++ Supreme Command Detachment +2CP (Necrons) [23 PL, 5CP, 450pts] ++
+ Configuration +
Detachment CP [2CP]
Dynasty Choice: Dynasty: Szarekhan
+ Primarch | Daemon Primarch | Supreme Commander +
The Silent King [23 PL, 3CP, 450pts]
. 2x Triarchal Menhir: 2x Annihilator Beam
++ Patrol Detachment -2CP (Necrons) [30 PL, 8CP, 605pts] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total
PL / 1001-2000 Points)
Detachment CP [-2CP]
Dynasty Choice: Dynasty: Novokh
+ HQ +
Catacomb Command Barge [9 PL, -2CP, 150pts]: Dynastic Heirlooms, Gauss Cannon, Rarefied Nobility, Relic: Voltaic Staff, Staff of Light, Warlord Trait (Codex 1): Enduring Will
Chronomancer [5 PL, 105pts]: Arkana: Hypermaterial Ablator, Entropic Lance, Relic: Veil of Darkness
+ Troops +
Necron Warriors [12 PL, 260pts]
. 20x Necron Warrior (Gauss Reaper): 20x Gauss Reaper
+ Fast Attack +
Canoptek Scarab Swarms [4 PL, 90pts]
. 6x Canoptek Scarab Swarm: 6x Feeder Mandibles
++ Patrol Detachment -2CP (Necrons) [46 PL, -2CP, 945pts] ++
+ Configuration +
Detachment CP [-2CP]
Dynasty Choice: Dynasty: Novokh
+ HQ +
Chronomancer [4 PL, 80pts]: Entropic Lance
+ Troops +
Necron Warriors [12 PL, 260pts]
. 20x Necron Warrior (Gauss Reaper): 20x Gauss Reaper
+ Elites +
Skorpekh Destroyers [5 PL, 105pts]: Skorpekh Destroyer (Reap-Blade)
. 2x Skorpekh Destroyer (Thresher): 2x Hyperphase Threshers
Skorpekh Destroyers [5 PL, 105pts]: Skorpekh Destroyer (Reap-Blade)
. 2x Skorpekh Destroyer (Thresher): 2x Hyperphase Threshers
+ Fast Attack +
Triarch Praetorians [6 PL, 125pts]: Rod of Covenant, 5x Triarch Praetorian
Triarch Praetorians [6 PL, 125pts]: Rod of Covenant, 5x Triarch Praetorian
+ Dedicated Transport +
Ghost Ark [8 PL, 145pts]
++ Total: [99 PL, 11CP, 2,000pts] ++
Created with
BattleScribe
The general plan for this list is to make a big forward push for the midboard using the chronomancers and TSK to buff up the big warrior blobs. The scarabs are for backfield screening/objective holding; I prefer the ghost ark to push forward with the warriors as its better for move blocking and doesn't compete for the chronomancers 5++. Being able to res a few dead warriors is also pretty handy.
The
CCB has a slightly more shooty/backfield role currently, but I was thinking about dropping 2 scarab bases and giving him the orb of eternity to help with the warriors forward push. Having a bunch of warriors res at once gives you some extra movement shenanigans too.
Finally two smaller squads of skorpheks and praetorians gives me good tactical flexibility in terms of what I can put in reserves and encourages my opponent to often overkill these units. Currently I've been going for a squad of each in reserve, having both skorphek units fail a charge out of reserves really hurts, while the other two units help protect the warriors flanks and provide counter charge threats.
It would be great to hear what you guys think, its not like there's many tournaments happening at the moment so I've plenty of time to make alterations