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Made in de
Nihilistic Necron Lord






Germany

https://www.warhammer-community.com/2020/10/05/codex-updates-wargear-profiles-and-rules/

Within minutes i spotted two mistakes. The twin heavy bolter is S6, the heavy bolter is S5. The plasma pistol blows up on a hit roll of 1, plasma gun and cannon blows up on unmodified hit rolls of 1.

Whats is so hard about proof reading ??
   
Made in ca
Gargantuan Gargant






I was about to say the same thing. Also, weird discrepancies between certain factions too. Harlequin fusion pistols haven't been changed to the updated melta rules that have been given to inferno pistols. I don't recall seeing fusion guns or fusion blasters getting any changes, nor is there anything regarding heat lances.

Orks surprisingly weren't touched at all with regards to Power Klaws or Killsaws. Not sure if we're considered different or if they completely forgot about us (unsurprisingly).
   
Made in ch
The Dread Evil Lord Varlak





 p5freak wrote:


Whats is so hard about proof reading ??


it takes Manpower and workhours to do so, decently, and that costs money, in an investment the community would not care, so why should they bother.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Questioning Maelstrom Believer



Ipswich, UK

I'll wait for the Deathwatch Codex to drop before I judge too harshly, but they've messed with my Fortis kill team compositions.

The new special issue ammo rules look fair and I have no complaints with them, unfortunately there's an egregious omission of a weapon list for special issue ammunition in the new get you by rules. This means I've no idea which guns they apply to!

For the time being I guess I'll agree with my opponents to use the current Codex list, but I don't know if that's right.
   
Made in us
Ultramarine Terminator with Assault Cannon






Good grief, this is a lot to digest.

Thankfully mistakes can easily be corrected in these documents. I just hope these are not indicators of the errors we'll find in the printed books.
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

 p5freak wrote:
The twin heavy bolter is S6, the heavy bolter is S5.

Silly thought. Is this definitely a mistake? What FAQ is this in, and do we have other sources for twin heavy bolters that are S5, or is there a chance the +1S is simply a benefit of being twin-linked?

I've only looked at a couple of the FAQs so far, but happy to see that they're being pushed out now instead of waiting for the individual Codexes to drop.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in us
Longtime Dakkanaut





And of course the Corvus Blackstar has been nerfed (I think by +20 points and Auspex no longer re-rolls 1s vs ground targets and now ignores cover). Blackstar rocket launcher is now maybe slightly better vs most infantry targets, in that it only has one profile but is blast 2d3 5, -1, 1. Loses its anti-air profile.

They seem determined to make sure that the one vehicle unique to Deathwatch will always be terrible to sub-par.

This message was edited 1 time. Last update was at 2020/10/05 16:46:43


 
   
Made in gb
Dakka Veteran




 Super Ready wrote:
 p5freak wrote:
The twin heavy bolter is S6, the heavy bolter is S5.

Silly thought. Is this definitely a mistake? What FAQ is this in, and do we have other sources for twin heavy bolters that are S5, or is there a chance the +1S is simply a benefit of being twin-linked?

I've only looked at a couple of the FAQs so far, but happy to see that they're being pushed out now instead of waiting for the individual Codexes to drop.

The +1 Strength for being twin linked could be possible, though the Twin Linked Heavy Flamers are still Strength 5 so I dunno.
   
Made in us
Terrifying Doombull




Huh. Early revision of the various old supplements AND real index for the chapters getting new supplements, with strats, datasheets and etc. Didn't expect that.

The weapon updates are low-effort though. No points changes, errors.

Efficiency is the highest virtue. 
   
Made in gb
Decrepit Dakkanaut




UK

Hmm no Tyranid update


Nothing - not a squeak



Does this mean next codex is Tyranids?!

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in fi
Locked in the Tower of Amareo





 Grimskul wrote:
I was about to say the same thing. Also, weird discrepancies between certain factions too. Harlequin fusion pistols haven't been changed to the updated melta rules that have been given to inferno pistols. I don't recall seeing fusion guns or fusion blasters getting any changes, nor is there anything regarding heat lances.

Orks surprisingly weren't touched at all with regards to Power Klaws or Killsaws. Not sure if we're considered different or if they completely forgot about us (unsurprisingly).


They told from get-go this would be imperium weapon update. They get free buffs, rest stay as they were

2024 painted/bought: 109/109 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

So Thunder Hammers were nerfed big time, but we do not know how much they will cost?

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
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When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Longtime Dakkanaut





For now they cost what it says in Codex: Space Marines, unless the FAQ they just released has different points.

For Deathwatch vets they cost 12, for Deathwatch Terminator (squads) they cost 15.

It's interesting that the Xenophase blade costs 10 points but doesn't have an upgraded profile (so still no +1 str like regular power sword) which makes it really, really terrible. Just hoping it (and the corvus blackstar) get updates in their supplement, since those are unique to DW.

This message was edited 1 time. Last update was at 2020/10/05 16:55:55


 
   
Made in fi
Locked in the Tower of Amareo





Gw is less competent game designers than amateurs so same as field manual

2024 painted/bought: 109/109 
   
Made in gb
Mighty Vampire Count






UK

Also notable that the 8th Ed Marine Codexes for DW, SW and Angels are now no longer usable.

eg:

The rules presented in the 8th edition (printed 2018) version of Codex: Space Wolves are no longer supported, and cannot be used. Similarly, if a Space Wolves rule from Psychic Awakening: Saga of the Beast does not feature within this document, it cannot be used. When Codex Supplement: Space Wolves is released, all of the rules within that will then replace and supersede this entire document, at which point none of the rules here can be used

This message was edited 1 time. Last update was at 2020/10/05 16:58:13


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in it
Fresh-Faced New User





All primaris in Deathwatch have LOST special issue ammunition!

Only veterans can use them.

Bad time for my only primaris watch fortress
   
Made in gb
Mighty Vampire Count






UK

They also spelt Grimaldus wrong in the pts section.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Longtime Dakkanaut





I note that chaos marines and genestealers also bask in the glory that is the weapons update.

As do gaurd and sisters, and perhaps a bit admech (although their stuff is usually different/unique/better anyway)

This message was edited 2 times. Last update was at 2020/10/05 17:37:27


Guard gaurd gAAAARDity Gaurd gaurd.  
   
Made in us
Terrifying Doombull




Wolf scouts have been summarily executed.

SW players are stuck with the new lads like everyone else.


Bjorn is going to be a bear to kill. Duty Eternal and his FNP.

This message was edited 1 time. Last update was at 2020/10/05 17:34:03


Efficiency is the highest virtue. 
   
Made in fi
Lone Wolf Sentinel Pilot





Helsinki, Finland

Um, Dark Angels inner circle has changed, infantry have built-in transhuman physiology (terminators and characters), and ravenwing jink is solid 5++, unless remains stationary. The Dark talon bombs got nerfed (dont know why)...

Wh40k, necromunda, Mordheim 
   
Made in us
Terrifying Doombull




 Spreelock wrote:
Um, Dark Angels inner circle has changed, infantry have built-in transhuman physiology (terminators and characters), and ravenwing jink is solid 5++, unless remains stationary.


That's pretty good. Ravenwing rule makes sense, as the Chapter Tactic really wants a parking lot (+1 to hit if stationary), and that's rather dumb for Ravenwing.

Wow on inner circle though.

Efficiency is the highest virtue. 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

So do we get the errata for fw units later as usual?

This message was edited 2 times. Last update was at 2020/10/05 17:41:55


 
   
Made in us
Fixture of Dakka






RIP XENOS!
[Thumb - unknown.png]


   
Made in be
Mysterious Techpriest





Belgium

 Spreelock wrote:
Um, Dark Angels inner circle has changed, infantry have built-in transhuman physiology (terminators and characters), and ravenwing jink is solid 5++, unless remains stationary. The Dark talon bombs got nerfed (dont know why)...

Also, the Aura of Dread ability of Interrogator-Chaplains makes enemy units count as below Half Strength for the Morale phase, so models flee on a 1 or 2 in the attrition phase.

40K: Adeptus Mechanicus
AoS: Nighthaunts 
   
Made in us
Terrifying Doombull




 Amishprn86 wrote:
RIP XENOS!

Expected. Keep in mind its not a 'universal' Xenos thing. Tau and Craftworlds got flamer (and powersword) upgrades, because they use the same name weapons.

The rest we knew would happen when the codexes rolled around. For example the Necron Triarch Stalker has the heat ray, which functions like a multimelta or a flamer. It got buffed up to the new weapon stats.

This message was edited 1 time. Last update was at 2020/10/05 17:47:05


Efficiency is the highest virtue. 
   
Made in ro
Boom! Leman Russ Commander





 Overread wrote:
Hmm no Tyranid update


Nothing - not a squeak



Does this mean next codex is Tyranids?!

Tyranids are cancelled. Sorry.

Hope you had some GSC lying around.
   
Made in it
Longtime Dakkanaut





 Spreelock wrote:
Um, Dark Angels inner circle has changed, infantry have built-in transhuman physiology (terminators and characters), and ravenwing jink is solid 5++, unless remains stationary. The Dark talon bombs got nerfed (dont know why)...


More a repurpose than a nerf.

It opens up some interesting plays.
   
Made in us
Longtime Dakkanaut





Well they screwed the Imperial Fists again and are the only chapter trait to get nerfed. Now you only get the +1 damage if it is in the devestator doctrine, with a heavy weapon, and the weapon is S7 or higher.

I’m beyond annoyed at GW for nerfing IF again. They were already the bottom tier of SMs now their supplement is basically useless. Why did they do this? It seemed they wanted you to be a bolter weapon heavy list, but now their supplement works on such a few weapon choices. In total you may get 2-5 extra damage a game due to this now seriously GW??? Why not just make it only work on bolter weapons or give us an entirely new ability to focus on bolter weapons?

Well I’m done with GW. The constant year long nerfs have been stupid to say the least.

This message was edited 6 times. Last update was at 2020/10/05 18:04:31


 
   
Made in it
Longtime Dakkanaut





broxus wrote:
Well they screwed the Imperial Fists again and are the only chapter trait to get nerfed. Now you only get the +1 damage if it is in the devestator doctrine, with a heavy weapon, and the weapon is S7 or higher.

I’m beyond annoyed at GW for nerfing IF again. They were already the bottom tier of SMs now their supplement is basically useless. Why did they do this?

Well I’m done with GW. The constant year long nerfs have been stupid to say the least.


Automatically Appended Next Post:
broxus wrote:
Well they screwed the Imperial Fists again and are the only chapter trait to get nerfed. Now you only get the +1 damage if it is in the devestator doctrine, with a heavy weapon, and the weapon is S7 or higher.

I’m beyond annoyed at GW for nerfing IF again. They are lumped in with the IH, Salamanders, and Ravenguard, but were already the bottom tier of SMs. Their supplement is useless as it was full of nothing but nerfs. Why did they do this?

Well I’m done with GW. The constant year long nerfs have been stupid to say the least.


Completely dominating a WHW event tends to be a death kneel for a faction.
   
Made in us
Grovelin' Grot






Also looks like the Space Wolves are missing Iron Priests and Wolf Priests (except for the 1 special character). And now we can't advance and charge with Wulfen...but can with all the Thunderwolves.

This message was edited 1 time. Last update was at 2020/10/05 18:11:28


 
   
 
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