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Made in us
Evasive Eshin Assassin






Am I understanding lumineth wardens and sentinels correctly, are they normal Wizards and therefore know power of hysh and can choose one from the lore of hysh?

This message was edited 2 times. Last update was at 2021/08/18 17:02:22


 
   
Made in us
Evasive Eshin Assassin






any thoughts?
   
Made in us
Stealthy Warhound Titan Princeps






Yes, by my reading of the rules I have available that is correct.

I'm on a podcast about (video) game design:
https://makethatgame.com

And I also make tabletop wargaming videos!
https://www.youtube.com/@tableitgaming 
   
Made in us
Evasive Eshin Assassin






Thanks for confirming rihgu. That’s pretty cool, I’ve never dealt with Wizard units before so i wasn’t sure.

This message was edited 1 time. Last update was at 2021/08/14 18:53:48


 
   
Made in us
Evasive Eshin Assassin






im still struggling with lumineth and wizards a little.

the FAQ for lumineth has this note.
Page 88 – Spell Lores
Delete the first sentence of the paragraph under the header.

the sentence that it says to remove reads:
you can choose or roll for one spell from one of the following tables for each wizard in a lumineth army.

if you remove this statement how do wizards ever get to choose their spells from the spell lores section?

am i wrong in assuming that my sentinels and wardens get the spell power of hysh as well as one from the lore of hysh?
   
Made in us
Stealthy Warhound Titan Princeps






 usernamesareannoying wrote:
im still struggling with lumineth and wizards a little.

the FAQ for lumineth has this note.
Page 88 – Spell Lores
Delete the first sentence of the paragraph under the header.

the sentence that it says to remove reads:
you can choose or roll for one spell from one of the following tables for each wizard in a lumineth army.

if you remove this statement how do wizards ever get to choose their spells from the spell lores section?

am i wrong in assuming that my sentinels and wardens get the spell power of hysh as well as one from the lore of hysh?


The Spell Lore enhancement in the core rules, which all armies get, covers this now.

Basically, each time you take a Spell Lore enhancement you get to pick 1 spell for every WIZARD in your army.

I'm on a podcast about (video) game design:
https://makethatgame.com

And I also make tabletop wargaming videos!
https://www.youtube.com/@tableitgaming 
   
Made in fi
Locked in the Tower of Amareo





This. Rather thae have part of rules in book and part in core rules all is now in core rules.


2024 painted/bought: 109/109 
   
Made in us
Evasive Eshin Assassin






Thanks again Rihgu and thank you tneva.
Man i really need to get a better handle on the main rules.
   
 
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