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![[Post New]](/s/i/i.gif) 2022/02/03 14:33:35
Subject: The Eldar rollout and a bit of humble pie...
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Fixture of Dakka
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Eldar previews have dominated both sides of the new year and are still going strong.
I'd like to say thank you to the rest of the Warhammer community for showing more patience than a Saint could possibly have while this takes place, and I'm sure I speak for other Eldar players in doing so. I honestly cannot say that I've heard of any complaints during this time, and thats pretty cool. I've done my fair share of whining in the past and this has made me reflect on the Chaos Marines and Slaanesh rollouts in previous years.
Sure the Eldar overhaul was unfairly long overdue but even still, its now been two months of previews with no signs of slowing down, and that alone is a long time to sit through Eldar related stuff when it might not be everyones cup of tea.
Cheers to you all and looking forward to news of the other remaining factions yet to receive their new codex and models.
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This message was edited 1 time. Last update was at 2022/02/03 14:34:35
Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2022/02/03 21:53:24
Subject: The Eldar rollout and a bit of humble pie...
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Stubborn White Lion
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I think loads of us are pleased we can finally start that eldar army we have been putting off for years due to ancient models!
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![[Post New]](/s/i/i.gif) 2022/02/08 22:39:00
Subject: Re:The Eldar rollout and a bit of humble pie...
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Fixture of Dakka
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Absolutely, Dai!
So what army are you thinking of with the new Codex? Craftworlds, Harles, Corsairs or Ynnari?
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2022/02/03 22:45:57
Subject: Re:The Eldar rollout and a bit of humble pie...
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Stabbin' Skarboy
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I was honestly thinking of doing a harlequins one before the leaks n stuff, but if it’s true with their weapons and all, no thanks. Might do something with striking scorpions though, them, rangers, and the defense platforms are some of my favorites.
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"Us Blood Axes hav lernt' a lot from da humies. How best ta kill 'em, fer example."
— Korporal Snagbrat of the Dreadblade Kommandos |
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![[Post New]](/s/i/i.gif) 2022/02/03 22:55:56
Subject: The Eldar rollout and a bit of humble pie...
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The Marine Standing Behind Marneus Calgar
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I might be the odd vote, but I like the fact that they might just reduce all the harlis weapons to something simple. Also that they are being rolled into the codex again.
I’ve got some old lead ones that might get stripped and repainted. Eventually I want to get some of the new plastics. The cost of the rules was stopping me from doing that before. Now it’s going to be the backlog of new craftworld units being released. But I’ve always loved the murder clowns.
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![[Post New]](/s/i/i.gif) 2022/02/03 23:00:24
Subject: The Eldar rollout and a bit of humble pie...
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Longtime Dakkanaut
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I just wanted to say that humble pie for the title is pretty funny. I saw a playtester say this could be the first codex banned in tournaments because of how strong it is.
If you thought DE was bad... Apparently this codex is even stronger.
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This message was edited 1 time. Last update was at 2022/02/03 23:00:44
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![[Post New]](/s/i/i.gif) 2022/02/03 23:28:29
Subject: The Eldar rollout and a bit of humble pie...
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Stabbin' Skarboy
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Nevelon wrote:I might be the odd vote, but I like the fact that they might just reduce all the harlis weapons to something simple. Also that they are being rolled into the codex again.
I’ve got some old lead ones that might get stripped and repainted. Eventually I want to get some of the new plastics. The cost of the rules was stopping me from doing that before. Now it’s going to be the backlog of new craftworld units being released. But I’ve always loved the murder clowns.
I don’t mind that they’re in the dex, it’s more just like, why?
The amount of different attack profiles helped em out, and they’re elite enough that having that wasn’t really a pain or anything. It just seems like random feature stripping on em.
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"Us Blood Axes hav lernt' a lot from da humies. How best ta kill 'em, fer example."
— Korporal Snagbrat of the Dreadblade Kommandos |
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![[Post New]](/s/i/i.gif) 2022/02/03 23:39:27
Subject: The Eldar rollout and a bit of humble pie...
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Fixture of Dakka
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Jarms48 wrote:I just wanted to say that humble pie for the title is pretty funny. I saw a playtester say this could be the first codex banned in tournaments because of how strong it is.
If you thought DE was bad... Apparently this codex is even stronger.
Crikey, sounds brutal.
Been playing around with the idea of getting the Drukhari codex also, as I have a few kabalite kits left over from the last edition of Kill Team. Is it really true they're good in this edition?
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2022/02/03 23:45:04
Subject: The Eldar rollout and a bit of humble pie...
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The Marine Standing Behind Marneus Calgar
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Some_Call_Me_Tim wrote: Nevelon wrote:I might be the odd vote, but I like the fact that they might just reduce all the harlis weapons to something simple. Also that they are being rolled into the codex again.
I’ve got some old lead ones that might get stripped and repainted. Eventually I want to get some of the new plastics. The cost of the rules was stopping me from doing that before. Now it’s going to be the backlog of new craftworld units being released. But I’ve always loved the murder clowns.
I don’t mind that they’re in the dex, it’s more just like, why?
The amount of different attack profiles helped em out, and they’re elite enough that having that wasn’t really a pain or anything. It just seems like random feature stripping on em.
Having mixed gear in squads can cause issues. Figuring out who’s still alive to swing, who’s in contact with who, etc. And not being able to fast roll the whole squad. I like it in concept, but in practice I think it slows the game down more then it adds fun. And for the most part when a new codex drops you are going to run the math for the “best” option for most of the time and just run the squad full of that. The fact that option “A” is slightly better vs. hordes or “B” is better vs MEQ just washes out in the end. I’d rather have them all equipped with “exotic carnival murder weapons” and get on with the game. Plus then you can just model them however you think looks best,
Obviously a subjective opinion, and I respect that some people want more granularity. I think those difference are fine in small games like Kill Team, but at the scale 40k is at these days I’d rather have a smoother playing game. YMMV.
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![[Post New]](/s/i/i.gif) 2022/02/03 23:51:31
Subject: Re:The Eldar rollout and a bit of humble pie...
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Decrepit Dakkanaut
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I'm getting really pissed at all these Xenos releases. When will GW release some god damn marines?! Automatically Appended Next Post: SamusDrake wrote:Jarms48 wrote:I just wanted to say that humble pie for the title is pretty funny. I saw a playtester say this could be the first codex banned in tournaments because of how strong it is.
If you thought DE was bad... Apparently this codex is even stronger.
Crikey, sounds brutal.
Been playing around with the idea of getting the Drukhari codex also, as I have a few kabalite kits left over from the last edition of Kill Team. Is it really true they're good in this edition?
Yea DE are quite good, but they actually still give you a great game and you can beat them - you just have to be on point.
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This message was edited 1 time. Last update was at 2022/02/03 23:52:50
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![[Post New]](/s/i/i.gif) 2022/02/03 23:54:21
Subject: The Eldar rollout and a bit of humble pie...
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Ancient Venerable Dreadnought
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SamusDrake wrote:Jarms48 wrote:I just wanted to say that humble pie for the title is pretty funny. I saw a playtester say this could be the first codex banned in tournaments because of how strong it is.
If you thought DE was bad... Apparently this codex is even stronger.
Crikey, sounds brutal.
Been playing around with the idea of getting the Drukhari codex also, as I have a few kabalite kits left over from the last edition of Kill Team. Is it really true they're good in this edition?
Sounds normal....
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![[Post New]](/s/i/i.gif) 2022/02/04 00:21:34
Subject: The Eldar rollout and a bit of humble pie...
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Killer Klaivex
The dark behind the eyes.
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SamusDrake wrote:Jarms48 wrote:I just wanted to say that humble pie for the title is pretty funny. I saw a playtester say this could be the first codex banned in tournaments because of how strong it is.
If you thought DE was bad... Apparently this codex is even stronger.
Crikey, sounds brutal.
Been playing around with the idea of getting the Drukhari codex also, as I have a few kabalite kits left over from the last edition of Kill Team. Is it really true they're good in this edition?
Dark Eldar are strong. Kabalites... not so much.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2022/02/04 00:31:28
Subject: Re:The Eldar rollout and a bit of humble pie...
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Fixture of Dakka
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Oh but I like Kabalites! Are they really naff?
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2022/02/10 02:18:31
Subject: Re:The Eldar rollout and a bit of humble pie...
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Hardened Veteran Guardsman
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SamusDrake wrote:Absolutely, Dai!
So what army are you thinking of with the new Codex? Craftworlds, Harles, Corsairs or Ynnari?
Guessing Exodites are still not existent in the new Codex?
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Grey Knights 712 points Imperial Stormtroopers 3042 points Lamenters 1787 points Xenomorphs 995 points 1200 points + 1790 points 770 points 369 points of Imperial Guard to bolster the Sisters of Battle
Kain said: "This will surely end in tears for everyone involved. How very 40k." lilahking said "the imperium would rather die than work with itself"
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![[Post New]](/s/i/i.gif) 2022/02/04 02:38:41
Subject: Re:The Eldar rollout and a bit of humble pie...
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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No one's going to ban the Eldar book. That's silly. Even during the darkest days of Taudar, no one outright banned either Codex.
Daedalus81 wrote:I'm getting really pissed at all these Xenos releases. When will GW release some god damn marines?! Up for pre-order right now.
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![[Post New]](/s/i/i.gif) 2022/02/04 03:49:51
Subject: The Eldar rollout and a bit of humble pie...
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Longtime Dakkanaut
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I'm both looking forward to the dex and dreading it a little bit. Harlequins probably lost a lot more than just unique weapon profiles by being slammed into this dex, and likely didn't get the treatment they deserve. Ynarri at least can't get worse but likely didn't get better.
Folks who like their balance will probably be happy that it's all in one dex, but I don't expect it to be great for storytellers.
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![[Post New]](/s/i/i.gif) 2022/02/04 03:56:40
Subject: The Eldar rollout and a bit of humble pie...
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Longtime Dakkanaut
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Nevelon wrote: Some_Call_Me_Tim wrote: Nevelon wrote:I might be the odd vote, but I like the fact that they might just reduce all the harlis weapons to something simple. Also that they are being rolled into the codex again.
I’ve got some old lead ones that might get stripped and repainted. Eventually I want to get some of the new plastics. The cost of the rules was stopping me from doing that before. Now it’s going to be the backlog of new craftworld units being released. But I’ve always loved the murder clowns.
I don’t mind that they’re in the dex, it’s more just like, why?
The amount of different attack profiles helped em out, and they’re elite enough that having that wasn’t really a pain or anything. It just seems like random feature stripping on em.
Having mixed gear in squads can cause issues. Figuring out who’s still alive to swing, who’s in contact with who, etc. And not being able to fast roll the whole squad. I like it in concept, but in practice I think it slows the game down more then it adds fun. And for the most part when a new codex drops you are going to run the math for the “best” option for most of the time and just run the squad full of that. The fact that option “A” is slightly better vs. hordes or “B” is better vs MEQ just washes out in the end. I’d rather have them all equipped with “exotic carnival murder weapons” and get on with the game. Plus then you can just model them however you think looks best,
Obviously a subjective opinion, and I respect that some people want more granularity. I think those difference are fine in small games like Kill Team, but at the scale 40k is at these days I’d rather have a smoother playing game. YMMV.
Somehow marines of all flavours don't seem to have issues, getting a crazy range of options in veteran units....
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![[Post New]](/s/i/i.gif) 2022/02/11 04:02:57
Subject: The Eldar rollout and a bit of humble pie...
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Ancient Venerable Dreadnought
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Hellebore wrote:
Somehow marines of all flavours don't seem to have issues, getting a crazy range of options in veteran units....
That's an unfair comparison
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![[Post New]](/s/i/i.gif) 2022/02/04 05:00:17
Subject: The Eldar rollout and a bit of humble pie...
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Is it? Marines have 16.7 different types of Bolter, let alone all their other weapons. Meanwhile Harlis are having their whole 3 unique HTH weapons turned not only into generic keywords, but strats. Way to add even more steps to what was a simple process.
If I'm missing something, please correct me.
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![[Post New]](/s/i/i.gif) 2022/02/04 06:03:06
Subject: The Eldar rollout and a bit of humble pie...
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Resolute Ultramarine Honor Guard
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The initial premise was mixed in squads. Rarely will you see 16.7 types of bolter in one squad. Each squad has one predominant weapon with an option for a heavy and/or special, etc.
Keeping them as weapons and making them homogenized across the unit would have been better - with an option for one to go otherwise as a special/heavy. But if they're not doing it with other armies why do it here? Plague Marines can do: 2nd plague knife, blight launcher, bubotic axe, cleaver, flail, mace and axe, plague spewer or special weapons.
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My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2022/02/04 06:13:16
Subject: Re:The Eldar rollout and a bit of humble pie...
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Fixture of Dakka
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No, they're about the same as always.
It's other stuff in the codex wich is better to way better.
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![[Post New]](/s/i/i.gif) 2022/02/04 06:21:23
Subject: The Eldar rollout and a bit of humble pie...
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Longtime Dakkanaut
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Breton wrote: The initial premise was mixed in squads. Rarely will you see 16.7 types of bolter in one squad. Each squad has one predominant weapon with an option for a heavy and/or special, etc.
Keeping them as weapons and making them homogenized across the unit would have been better - with an option for one to go otherwise as a special/heavy. But if they're not doing it with other armies why do it here? Plague Marines can do: 2nd plague knife, blight launcher, bubotic axe, cleaver, flail, mace and axe, plague spewer or special weapons.
It's possible this is a direct response to people's dislike of those crazy weapon lists based on what's in the box. So rather than giving you the opportunity to have whatever you want in the list, they just say 'veteran melee weapons' and they have strats for lightning claws, thunderhammers etc.
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![[Post New]](/s/i/i.gif) 2022/02/04 06:54:51
Subject: The Eldar rollout and a bit of humble pie...
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Resolute Ultramarine Honor Guard
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Hellebore wrote:
It's possible this is a direct response to people's dislike of those crazy weapon lists based on what's in the box. So rather than giving you the opportunity to have whatever you want in the list, they just say 'veteran melee weapons' and they have strats for lightning claws, thunderhammers etc.
And that definitely goes too far. Some homogenization is OK (The "all models may... then: one model may" template, or some averaging (Chaos Cultists improvised weapons, the default close combat weapon etc) is OK, but turning everything into a strat is going to be boring. Cultists and Tactical Squads are the way to go I think... you end up with max three-ish profiles, most of which will still overlap for fast rolling.
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My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2022/02/04 10:51:01
Subject: Re:The Eldar rollout and a bit of humble pie...
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Killer Klaivex
The dark behind the eyes.
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They're not great, unfortunately (which is a shame as I like them, too).
Their main issue is that their weapons just lack any sort of bite. Poison 4+ is meh against infantry and awful against vehicles and, whilst other units got AP-1, Splinter Rifles are still stuck at AP0 D1. There's the additional problem that Blasters and Blast Pistols didn't benefit from the improvements to other anti-vehicle weapons (their damage is stuck at d6 rather than d3+3), so those also feel underpowered now. The only weapon that did benefit from the change was the Dark Lance, yet it's Heavy and Kabalites get no dispensation allowing them to move and fire them without penalty.
The only exception is Trueborn - which are Kabalites with BS2+ and the ability to move and fire heavy weapons without penalty. However, they're also absurdly expensive when you're still getting 7 useless weapons, 2 mediocre weapons and just 1 actually good weapon.
Breton wrote: The initial premise was mixed in squads. Rarely will you see 16.7 types of bolter in one squad. Each squad has one predominant weapon with an option for a heavy and/or special, etc.
Keeping them as weapons and making them homogenized across the unit would have been better - with an option for one to go otherwise as a special/heavy. But if they're not doing it with other armies why do it here? Plague Marines can do: 2nd plague knife, blight launcher, bubotic axe, cleaver, flail, mace and axe, plague spewer or special weapons.
Not only are they not doing it elsewhere, other armies are literally forced to take weapons with different profiles. You used to be able to give DE Wych squads multiples of the same weapon, yet now you can only have 1 each of the three sorts per 10.
So I fail to see why it's essential that Harlequin squads can't mix and match weapons, yet equally essential that DE Wych squads only ever mix and match their weapons.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2022/02/04 12:03:49
Subject: The Eldar rollout and a bit of humble pie...
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The Marine Standing Behind Marneus Calgar
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Racerguy180 wrote: Hellebore wrote: Somehow marines of all flavours don't seem to have issues, getting a crazy range of options in veteran units.... That's an unfair comparison The thing that made me swear off this “little bit of everything” was building my Vanguard Veteran squad. This is a unit of heroes, each a legend with his own preferences and open access to the chapter’s wargear. After the first time out on the field i noped them back the armory for a more sensible loadout. What was fluffy and fun from a modeling POV was a nightmare to deal with mechanically in game. Honestly I was happier when all power weapons were just power weapons. 3rd through 5th? I forget when they split them out again. That’s not fists, lightning claws, or a lot of the other stuff, but all swords/axes/mauls/staves/spears. And how often do you see mixed weapons in a squad? Or is it just “axes are in this seasons’ and hope that the power creep roulette wheel matches how you built your guys and what’s in your bits box? Even things like the one guy with the power fist to deal with tanks is less of an issue these days. Back in the all or nothing days a hidden fist could spell the doom of things. Now it’s just a couple wounds. And the limit units options to what’s in the box is hot garbage, but I’ve ranted on that enough elsewhere.
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This message was edited 1 time. Last update was at 2022/02/04 12:04:55
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![[Post New]](/s/i/i.gif) 2022/02/04 15:32:18
Subject: Re:The Eldar rollout and a bit of humble pie...
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Decrepit Dakkanaut
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( Kylo Ren ) MORE!
Automatically Appended Next Post:
No, Kabalites are quite useful as they can bring good weapons and one unit can also be upgraded to Trueborn. They just aren't as splashy as Wyches and Wracks are all the rage right now, but plenty of people still play boat oriented DE.
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This message was edited 2 times. Last update was at 2022/02/04 15:34:07
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![[Post New]](/s/i/i.gif) 2022/02/04 16:02:48
Subject: The Eldar rollout and a bit of humble pie...
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Battleship Captain
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They could keep releasing Eldar for the next year. As long as its not more Primaris stuff I don't care.
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![[Post New]](/s/i/i.gif) 2022/02/04 19:08:21
Subject: Re:The Eldar rollout and a bit of humble pie...
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Fixture of Dakka
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Could Warlocks be the new "Primaris Lieutenent" of 40K? Our Codex is now almost as big as theirs, afterall!
Thanks for the advice on Kabalites, guys. Appreciate it.
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2022/02/04 19:29:08
Subject: Re:The Eldar rollout and a bit of humble pie...
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Longtime Dakkanaut
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( General Hux ) MORE!
( Kyle Ren ) Seriously?
Personally I'm just glad my wallet gets a bit of a break. Well, except the new mission pack. And I never did get the Dark Imperium Ancient, that's a pretty model that'll probably be good in the next codex. And 'nids are coming up. And Daemons and Chaos Knights eventually. And probably the CSM book so I have the rules to soup my loyalist Firstborn in with the Daemons.
...damn it GW.
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![[Post New]](/s/i/i.gif) 2022/02/04 19:55:05
Subject: The Eldar rollout and a bit of humble pie...
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Dakka Veteran
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Thread starts out about the new Aeldari codex... devolves into SM and Drukhari chatter.
Poor Aeldari  I'm just hoping my Aspect Warriors aren't hot garbage anymore. My Biel-tan army would like to say hello without my opponents having to make concessions for me to be able to hang in there.
Everything I've seen so far doesn't lead me to think the sky is falling here. I think its upside is going to be Drukhari, but will probably fall just short of that.
Edit: my biggest concern so far has been that I KNOW people are going to abuse Battle Focus to Move-Shoot-Move shenanigans with Obscuring Terrain - Move .1" to touch it, shoot through it, move .1" to not touch it. Peak frustration.
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This message was edited 1 time. Last update was at 2022/02/04 19:56:47
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