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Made in no
Liche Priest Hierophant





Bergen

I was just wondering. Follow me through the following events:

9th edition comes. A lot of things got a point increase. Proto Marines got priced through the roof, primarines not so much. Come new codex and the proto marines got two wounds, closing the gap between proto and primaris.

Is that above senario true, or does the marines get another point adjustement?

Anyway, if they increase points before the units get updated, does this mean other models can get updated as well? For instance the GSC Hyrbid Metamorphs really increased in points. Could it be they get two wounds? How does that map for other armies?


   
Made in us
Longtime Dakkanaut





The Firstborn Marines are getting another points increase to go with that second wound. They're kind of awful at 15, they'll be 18 ppm with W2.

   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Looks a bit strange.
First point increase due to the new ed.
Second point increase due to changes of stats.
And this within a few month.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in de
Witch Hunter in the Shadows



Aachen

well, the first points change is supposed to be due to changing the game in general.
The second points change is due to the units and the faction being changed.

The issue is that the points changes that were supposed to adjust units to the new edition were done very poorly.

This message was edited 1 time. Last update was at 2020/08/23 06:49:41


 
   
Made in gb
Crazed Spirit of the Defiler




Whats really strange though is that it looks like units will get price changes to go along with new stats, but that it seems weapons have already been priced based on new stats, e.g.

Tacticals 14 going to 18 when they get 2 wounds.
Heavy Bolters staying at 15 when they go up to 2 damage?
   
Made in de
Witch Hunter in the Shadows



Aachen

EightFoldPath wrote:
Whats really strange though is that it looks like units will get price changes to go along with new stats, but that it seems weapons have already been priced based on new stats, e.g.

Tacticals 14 going to 18 when they get 2 wounds.
Heavy Bolters staying at 15 when they go up to 2 damage?


And noone outside of GW and NDA'd affiliates knows if that's true at all. People were claiming that the model prices were already fixed, up to the day GW said that Tac Marines would go up in points.
   
Made in de
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Hamburg

Well, its clear that pt changes are necessary when rules change,
i.e., heavy weapons can be shot without penalty (bar infantry).
But the two-step pt increase is a bit confusing.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in fi
Locked in the Tower of Amareo





 Niiai wrote:
I was just wondering. Follow me through the following events:

9th edition comes. A lot of things got a point increase. Proto Marines got priced through the roof, primarines not so much. Come new codex and the proto marines got two wounds, closing the gap between proto and primaris.

Is that above senario true, or does the marines get another point adjustement?

Anyway, if they increase points before the units get updated, does this mean other models can get updated as well? For instance the GSC Hyrbid Metamorphs really increased in points. Could it be they get two wounds? How does that map for other armies?



We already know tac marines get increase to 18. wheter weapons get increase in points another thing. If gw even pretends to be professional game designer yes. If they openly admit being joke the weapons stay samn and weapons been overpriced all the time. And seeing marines have been top dogs so far last thing they need is free weapon upgrades.


Automatically Appended Next Post:
 wuestenfux wrote:
Looks a bit strange.
First point increase due to the new ed.
Second point increase due to changes of stats.
And this within a few month.


Not at all. Points should represent stats now. Not future. Game design abc. If you are even semi competent designer either you don't adjust stats and abilities after edition launch or you adjust points when you do.


Automatically Appended Next Post:
 wuestenfux wrote:
Well, its clear that pt changes are necessary when rules change,
i.e., heavy weapons can be shot without penalty (bar infantry).
But the two-step pt increase is a bit confusing.


Since codexes didn't come in launch not at all.

Only way it could be avoidd is have lot longer gap between ed change and first codex(how long points should stay same according to you? That's how long no codex could be released) and if you want errata stats do it in errata released same day as new edition was launched

This message was edited 2 times. Last update was at 2020/08/23 07:22:48


2024 painted/bought: 109/109 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 wuestenfux wrote:
Well, its clear that pt changes are necessary when rules change,
i.e., heavy weapons can be shot without penalty (bar infantry).
But the two-step pt increase is a bit confusing.


Not really. If they hadn't changed the pts right at launch most people would'nt really have any reason to pick up the GT CA 2020 pack.
It's just Gw double dipping your wallet.
   
Made in de
Veteran Knight Baron in a Crusader




Bamberg / Erlangen

ccs wrote:
Not really. If they hadn't changed the pts right at launch most people would'nt really have any reason to pick up the GT CA 2020 pack.
It's just Gw double dipping your wallet.

The points part of GT CA 2020 is interesting for as long as they are unknown / unreleased. Afterwards, who cares?

- You have Reddits full with (accurate) point leaks and lists, sorted by faction
- You have Battlescribe with updated points
- If you are using it and subscribed, you have GWs own app

Unless you are playing in a similar environment to Karol where the shop owner enforces book ownership, you have zero need for the points book.
The mission pack is where it's at, as that is constantly helping you out with setting up the table correctly and to quick reference the core rules in one place.

Custom40k Homebrew - Alternate activation, huge customisation, support for all models from 3rd to 10th edition

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Made in us
Longtime Dakkanaut




Seems like they split the baby, weapons seem to be priced based on their new stats (for example, you can't tell me heavy bolters are priced at their current stats, that is obviously with the D2 in mind), while units themselves don't seem to be updated.

This message was edited 1 time. Last update was at 2020/08/23 20:04:26


 
   
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Well in that case, can't wait for...W2 Eldar infantry? That'll be weird, in a game with Necrons and Orks in it, but I guess it's the only thing that makes sense given these point costs?

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
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UK

the_scotsman wrote:
Well in that case, can't wait for...W2 Eldar infantry? That'll be weird, in a game with Necrons and Orks in it, but I guess it's the only thing that makes sense given these point costs?


If Necron Immortals aren't getting 2W I don't see why squishy Aeldari would.

If anything I'd assume the various space elf factions will get other survivability mechanics, alongside increases in damage for a few things (Shuriken Catapults should be range 18" Assault 3 change my mind)

Nazi punks feth off 
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Port Carmine

 Bosskelot wrote:
the_scotsman wrote:
Well in that case, can't wait for...W2 Eldar infantry? That'll be weird, in a game with Necrons and Orks in it, but I guess it's the only thing that makes sense given these point costs?


If Necron Immortals aren't getting 2W I don't see why squishy Aeldari would.

If anything I'd assume the various space elf factions will get other survivability mechanics, alongside increases in damage for a few things (Shuriken Catapults should be range 18" Assault 3 change my mind)


I could conceive of 2W Incbui....and maybe at a push Trueborn.

VAIROSEAN LIVES! 
   
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 Bosskelot wrote:
the_scotsman wrote:
Well in that case, can't wait for...W2 Eldar infantry? That'll be weird, in a game with Necrons and Orks in it, but I guess it's the only thing that makes sense given these point costs?


If Necron Immortals aren't getting 2W I don't see why squishy Aeldari would.

If anything I'd assume the various space elf factions will get other survivability mechanics, alongside increases in damage for a few things (Shuriken Catapults should be range 18" Assault 3 change my mind)


Can't, won't? i mean I'm just looking at the numbers in front of me, and a Guardian currently costs as much as 2 guardsmen, so we gotta make sure they've got 2x the stats of guardsmen somehow, right?

I dunno, maybe everything Eldar will be -1 to hit all the time because they're just so FAST gotta go FAST and maybe all their weapons will have double the shots to make them not worthless compred to imperial weapons.

If we're getting point costs before stat increases, they better be some PRETTY GOOD STAT INCREASES for this nonsense.

because it's pretty weird that the new marine dread just scythes 110pts of guardians right off the board.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Longtime Dakkanaut




the_scotsman wrote:
 Bosskelot wrote:
the_scotsman wrote:
Well in that case, can't wait for...W2 Eldar infantry? That'll be weird, in a game with Necrons and Orks in it, but I guess it's the only thing that makes sense given these point costs?


If Necron Immortals aren't getting 2W I don't see why squishy Aeldari would.

If anything I'd assume the various space elf factions will get other survivability mechanics, alongside increases in damage for a few things (Shuriken Catapults should be range 18" Assault 3 change my mind)


Can't, won't? i mean I'm just looking at the numbers in front of me, and a Guardian currently costs as much as 2 guardsmen, so we gotta make sure they've got 2x the stats of guardsmen somehow, right?

I dunno, maybe everything Eldar will be -1 to hit all the time because they're just so FAST gotta go FAST and maybe all their weapons will have double the shots to make them not worthless compred to imperial weapons.

If we're getting point costs before stat increases, they better be some PRETTY GOOD STAT INCREASES for this nonsense.

because it's pretty weird that the new marine dread just scythes 110pts of guardians right off the board.

Have some mercy those poor marines have been nerfed multiple times since the perfectly balanced IronHands and IF supliments they're "under represented in win ratio for the number of people that play marines".
   
Made in gb
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The dark behind the eyes.

the_scotsman wrote:

I dunno, maybe everything Eldar will be -1 to hit all the time because they're just so FAST gotta go FAST


Modifier caps kill that idea.

This would just mean that SMs Advance with Assault weapons and move with Heavy Weapons always, and fire both parts of a combi-weapon etc..

Because this is 9th edition and GW still has no clue how to write rules.

This message was edited 1 time. Last update was at 2020/08/24 13:40:27


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 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

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 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
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because it's pretty weird that the new marine dread just scythes 110pts of guardians right off the board.


so does the exact same points in Eldar War Walkers or a Nightspinner. A DE Reaper or Ravager won't but they almost do, and are 30 pts cheaper. 3 Battlesuits can. You know what else most of those can kill? 5-6 Intercessors. Its almost like 10 wounds of troops aren't that difficult for almost twice as much in Heavies or Elites to kill.
   
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I assume they updated the weapons point costs ahead of time because it affects armies that aren't getting updated in the SM Codex. Easy to update the cost of SM since all the changes are happening in their codex. For say.... Sisters, it would result in a change in CA, a change in SM Codex, and another change when their own Codex comes around.
   
 
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