Was trying to get havocs into an ITC list and haven't been very succesful as they are super squishy. I saw this list that got top4 in a small
GT and thought to use a similar method of delivery:
https://www.40kstats.com/warzone-houston
- see 4th place
As a skeleton:
Spearhead - Alpha Legion
Chaos Lord - 74 pts
Sorcerer - 98pts (Prescience/Deathhex OR warptime)
5x Havocs - 4 with Chain guns - 150pts
5x Havocs - 4 with Chain guns - 150pts
Hellforged Deredeo - Butcher cannon - Twin Heavy Bolter - Greater Havoc Launcher - 198pts
Terrax Pattern Termite Assault Drill - Twin Volkite Chargers - 146pts
Battalion - Red Corsairs
Lord Discordant with Autocannons - 160pts
Lord Discordant with Autocannons - 160pts
5x vanilla
CSM - 65pts
5x vanilla
CSM - 65pts
5x vanilla
CSM - 65pts
Current Total: 1331 pts
Remaining: 669pts pts
Current thought -
Spearhead:
Termite holds 12 models - 10 havocs, lord and sorcerer fit perfectly - Alpha vs the Purge etc. - need slaanesh to refire and alpha makes everything tankier. Termite itself is also quite nasty in close combat against vehicles and has some dakka. However, that ties up almost 600 pts into deepstrike so whatever is on the table has to be
1) tough
2) able to distract / disable significant screening for at least 2 turns so when havocs come in they can chew on prime targets
3) Enough
CP to fuel potentially 2 turns of firing with havocs (
VOTLW + Refire + potentially devastation battery, etc.) assuming they don't all die instantly
Alpha also allows me to consider leaving one squad on the table and moving in via 9 inch infiltrate and using Devastation battery to shoot during their movement etc.
Battalion
Not much to say here - Lords obviously worse in Red Corsairs than in Flawless Host but Red Corsairs trait is not necessarily useless on them with Advance + Charge and also opens up 8CP for doing so. Avoids sinking 120 pts (2 warpsmiths) and a full detach just for
CP Farm. Marines hold objectives (prior to dying instantly).
So with the remaining 669 points what are good alternatives to provide target saturation for the discordants and deredeo but at the same time can be survivable enough/ensure screens and fliers don't walk all over the board?
PBC's almost seem attractive but concerned that I won't have enough anti-vehicle (I'd run spitters obviously), I've also toyed with the idea of adding another Disco Lord and a Knight but nothing seems to quite provide what the list needs... etc.