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![[Post New]](/s/i/i.gif) 2020/09/06 18:58:07
Subject: Flash gits shooting again (and again and again)
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Liche Priest Hierophant
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Today it came up. Is there a limit to how often flash gits get to shoot if the player keeps rolling a 6 to see if they shoot again?
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![[Post New]](/s/i/i.gif) 2020/09/06 18:59:32
Subject: Flash gits shooting again (and again and again)
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Longtime Dakkanaut
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No, just probability.
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![[Post New]](/s/i/i.gif) 2020/09/06 19:19:03
Subject: Flash gits shooting again (and again and again)
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Norn Queen
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Niiai wrote:Today it came up. Is there a limit to how often flash gits get to shoot if the player keeps rolling a 6 to see if they shoot again?
There is no limit. However, the chances of you rolling even three sixes in a row are 0.46% for a fair dice. 5 sixes are 0.013%.
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![[Post New]](/s/i/i.gif) 2020/09/06 19:20:41
Subject: Re:Flash gits shooting again (and again and again)
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Confessor Of Sins
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I'm pretty sure the Dakka! Dakka! Dakka! rule has an "additional hit rolls caused by this rule cannot themselves generate further hit rolls" clause.
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![[Post New]](/s/i/i.gif) 2020/09/06 19:21:46
Subject: Re:Flash gits shooting again (and again and again)
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Norn Queen
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alextroy wrote:I'm pretty sure the Dakka! Dakka! Dakka! rule has an "additional hit rolls caused by this rule cannot themselves generate further hit rolls" clause.
You're right. Except he's not talking about Dakka! Dakka! Dakka! He is talking about Gun-crazy Show-offs.
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![[Post New]](/s/i/i.gif) 2020/09/06 19:28:23
Subject: Re:Flash gits shooting again (and again and again)
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Confessor Of Sins
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Interseting that they have two ways to shoot again. However, give the rule is "After this unit has shot in the Shooting phase" rather than "Each time after this unit shoots in the Shooting phase", shouldn't it only work once per phase?
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![[Post New]](/s/i/i.gif) 2020/09/06 19:32:04
Subject: Re:Flash gits shooting again (and again and again)
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Norn Queen
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alextroy wrote:Interseting that they have two ways to shoot again. However, give the rule is "After this unit has shot in the Shooting phase" rather than "Each time after this unit shoots in the Shooting phase", shouldn't it only work once per phase?
It works every time they finish their shooting. I mean, by your logic, I could roll infinite times because every moment in time after the first round of shooting is technically "After this unit has shot in the Shooting phase" as the rule doesn't say "Immediately after this unit has shot in the Shooting phase."
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![[Post New]](/s/i/i.gif) 2020/09/06 21:07:09
Subject: Re:Flash gits shooting again (and again and again)
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Confessor Of Sins
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BaconCatBug wrote: alextroy wrote:Interseting that they have two ways to shoot again. However, give the rule is "After this unit has shot in the Shooting phase" rather than "Each time after this unit shoots in the Shooting phase", shouldn't it only work once per phase?
It works every time they finish their shooting. I mean, by your logic, I could roll infinite times because every moment in time after the first round of shooting is technically "After this unit has shot in the Shooting phase" as the rule doesn't say "Immediately after this unit has shot in the Shooting phase."
What
You are only allowed to roll one dice, not an infinite number of dice "after this unit has shot". The question is does that "reset" after the unit fires a second time or has the one roll of the dice already passed based on the time you rolled it after the first time the unit fired?
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![[Post New]](/s/i/i.gif) 2020/09/06 21:37:28
Subject: Re:Flash gits shooting again (and again and again)
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Chalice-Wielding Sanguinary High Priest
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alextroy wrote:Interseting that they have two ways to shoot again. However, give the rule is "After this unit has shot in the Shooting phase" rather than "Each time after this unit shoots in the Shooting phase", shouldn't it only work once per phase?
That'd be inferring intent from wording that isn't there. Maybe it's RAI, maybe it isn't, but RAW is that they can keep firing as long as they keep rolling 6's.
I could see an argument being made that you're only given permission to roll that dice once - which I agree with - but that permission is granted on the condition of having shot during the Shooting phase, and the action is specifically defined as "shoot again", albeit with the extra caveat. So I see the sequence of events being:
1 - shoot normally.
2 - you have permission to use the rule per step 1, roll the die - get a 6.
3 - shoot again.
4 - you have permission to use the rule per step 3, roll the die - get a 6.
5 - shoot again (again).
6 - you have... etc etc, you get the idea.
I believe what BCB is trying to say is that we shouldn't consider the lack of the words "each time" to mean it should only work once, using the example of repeatedly rolling that die regardless of failures as a counterpoint. He just phrased it funny.
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This message was edited 1 time. Last update was at 2020/09/06 21:38:02
"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2020/09/06 22:45:22
Subject: Re:Flash gits shooting again (and again and again)
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Nihilistic Necron Lord
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Gun-crazy Showoffs
After this unit has shot in the Shooting phase, roll a D6, On a 6, all models in the unit must immediately shoot again, but can only target the nearest enemy unit.
So, you roll a 6, you shoot again. Then your unit has shot in the shooting phase. So you roll a D6, if you get a 6 you shoot again. Then your unit has shot in the shooting phase. So you roll a D6, if you get a 6 you shoot again............, as long as you roll a 6 you continue.
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![[Post New]](/s/i/i.gif) 2020/09/07 07:42:52
Subject: Flash gits shooting again (and again and again)
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Grim Dark Angels Interrogator-Chaplain
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It’s this kind of ‘logic’ that makes for long internet threads, and no opponents in game stores. ;-)
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2020/09/07 08:15:26
Subject: Flash gits shooting again (and again and again)
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Locked in the Tower of Amareo
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Seeing that's hardly broken shouldn't have problems finding opponents. They are just happy if somebody takes flash gits.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/09/07 09:01:29
Subject: Flash gits shooting again (and again and again)
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Grim Dark Angels Interrogator-Chaplain
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tneva82 wrote:Seeing that's hardly broken shouldn't have problems finding opponents. They are just happy if somebody takes flash gits.
Hahaha touché. Tbf it would be hilariously Orky if one unit packed good enough snazzguns to wipe out the entire enemy force with one pull of the trigger...
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2020/09/07 10:10:21
Subject: Re:Flash gits shooting again (and again and again)
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Chalice-Wielding Sanguinary High Priest
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That's just it - for almost any other unit, I'd argue that the RAI is pretty clearly against RAW, given the number of other rules that outright state "these hits cannot generate any additional hits themselves".
...but Orks...?
MOAR DAKKA!!
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This message was edited 1 time. Last update was at 2020/09/07 10:10:53
"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2020/09/07 11:13:43
Subject: Flash gits shooting again (and again and again)
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Waaagh! Ork Warboss
Italy
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The ability of shooting multiple times with Flash Gitz has nothing to do with hits. They can fire again even if they got zero hits in total as long as they roll that magic 6, so there's no conflict with the "these hits can't generate extra hits themselves" thing in this case.
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![[Post New]](/s/i/i.gif) 2020/09/07 11:17:19
Subject: Re:Flash gits shooting again (and again and again)
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Locked in the Tower of Amareo
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Super Ready wrote:That's just it - for almost any other unit, I'd argue that the RAI is pretty clearly against RAW, given the number of other rules that outright state "these hits cannot generate any additional hits themselves".
...but Orks...?
MOAR DAKKA!!
Good thing then the rule has nothing to do with hits caused eh?
Some people really hate orks. Not wanting bad unit to have even weak rule
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/09/07 12:19:16
Subject: Re:Flash gits shooting again (and again and again)
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Irked Necron Immortal
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Core Rules under the Rare Rules section
When a unit shoots again, any models, in that unit that have already shot with any of the weapons they are equipped with earlier in that phase can shoot with those weapons one additional time. When a model shoots again, that model can shoot with any weapons it is equipped with that it has already shot with earlier in that phase one additional time. When a model can shoot with a specific weapon again, that model can shoot with it one additional time if it has already shot with it earlier in that phase.
Shoot your flash gits and if you roll a 6 for the ability you can shot again and can only do this once per-phase.
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![[Post New]](/s/i/i.gif) 2020/09/07 12:29:46
Subject: Flash gits shooting again (and again and again)
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Waaagh! Ork Warboss
Italy
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There may be an issue with english and translations into foreign languages. One additional time litterally translated into italian doesn't mean max 2 times per turn. It simply means that it can fire again, with no max cap specified.
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![[Post New]](/s/i/i.gif) 2020/09/07 12:34:04
Subject: Re:Flash gits shooting again (and again and again)
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Liche Priest Hierophant
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BomBomHotdog wrote:Core Rules under the Rare Rules section
When a unit shoots again, any models, in that unit that have already shot with any of the weapons they are equipped with earlier in that phase can shoot with those weapons one additional time. When a model shoots again, that model can shoot with any weapons it is equipped with that it has already shot with earlier in that phase one additional time. When a model can shoot with a specific weapon again, that model can shoot with it one additional time if it has already shot with it earlier in that phase.
Shoot your flash gits and if you roll a 6 for the ability you can shot again and can only do this once per-phase.
The text you quoted seems irellevant for the question. It tells you how to handle shooting again, regardless of spurce. Weather it be orks rolling 6's. The flash gits rule that lets them shoot again, the tyranid stratagem that lets them shoot.
However the text you have highlited does not say that thr flash gits to not get to atemt to roll a dice, and once they roll a 6 they get to shoot again. Witch you perform in the way you quoted.
Thank you all. I have gotten the awnser I wanted.
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![[Post New]](/s/i/i.gif) 2020/09/08 09:52:09
Subject: Flash gits shooting again (and again and again)
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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JohnnyHell wrote:It’s this kind of ‘logic’ that makes for long internet threads, and no opponents in game stores. ;-)
It's also most likely intended, ork units have had similar rules in the past for low chances of potentially shooting an infinite number of times.
For example, to stomper gattler used to shoot 2d6 shots and shoot again whenever you rolled a pair but then burned out for the rest of the game once you stopped rolling doubles.
I remember a friend shooting his stompa during the Armageddon campaign and one of the opponent snarked at how low the chance of shooting more than twice was. He ended up rolling more than ten pairs in a row, killing over 5000 points of blood angels with a single gun.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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