.
   
 
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