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![[Post New]](/s/i/i.gif) 2023/03/07 19:56:32
Subject: Possible new release of Battlefleet gothic.
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Foxy Wildborne
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2023/03/07 20:07:53
Subject: Possible new release of Battlefleet gothic.
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Longtime Dakkanaut
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Yes, that one is clearly BFG related.
But that doesn't make a difference to the other one you said was "blatantly" BFG.
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![[Post New]](/s/i/i.gif) 2023/03/07 20:23:10
Subject: Re:Possible new release of Battlefleet gothic.
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Fixture of Dakka
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Maybe they're hinting that a new PC game or Warhammer+ show is on the way.
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2023/03/07 20:31:28
Subject: Re:Possible new release of Battlefleet gothic.
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[DCM]
Dankhold Troggoth
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SamusDrake wrote:Maybe they're hinting that a new PC game or Warhammer+ show is on the way.
That seems more likely... I've been hoping for a BFG reboot for forever, but somehow GW has never decided to pull the trigger. Feels like it's inevitable eventually, though... right?
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![[Post New]](/s/i/i.gif) 2023/03/07 20:33:40
Subject: Possible new release of Battlefleet gothic.
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Longtime Dakkanaut
London
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Tsagualsa wrote:
That sounds right up my alley - i think most GW 'battle' games would be much better if you increased the table sizes by a factor of 2-4, or shrunk the models accordingly. It feels a bit ridiculous to talk about 'tactical manoeuvering' or even have transports when turn one charges are a thing and a lot of units can cross the table in a couple of turns. There's just literally no room to have skirmishes between infiltrators and scouts before the main armies meet, or do meaningful flank moves and so on.
You are just making me sad I don't get to play Epic every week anymore :( Using scouts to occupy forward areas, teleporting in terminators, assaulting, extracting them by thunderhawk off the board only to swoop back the next turn and air assault into some luckless unit. Automatically Appended Next Post: RiTides wrote:SamusDrake wrote:Maybe they're hinting that a new PC game or Warhammer+ show is on the way.
That seems more likely... I've been hoping for a BFG reboot for forever, but somehow GW has never decided to pull the trigger. Feels like it's inevitable eventually, though... right?
I still play my BFG game on my old tablet at night to put myself to sleep...
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This message was edited 1 time. Last update was at 2023/03/07 20:34:38
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![[Post New]](/s/i/i.gif) 2023/03/07 22:26:37
Subject: Re:Possible new release of Battlefleet gothic.
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Fixture of Dakka
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RiTides wrote:
That seems more likely... I've been hoping for a BFG reboot for forever, but somehow GW has never decided to pull the trigger. Feels like it's inevitable eventually, though... right?
Who knows my friend...listen, my shoes could do with a bit of spit and polish...I'll be right back...
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This message was edited 1 time. Last update was at 2023/03/07 22:42:47
Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2023/03/08 00:56:33
Subject: Possible new release of Battlefleet gothic.
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Longtime Dakkanaut
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Excellent police squad reference
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Thread Slayer |
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![[Post New]](/s/i/i.gif) 2023/03/08 01:24:40
Subject: Possible new release of Battlefleet gothic.
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Longtime Dakkanaut
Annandale, VA
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Tsagualsa wrote: catbarf wrote:
Yup, smaller models on the same base sizes has no impact on gameplay. There's already a set of fanmade 3D files called Microfleet Gothic that basically reproduce the ships at half scale, so put those on standard bases and you're good to go. Though they're intended to be used with smaller bases (20mm for cruisers, 30mm for battleships, and multiple escorts on a single base) and all distances halved to play much larger battles.
That sounds right up my alley - i think most GW 'battle' games would be much better if you increased the table sizes by a factor of 2-4, or shrunk the models accordingly. It feels a bit ridiculous to talk about 'tactical manoeuvering' or even have transports when turn one charges are a thing and a lot of units can cross the table in a couple of turns. There's just literally no room to have skirmishes between infiltrators and scouts before the main armies meet, or do meaningful flank moves and so on.
I absolutely share your criticism about a lot of GW games, but standard BFG definitely has space on a standard table to pull off actual maneuver. Most ships move 20-30cm per turn and weapon ranges are typically 30-45cm, with standard guns having penalties over 30cm, so you're not crossing the table or firing all guns turn 1. Much like Epic, it's very much not a game of 'line up and turn 1 charge' despite being a GW game on a 6x4 table. It's a far cry from 40K in a lot of ways.
Point being, I'd suggest giving the game a try as-is before you go all-in on shrinking the scale. Microfleet was designed to facilitate very large battles, rather than to simulate a much larger board.
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