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Made in mx
Towering Hierophant Bio-Titan




Mexico

Yes and no, I find that my Tyranids in general are far more resistant in 8th.

Also 6th and 7th had the abomination that was Grav which pretty much killed everything that wasn't a death star or hordes. And there were blast for hordes.

But yeah doctrines didn't help as they are all offensive buffs. At least with sub-faction rules many are defensive buffs.

This message was edited 3 times. Last update was at 2020/05/14 19:49:27


 
   
Made in it
Longtime Dakkanaut





The AVERAGE lethality of the game has increased for sure, but the TOP lethality has gone way way down.

The top lists used to inflict much more damage per turn than the current ones, grav spam, D weapons, scatspam and the like were on a level of damage which tabled armies in one turn.

Many didn't notice it because against those lists you played with equally broken defensive buffs, but without those the damage was simply insane.

Even pre nerf iron hand lists were cute little puppies compared to them.

This message was edited 1 time. Last update was at 2020/05/14 19:54:19


 
   
Made in de
Hardened Veteran Guardsman




Wakshaani wrote:
So, while we're waiting … what are the outstanding questions that need answering?



Definately the Scions problem regarding the Vigilus Detachement and the new Scions Regimental Doctrines.

   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

How does "Flay Them Alive" interact with atsknf. Does the loyalist player reroll both dice again and I choose which to discard, or do they reroll one dice and keep that? Would love to know because the idea of making loyalist dogs flee in terror amuses me.

My emails to gw on the subject have so far just gotten the standard response.
   
Made in us
Locked in the Tower of Amareo




Spoletta wrote:
The AVERAGE lethality of the game has increased for sure, but the TOP lethality has gone way way down.

The top lists used to inflict much more damage per turn than the current ones, grav spam, D weapons, scatspam and the like were on a level of damage which tabled armies in one turn.

Many didn't notice it because against those lists you played with equally broken defensive buffs, but without those the damage was simply insane.

Even pre nerf iron hand lists were cute little puppies compared to them.


I suppose this is accurate. It just seems like GW can't help themselves at all.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

Fix the Monolith and Night Scythe.
Give us actual transport ability.

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in us
Ultramarine Chaplain with Hate to Spare






 Blndmage wrote:
Fix the Monolith and Night Scythe.
Give us actual transport ability.

+1! Make the Monolith great again!

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 BaconCatBug wrote:
In fairness, that is what FAQs should be used for, to reinforce what the rule says despite people disliking the rule, not to CHANGE the rule (that is what errata is for).


This. Your personal attack was utterly unnecessary, scotsman.

This message was edited 1 time. Last update was at 2020/05/15 05:25:57


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Decrepit Dakkanaut







 Apple Peel wrote:
No tournaments being played is not an excuse not to start mining away at the mountain of questions they get sent concerning rules disparities.


For once, I agree with you.

OK, the lack of tournament data - *rolls eyes* - might mean they don't want to do a big balance change this time. I don't agree with it, given how many of these big events aren't playing 40k in my eyes, but whatever.

However, they have this email address for rules queries. Why not take the ten or fifteen questions they get in most often for each codex, as well as the core rules - hey, fix Assault weapons finally, maybe - and address those, along with checking to make sure that no important FAQs or designer's commentary have gone missing with older files being removed from WHC (I think people have referred to this in the past). Do that, alongside releasing the "Day 14" FAQs for any products that haven't had them yet, and that'd be a reasonable Spring FAQ, for my money.


2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
 
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