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Made in fr
Focused Dark Angels Land Raider Pilot






So to be clear off the get go, this is NOT a RAW argument or RAW vs RAI.

This is simply, rules that exist that okay might not make huuuuge sense from a game perspective but you explain using your imagination and fluff.

For example:

True LOS, means you can shoot the model if the foot is sticking out. For the enemy they aren't shooting at the foot, the foot has given away the units position. So the shooting unit proceeds to shoot through the wall at the unit as they now know where they are. This is why they get the cover save for 50% obscured.

What are some of your rules/situations you explain with fluff and imagination.

5500
2500 
   
Made in ie
Battleship Captain





A lot of rules people take issue with can be explained away by pointing out that a battlefield is not static. In your own example you could say the shots were taken as the enemy moved to cover or whatever. Same with tank sponsons firing at things outside their arc. Are we supposed to believe the tank just stood stock still in one spot for the duration of the battle?


 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Sim-Life wrote:
A lot of rules people take issue with can be explained away by pointing out that a battlefield is not static. In your own example you could say the shots were taken as the enemy moved to cover or whatever. Same with tank sponsons firing at things outside their arc. Are we supposed to believe the tank just stood stock still in one spot for the duration of the battle?


Sounds like the excuse of some one who can't handle proper positioning of their units.
   
Made in us
Longtime Dakkanaut




Annandale, VA

 Sim-Life wrote:
A lot of rules people take issue with can be explained away by pointing out that a battlefield is not static. In your own example you could say the shots were taken as the enemy moved to cover or whatever. Same with tank sponsons firing at things outside their arc. Are we supposed to believe the tank just stood stock still in one spot for the duration of the battle?


In a more modern game system, a reaction system would allow a unit positioned on overwatch to actually fire as the enemy moves to cover.

As it stands in 40K, per your explanation, you can fire as the unit moves to cover if they end up forgetting to hide an outstretched limb behind the wall- but if they remember to tuck it in at the end, then they can waltz into cover unopposed. Also, everybody is scooting across the battlefield in their assigned heroic pose, so that sergeant with his arm in the air to signal his men is physically incapable of not sticking it above the wall to get shot off.

I try not to rationalize the weirdness of certain aspects of 40K rules because the rationalizations quickly become dumber than the game is on its own.

   
Made in us
Monster-Slaying Daemonhunter





In general, yes, because a turn represents a bunch of simultaneous events resolved in sequence as a matter of convenience, firing during the shooting phase does represent firing during the movement of the units in question. The actual battle isn't occurring in turns and phases with a tank driving forward, stopping, waiting for the psyker to make it Prescient, then shooting, then waiting for it's friends to charge and fight in melee, then waiting for the enemy to take all their actions, then moving again.

This is just a generalization common to all tabletop wargames as a limitation of the medium, so I wouldn't call it justifying it with fluff.

This message was edited 1 time. Last update was at 2019/10/28 14:06:57


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Powerful Phoenix Lord





ccs wrote:
 Sim-Life wrote:
A lot of rules people take issue with can be explained away by pointing out that a battlefield is not static. In your own example you could say the shots were taken as the enemy moved to cover or whatever. Same with tank sponsons firing at things outside their arc. Are we supposed to believe the tank just stood stock still in one spot for the duration of the battle?


Sounds like the excuse of some one who can't handle proper positioning of their units.


Sounds like the statement of an immature person who doesn't agree with someone else's opinion.

   
 
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