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![[Post New]](/s/i/i.gif) 2020/08/12 12:33:48
Subject: Are Alpha Strikes back?
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Death-Dealing Devastator
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I've got a son whom I play against. He plays orks.
Yesterday we played a battle between my new squats army and his orks. His stormboyz and deffcoptas went into reserves and dropped on the first turn.
This wasn't a thing you could do in 8th edition. Well, at first it was, but then it wasn't. I don't see anything in the rules this time around that says reserved units have to wait until turn 2 to come in outside of their deployment zone, the way the FAQ put it in 8th edition. And the 9th Edition FAQ/Errata doesn't seem to have addressed it either. Did I miss something?
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Squats 2020! |
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![[Post New]](/s/i/i.gif) 2020/08/12 12:52:25
Subject: Re:Are Alpha Strikes back?
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Nihilistic Necron Lord
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In matched play, eternal war missions, strategic reserves, and reinforcements cannot arrive T1. If you just play by the core rules reinforcements can arrive T1, but not strategic reserves. Reinforcements are units that have a rule that allows them to start the battle in a location other than on the battlefield. For strategic reserves you have to pay CP, anything except fortifications, can be strategic reserves.
You could do alpha strikes in 8th, but not in matched play.
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This message was edited 3 times. Last update was at 2020/08/12 12:58:11
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![[Post New]](/s/i/i.gif) 2020/08/12 12:53:13
Subject: Re:Are Alpha Strikes back?
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Chalice-Wielding Sanguinary High Priest
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I'm not familiar with the Ork Codex, so I'd suggest having a look at Strategic Reserves in particular - that prevents you from entering from reserve on the first turn. However, Strategic Reserves is also noted as not applying to units that have rules that allow them to enter from reserves in a different way.
So if the Ork Codex gives those units separate rules that allows them to deploy from reserve on turn 1, they can still do it.
What might be confusing, is that said rules wouldn't necessarily have to state turn 1. They might state "at the beginning of your Movement phase" or something similar.
(edit) ...hmm, I could be missing something. I've just looked through the book and FAQs for the Strategic/Codex Reserves interaction, and I can't find it now, but I'm sure I've seen it. In any case, even if I'm imagining things, Codex abilities should be treated as individual rules that aren't actually related to Strategic Reserves anyway.
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This message was edited 1 time. Last update was at 2020/08/12 13:03:03
"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2020/08/12 14:55:58
Subject: Re:Are Alpha Strikes back?
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Cultist of Nurgle with Open Sores
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Super Ready wrote:I'm not familiar with the Ork Codex, so I'd suggest having a look at Strategic Reserves in particular - that prevents you from entering from reserve on the first turn. However, Strategic Reserves is also noted as not applying to units that have rules that allow them to enter from reserves in a different way.
So if the Ork Codex gives those units separate rules that allows them to deploy from reserve on turn 1, they can still do it.
What might be confusing, is that said rules wouldn't necessarily have to state turn 1. They might state "at the beginning of your Movement phase" or something similar.
(edit) ...hmm, I could be missing something. I've just looked through the book and FAQs for the Strategic/Codex Reserves interaction, and I can't find it now, but I'm sure I've seen it. In any case, even if I'm imagining things, Codex abilities should be treated as individual rules that aren't actually related to Strategic Reserves anyway.
Units that are set up somewhere else are not "Strategic Reserves", as the rules you mention note, they are instead classified as "Reinforcements", see page 208 in the core rules.
The Matched Play rules are then the part that introduces the limitation that "Reinforcements" cannot be set up anywhere on the first battle round, see page 282 in the core rules.
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DR:70S+G++MB+IPw40k87/f+D++A+WD087R+T(R)DM+
https://plaguegardening.wordpress.com |
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![[Post New]](/s/i/i.gif) 2020/08/12 15:21:35
Subject: Re:Are Alpha Strikes back?
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Chalice-Wielding Sanguinary High Priest
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Aha! Thanks Uther, it was page 208 that I was missing.
Of course, it's all worth noting that this only applies to matched play - dadx6, if you're playing Open or Narrative play then you'll need to decide between yourselves whether turn 1 reserves are acceptable.
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This message was edited 1 time. Last update was at 2020/08/12 15:21:42
"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2020/08/13 08:20:14
Subject: Re:Are Alpha Strikes back?
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Horrific Hive Tyrant
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Super Ready wrote:Aha! Thanks Uther, it was page 208 that I was missing.
Of course, it's all worth noting that this only applies to matched play - dadx6, if you're playing Open or Narrative play then you'll need to decide between yourselves whether turn 1 reserves are acceptable.
Yes, though as p5freak pointed out this is actually exactly the same as 8e. If your group didn't allow T1 reinforcements in 8e due to the matched play restriction, I would assume the exact same will apply in 9e.
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