Undercoat in Leadbelcher sounds quite reasonable!
One thing I would recommend is to base areas in white everything that you want to be colorful and "glow"
Thin colored wash over white will create a color that will always be much much colorful and brighter than same exact color painted opaquely from the bottle.
I base areas in white for things like (cloth, skin, yellows, reds, anything that needs to be bright, anything that will need to glow, anything that needs to be pure color)
Reaver crew is the example.
https://www.dakkadakka.com/dakkaforum/posts/list/760381.page
Most of the time it is not worth priming whole model in white, because it is much easier to pick out details in white and wash them with color than to work around white areas with darker colors.
Automatically Appended Next Post:
DarkSacred wrote:Hi all,
But it says nothing about priming the model, or what the colours for the main body should be. Also it pretty much just uses 1 base and 2-3 layers. Is there a reason it decides not to use any of the other paint types like contrast, edge, dry, glaze, shade, technical or texture? (was the guide produced long before many of these were available? are any of these colour types needed to achieve the desired end result?)
I'm hoping to pop into
GW in the near future and pick up the colours I'll require in advance of Indomitus launching so I'm ready to roll (and not scrambling for colours on launch day). So any advice on where to start with this colour scheme would be amazing! (especially for larger units as everything only shows Necron Warriors but nothing of vehicles or flyers etc)
Priming model should of been in the guide, unless you just want to have fun painting and not worry about it too much!
Even though I skip priming step sometimes, It is a good practice because it helps paint stick on the surface, and will prevent painted area accidentally rubbed off from the smooth plastic surface by just holding the model with your fingers.
Primary colors for the body should be whatever you think looks cool. If you want to follow
GW color scheme then pick colors that come close to what they have on the box art.
The specialty paints variations are there for
imo 2 main reasons, 1 - A specific technique or effect you are going for, 2 - A convenience of having fancy pre mixed paints pre mixed for you.
On specialty paints this is a good video that helped me.
https://www.youtube.com/watch?v=VU0rc0EOOys
Oh, lolz, texture paints is just some cheap sample paint from local homless despot, some backyard dirt and Mod-poge.