PieInTheSky wrote:
Second,
GW are clearly leading the way on this. If you say things like, "don't try and tell me
GW are leading the way on this", I can only assume that you're simply not very active in the miniatures hobby outside of
GW products. And there's nothing wrong with that
btw, I don't mean to sound condescending or snarky. But it's just an obvious and widely known fact that
GW are driving the 32mm choo-choo train. In fact, nearly all of the other miniature manufacturers that produce miniatures in this scale do so only so they will be compatible with
GW products. I don't have a single miniature in that scale that is not a
GW product. I'm sure they exist, but
GW are most certainly leading the way.
If you don't own any miniatures at a 32mm scale that aren't
GW products, then how can you say that it's "clearly"
GW who's leading the way on this? Warmachine's models have been all over the place scale-wise since the beginning, and a lot of those are definitely a heroic 28mm scale(ie more like 32mm). And Warmachine first released back in 2004.
Thirdly, it is price gouging. How do we know? Well because miniature war-gaming and board games such as blood bowl has got along just fine for the past ~five decades without requiring gigantic miniatures. They're that big for multiple reasons, but the sum total of those reasons is that GW thought they would sell more miniatures if they were that big. In fact, having huge miniatures on huge bases is actually detrimental to any game where space is a premium. But their goal is not to produce the best or most convenient game, their goal is to sell as many miniatures as they can.
Nothing is stopping you from playing Blood Bowl with your older teams. Absolutely nothing at all.
And yes, Games Workshop is a business. A business that sells miniatures. If they were to suddenly stop selling miniatures tomorrow, they would quickly go out of business. I don't understand why people keep ragging on
GW for ...being a business. If you owned an electronics store, your end goal would be to sell as many electronics to as many customers as possible. Why is
GW any different for doing the same but with miniatures?
But don't try and tell us it's not happening or that GW made the decision to do that for reasons that were anything else than increasing their bottom line.
When you're a business that sells miniatures, it
does tend to be the miniatures that make you money.
My main problems are that they take up too much room, they take longer to paint and it's just all round a kind of dodgy maneuver on behalf of GW for $$$. Even though I wasn't personally effected, I don't like their attitude towards long-term fans ("let's think up a way to make them have to rebuy all the stuff they spent the last decade collecting").
There's no Miniatures Police that goes around twisting people's arms and making them buy new miniatures if they're happy with their old collections. While my main avenue for gaming is my local friendly game store, I'm sure there are thousands of gamers who spend many happy hours in their living rooms getting games in with 20 year old armies.