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Here is a Kill Team mission that has become a favorite in my group. It can be used for 100, 125, Commanders and even team games.
Setup:
Each player places two objectives (we use the numbered octagonal chits that come with Kill Team starters) about 32mm in size. These objectives much be placed along the long board edge of that players deployment zone but no closer than 3" to either short board edge. The objectives may be stacked upon each other if the player wishes to only defend one position.
Win Conditions:
The player who can successfully capture an enemy objective (the objectives their opponent placed) at the end of a round wins while preventing the capture of their own objectives. To capture an objective, the player must have a friendly unit within 2" of the objective with no enemy units within 2" the same objective. If both players manage to capture one of their opponent's objectives at the end of the round the game is a tie. If one player manages to capture both of their opponent's objectives and the opponent only captures one objective the player that capture two objectives is the winner.
Deployment:
Each player may deploy anywhere within 3" of their long board edge. Note: the Elites reserves rule are not allowed for this mission. The Scouting Phase is optional.
Rounds:
The game ends after 6 rounds.
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