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2019/07/21 20:54:04
Subject: [1750] - Day of the dead - Competive death guard?
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Dakka Veteran
New Zealand
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Hail warmasters
I wondering if this list is competitive.
Basically poxwalkers spam swarms the board, taking objectives, screening Hqs and tarpit them with rezilebt and re spawning walkers.
Typhus buffs their str and toughness while being killy.
Deamon prince's to give reroll hits of 1 deal with fliers and/or tanks also buff or smite.
Is this army competive?
Thoughts and comments welcome
++ Battalion Detachment +5CP (Chaos - Death Guard) [42 PL, 8CP, 840pts] ++
+ No Force Org Slot +
Battle-forged CP [3CP]
Detachment CP [5CP]
+ HQ +
Daemon Prince of Nurgle [9 PL, 180pts]: 1. Miasma of Pestilence, 2. Living Plague, Malefic talon, The Suppurating Plate, Warlord, Wings
Daemon Prince of Nurgle [9 PL, 180pts]: 2. Gift of Contagion, Hellforged sword, Wings
+ Troops +
Poxwalkers [6 PL, 120pts]: 20x Poxwalker
Poxwalkers [6 PL, 120pts]: 20x Poxwalker
Poxwalkers [6 PL, 120pts]: 20x Poxwalker
Poxwalkers [6 PL, 120pts]: 20x Poxwalker
++ Battalion Detachment +5CP (Chaos - Death Guard) [48 PL, 5CP, 907pts] ++
+ No Force Org Slot +
Detachment CP [5CP]
+ HQ +
Daemon Prince of Nurgle [9 PL, 180pts]: Malefic talon, Wings
Typhus [9 PL, 175pts]: 1. Miasma of Pestilence, 5. Putrescent Vitality
+ Troops +
Poxwalkers [6 PL, 120pts]: 20x Poxwalker
Poxwalkers [6 PL, 120pts]: 20x Poxwalker
Poxwalkers [6 PL, 120pts]: 20x Poxwalker
Poxwalkers [6 PL, 120pts]: 20x Poxwalker
Poxwalkers [6 PL, 72pts]: 12x Poxwalker
++ Total: [90 PL, 13CP, 1,747pts] ++
Created with BattleScribe
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2019/07/22 06:47:43
Subject: [1750] - Day of the dead - Competive death guard?
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Oozing Plague Marine Terminator
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Sounds like a totally fun and cool list. It will surprise people and will wear tour opponent down in true Nurgle fashion. WHowever your pox walkers are a bit too slow to keep up and screen the Princes, you have zero shooting, and the Princes seem to be your only offensive unit.
I really want to bring pox walkers back onto the tables too, but it's all about Plaguebearers now. If you have this many pox walkers, then stay committed, but be aware of the limitations this playstyle has.
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2019/07/22 19:11:39
Subject: [1750] - Day of the dead - Competive death guard?
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Dakka Veteran
New Zealand
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Nightlord1987 wrote:Sounds like a totally fun and cool list. It will surprise people and will wear tour opponent down in true Nurgle fashion. WHowever your pox walkers are a bit too slow to keep up and screen the Princes, you have zero shooting, and the Princes seem to be your only offensive unit.
I really want to bring pox walkers back onto the tables too, but it's all about Plaguebearers now. If you have this many pox walkers, then stay committed, but be aware of the limitations this playstyle has.
Thank you for the response
Yeah I know they are really slow I was hoping their resilience abs numbers would make up for it as I contest every objective. The prince's have smite as a kinda ranged attack would hope.
I only need 162 more poxwalkers for this list lol but wanted to see if it was truely competitive before committing
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2019/08/04 18:10:05
Subject: [1750] - Day of the dead - Competive death guard?
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Violent Enforcer
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Try and see if you can fit in a noxious blightbringer into your list - advantage on advance rolls makes for speedy I am Legend zombies.
A bit of shooting wouldn't go amiss - you could swap out some poxwalkers for autogunner cultists - and they can charge your poxwalker battery with more bodies in time.
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Do you know what your sin is, Malcolm Reynolds?
Ah hell, I'm a fan of all seven.
But right now, I'm gonna have to go with wrath. |
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2019/08/07 07:14:54
Subject: [1750] - Day of the dead - Competive death guard?
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Dakka Veteran
New Zealand
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Drakeslayer wrote:Try and see if you can fit in a noxious blightbringer into your list - advantage on advance rolls makes for speedy I am Legend zombies.
A bit of shooting wouldn't go amiss - you could swap out some poxwalkers for autogunner cultists - and they can charge your poxwalker battery with more bodies in time.
Some good ideas, I could add in a max unit of cultists with stubbers and spam cloud of flies while they keep firing. Also love the analogy, of I am Legend zombies. Will need to look into it.
Another idea, is a unit of the purge obliterators to fire into melee with a damaged unit of poxwalkers with the dead walk again statagem to recover their losses.
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2019/08/08 21:45:34
Subject: [1750] - Day of the dead - Competive death guard?
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Violent Enforcer
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Ulf, re: Purge Obliterators
Do itttttttttttttt!
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Do you know what your sin is, Malcolm Reynolds?
Ah hell, I'm a fan of all seven.
But right now, I'm gonna have to go with wrath. |
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2019/08/08 21:46:57
Subject: [1750] - Day of the dead - Competive death guard?
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The Dread Evil Lord Varlak
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Full rerolls pls
Edit: autoguns cultists are also zombies, spend 3 cp and they even come back from the grave.
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This message was edited 1 time. Last update was at 2019/08/08 21:47:51
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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2019/08/09 18:19:02
Subject: [1750] - Day of the dead - Competive death guard?
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Dakka Veteran
New Zealand
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Yeah I wrote this list before the purge idea came to mind do yeah will add a spearhead of purge
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