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![[Post New]](/s/i/i.gif) 2020/01/09 18:18:22
Subject: Expanding my Gitz
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Snotty Snotling
Carmel, NY
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Hello all. Overcoming my dilemma of choose an army, I have decided on my Gloomspite Gitz. Now that the hardest part is done, I have expand to at least 1k. Currently, I have Skragrott and 20 Stabbas.
I like the spiders and squigs but not enough to make an army around them. I love my grots and want to surround them with other pieces. So, i was thinking of the following additions;
2 Hero slot - Fungoid Cave-shaman
1 battalion of 20 stabbas
Then I am stuck and not sure what else to do.
Any advice would be appreciated.
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![[Post New]](/s/i/i.gif) 2020/01/09 18:57:31
Subject: Expanding my Gitz
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Dakka Veteran
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I’d work with the basics first.
You would need some decent damage output, so trolls, bounders etc would go a long way.
Magic - a backup shaman is always a good thing as they become targets quite quickly.
Fanatics - always fun and decent damage potential.
Spore splattas- helps a ton for basic troops.
If you plan on adding more night goblins they they may be a decent investment.
You also have fun options too like a colossal squig or a mangler squig.
The thing I’ve found is they are fun to build due to the variety.
Goblins, trolls, spiders, squigs etc.
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![[Post New]](/s/i/i.gif) 2020/01/09 19:46:44
Subject: Expanding my Gitz
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Snotty Snotling
Carmel, NY
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Jackal90 wrote:I’d work with the basics first.
You would need some decent damage output, so trolls, bounders etc would go a long way.
Magic - a backup shaman is always a good thing as they become targets quite quickly.
Fanatics - always fun and decent damage potential.
Spore splattas- helps a ton for basic troops.
If you plan on adding more night goblins they they may be a decent investment.
You also have fun options too like a colossal squig or a mangler squig.
The thing I’ve found is they are fun to build due to the variety.
Goblins, trolls, spiders, squigs etc.
Do you think at 1k, two battalions of 20 is a good starting point? of increase their numbers?
Also, what are your thoughts on adding spiders, boingrot bounderz or squig hoppers? Instead of a colossal squig or mangler squig (which would also take up a hero slot) would you invest in a skitterstrand arachnarok instead?
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![[Post New]](/s/i/i.gif) 2020/01/09 20:08:25
Subject: Expanding my Gitz
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Dakka Veteran
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2 blocks of 20 is fine if you plan on padding it out with critters, but I’d try and get 60 or so if possible.
This all depends on how you want the list to expand.
The arachnarok is fine on its own, but taking the shaman on it will severely boost the damage output of regular spiders.
In fact, their mortal wound capacity starts to push into insanely good levels.
Bounders are more “point and shoot” style and are very simple to use.
Their damage is solid though and reliable.
Their points do reflect this however.
The regular arachnarok is ok but very limited in what you get.
If you plan on taking basic spiders too though, it’s worth investing in the shaman.
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![[Post New]](/s/i/i.gif) 2020/01/09 20:09:05
Subject: Expanding my Gitz
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Horrific Hive Tyrant
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Battalions has a different meaning in Sigmar by the way. It refers to specific collections of units that cost extra points but give you access to special rules and extra command points and relics.
20 stabbas would be a unit, and they are also battleline, meaning they help you fulfill your basic troop requirements.
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![[Post New]](/s/i/i.gif) 2020/01/09 20:18:52
Subject: Expanding my Gitz
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Longtime Dakkanaut
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OP, mind if i tag along on the same question but on a different level?
(unless people dont mind having 2 threads asking the exact same question...)
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darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. |
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![[Post New]](/s/i/i.gif) 2020/01/09 21:11:46
Subject: Expanding my Gitz
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Snotty Snotling
Carmel, NY
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Jackal90 wrote:2 blocks of 20 is fine if you plan on padding it out with critters, but I’d try and get 60 or so if possible.
This all depends on how you want the list to expand.
The arachnarok is fine on its own, but taking the shaman on it will severely boost the damage output of regular spiders.
In fact, their mortal wound capacity starts to push into insanely good levels.
Bounders are more “point and shoot” style and are very simple to use.
Their damage is solid though and reliable.
Their points do reflect this however.
The regular arachnarok is ok but very limited in what you get.
If you plan on taking basic spiders too though, it’s worth investing in the shaman.
Can you expand on "padding it out with critters"? I think my rational of bring 20 is to keep points down since my short term goal is 1k.
You would still bring 60 in a 1k game?
In order to make it worth it to bring the shaman on a spider, would you say that bring more then one unit of spider riders is needed?
Automatically Appended Next Post: Stux wrote:Battalions has a different meaning in Sigmar by the way. It refers to specific collections of units that cost extra points but give you access to special rules and extra command points and relics.
20 stabbas would be a unit, and they are also battleline, meaning they help you fulfill your basic troop requirements.
Thank you for clearing this up for me. As my intention was to say unit.
Automatically Appended Next Post: FrozenDwarf wrote:OP, mind if i tag along on the same question but on a different level?
(unless people dont mind having 2 threads asking the exact same question...)
Go for it, we are all here to learn. What is your question?
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This message was edited 2 times. Last update was at 2020/01/09 21:13:58
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![[Post New]](/s/i/i.gif) 2020/01/09 21:22:27
Subject: Expanding my Gitz
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Fixture of Dakka
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Gloomking wrote:Jackal90 wrote:I’d work with the basics first.
You would need some decent damage output, so trolls, bounders etc would go a long way.
Magic - a backup shaman is always a good thing as they become targets quite quickly.
Fanatics - always fun and decent damage potential.
Spore splattas- helps a ton for basic troops.
If you plan on adding more night goblins they they may be a decent investment.
You also have fun options too like a colossal squig or a mangler squig.
The thing I’ve found is they are fun to build due to the variety.
Goblins, trolls, spiders, squigs etc.
Do you think at 1k, two battalions of 20 is a good starting point? of increase their numbers?
Also, what are your thoughts on adding spiders, boingrot bounderz or squig hoppers? Instead of a colossal squig or mangler squig (which would also take up a hero slot) would you invest in a skitterstrand arachnarok instead?
A Mangler squig take up a behemoth slot. It's the Loon Boss on a mangler squig that takes up a leader + a behemoth slot. That's really important.
But behemoth slot only Mangler squigs on their own are quite effective (providing you don't roll poorly for movement of course).
The main advantage with the Skitterstrand is it's ambush ability.
I find the boings & hoppers quite effective. Movements a bit random, but if I weren't ok with that then I wouldn't be playing them....
As you're using stabba/shoota gitz, consider the Loonshrine. If you fight near it you won't be taking Battleshock & you can respawn destroyed stabbas/shootas. And it's just a very cool terrain piece.
Do not dismiss the Gitz Endless Spells. Very fun, very useful.
Read & carefully consider the various Warscroll Battalions. What you pick (if any) will have a definite effect on what you buy & how it performs.
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![[Post New]](/s/i/i.gif) 2020/01/09 21:57:40
Subject: Expanding my Gitz
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Dakka Veteran
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By critters I refer to squigs, spiders etc.
A lot of lists tend to stay goblin only, so loads of stabbas, shootas, fanatics etc.
I’d try for 60 in a 1k list as numbers really are needed.
60 may seem like a lot, but they will vanish very quickly to shooting and magic alone.
Combat and battle shock will kill a scary amount of them each turn.
I’d aim for a block of 10+ spider riders for the shaman on arachnarok to make sure it’s effective.
With the right layouts, 10 spider riders will cause on average of just over 12 mortal wounds per turn, which is an amazing amount of damage for such a small unit.
You really either need loads of grots to eat the damage or invest in things like trolls that can take far more damage.
Otherwise 1 big spell and you lose a lot of grots instantly.
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![[Post New]](/s/i/i.gif) 2020/01/09 23:52:39
Subject: Expanding my Gitz
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Snotty Snotling
Carmel, NY
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ccs wrote: Gloomking wrote:Jackal90 wrote:I’d work with the basics first.
You would need some decent damage output, so trolls, bounders etc would go a long way.
Magic - a backup shaman is always a good thing as they become targets quite quickly.
Fanatics - always fun and decent damage potential.
Spore splattas- helps a ton for basic troops.
If you plan on adding more night goblins they they may be a decent investment.
You also have fun options too like a colossal squig or a mangler squig.
The thing I’ve found is they are fun to build due to the variety.
Goblins, trolls, spiders, squigs etc.
Do you think at 1k, two battalions of 20 is a good starting point? of increase their numbers?
Also, what are your thoughts on adding spiders, boingrot bounderz or squig hoppers? Instead of a colossal squig or mangler squig (which would also take up a hero slot) would you invest in a skitterstrand arachnarok instead?
A Mangler squig take up a behemoth slot. It's the Loon Boss on a mangler squig that takes up a leader + a behemoth slot. That's really important.
But behemoth slot only Mangler squigs on their own are quite effective (providing you don't roll poorly for movement of course).
The main advantage with the Skitterstrand is it's ambush ability.
I find the boings & hoppers quite effective. Movements a bit random, but if I weren't ok with that then I wouldn't be playing them....
As you're using stabba/shoota gitz, consider the Loonshrine. If you fight near it you won't be taking Battleshock & you can respawn destroyed stabbas/shootas. And it's just a very cool terrain piece.
Do not dismiss the Gitz Endless Spells. Very fun, very useful.
Read & carefully consider the various Warscroll Battalions. What you pick (if any) will have a definite effect on what you buy & how it performs.
Awesome, if bring boings, how many should be in a unit? Automatically Appended Next Post: Jackal90 wrote:By critters I refer to squigs, spiders etc.
A lot of lists tend to stay goblin only, so loads of stabbas, shootas, fanatics etc.
I’d try for 60 in a 1k list as numbers really are needed.
60 may seem like a lot, but they will vanish very quickly to shooting and magic alone.
Combat and battle shock will kill a scary amount of them each turn.
I’d aim for a block of 10+ spider riders for the shaman on arachnarok to make sure it’s effective.
With the right layouts, 10 spider riders will cause on average of just over 12 mortal wounds per turn, which is an amazing amount of damage for such a small unit.
You really either need loads of grots to eat the damage or invest in things like trolls that can take far more damage.
Otherwise 1 big spell and you lose a lot of grots instantly.
Thank you, this helps a lot.
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This message was edited 1 time. Last update was at 2020/01/09 23:53:07
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![[Post New]](/s/i/i.gif) 2020/01/09 23:54:52
Subject: Expanding my Gitz
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Hissing Hybrid Metamorph
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I’ve been recently collecting a fun force of Gitz myself. Stuff I find good at 1k is:
- A unit of 10 Boingrot Bounderz. These dudes always perform well for me.
- A unit of 5 Fanatics. They’re a suicide bomb and tend to do their work then die, but when you roll well, they can dish out some serious hurt and are good fun. Also really quirky and fun models.
- Rockgut Troggoth. Awesome models, and have some great stats for their point cost. I can never decide though between a unit of 3 or 6.
- Mangler Squigs. Great gun, look cool, perform well. Can’t really go wrong, as long as you roll well for movement. I do find the Boss works a little better, as his command ability to add 1 to wound rolls for Squigs is incredible when you have some Bounderz close by.
Some other things I’ve found is, a unit of 40 Stabbas does just fine, but don’t expect them to do huge dmg. They can, however, take a long time to chew through, and can tie up things while your other units kill other stuff. And Shootas don’t quite feel overly useful, but can sometimes plink some wounds off some squishier targets to help other units kill them faster.
I regret getting the Dankhold a little, since he never seems to do anything. Great model though so I always use him anyway, but I’d probably have gotten a Skitterstrand Arachnarok, or the Arachnarok with a Shaman ontop. Really awesome models as well and seem like they’d perform better, especially the Shaman.
Anyway, happy stabbin’ and I wish you luck on your bringing of the Everdank and appeasement of the Bad Moon!
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This message was edited 2 times. Last update was at 2020/01/09 23:56:38
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![[Post New]](/s/i/i.gif) 2020/01/10 04:25:00
Subject: Expanding my Gitz
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Snotty Snotling
Carmel, NY
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Tiberius501 wrote:I’ve been recently collecting a fun force of Gitz myself. Stuff I find good at 1k is:
- A unit of 10 Boingrot Bounderz. These dudes always perform well for me.
- A unit of 5 Fanatics. They’re a suicide bomb and tend to do their work then die, but when you roll well, they can dish out some serious hurt and are good fun. Also really quirky and fun models.
- Rockgut Troggoth. Awesome models, and have some great stats for their point cost. I can never decide though between a unit of 3 or 6.
- Mangler Squigs. Great gun, look cool, perform well. Can’t really go wrong, as long as you roll well for movement. I do find the Boss works a little better, as his command ability to add 1 to wound rolls for Squigs is incredible when you have some Bounderz close by.
Some other things I’ve found is, a unit of 40 Stabbas does just fine, but don’t expect them to do huge dmg. They can, however, take a long time to chew through, and can tie up things while your other units kill other stuff. And Shootas don’t quite feel overly useful, but can sometimes plink some wounds off some squishier targets to help other units kill them faster.
I regret getting the Dankhold a little, since he never seems to do anything. Great model though so I always use him anyway, but I’d probably have gotten a Skitterstrand Arachnarok, or the Arachnarok with a Shaman ontop. Really awesome models as well and seem like they’d perform better, especially the Shaman.
Anyway, happy stabbin’ and I wish you luck on your bringing of the Everdank and appeasement of the Bad Moon!
Lol, thank you. You do bring up some points that i would like to see if you can elaborate a bit more.
1. Which Fanatics are you referencing?
2. You prefer Rockgut over Fellwater? and why if you can explain.
3. Speaking about bosses, would you bring Skragrott at 1k points or something else? You mention two bosses, Boss on a mangler Squig and Shaman on Arachnarok, who would be your main and then who else would you bring?
I always appreciate the responses and help as it clears things up that i am reading or hearing.
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![[Post New]](/s/i/i.gif) 2020/01/10 06:42:23
Subject: Expanding my Gitz
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Fixture of Dakka
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I'm thinking 10 in my own force. 15 might prove a bit unwieldy.
Currently I have 1 unit of 5 built. (bought 1 box, assembled it 1/2 hoppers, 1/2 Boings as I like both & simply wanted variety)
They've been in 6 games so far &, discounting some poor movement rolls, performed quite well in all. Their last outing though was their best - with the aid of their Hopper kin & great rolls, they ate a steam tank! Well, most of it anyways (8/12 wounds).... 5 more would've reduced the pressure & meant I'd have only needed good rolls.
(because I only have 5 Hoppers it was pretty easy to set it up for all 5 to move over the tank softening it up a bit with 3 MW. Then both the Boings & the Hoppers charged it. I fought the Hoppers 1st, only getting 1 wound through. Tank fights, rolls poorly for attacks/hits/wounds vs the Boings. Boings armor saves them. Then the Boings fought, rolling really well. The tank rolls as poorly for saves as it did for melee. Nom Nom Nom, BURP! Zarbag, my general & Path to Glory champion, was impressed & decided to recruit more of these guys
This feat has earned them the nickname of "The Tank Eaters" a move to "Next" in the paint queue, & a permanent slot on the roster.
In the near future I'll be adding another 5 models to this unit. The rest of the box will form a 2nd Hopper unit.
The big thing the boings have going for them is that 4+ save. Comes in very handy. Especially when I do foolish things like not fight with them 1st such as in their tank fight.
3. Speaking about bosses, would you bring Skragrott at 1k points or something else? You mention two bosses, Boss on a mangler Squig and Shaman on Arachnarok, who would be your main and then who else would you bring?
Well, unless you're bring other spider units, alot of the Arachnarok Shamans bonuses are going to go to waste. So if it was between this guy or a boss on mangler? I'd pick the mangler boss.
But at 300 pts for either the shaman or the Mangler boss.... That's alot of pts in a 1k list. I'd just go with the king. If you need a mangler squig in there (& really who doesn't?) I'd go with the basic version. Pts saved gets reinvested into more grots, the Boings, or if you want a 2nd leader either a cheaper boss or a wizard.
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This message was edited 2 times. Last update was at 2020/01/10 07:21:19
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![[Post New]](/s/i/i.gif) 2020/01/10 10:20:59
Subject: Expanding my Gitz
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Longtime Dakkanaut
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A path from 1k to 2k in a non competative setting.
I have 1k of troggoths if i have the point costs from 2019 correcly, and i like it and i will take the troggoth theme to 2k, BUT i allso want a mixed 2000p using my allready existing 1000p of models as the core.
What i seek is 1000p of gitz suggestions that could work with what i now have.
my 1000plist:
troggboss
madcap shaman
aleguzzler
dankhold
fellwater unit
rockgut unit
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darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. |
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![[Post New]](/s/i/i.gif) 2020/01/10 15:22:55
Subject: Expanding my Gitz
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Snotty Snotling
Carmel, NY
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ccs wrote:
I'm thinking 10 in my own force. 15 might prove a bit unwieldy.
Currently I have 1 unit of 5 built. (bought 1 box, assembled it 1/2 hoppers, 1/2 Boings as I like both & simply wanted variety)
They've been in 6 games so far &, discounting some poor movement rolls, performed quite well in all. Their last outing though was their best - with the aid of their Hopper kin & great rolls, they ate a steam tank! Well, most of it anyways (8/12 wounds).... 5 more would've reduced the pressure & meant I'd have only needed good rolls.
(because I only have 5 Hoppers it was pretty easy to set it up for all 5 to move over the tank softening it up a bit with 3 MW. Then both the Boings & the Hoppers charged it. I fought the Hoppers 1st, only getting 1 wound through. Tank fights, rolls poorly for attacks/hits/wounds vs the Boings. Boings armor saves them. Then the Boings fought, rolling really well. The tank rolls as poorly for saves as it did for melee. Nom Nom Nom, BURP! Zarbag, my general & Path to Glory champion, was impressed & decided to recruit more of these guys
This feat has earned them the nickname of "The Tank Eaters" a move to "Next" in the paint queue, & a permanent slot on the roster.
In the near future I'll be adding another 5 models to this unit. The rest of the box will form a 2nd Hopper unit.
The big thing the boings have going for them is that 4+ save. Comes in very handy. Especially when I do foolish things like not fight with them 1st such as in their tank fight.
3. Speaking about bosses, would you bring Skragrott at 1k points or something else? You mention two bosses, Boss on a mangler Squig and Shaman on Arachnarok, who would be your main and then who else would you bring?
Well, unless you're bring other spider units, alot of the Arachnarok Shamans bonuses are going to go to waste. So if it was between this guy or a boss on mangler? I'd pick the mangler boss.
But at 300 pts for either the shaman or the Mangler boss.... That's alot of pts in a 1k list. I'd just go with the king. If you need a mangler squig in there (& really who doesn't?) I'd go with the basic version. Pts saved gets reinvested into more grots, the Boings, or if you want a 2nd leader either a cheaper boss or a wizard.
I believe my next purchase will be boings, as i have heard a lot about them but just need to see how they will perform on the battlefield.
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![[Post New]](/s/i/i.gif) 2020/01/10 17:49:55
Subject: Expanding my Gitz
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Hissing Hybrid Metamorph
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Gloomking wrote: Tiberius501 wrote:I’ve been recently collecting a fun force of Gitz myself. Stuff I find good at 1k is:
- A unit of 10 Boingrot Bounderz. These dudes always perform well for me.
- A unit of 5 Fanatics. They’re a suicide bomb and tend to do their work then die, but when you roll well, they can dish out some serious hurt and are good fun. Also really quirky and fun models.
- Rockgut Troggoth. Awesome models, and have some great stats for their point cost. I can never decide though between a unit of 3 or 6.
- Mangler Squigs. Great gun, look cool, perform well. Can’t really go wrong, as long as you roll well for movement. I do find the Boss works a little better, as his command ability to add 1 to wound rolls for Squigs is incredible when you have some Bounderz close by.
Some other things I’ve found is, a unit of 40 Stabbas does just fine, but don’t expect them to do huge dmg. They can, however, take a long time to chew through, and can tie up things while your other units kill other stuff. And Shootas don’t quite feel overly useful, but can sometimes plink some wounds off some squishier targets to help other units kill them faster.
I regret getting the Dankhold a little, since he never seems to do anything. Great model though so I always use him anyway, but I’d probably have gotten a Skitterstrand Arachnarok, or the Arachnarok with a Shaman ontop. Really awesome models as well and seem like they’d perform better, especially the Shaman.
Anyway, happy stabbin’ and I wish you luck on your bringing of the Everdank and appeasement of the Bad Moon!
Lol, thank you. You do bring up some points that i would like to see if you can elaborate a bit more.
1. Which Fanatics are you referencing?
2. You prefer Rockgut over Fellwater? and why if you can explain.
3. Speaking about bosses, would you bring Skragrott at 1k points or something else? You mention two bosses, Boss on a mangler Squig and Shaman on Arachnarok, who would be your main and then who else would you bring?
I always appreciate the responses and help as it clears things up that i am reading or hearing.
1. The Loonsmasha Fanatics. While the Spore ones are useful to hide units sometimes, they’re a little situational and tend to just get instantly shot anyway. Loonsmashas can do so much dmg that I find they always end up more handy than the Sporesplatta guys.
2. Both types are great. I mainly prefer the rockguts for their models to be honest, but I also find that their 5+ to ignore dmg can make them live for quite a while longer than the Fellwater ones. But you can’t really go wrong here.
3. I always take Skragrott and he’s awesome, his Command Ability to control the moon for a turn (especially to keep it in the centre for 2 turns in a row) is really nice. I’m not sure about his potency at 1k though. The Mangler Boss or Shaman Spider I think would be better, as they allow for a cool leader and be super killy too. The Shaman Spider can also cast 2 spells like Skragrott, while having the spider to deal some nice dmg. I’d probably reserve Skragrott for 2k+.
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![[Post New]](/s/i/i.gif) 2020/01/13 00:28:02
Subject: Expanding my Gitz
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Snotty Snotling
Carmel, NY
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Tiberius501 wrote: Gloomking wrote: Tiberius501 wrote:I’ve been recently collecting a fun force of Gitz myself. Stuff I find good at 1k is:
- A unit of 10 Boingrot Bounderz. These dudes always perform well for me.
- A unit of 5 Fanatics. They’re a suicide bomb and tend to do their work then die, but when you roll well, they can dish out some serious hurt and are good fun. Also really quirky and fun models.
- Rockgut Troggoth. Awesome models, and have some great stats for their point cost. I can never decide though between a unit of 3 or 6.
- Mangler Squigs. Great gun, look cool, perform well. Can’t really go wrong, as long as you roll well for movement. I do find the Boss works a little better, as his command ability to add 1 to wound rolls for Squigs is incredible when you have some Bounderz close by.
Some other things I’ve found is, a unit of 40 Stabbas does just fine, but don’t expect them to do huge dmg. They can, however, take a long time to chew through, and can tie up things while your other units kill other stuff. And Shootas don’t quite feel overly useful, but can sometimes plink some wounds off some squishier targets to help other units kill them faster.
I regret getting the Dankhold a little, since he never seems to do anything. Great model though so I always use him anyway, but I’d probably have gotten a Skitterstrand Arachnarok, or the Arachnarok with a Shaman ontop. Really awesome models as well and seem like they’d perform better, especially the Shaman.
Anyway, happy stabbin’ and I wish you luck on your bringing of the Everdank and appeasement of the Bad Moon!
Lol, thank you. You do bring up some points that i would like to see if you can elaborate a bit more.
1. Which Fanatics are you referencing?
2. You prefer Rockgut over Fellwater? and why if you can explain.
3. Speaking about bosses, would you bring Skragrott at 1k points or something else? You mention two bosses, Boss on a mangler Squig and Shaman on Arachnarok, who would be your main and then who else would you bring?
I always appreciate the responses and help as it clears things up that i am reading or hearing.
1. The Loonsmasha Fanatics. While the Spore ones are useful to hide units sometimes, they’re a little situational and tend to just get instantly shot anyway. Loonsmashas can do so much dmg that I find they always end up more handy than the Sporesplatta guys.
2. Both types are great. I mainly prefer the rockguts for their models to be honest, but I also find that their 5+ to ignore dmg can make them live for quite a while longer than the Fellwater ones. But you can’t really go wrong here.
3. I always take Skragrott and he’s awesome, his Command Ability to control the moon for a turn (especially to keep it in the centre for 2 turns in a row) is really nice. I’m not sure about his potency at 1k though. The Mangler Boss or Shaman Spider I think would be better, as they allow for a cool leader and be super killy too. The Shaman Spider can also cast 2 spells like Skragrott, while having the spider to deal some nice dmg. I’d probably reserve Skragrott for 2k+.
Thanks for the response. I just read the loonboss on foot. His command ability is pretty awesome and would do some wonders behind a unit of 40 to 60 grots. So, maybe i bring him and a few shamans which should still be cheaper then my boy Skragrott for a 1k point list.
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![[Post New]](/s/i/i.gif) 2020/01/13 01:27:56
Subject: Expanding my Gitz
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Hissing Hybrid Metamorph
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Yeah that sounds good. Later on, when you expand (or even if you want to focus on your Grots at 1k), if you’re enjoying buffing Grots, might be worth getting a unit of Sneaky Snufflers too. They pretty much double the unit’s dmg output, along with the mortal wound output for a pretty cheap point cost.
Just be sure to put the 2” spears on your Grots so you can get more of the ladz getting their attacks.
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![[Post New]](/s/i/i.gif) 2020/01/13 02:05:42
Subject: Expanding my Gitz
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Snotty Snotling
Carmel, NY
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Tiberius501 wrote:Yeah that sounds good. Later on, when you expand (or even if you want to focus on your Grots at 1k), if you’re enjoying buffing Grots, might be worth getting a unit of Sneaky Snufflers too. They pretty much double the unit’s dmg output, along with the mortal wound output for a pretty cheap point cost.
Just be sure to put the 2” spears on your Grots so you can get more of the ladz getting their attacks.
gak, I put swords on them!!!! Damn, did I just messed up a unit of 20?
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![[Post New]](/s/i/i.gif) 2020/01/13 06:34:59
Subject: Expanding my Gitz
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Fixture of Dakka
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Gloomking wrote: Tiberius501 wrote:Yeah that sounds good. Later on, when you expand (or even if you want to focus on your Grots at 1k), if you’re enjoying buffing Grots, might be worth getting a unit of Sneaky Snufflers too. They pretty much double the unit’s dmg output, along with the mortal wound output for a pretty cheap point cost.
Just be sure to put the 2” spears on your Grots so you can get more of the ladz getting their attacks.
gak, I put swords on them!!!! Damn, did I just messed up a unit of 20?
Nope. Spears give you a bit of reach, but the stabbas hit better.
And when it comes time to stab things you'll get a pile in move. Odds are good that even if you're piling in the whole 20 you'll get almost everyone in. Missing a stray attack here or there won't doom your grots any more than they already are.
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![[Post New]](/s/i/i.gif) 2020/01/13 12:48:29
Subject: Expanding my Gitz
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Fixture of Dakka
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Just use that 20man of swords as a 20man, wheni was playing i always had a 60 block of spears and 2 more 20 blocks, those 20 blocks can be anything you want as they are just to get i the way for cheap easy to move bodies. Not saying you need 60/20/20 you could do 40/20 or a 60/20, etc...
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This message was edited 1 time. Last update was at 2020/01/13 12:48:51
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![[Post New]](/s/i/i.gif) 2020/01/16 19:42:24
Subject: Expanding my Gitz
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Regular Dakkanaut
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I'm kinda surprised the squig herd hasn't been recommended. A big unit of 20 is one of my mvp units most of the time. Whatever they don't cripple in melee will not appreciate the mw from battleshock fails and the reroll charges makes them such a good target for hand of gork. With Skagrott as leader they also count as battleline.
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