Switch Theme:

September FAQ Wishlist  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

This place has been oddly quiet about the fall update. But I was curious what you guys think will be changing? I'm personally hoping for Eldar flyer nerf.

This message was edited 1 time. Last update was at 2019/09/24 23:09:11


 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

I'd like to see an overhaul on all the blast/large blast type weapons to be D3/2D3 respectively.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Is this a FAQ or a CA?

I would like to see more rewards for Mono-dexing. Your list gets this buff if you mono dex, sort of like the All Custodes detachment Invuln buff.
   
Made in us
Shadowy Grot Kommittee Memba






I doubt we'll see much of anything, honestly. We've entered Late Stage 40k Edition with the new marine codex. Everything will be focused on short-term profit by selling extremely gimmicky rules with no regard to how they function within the wider ecosystem of the game from here on out. We're going to get the 8th ed equivalent of the Angels of Death, Traitors Hate, Waagh Ghaz V2, campaign books, triumvirates, Gathering Storm etc.

If we get a FAQ at all, I will be surprised.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Fixture of Dakka




NE Ohio, USA

A) Things I don't want changed.
B) Things that don't need changing (not necessarily the same as A)
C) Things that nobody would predict, for.... reasons.
D) Something that will unintentionally screw up something else, requiring more changes.
   
Made in gb
Irked Necron Immortal





ccs wrote:
A) Things I don't want changed.
B) Things that don't need changing (not necessarily the same as A)
C) Things that nobody would predict, for.... reasons.
D) Something that will unintentionally screw up something else, requiring more changes.


This.

I'd also add:
E) Blatantly obvious mistakes in the newest books that should have already been corrected by the second draft.
   
Made in fi
Courageous Space Marine Captain






Do not name threads this way. A lot of people will click this and expect to see the FAQ having been released.

Please rename it to: "Pointless FAQ Wishlisting' or something informative like that.

   
Made in us
Decrepit Dakkanaut





the_scotsman wrote:
I doubt we'll see much of anything, honestly. We've entered Late Stage 40k Edition with the new marine codex. Everything will be focused on short-term profit by selling extremely gimmicky rules with no regard to how they function within the wider ecosystem of the game from here on out. We're going to get the 8th ed equivalent of the Angels of Death, Traitors Hate, Waagh Ghaz V2, campaign books, triumvirates, Gathering Storm etc.


What is it about the rules that are a gimmick?
Are you claiming all variants and intelligent combinations of marines are OP?
How do these thoughts relate to Castellans?

If we get a FAQ at all, I will be surprised.


I'll take that bet.
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

Considering there's only 6 days left in September, what I expect from the FAQ is that it won't be released this month.
   
Made in pl
Fixture of Dakka




My trainer always says that if you have 6 days then you have 12, because it is 6 days and 6 nights. and 12 is almost half a month, and a half a month aint that different from a whole month. Meaning they have a lot of time to write and put them out.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in de
Longtime Dakkanaut




Plaguebearers point increase and/or lower cap to unit size and/or change to cloud of flies to give cover instead of -1

Shield Drone points increase and/or change to saviour protocols (3+ maybe)

Death Hex, Warptime, Null Zone, etc.. to only benefit units from the same faction (e.g. adjusting all psychics to match Farseers).
   
Made in us
Steadfast Ultramarine Sergeant






 Daedalus81 wrote:
the_scotsman wrote:
I doubt we'll see much of anything, honestly. We've entered Late Stage 40k Edition with the new marine codex. Everything will be focused on short-term profit by selling extremely gimmicky rules with no regard to how they function within the wider ecosystem of the game from here on out. We're going to get the 8th ed equivalent of the Angels of Death, Traitors Hate, Waagh Ghaz V2, campaign books, triumvirates, Gathering Storm etc.


What is it about the rules that are a gimmick?
Are you claiming all variants and intelligent combinations of marines are OP?
How do these thoughts relate to Castellans?

If we get a FAQ at all, I will be surprised.


I'll take that bet.


Technically anything that's not a statline is a gimmick.

Deepstrike? Gimmick
Infiltrate? Gimmick
Advance and charge? Gimmick

Plus of course we're going to see a fall FAQ... Like that's such a losing bet. Sure the quantity and quality of the changes can be debated but regardless we're gonna see it
   
Made in us
Decrepit Dakkanaut





Sunny Side Up wrote:
Death Hex, Warptime, Null Zone, etc.. to only benefit units from the same faction (e.g. adjusting all psychics to match Farseers).


Fair is fair, but that would knee-cap the gak out of some stuff and is hardly as bad as Doom was (i'm open to being corrected on this). It's not like we can fall back on Grotesques / Talos / Flyers / Haywire and CSM proper has no good named psykers.

This message was edited 1 time. Last update was at 2019/09/24 18:48:21


 
   
Made in us
Trustworthy Shas'vre



california

Sunny Side Up wrote:
Plaguebearers point increase and/or lower cap to unit size and/or change to cloud of flies to give cover instead of -1

Shield Drone points increase and/or change to saviour protocols (3+ maybe)

Death Hex, Warptime, Null Zone, etc.. to only benefit units from the same faction (e.g. adjusting all psychics to match Farseers).

Nerf shield drones when Tau, while a competitive army, don’t really top events compared to other armies... and the main reason they can compete is shield drones? Someone doesn’t like Tau. I hope if anything if they DO touch shield drones they buff EVERYTHING else significantly to make up for it.
   
Made in pl
Fixture of Dakka




If we go by the past we are going to see changes to stuff that was good or bad 6+ months ago. nothing new or nothing that GW wants to have good sells is going to be hit too hard. Or at least shouldn't.
I wonder what GK are going to get this time. Maybe it is just going to be the +1A and bolter drill.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Decrepit Dakkanaut





*ahem*

Increase IS to 5 points.

(probably don't)

Figured I'd just say it, because oddly enough no one has in quite some time.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 flandarz wrote:
Considering there's only 6 days left in September, what I expect from the FAQ is that it won't be released this month.

Sept 29th is my bet.


Automatically Appended Next Post:
 Daedalus81 wrote:
*ahem*

Increase IS to 5 points.

(probably don't)

Figured I'd just say it, because oddly enough no one has in quite some time.

Points Costs are the realm of CA which is coming later this year.

This message was edited 1 time. Last update was at 2019/09/24 18:51:51


 
   
Made in de
Longtime Dakkanaut




Pain4Pleasure wrote:

Nerf shield drones when Tau, while a competitive army, don’t really top events compared to other armies... and the main reason they can compete is shield drones? Someone doesn’t like Tau. I hope if anything if they DO touch shield drones they buff EVERYTHING else significantly to make up for it.


Tau are the No. 1 most tournament-winning army in GW missions for the past 2 years easily. The only thing this keeps slipping the american audience is because many play a heavily house-ruled version that has little in common with the basic game.

They won all Warhammer World GT finals
They won the German league championship 2 years in a row, all through Ynnari and Castellan and whatever weak stuff Americans thought was "broken".
Tau are pretty vicious if you play the actual game RAW.

   
Made in us
Deadshot Weapon Moderati




MI

 ClockworkZion wrote:

Sept 29th is my bet.

Going to lose that bet. Its going to be either the 30th or the 27th. FAQ has been released on Mondays and Fridays before, but never in the middle of the weekend. My money is on the 30th since that is the absolute latest it can be released and still be in September.
   
Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

Removal of army wide -1 to hit rules, make them more like the ravenguard where they only get it situationally and get to count as in cover otherwise.

Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in de
Longtime Dakkanaut




Monday makes sense.

Gives proofreaders, translators, etc.. whoever is doing work on these after the actual rules-writers did their thing a deadline towards the end of the week. Monday the website/community guys can upload and write their piece, as well as be responsive to some hick-ups that might occur without sacrificing the weekend.
   
Made in gb
Longtime Dakkanaut




Sunny Side Up wrote:
Pain4Pleasure wrote:

Nerf shield drones when Tau, while a competitive army, don’t really top events compared to other armies... and the main reason they can compete is shield drones? Someone doesn’t like Tau. I hope if anything if they DO touch shield drones they buff EVERYTHING else significantly to make up for it.


Tau are the No. 1 most tournament-winning army in GW missions for the past 2 years easily. The only thing this keeps slipping the american audience is because many play a heavily house-ruled version that has little in common with the basic game.

They won all Warhammer World GT finals
They won the German league championship 2 years in a row, all through Ynnari and Castellan and whatever weak stuff Americans thought was "broken".
Tau are pretty vicious if you play the actual game RAW.


Are you lot sticking with the borken ass basic impossible to be able to block LOS GW terrain rules?

Funny how for such a most winning broken army they don't dominate more at even non ITC events in other countries?

Is it maybe you guys use end of game scoring which favours gunline lists heavily(not sarcasm I have no idea of the German missions)?
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 ikeulhu wrote:
 ClockworkZion wrote:

Sept 29th is my bet.

Going to lose that bet. Its going to be either the 30th or the 27th. FAQ has been released on Mondays and Fridays before, but never in the middle of the weekend. My money is on the 30th since that is the absolute latest it can be released and still be in September.

I wasn't looking at the day of the week, just the date since they pulled the "day before the last day of the month" thing before.
   
Made in us
Decrepit Dakkanaut





 ClockworkZion wrote:
 flandarz wrote:
Considering there's only 6 days left in September, what I expect from the FAQ is that it won't be released this month.

Sept 29th is my bet.


Automatically Appended Next Post:
 Daedalus81 wrote:
*ahem*

Increase IS to 5 points.

(probably don't)

Figured I'd just say it, because oddly enough no one has in quite some time.

Points Costs are the realm of CA which is coming later this year.


Usually 2 to 3 weeks after the GT it follows, so perhaps a bit longer wait.

Regarding points - I know - I'm just stirring the pot.
   
Made in us
Trustworthy Shas'vre



california

Removed - BrookM

This message was edited 2 times. Last update was at 2019/09/24 21:10:12


 
   
Made in de
Longtime Dakkanaut




Ice_can wrote:

Are you lot sticking with the borken ass basic impossible to be able to block LOS GW terrain rules?

Funny how for such a most winning broken army they don't dominate more at even non ITC events in other countries?

Is it maybe you guys use end of game scoring which favours gunline lists heavily(not sarcasm I have no idea of the German missions)?


Which is fine. If you wanna house-rule to tone down overpowered armies, cool. People have been house-ruling the game for this very reason since the 80s.

But ultimately, the actual rules and FAQ to the rules and errata to the rules need to be written to the baseline of the actual game as published in the official material.

If the roundabout-way to that is not changing rules on overbearing armies such as Tau, but instead incorporating ITC rules, etc.. into the official rules (not that unlikely, since a fair few ITC people seem to be on the playtest council), that'd be just as fine with me personally.

But claiming there is no need for an adjustment because the problem doesn't exist in a non-official variant of the game is putting the cart before the horse. By that logic, no faction or army needs to be adjusted ever. I am sure there is some house-ruled variant of 40K being played somewhere where Grey Knights own everything and Eldar Flyers are the laughing stock of everyone. But that shouldn't be the measure of how the game is balanced, unless that house-rule-variant actually were to become the game.
   
Made in de
Longtime Dakkanaut




Pain4Pleasure wrote:

I mean I never accused you of being an over sensitive cry baby but if the shoe fits. The cartel lab needed the invul nerf but not the 100 point increase. Eldar fliers haven’t even been touched yet, if you mean the movement blocking it still works with an intelligent person piloting the army. Unlimited smites are eh. 4++ is eh. So all is mute really.


Well, it sounds like you believe any and all adjustments are pointless and the very idea of FAQs, etc.. moot, and ultimately the effort GW is putting into this all for nothing, as the end result is no better than 7th Ed. or whatever.

If you hold that no armies (units, combos, etc..) are over- or under-performing and ultimately it's all a fallacy solved by GiT GuD NeWb, why are you even reading this thread?

This message was edited 1 time. Last update was at 2019/09/24 19:30:42


 
   
Made in us
Shadowy Grot Kommittee Memba






 Daedalus81 wrote:
the_scotsman wrote:
I doubt we'll see much of anything, honestly. We've entered Late Stage 40k Edition with the new marine codex. Everything will be focused on short-term profit by selling extremely gimmicky rules with no regard to how they function within the wider ecosystem of the game from here on out. We're going to get the 8th ed equivalent of the Angels of Death, Traitors Hate, Waagh Ghaz V2, campaign books, triumvirates, Gathering Storm etc.


What is it about the rules that are a gimmick?
Are you claiming all variants and intelligent combinations of marines are OP?
How do these thoughts relate to Castellans?

If we get a FAQ at all, I will be surprised.


I'll take that bet.


I would classify as gimmicks rules either intentionally made to be supremely powerful in order to convince you to buy a new book (Stuff like marines now getting 5-6 army-wide rules that for other factions would be chapter tactics) or rules that sound amazing and convince you to make a purchase but in effect change very little of anything at all, like the new banshee powers, Jain's new special attack rule, or the new Chaplain/Dark Apostle prayers.

Rules generally either follow one of those two patterns late in 40k editions. Either it's "Oh hey y'all here's ynnari we didn't test them at all because eh, screw it, 7th is ending in twelve seconds buy the book" or "ORKS are getting their own DECURION WOWEE ZOWEE BUY IT NOW oh it's literally nothing, sorry."

How much actual, substantive, healthy balance change did we see in the latter third of 7th edition's lifespan, with the campaign books and the gathering storms and the special limited edition formations they packaged in with box sets?

I dunno. Maybe I'll be surprised. I hope I'll be surprised. But we did just have the back-to-back release of CSM 2.0 and Marines 2.0, and those books do not make me feel like GW is striving for fair balance in the twilight months of 8th edition warhammer 40,000.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

I mean, if you play the actual game RAW, you'll be in the vast minority that doesn't allow Assault to fire after Advancing, or Pistols to fire in CC. Even GW doesn't play the game RAW, as evidenced by all the rule contradictions they have to keep fixing when someone points them out.

As for Tau, I got about a 50/50 against them with Orkz, so I can't really say too much about them. I DO think Riptides being able to proc a 3++ is kinda lame, as it practically negates any weapon that SHOULD be effective against them and leaves you hitting them with mass amounts of weaker attacks, just so you can get a few Damage through.
   
Made in us
Trustworthy Shas'vre



california

Sunny Side Up wrote:
Pain4Pleasure wrote:

I mean I never accused you of being an over sensitive cry baby but if the shoe fits. The cartel lab needed the invul nerf but not the 100 point increase. Eldar fliers haven’t even been touched yet, if you mean the movement blocking it still works with an intelligent person piloting the army. Unlimited smites are eh. 4++ is eh. So all is mute really.


Well, it sounds like you believe any and all adjustments are pointless and the very idea of FAQs, etc.. moot, and ultimately the effort GW is putting into this all for nothing, as the end result is no better than 7th Ed. or whatever.

If you hold that no armies (units, combos, etc..) are over- or under-performing and ultimately it's all a fallacy solved by GiT GuD NeWb, why are you even reading this thread?


To be fair I actually feel 40k is in one of the BEST spots now more than ever. Every army has some sort of representation in competitive 40k whether you “like” the rules the tournament uses or not. They are still sanctioned and recognized even by GW. What I’m saying is other than clarifications and minor MINOR adjustments, nothing REALLY needs changing. Even fliers have weaknesses, like the chaos knight that ignores negative to hit modifiers. If you disagree with this, well idk what Fritz are doing
   
 
Forum Index » 40K General Discussion
Go to: