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![[Post New]](/s/i/i.gif) 2023/03/25 15:29:46
Subject: New Datasheet design
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Automated Rubric Marine of Tzeentch
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Kanluwen wrote:Battleline isn't a keyword in AoS. At least not one that appears on the warscrolls.
It's a Battlefield Role that gets granted via army organization.
ok, so 10e might work the same, then? I dont play AOS, so my understanding is a little limited, was i correct with the idea of battleline being granted to some units in relation to warlord/character choice? or am i totally misunderstanding it?
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To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be relearned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
Coven of XVth 2000pts
The Blades of Ruin 2,000pts Watch Company Rho 1650pts
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![[Post New]](/s/i/i.gif) 2023/03/25 17:55:07
Subject: Re:New Datasheet design
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Pious Palatine
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AOS assigns some units to always be Battleline, but others become Battleline based on the choice of General or Army.
In 40K terms, Tactical Marine may always be battleline but Terminators may also be battleline if your General is a Captain/Chapter Master in Terminator Armor.
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![[Post New]](/s/i/i.gif) 2023/03/25 19:14:22
Subject: New Datasheet design
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Fixture of Dakka
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And then GW can change it every seson to make people buy more stuff. Like heavy or elite infantry ? Well this seson is all about tanks, so buy some. Next sesons punishes armies for taking tanks, but promotes the tanking of a ton of chaff. Then for all armies or some armies, GW could print out rules for ally, support etc. This seson is anti big vehicles, don't be sad knight player, just run 500-700pts in navy breachers or beastman, and at least you won't be losing against the mid tier armies. In theory at least.
People would have to buy stuff not a an edition or half to year schedul, but rather adopt their armies every quarter. Unless of course GW graces them with a perfect codex that works all the time, no matter what seson it is.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2023/03/25 19:24:28
Subject: New Datasheet design
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Killer Klaivex
The dark behind the eyes.
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I do appreciate that GW have apparently taken on board the suggestion I made a couple of years back to make 'assault', 'pistol' etc. weapon abilities, rather than mutually-exclusive categories that every weapon has to fall into.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2023/03/25 19:25:14
Subject: New Datasheet design
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Humming Great Unclean One of Nurgle
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vipoid wrote:I do appreciate that GW have apparently taken on board the suggestion I made a couple of years back to make 'assault', 'pistol' etc. weapon abilities, rather than mutually-exclusive categories that every weapon has to fall into.
Yeah, it's a good idea.
Can't wait for a weapon to be Pistol, Heavy, Assault, AND Rapid Fire!
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2023/03/25 19:28:02
Subject: New Datasheet design
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Fixture of Dakka
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That will probably be something like the "heavy bolter" pistol on a scout dreadnought.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2023/03/25 20:08:31
Subject: New Datasheet design
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Terrifying Doombull
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JNAProductions wrote: vipoid wrote:I do appreciate that GW have apparently taken on board the suggestion I made a couple of years back to make 'assault', 'pistol' etc. weapon abilities, rather than mutually-exclusive categories that every weapon has to fall into.
Yeah, it's a good idea.
Can't wait for a weapon to be Pistol, Heavy, Assault, AND Rapid Fire! 
I'd expect heavy and assault to be exclusive.
Rapid Fire they should just ditch. They've been writing exceptions around it for far too many years now. They need to just put on their designer pants and pick the numbers that fit what they want the weapon to do.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2023/03/25 20:58:43
Subject: New Datasheet design
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Humming Great Unclean One of Nurgle
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Voss wrote: JNAProductions wrote: vipoid wrote:I do appreciate that GW have apparently taken on board the suggestion I made a couple of years back to make 'assault', 'pistol' etc. weapon abilities, rather than mutually-exclusive categories that every weapon has to fall into.
Yeah, it's a good idea.
Can't wait for a weapon to be Pistol, Heavy, Assault, AND Rapid Fire! 
I'd expect heavy and assault to be exclusive.
Rapid Fire they should just ditch. They've been writing exceptions around it for far too many years now. They need to just put on their designer pants and pick the numbers that fit what they want the weapon to do.
Heavy is currently move and shoot with a penalty.
Assault is Advance and shoot with a penalty.
You could have both-fire with a -1 after moving, -2 after advancing.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2023/03/25 21:05:49
Subject: New Datasheet design
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Longtime Dakkanaut
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Wouldn't be surprised if they just ditched Heavy as a criteria.
I realise its a jump - but direction of travel.
"If you move you can't shoot."
"If you move you hit on 6s."
"If you move its -1 to hit."
"If you move its -1 to hit but only for infantry."
"Just nah, its fine."
Assault may well be "you can advance and shoot normally".
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![[Post New]](/s/i/i.gif) 2023/03/25 22:07:05
Subject: New Datasheet design
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Regular Dakkanaut
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Putting the weapon type in individual profiles gives a new potential.
A Lascannon could be listed as Heavy on an infantry and assault on a dread for example.
Do I think they will do that? no... but the potential is there.
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![[Post New]](/s/i/i.gif) 2023/03/25 22:07:54
Subject: New Datasheet design
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Killer Klaivex
The dark behind the eyes.
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Voss wrote:Rapid Fire they should just ditch. They've been writing exceptions around it for far too many years now. They need to just put on their designer pants and pick the numbers that fit what they want the weapon to do.
I think Rapid Fire was fine when it was a largely detrimental ability.
The old idea seemed to be that Rapid Fire weapons could only fire at full effectiveness at half range, and models with them couldn't assault after firing.
Contrast that with Assault weapons, which fired at full effectiveness at any range, and models could fire them and still assault.
But then in 8th, things basically flipped. Now models can assault no matter what weapon they fire. Moreover, Rapid Fire seems more like a bonus than a detriment - with most weapons seeming to fire normally at long range (often with 2-3 shots at least) and then get extra shots at close range.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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