JNAProductions wrote:Daemons Codex, page 133. Virulent Blessing Nurgle Power.
Virulent Blessing has a warp charge value of 7. If manifested, select a friendly NURGLE DAEMON unit within 18" of the Psyker. Add 1 to wound rolls made for that unit in the Fight Phase. Furthermore, wound rolls of 7+ made for that unit in the Fight Phase inflict double damage.
I see no listed duration.
Much like the Plasma Specialists stratagem for AdMech, this indeed has no duration and will last in perpetuity. No,
GW hasn't fixed Plasma Specialists either, and I doubt they ever will, despite being so quick on the ball about 1+ armour saves.
Sadly +5 to wound won't help much due to the ±1 cap on To Wound rolls, other than to counteract -1 to wound effects.