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Made in us
Virus Filled Maggot




Houston, TX

Decent list? I felt like 2 birdies is better than one magnus. Plus more survivable with the impossible robe and changeling. I wanted to come up with a chaos option to deal with the inevitable iron hands vehicle spam..

++ Supreme Command Detachment +1CP (Chaos - Thousand Sons) [36 PL, 706pts, ] ++



+ No Force Org Slot +



Detachment CP [1CP]



Relics of the Thousand Sons (1 Relic) [-1CP]



+ HQ +



Ahriman on Disc of Tzeentch [9 PL, 166pts]: Doombolt, Gift of Chaos, Tzeentch's Firestorm



Daemon Prince of Tzeentch [9 PL, 180pts]: Diabolic Strength, Helm of the Third Eye, Malefic talon, Warptime, Wings



Daemon Prince of Tzeentch [9 PL, 180pts]: Doombolt, Gaze of Fate, Malefic talon, Wings



Daemon Prince of Tzeentch [9 PL, 180pts]: Death Hex, Gaze of Fate, Malefic talon, Wings



++ Battalion Detachment +5CP (Chaos - Daemons) [35 PL, 627pts, 8CP] ++



+ No Force Org Slot +



Battle-forged CP [3CP]



Chaos Allegiance: Nurgle



Detachment CP [5CP]



+ HQ +



Poxbringer [4 PL, 70pts]: Miasma of Pestilence



Poxbringer [4 PL, 70pts]: Miasma of Pestilence



+ Troops +



Nurglings [3 PL, 54pts]: 3x Nurgling Swarms



Plaguebearers [12 PL, 220pts]: Instrument of Chaos, 29x Plaguebearer, Plagueridden



Plaguebearers [12 PL, 213pts]: Instrument of Chaos, 28x Plaguebearer, Plagueridden



++ Supreme Command Detachment +1CP (Chaos - Daemons) [41 PL, 665pts, 1CP] ++



+ No Force Org Slot +



Chaos Allegiance: Tzeentch



Detachment CP [1CP]



+ HQ +



Kairos Fateweaver [19 PL, 285pts]



Lord of Change [17 PL, 280pts]: Incorporeal Form, Rod of Sorcery, The Impossible Robe, Warlord



The Changeling [5 PL, 100pts]: Gaze of Fate



++ Total: [112 PL, 9CP, 1,998pts] ++
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

If you've got two units of Plaguebearers, swap out one of the Poxbringers for a Bilepiper or a Scrivener (or both). The Piper makes them much more survivable (raising your Blink chances from 16% to 30%); the Scrivener makes them more killy.

I think you will suffer against GSC, for example, or Boyz, or anything with a decent screen. You'll pump out a number of mortals, but you won't hit anything that's worthwhile.
DPs are also good at either single-model tough enemies, or 5-10 man schulbs, like SM Scouts. They do poorly against anything that can hit back with a large volume of attacks--ie. Bloodletters, Genestealers.

Two Birds is an interesting idea, I'd like to hear about how that goes. When my LoC had a 2++ (last year), he was literally unkillable. I went entire tournaments without losing him in a single game. Now, though, with the 3++, a lot more gets through (twice as much, actually). I wonder also if you'll have enough spells to go around for everyone. You'll definitely be smiting a LOT! (Which is good for your mortal wound flood plan.)

LVO 2017 - Best GK Player

The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in gb
Pulsating Possessed Chaos Marine






Yeah advice above is all solid. I'd swap the birds and changling out for some screen clearing, like scarab Occults or tzangoors with DMC. It's just a more reliable way to get some useful mortals off. Plus the birds give anti tank a target, whereas 60 tzangoors or 10 SOTs dont.
   
Made in us
Virus Filled Maggot




Houston, TX

 Elric Greywolf wrote:
If you've got two units of Plaguebearers, swap out one of the Poxbringers for a Bilepiper or a Scrivener (or both). The Piper makes them much more survivable (raising your Blink chances from 16% to 30%); the Scrivener makes them more killy.

I think you will suffer against GSC, for example, or Boyz, or anything with a decent screen. You'll pump out a number of mortals, but you won't hit anything that's worthwhile.
DPs are also good at either single-model tough enemies, or 5-10 man schulbs, like SM Scouts. They do poorly against anything that can hit back with a large volume of attacks--ie. Bloodletters, Genestealers.

Two Birds is an interesting idea, I'd like to hear about how that goes. When my LoC had a 2++ (last year), he was literally unkillable. I went entire tournaments without losing him in a single game. Now, though, with the 3++, a lot more gets through (twice as much, actually). I wonder also if you'll have enough spells to go around for everyone. You'll definitely be smiting a LOT! (Which is good for your mortal wound flood plan.)


Thanks for your suggestion about the poxbringer, I swapped one out for a piper.
I have a duplicated list which basically replaces one squad of plaguebearers with 30 horrors and a changecaster for more horde-like armies.

I actually kind of want the enemies fire to go towards my lord of change lol, with the impossible robe, changeling, and incorpereal form as my warlord he is very tanky! It is a nice deception (Just as planned!). Unlike magnus? I don't mind losing him.


Automatically Appended Next Post:
 small_gods wrote:
Yeah advice above is all solid. I'd swap the birds and changling out for some screen clearing, like scarab Occults or tzangoors with DMC. It's just a more reliable way to get some useful mortals off. Plus the birds give anti tank a target, whereas 60 tzangoors or 10 SOTs dont.


Thanks for your suggestion for the terminators, I'll make another list using them.

This message was edited 2 times. Last update was at 2019/09/19 09:56:26


 
   
 
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