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![[Post New]](/s/i/i.gif) 2021/01/15 10:58:56
Subject: IG Heavy Mortar Battery crew
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Junior Officer with Laspistol
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This might be a trivial question: I have a cloudy memory that something about the guardsmen crew of the FW artillery pieces was changed. But I don't have the newest FW book. So how exactly does it work with the crew?
Does the heavy mortar still have his 3 dudes standing around? Can they still do stuff like shooting or standing in the way of Things? Or are they gone? Or does the Mortar and his crew now go on a base (and if so, what size?)?
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~7510 build and painted
1312 build and painted
1200 |
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![[Post New]](/s/i/i.gif) 2021/01/15 12:05:23
Subject: IG Heavy Mortar Battery crew
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Lord of the Fleet
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They still have 3 dudes who are not armed or have any wargear at all.
For all rules and practical purposes they are a single unit, ranges and LoS are measured to the gun, crew cannot be targeted. I'd suggest just placing them all on a single base, a 120mm oval one may suffice.
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![[Post New]](/s/i/i.gif) 2021/01/15 15:09:48
Subject: Re:IG Heavy Mortar Battery crew
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Junior Officer with Laspistol
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Thanks. It sounds a bit weird to have three guys present, but not able to do anything, but I just saw that the Mortar Battery seems to have 3 CC attacks at S3, WS 4+. So they seem to at least swing in CC.
Just to be on the safe side: Is it considered OK to put models who are often shown without bases (like the towed artillery pieces) on large enough bases or is this considered modelling for advantage because they have a higher footprint?
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~7510 build and painted
1312 build and painted
1200 |
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![[Post New]](/s/i/i.gif) 2021/01/15 15:45:26
Subject: Re:IG Heavy Mortar Battery crew
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Norn Queen
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Pyroalchi wrote:Thanks. It sounds a bit weird to have three guys present, but not able to do anything, but I just saw that the Mortar Battery seems to have 3 CC attacks at S3, WS 4+. So they seem to at least swing in CC.
Just to be on the safe side: Is it considered OK to put models who are often shown without bases (like the towed artillery pieces) on large enough bases or is this considered modelling for advantage because they have a higher footprint?
Simple solution is to use magnets.
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![[Post New]](/s/i/i.gif) 2021/01/15 23:27:50
Subject: Re:IG Heavy Mortar Battery crew
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Confessor Of Sins
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Pyroalchi wrote:Thanks. It sounds a bit weird to have three guys present, but not able to do anything, but I just saw that the Mortar Battery seems to have 3 CC attacks at S3, WS 4+. So they seem to at least swing in CC.
Just to be on the safe side: Is it considered OK to put models who are often shown without bases (like the towed artillery pieces) on large enough bases or is this considered modelling for advantage because they have a higher footprint?
As long as your base is not overly large, most people will not care.
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![[Post New]](/s/i/i.gif) 2021/01/16 13:45:41
Subject: Re:IG Heavy Mortar Battery crew
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Lord of the Fleet
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Pyroalchi wrote:Thanks. It sounds a bit weird to have three guys present, but not able to do anything, but I just saw that the Mortar Battery seems to have 3 CC attacks at S3, WS 4+. So they seem to at least swing in CC.
Just to be on the safe side: Is it considered OK to put models who are often shown without bases (like the towed artillery pieces) on large enough bases or is this considered modelling for advantage because they have a higher footprint?
If someone's going to complain about a frankly mediocre unit being 3-4mm higher due to being on a base, they're probably not worth your time.
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![[Post New]](/s/i/i.gif) 2021/03/09 19:59:15
Subject: Re:IG Heavy Mortar Battery crew
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Junior Officer with Laspistol
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Here is what I came up with:
The bases are made with a Greenstuff World egyptian rolling pin. Then painted with Terradon Turquoise and drybrushed with Sybarite green. Funny way to have the crew and mortar on one base, but the option to separate them.
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~7510 build and painted
1312 build and painted
1200 |
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![[Post New]](/s/i/i.gif) 2021/03/09 20:01:59
Subject: IG Heavy Mortar Battery crew
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Longtime Dakkanaut
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Nobody should complain about that.
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