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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I'm fairly sure a friend got cheated in his game, but I want an outside confirmation.

An exorcist is shooting at a doom scythe. What is the maximum number of miracle dice can it use to replace hit, wound and damage rolls?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ch
The Dread Evil Lord Varlak







He can substitue as many as he wants but the restrictions are there.

EG, Numbers of shots is not doable seemingly, allbeit i am unsure.

This message was edited 1 time. Last update was at 2020/02/10 09:26:52


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






It says one act of faith in each phase though?

There might be relics, units and army traits that increase that number, I do not know.

This message was edited 1 time. Last update was at 2020/02/10 09:50:42


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Horrific Hive Tyrant





 Jidmah wrote:
It says one act of faith in each phase though?

There might be relics, units and army traits that increase that number, I do not know.


It says you GAIN up to one a phase. You can use as many as you like.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Does it?

Acts of Faith
If your army contains at least one unit with this ability, you can perform one Act of Faith in each phase. To do so, you will use Miracle dice.

This message was edited 1 time. Last update was at 2020/02/10 10:29:39


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in au
Liche Priest Hierophant







1 single die, with the exception of when they roll a 2d6 (only time that would really come up is for charging as there aren't any weapons with 2d6 damage).

The FaQ also confirmed that fast-dicing Hit and Wound rolls still only allow 1 die to be replaced with a Miracle Dice, so if they're trying to pull that, then they can't.


There are some non-Act of Faith effects that could apply to allow them to expend additional Miracle Dice or apply the one Miracle Die to a second roll. I'll list them below just incase the opponent didn't actually cheat and just did one of them without properly communicating what exactly they were doing.

There is a Stratagem that allows you to use a Miracle Die that you used To Hit for the corresponding To Wound roll. That doesn't require another MD to be discarded though.

There's also another, other stratagem that allows one to discard Miracle Dice to boost the result of an already rolled die with a +modifier equal to the number discarded.

If they are Ebon Chalice, they can expend a second Miracle Die to turn the first Miracle Die result into a 6.

Oh, I guess they could also use the Triumph of Saint Katherine to use a second Act of Faith with the Exorcist if they had that in their list and it was in range.

This message was edited 1 time. Last update was at 2020/02/10 10:46:26


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Thanks a lot. My friend reported the sisters doing lots of weird things, the one that struck me as odd was that he used two miracle dice to turn both the exorcist's damage dice into sixes to one-shot the croissants.

I'm also fairly sure that the Triumph was not involved, so according to that list, he could have performed an act of faith for one damage dice and boosted the other damage roll with the stratagem, right?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

 Jidmah wrote:
he could have performed an act of faith for one damage dice and boosted the other damage roll with the stratagem, right?


I don't think so - MOMENT OF GRACE is only for hit, wound or saving roll.

MOMENT OF GRACE
Use this Stratagem after making a hit roll or wound roll for an attack made by an ADEPTA SORORITAS model from your army, or after making a saving throw for an ADEPTA SORORITAS model from your army. Discard 1-3 Miracle dice. Add 1 to the result of the roll for each Miracle dice you discarded.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






So he didn't play it correct after all. Bummer.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Horrific Hive Tyrant





 Jidmah wrote:
Does it?

Acts of Faith
If your army contains at least one unit with this ability, you can perform one Act of Faith in each phase. To do so, you will use Miracle dice.


Ah sorry. Missed that bit at the start of the page, was scouring the "performing acts of faith".

The weird thing there is it says "once all miracle dice substitution have been made..." which implies heavily that you would be able to use more than one! That's probably what is tripping people up.
   
Made in gb
Moustache-twirling Princeps




United Kingdom

 Stux wrote:
The weird thing there is it says "once all miracle dice substitution have been made..." which implies heavily that you would be able to use more than one! That's probably what is tripping people up.


Yeah, it could have been clearer - at least they FAQ'd it -

Q: When making attacks with a unit, how many Miracle dice
can be used when making several rolls simultaneously using
fast dice rolling?
A: One. Note, however, that if the unit was equipped
with a Simulacrum Imperialis or within range of the
Triumph of Saint Katherine’s Icon of the Valorous Heart
ability, this would allow multiple simultaneous rolls
to be replaced with Miracle dice, up to the number of
Acts of Faith that unit is permitted to perform during
that phase.

Designer’s Note: Where the Acts of Faith ability states players
can choose to use ‘one or more Miracle dice’, this is in reference
to replacing one or more of the dice for a roll that involves
multiple dice (e.g. a charge roll). Utilising fast dice rolling does
not enable the player to treat several rolls made simultaneously
as a ‘single roll’ for this purpose. For example, four hit rolls
made simultaneously are still considered to be four separate
rolls, and so only one of the roll’s dice can be replaced with a
Miracle dice.

This message was edited 1 time. Last update was at 2020/02/10 11:42:24


 
   
Made in fi
Locked in the Tower of Amareo





 Jidmah wrote:
I'm fairly sure a friend got cheated in his game, but I want an outside confirmation.

An exorcist is shooting at a doom scythe. What is the maximum number of miracle dice can it use to replace hit, wound and damage rolls?


2. 1 for the one per phase, one for triump special character being nearby. And if you have done act anywhere then without triumph no other exorcist gets to use even once during that phase.


Automatically Appended Next Post:
 Jidmah wrote:
Thanks a lot. My friend reported the sisters doing lots of weird things, the one that struck me as odd was that he used two miracle dice to turn both the exorcist's damage dice into sixes to one-shot the croissants.

I'm also fairly sure that the Triumph was not involved, so according to that list, he could have performed an act of faith for one damage dice and boosted the other damage roll with the stratagem, right?


Best guess: He fell into trap common before FAQ where people assumed fast rolling turns all dices into "single roll"(never mind fast rolling applies only for to hit and to wound anyway. Save and damage are supposed to be 1 at a time even with fast dice rolling...)

This message was edited 3 times. Last update was at 2020/02/10 12:45:10


2024 painted/bought: 109/109 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






The guy in question is constantly switching through six or so armies, and isn't to firm on rules, so there is a chance that this was an honest mistake - some posters above obviously missed the "once per phase" as well.

I will keep a closer eye on him though.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in fi
Locked in the Tower of Amareo





 Jidmah wrote:
The guy in question is constantly switching through six or so armies, and isn't to firm on rules, so there is a chance that this was an honest mistake - some posters above obviously missed the "once per phase" as well.

I will keep a closer eye on him though.


Well the multiple dice for say damage was fairly common misconception before FAQ even for those who don't switch armies all the time so I wouldn't attribute this for intentional cheating. Would be pretty nasty to be able to do that but not quite that nasty. All in all MD are useful but especially for vehicles rather limited in effect(though 6's can be pretty darn powerful for either damage or invulnerable saves with exorcist 6++...Thankfully for opponents no way to boost those inv saves for vehicles)

2024 painted/bought: 109/109 
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

 Matt.Kingsley wrote:
1 single die, with the exception of when they roll a 2d6 (only time that would really come up is for charging as there aren't any weapons with 2d6 damage).

The FaQ also confirmed that fast-dicing Hit and Wound rolls still only allow 1 die to be replaced with a Miracle Dice, so if they're trying to pull that, then they can't.


There are some non-Act of Faith effects that could apply to allow them to expend additional Miracle Dice or apply the one Miracle Die to a second roll. I'll list them below just incase the opponent didn't actually cheat and just did one of them without properly communicating what exactly they were doing.

There is a Stratagem that allows you to use a Miracle Die that you used To Hit for the corresponding To Wound roll. That doesn't require another MD to be discarded though.

There's also another, other stratagem that allows one to discard Miracle Dice to boost the result of an already rolled die with a +modifier equal to the number discarded.

If they are Ebon Chalice, they can expend a second Miracle Die to turn the first Miracle Die result into a 6.

Oh, I guess they could also use the Triumph of Saint Katherine to use a second Act of Faith with the Exorcist if they had that in their list and it was in range.
And the Battle Sanctum.

 
   
Made in fi
Locked in the Tower of Amareo





Sanctum gives you md. Not act of faith. If it would give that as well it would be auto include

2024 painted/bought: 109/109 
   
Made in gb
Dakka Veteran





Is it the Simulacrum (banner) on infantry Sisters that lets them do an Act Of Faith even if another has already been performed in that phase? Or a floatybabay? Obv an Exorcist can't use that, but I'm just trying to remember without my Codex here in work, if that's right?

Take a look at what I've been painting and modelling: https://www.dakkadakka.com/dakkaforum/posts/list/0/725222.page 
   
Made in us
Damsel of the Lady




Ignore me. My brain totally zoned out on what phase was.

This message was edited 3 times. Last update was at 2020/02/13 19:28:08


 
   
Made in fi
Locked in the Tower of Amareo





Audustum wrote:
I think the most one Exorcist can do in a single turn is:

1. One Act to Hit (Stratagem to also have this count for to Wound).

2. One more to Wound (so two for to Wound thanks to the earlier Stratagem).

3. One for damage.

4. If Triumph is nearby, an additional one may be done in each phase. So +3.

Total: 7 Acts of Faith for one Exorcist in a turn of shooting.


No way. Act of faith is for single roll. If you use it for to hit you don't use it to wound or damage. You have ONE act you can use. So that's either one to hit(though stratagem allows that to be used for wound as well) OR to wound OR damage.

If you have triumph you can do one more. There's no way whatsoever for exorcist to use 3 acts in single phase.

2024 painted/bought: 109/109 
   
Made in us
Damsel of the Lady




tneva82 wrote:
Audustum wrote:
I think the most one Exorcist can do in a single turn is:

1. One Act to Hit (Stratagem to also have this count for to Wound).

2. One more to Wound (so two for to Wound thanks to the earlier Stratagem).

3. One for damage.

4. If Triumph is nearby, an additional one may be done in each phase. So +3.

Total: 7 Acts of Faith for one Exorcist in a turn of shooting.


No way. Act of faith is for single roll. If you use it for to hit you don't use it to wound or damage. You have ONE act you can use. So that's either one to hit(though stratagem allows that to be used for wound as well) OR to wound OR damage.

If you have triumph you can do one more. There's no way whatsoever for exorcist to use 3 acts in single phase.


Actually, this was just the product of my brain fritzing and acting as if each was a separate phase. I'll delete it.
   
Made in fi
Lone Wolf Sentinel Pilot





Helsinki, Finland

Hey, i've got a question related to this topic, and hopefully someone can clarify; if I have 2 exorcist tanks, which one of them uses one act of faith (for x-amount damage), can the second tank also do the same thing? Eg. Act of faith, once per phase, but is it only for one unit?

Wh40k, necromunda, Mordheim 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Spreelock wrote:
Hey, i've got a question related to this topic, and hopefully someone can clarify; if I have 2 exorcist tanks, which one of them uses one act of faith (for x-amount damage), can the second tank also do the same thing? Eg. Act of faith, once per phase, but is it only for one unit?
Only once per phase, unless a unit has a Simulacrum. Exorcists cannot take Simulacrums, so only one tank can use it a phase.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Pious Palatine





Tacoma, WA, USA

You are allowed one Act of Faith per phase for your entire army. The two ways to get more are units with Simuralcums and a unit near the Triumph of Saint Katherine while the correct relic is active.
   
Made in fr
Been Around the Block





In the webway with Ahriman

Hello fellow sisters players (and other!),

When you fire your exorcist with the anti-heavy rockets, you have to roll the number of shot (i.e. 3d3 shots).

Is rolling the three dices the same thing as rolling the two dices of a charge roll? Or is it just fast-rolling three dices? If it's the same thing as a charge roll, it would imply that I can substitute the three dices.

Thanks by advance for your patience and your kind help.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 ierp wrote:
Hello fellow sisters players (and other!),

When you fire your exorcist with the anti-heavy rockets, you have to roll the number of shot (i.e. 3d3 shots).

Is rolling the three dices the same thing as rolling the two dices of a charge roll? Or is it just fast-rolling three dices? If it's the same thing as a charge roll, it would imply that I can substitute the three dices.

Thanks by advance for your patience and your kind help.
It is not something you can use a Miracle Die on.

Miracle Dice can ONLY be used for what it's explicitly called out as being used for, and number of shots is not one of them.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in fr
Been Around the Block





In the webway with Ahriman

Ok, verry clear, thanks you.
   
 
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