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2020/06/16 14:07:50
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
"As you can see, the new bike is basically the same as the old bike. We made the rules better so you'll buy it though. Paint it whatever color! We can't wait to see you buy it and replace the thing you already bought that is the same!
Primaris Marines: The Iphone 11 of Warhammer. Now with 3 scopes, and in this metaphor, every weapon option is a headphone jack."
Ain't that the truth.
Also, they'll probably be priced like 4 points higher per model than the non-primaris ones.
2020/06/16 14:12:21
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
"As you can see, the new bike is basically the same as the old bike. We made the rules better so you'll buy it though. Paint it whatever color! We can't wait to see you buy it and replace the thing you already bought that is the same!
Primaris Marines: The Iphone 11 of Warhammer. Now with 3 scopes, and in this metaphor, every weapon option is a headphone jack."
Ain't that the truth.
Also, they'll probably be priced like 4 points higher per model than the non-primaris ones.
If these things are only 27 points then at least Dakka will quit complaining about the cost of Intercessors
2020/06/16 14:15:32
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
"As you can see, the new bike is basically the same as the old bike. We made the rules better so you'll buy it though. Paint it whatever color! We can't wait to see you buy it and replace the thing you already bought that is the same!
Primaris Marines: The Iphone 11 of Warhammer. Now with 3 scopes, and in this metaphor, every weapon option is a headphone jack."
Ain't that the truth.
Also, they'll probably be priced like 4 points higher per model than the non-primaris ones.
2 points per wound - the standard price of a wound in warhammer 40,000
also does mortal wounds on the charge i'd bet
probably twin bolt rifles for extra range and ap
definitely has to have an ironstorm fragblast grelasstub auxiliary launchmaster for d6 S3 ap-5 dd3 shots or some gak.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2020/06/16 14:16:05
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Today's episode of Warhammer Daily will cover Space Marines:
They may be the Emperor's angels but how will Space Marines fare in #New40K? Find out at 3:30pm (BST) and then stick around to Hang Out and Hobby from 4:00pm (BST)
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2020/06/16 14:20:44
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Voss wrote: Hmmm. When a group of three bikers can take the same amount of damage as a main battle tank, you might have goofed your game design.
Well, bikes work this way:
- 1 hand to use your pistol
- 1 hand to use your chainsaw
- 1 hand to drive the bike
- 1 hand to shoot the bike's gun
Makes perfect sense, you just need 4 hands!
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
2020/06/16 14:27:05
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Voss wrote: Hmmm. When a group of three bikers can take the same amount of damage as a main battle tank, you might have goofed your game design.
Well, bikes work this way:
- 1 hand to use your pistol
- 1 hand to use your chainsaw
- 1 hand to drive the bike
- 1 hand to shoot the bike's gun
Makes perfect sense, you just need 4 hands!
And one hand to hold up an oldmarine as a shield to account for their fourth wound?
2020/06/16 14:28:24
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Voss wrote: Hmmm. When a group of three bikers can take the same amount of damage as a main battle tank, you might have goofed your game design.
Well, bikes work this way:
- 1 hand to use your pistol
- 1 hand to use your chainsaw
- 1 hand to drive the bike
- 1 hand to shoot the bike's gun
Makes perfect sense, you just need 4 hands!
I do like that one of the new bike dudes appears to have a big goofy knife. Reminds me of my very first space marine model I painted, which was a biker.
Someone had heavily emphasized that models HAD TO BE WYSIWYG no matter what, so I knew that in order to have his pistol he needed to be holding it.
But the only arms he came with were turned sideways!
so to make it work my first space marine biker is holding his gun sideways, and I borrowed some gold foil craft paint from my mom so that I could make sure he had extra bling on his gun barrel, face grill, and ammo.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2020/06/16 14:31:02
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Voss wrote: Hmmm. When a group of three bikers can take the same amount of damage as a main battle tank, you might have goofed your game design.
Well, bikes work this way:
- 1 hand to use your pistol
- 1 hand to use your chainsaw
- 1 hand to drive the bike
- 1 hand to shoot the bike's gun
Makes perfect sense, you just need 4 hands!
And one hand to hold up an oldmarine as a shield to account for their fourth wound?
Oldmarine shield, 1 CP stratagem:
-> Just like grot shield (ork codex), but replace "ork" with "primaris", and "grot" with "Oldmarine"
This message was edited 1 time. Last update was at 2020/06/16 14:32:02
Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh
2020/06/16 14:32:59
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Mad Doc Grotsnik wrote:Cultists are also less vulnerable to multi damage weapons.
To wipe out each unit in turn with your standard D1 weapon will take, respectively, 10 and 16 shots.
But, turn D2 or more damage weapons on them? And it drops to 5 for the Intercessors....but remains 16 for Cultists.
Yes, Intercessors are far more resilient. They’re tougher and have vastly superior armour. But the risk remains. 5 Autocannons can wipe out 5 Intercessors, but they can still only ever kill a total of 10 Cultists (two shots each for the Autocannon). So even in worst case scenarios for the Intercessor and Cultists, the Cultists will still be left with 6 models on the table after that batch of shooting.
In turn, when it comes to more exotic builds (say, Nidzilla, Armoured Company etc), Intercessors are just far more vulnerable, because of the plethora of multi damage weapons. A Carnifex with boosted attacks and all the re- rolls in the world will still chew through the Intercessors faster than the Cultists.
And all that time they remain on the board, the Cultists are still capable of achieving something. Sure, they’re pretty unlikely to go smashing up enemy units....but they can scuttle off into cover, ready to make a late game break for an objective, or block the foe from charging a more critical unit.
Their very disposability is a factor in their points value, or at least it should be. Because all the time they’re being a nuisance of some kind, they’re a distraction for the enemy’s finite kill potential in a given turn. Yes, they’ll die to a stiff breeze, but don’t die in any greater number against really nasty stuff.
Should probably add I’m not saying 6 point Cultists are well priced, as we simply cannot know that now until we’ve seen how everything else stacks up. Just trying to illustrate that points are about more than just kill power and armour save.
Question: why would you fire D2 weapons at T3 1W 6+SV targets? When there are far better targets for such weapons? And there are so many high ROF D1 weapons in the game that would be better suited for use against said T3 1W 6+SV targets? Target priority is a thing. The only reason you would fire D2 weapons against cultists is if it's your only option, such as your Nidzilla example.
And all those D1 weapons are less efficient against intercessors. So that would balance things out wouldn't it?
Latro_ wrote: On the playtester front i agree about bias, even if its unintentional and even if they did the most balanced testing ever and fed that back it matters not.
40K for GW is a package, it always has been. The rules are one component of that. They wanna build a package which also has lore, art style, model coolness, buisness and marketability factors.
For them its like the equalizer on an old stereo, they tweak each lever until they get an overall sound they are happy with.
Well can someone please tell them to turn the knob away from Dragon Force and back towards Bolt Thrower?
Mine is stuck on Gloryhammer.
Gaahhh!!! Dang it! I looked that up. Do you know how much black metal I'll have to listen to to bleach that out of my ears? (Actually, that won't be a bad thing).
What, no Baby Metal?
No, I think what Gadzilla666 need is some good old chipmunk metal! The best bleach for your hears!
(Yes I chose Evanescence for my example, as they are widely recognized as the best metal band!)
I'll be sure to take your recommendation into account if I'm ever struck deaf. (Which listening to that would possibly cause).
2020/06/16 14:39:58
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Voss wrote: Hmmm. When a group of three bikers can take the same amount of damage as a main battle tank, you might have goofed your game design.
Well, bikes work this way:
- 1 hand to use your pistol
- 1 hand to use your chainsaw
- 1 hand to drive the bike
- 1 hand to shoot the bike's gun
Makes perfect sense, you just need 4 hands!
Explains the GSC headed captain. All hail the four-armed emperor!
It never ends well
2020/06/16 14:40:05
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
On the Warhammer Daily show, Stu Black said that Reanimation Protocols for Necrons will be updated "... when their book comes around..."
Mixed weapons for Necron Warrior squads confirmed.
'Devastating Charge' gives the new Outrider bikes two additional attacks on the charge.
This message was edited 3 times. Last update was at 2020/06/16 14:51:34
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2020/06/16 14:44:34
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
Ghaz wrote: On the Warhammer Daily show, Stu Black said that Reanimation Protocols for Necrons will be updated "... when their book comes around..."
Hopefully this will end the crying about how all the new units are useless.
Edit: they just talked about a new necron army wide rule to make them more proactive (where as RP is defensive they wanted a rule to encourage interacting with the other army) and will be shaped the dynasty and characters
"Astartes chainsword" is definitely different to other chainswords, bikes give +2 attacks on the charge for average of 6 each
This message was edited 2 times. Last update was at 2020/06/16 14:49:52
2020/06/16 14:48:31
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
Not sure a fourth wound is actually that great for their balance of durability and mobility relative to actual damage output. Likely to make it harder to not under or overpower them, similar to how in an extreme example, a land raider has a lot of on paper assets it needs to pay for but very little actual impact relative to cost.
2020/06/16 14:51:04
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines
"As you can see, the new bike is basically the same as the old bike. We made the rules better so you'll buy it though. Paint it whatever color! We can't wait to see you buy it and replace the thing you already bought that is the same!
Primaris Marines: The Iphone 11 of Warhammer. Now with 3 scopes, and in this metaphor, every weapon option is a headphone jack."
Ain't that the truth.
Also, they'll probably be priced like 4 points higher per model than the non-primaris ones.
2 points per wound - the standard price of a wound in warhammer 40,000
also does mortal wounds on the charge i'd bet
probably twin bolt rifles for extra range and ap
definitely has to have an ironstorm fragblast grelasstub auxiliary launchmaster for d6 S3 ap-5 dd3 shots or some gak.
haha you almost called the mortal wounds on the charge, +2 attacks instead, so you get 6 astartes chainsword attacks per bike
the other guy on the stream was literally laughing at how ridiculous it was as he was being told it, before he realized what he was doing and got it under control
2020/06/16 14:51:28
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
According to the stream, Primaris Bikes get a rule called "Devastating Charge" for +2 Attacks on the charge (not sure if instead or in addition to Shock Assault).
2020/06/16 14:52:05
Subject: Re:40k preview, May 23 - 9th edition, new Necrons, Marines
Sunny Side Up wrote: According to the stream, Primaris Bikes get a rule called "Devastating Charge" for +2 Attacks on the charge (not sure if instead or in addition to Shock Assault).
19 attacks for 3 so 2 base, 1 for chainsword, 2 for the bike 1 for shock assault is 6 each with the 1 odd attack for the sarge
2020/06/16 14:55:53
Subject: 40k preview, May 23 - 9th edition, new Necrons, Marines