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Made in nl
Raging-on-the-Inside Blood Angel Sergeant




netherlands

They will end in legends, so you can play them in a friendly game but not in tournament games.

full compagny of bloodangels, 5000 pnt of epic bloodangels
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5000 pnt orks
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5000 pnt gsc
5000 pnts Chaos legionars
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4000 pnt Tau
 
   
Made in fi
Posts with Authority






 skeleton wrote:
They will end in legends, so you can play them in a friendly game but not in tournament games.


Just realized it might not be as bad as I thought. The turret options on Malcadors and that new Cadian toy tank with a hole in the bottom are identical, no? If so, a simple case of "counts as" will suffice.

"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in fi
Posts with Authority






Guard dex points values leaked, should show what got dropped from the new dex

[Thumb - IMG_0313.png]
Guard dex points (from B&C)


"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in us
Master Engineer with a Brace of Pistols





Northumberland

 tauist wrote:
 skeleton wrote:
They will end in legends, so you can play them in a friendly game but not in tournament games.


Just realized it might not be as bad as I thought. The turret options on Malcadors and that new Cadian toy tank with a hole in the bottom are identical, no? If so, a simple case of "counts as" will suffice.


I'm holding off on converting my HH Dracosan into one of the Malcador chassis variants until I see what happens to them.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in ca
Deathwing Terminator with Assault Cannon






 tauist wrote:
Guard dex points values leaked, should show what got dropped from the new dex



Regimental Advisors are out. Astropath can shift to an Inquisitorial Retinue. Officer of the Fleet retires and becomes a Rogue Trader.

Not sure about the Master of Ordnance yet - maybe promote him to Castellan.
   
Made in nl
Raging-on-the-Inside Blood Angel Sergeant




netherlands

You mean you can use your advisers in other army's. I never did have the real models for it, my master of ordnance was the extra com from the foreworld commandsquad, officer of the fleet the pilot from the basis set with the downd flyer and an extra gsc spyker.

full compagny of bloodangels, 5000 pnt of epic bloodangels
5000 pnt imperial guard
5000 pnt orks
2500 pnt grey knights
5000 pnt gsc
5000 pnts Chaos legionars
4000 pnt tyranids
4000 pnt Tau
 
   
Made in us
Terrifying Doombull




 tauist wrote:
Guard dex points values leaked, should show what got dropped from the new dex



Sentinel squadrons got dropped to 1-2 models rather than 1-3. That seems... odd, since they aren't sold in a 2-pack.

Ratlings can now be 5 or 10, so big sniper squads.

Looks like the Regimental Attaches (ordnance & fleet officers, astropath) got nuked. (Plus the generic infantry stuff, which we already knew) I'm a little surprised that the priest survived, but I guess they're selling the blackstone fortress priest individually now.

Tank commander is now Leman Russ Commander (so no confusion with the Rogal Dorn Commander)
Apart from the new stuff (including the Kill Team jump troops (Aquiilons)) that's the all that I see.

Krieg command squad is 6 models, so the commissar is mandatory.

The combined arms detachment lost 'Kurov's Aquila' enhancement ability for 'Reactive Command,' which is 15 points rather than 40. (for all that points matter in the codex version. Lots of units points got reverted or changed from the recent MFM)

Efficiency is the highest virtue. 
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

Voss wrote:
Sentinel squadrons got dropped to 1-2 models rather than 1-3. That seems... odd, since they aren't sold in a 2-pack.


No, it makes perfect sense; the new GW unit size corporate philosophy is one or two boxes, no more. Buy one box for a squad of 1, or two for a squad of 2.
   
Made in us
Terrifying Doombull




Huh. The Krieg squad options got even worse.
Its almost impressive.

Now there are two groups of options.
0-2 models can take a flamer, grenade launcher or long las (no duplicates, unless 20 man squad)
and
0-2 models can take a meltagun, plasma gun or lasgun & vox (also no duplicates, unless 20 men)


BUT, all the special weapons (so, everything except the vox) are limited to 2 total (4 total if 20 man squad)
So you can take 0-2 special weapons and 0-2 special weapons, as long as you only take 2 special weapons. or 2 and a vox. (or 0-4 + 0-4, but max of 4 (+vox) for 20 man squad)

Its also all laid out with asterisks, so people are going to misread it.

----
Also the medi-pack is assigned to a model now (who has to keep is his lasgun, and can't double up with a vox), but that seems reasonable.

This message was edited 1 time. Last update was at 2025/01/09 18:32:18


Efficiency is the highest virtue. 
   
Made in us
Fixture of Dakka





 tauist wrote:
Guard dex points values leaked, should show what got dropped from the new dex



Is the second page out?
   
Made in gb
Moustache-twirling Princeps




United Kingdom

 LunarSol wrote:
 tauist wrote:
Guard dex points values leaked, should show what got dropped from the new dex



Is the second page out?



Spoiler:
   
Made in us
Fixture of Dakka





So mostly it just renames of things. Harker, Straken and the Attaches being cut along with 3 model Sentinels.
   
Made in gb
Long-Range Land Speeder Pilot




UK

Voss wrote:
 tauist wrote:
Guard dex points values leaked, should show what got dropped from the new dex



Sentinel squadrons got dropped to 1-2 models rather than 1-3. That seems... odd, since they aren't sold in a 2-pack.
It's standard - unit sizes are 1-2 boxes if it's a small unit, or 0.5-1 boxes if it's a big unit. Very few units have made it out of the initial indices into codex with units made from 3 boxes of models.

Voss wrote:Huh. The Krieg squad options got even worse.
Its almost impressive.

Now there are two groups of options.
0-2 models can take a flamer, grenade launcher or long las (no duplicates, unless 20 man squad)
and
0-2 models can take a meltagun, plasma gun or lasgun & vox (also no duplicates, unless 20 men)


BUT, all the special weapons (so, everything except the vox) are limited to 2 total (4 total if 20 man squad)
So you can take 0-2 special weapons and 0-2 special weapons, as long as you only take 2 special weapons. or 2 and a vox. (or 0-4 + 0-4, but max of 4 (+vox) for 20 man squad)

Its also all laid out with asterisks, so people are going to misread it.

----
Also the medi-pack is assigned to a model now (who has to keep is his lasgun, and can't double up with a vox), but that seems reasonable.
That is impressively messy, especially the watchmaster who can effectively take any combo of wargear other than the boltgun (pretty sure the boltpistol/ccw is a typo and should be the full size bolter) - but needs 3 full entries on the wargear section to say "take any of these pistols or melee weapons".

No duplicate gear restrictions are at peak silliness in armies like guard - if you play any of the 3 official remaining regiments the only way to build your army is buying loads of duplicate boxes, it still escapes me how not allowing mixing and matching from different boxes improves the game.

   
Made in us
Stealthy Warhound Titan Princeps






Hiding from Florida-Man.

Ouch, I just read that the starter Krieg box is only 310 points.


I do like the different versions of the artillery piece that comes in the box

 BorderCountess wrote:
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 Ahtman wrote:
Lathe Biosas is Dakka's Armond White.
 
   
Made in us
Terrifying Doombull




The Deathriders also just seem like worse roughriders. Tactically they can reposition in response to movement, so that's potentially interesting.

But weapons are frag lance only (no melta head), no goads, and the sergeant gets 3 attacks instead of 4 with a power saber. The steeds get -1 AP, however. [Edit]: ah. They all get power sabers. So a decent amount of AP at least, but no high strength attacks.

This message was edited 1 time. Last update was at 2025/01/09 21:28:31


Efficiency is the highest virtue. 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Insularum wrote:
Voss wrote:
 tauist wrote:
Guard dex points values leaked, should show what got dropped from the new dex



Sentinel squadrons got dropped to 1-2 models rather than 1-3. That seems... odd, since they aren't sold in a 2-pack.
It's standard - unit sizes are 1-2 boxes if it's a small unit, or 0.5-1 boxes if it's a big unit. Very few units have made it out of the initial indices into codex with units made from 3 boxes of models.


This one bothers me. I don't get it. They now can/will sell you fewer sentinels. The fact it's a unit isn't the problem because you can take pairs still. So why? Bit weird to upend 2-3 decades of precedent and fluff for no reason.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

So what do normal scions gain for the 5 points cost above jump pack scions?

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
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When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Impassive Inquisitorial Interrogator






Dudeface wrote:
 Insularum wrote:
Voss wrote:
 tauist wrote:
Guard dex points values leaked, should show what got dropped from the new dex



Sentinel squadrons got dropped to 1-2 models rather than 1-3. That seems... odd, since they aren't sold in a 2-pack.
It's standard - unit sizes are 1-2 boxes if it's a small unit, or 0.5-1 boxes if it's a big unit. Very few units have made it out of the initial indices into codex with units made from 3 boxes of models.


This one bothers me. I don't get it. They now can/will sell you fewer sentinels. The fact it's a unit isn't the problem because you can take pairs still. So why? Bit weird to upend 2-3 decades of precedent and fluff for no reason.


Welcome to 10th edition, you must be new!
   
Made in gb
Long-Range Land Speeder Pilot




UK

Dudeface wrote:
 Insularum wrote:
Voss wrote:
 tauist wrote:
Guard dex points values leaked, should show what got dropped from the new dex



Sentinel squadrons got dropped to 1-2 models rather than 1-3. That seems... odd, since they aren't sold in a 2-pack.
It's standard - unit sizes are 1-2 boxes if it's a small unit, or 0.5-1 boxes if it's a big unit. Very few units have made it out of the initial indices into codex with units made from 3 boxes of models.


This one bothers me. I don't get it. They now can/will sell you fewer sentinels. The fact it's a unit isn't the problem because you can take pairs still. So why? Bit weird to upend 2-3 decades of precedent and fluff for no reason.
Take your comment, and apply it everywhere in the game. 20 man chaos marine squads? Buy more models. You want duplicate weapon options? Buy more models. Sometimes some people are allergic to success.

ph34r wrote:So what do normal scions gain for the 5 points cost above jump pack scions?
More guns, less deepstrike.
   
Made in us
Stealthy Warhound Titan Princeps






Hiding from Florida-Man.

 ph34r wrote:
So what do normal scions gain for the 5 points cost above jump pack scions?


Perhaps Infiltrators, Stealth and a Scout move?

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...
CLICK HERE --> Mechanicus Knight House: Mine!
 Ahtman wrote:
Lathe Biosas is Dakka's Armond White.
 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

tauist wrote:Guard dex points values leaked, should show what got dropped from the new dex
But where is the second page!

Ninja'd!

Lathe Biosas wrote:
 ph34r wrote:
So what do normal scions gain for the 5 points cost above jump pack scions?


Perhaps Infiltrators, Stealth and a Scout move?
A stronger weapon allotment.

Currently, 10 Scions can have 4 special weapons (no more than 2 each). Aquilons can a Plasma/Melta, a Long-Las, the rarely shot Sentry Gun and the option to swap out carbines for pistols.

This message was edited 1 time. Last update was at 2025/01/10 00:37:51


 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

I guess Straken, Harker, and the ordnance guy/navy guy/other dude I'm forgetting going away is part of the general purge of resin/metal models from the range. At least they didn't kill off Ezekiel from my Dark Angels. Maybe that means he's crossing the Rubicon Primaris in 11th.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 21 | Current main painting project: Warhammer 40k Leviathan set
 Mad Doc Grotsnik wrote:
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Made in us
Fixture of Dakka






 LunarSol wrote:
So mostly it just renames of things. Harker, Straken and the Attaches being cut along with 3 model Sentinels.


If they are focusing on specific regiments, next codex could see the Catachan wave, with Straken and Harker returning then, maybe a kill team of Catachan devils melee guard.
   
Made in us
Stealthy Warhound Titan Princeps






Hiding from Florida-Man.

I wonder how Kasrkin are going to be handled versus the Tempestus Scions?

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...
CLICK HERE --> Mechanicus Knight House: Mine!
 Ahtman wrote:
Lathe Biosas is Dakka's Armond White.
 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Insularum wrote:
Dudeface wrote:
 Insularum wrote:
Voss wrote:
 tauist wrote:
Guard dex points values leaked, should show what got dropped from the new dex



Sentinel squadrons got dropped to 1-2 models rather than 1-3. That seems... odd, since they aren't sold in a 2-pack.
It's standard - unit sizes are 1-2 boxes if it's a small unit, or 0.5-1 boxes if it's a big unit. Very few units have made it out of the initial indices into codex with units made from 3 boxes of models.


This one bothers me. I don't get it. They now can/will sell you fewer sentinels. The fact it's a unit isn't the problem because you can take pairs still. So why? Bit weird to upend 2-3 decades of precedent and fluff for no reason.
Take your comment, and apply it everywhere in the game. 20 man chaos marine squads? Buy more models. You want duplicate weapon options? Buy more models. Sometimes some people are allergic to success.


I really don't understand what you're trying to say. You've gone from being able to field 18 sentinels to 12. There is no buying more models.
   
Made in at
Not as Good as a Minion





Austria

and everyone who has 18 Sentinels need to put 6 in the shelf and buy something new to fill the points again = more models sold

everyone who has a number not divided by 2 might also buy more sentinels to get the 2 per units, = more models sold

changing things always results in more models sold, not necessary the same models but overall

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 kodos wrote:
and everyone who has 18 Sentinels need to put 6 in the shelf and buy something new to fill the points again = more models sold

everyone who has a number not divided by 2 might also buy more sentinels to get the 2 per units, = more models sold

changing things always results in more models sold, not necessary the same models but overall


Gotcha, hadn't considered it from that angle. That said I doubt anyone was rocking 18 sentinels and had exactly 2k worth of guard!
   
Made in fi
Posts with Authority






I'm really not a fan of the planned obsolence business model when it comes to miniature wargames. Its apparently not enough to nickle and dime existing players with constant book churn, but they also need to be pushed buying more models even if they already invested heavily into them. If they want to keep this up, the fact that you need to assemble and paint the models as well will become the biggest bottleneck for their sales model. Ergo, prebuilt, prepainted models will be an inevitability..

This message was edited 1 time. Last update was at 2025/01/10 08:36:19


"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in us
Fixture of Dakka






I hope next edition this 2 box max thing gets rolled back. Squadrons ought to be 3 not 2, and hordes of 20 are a joke when they should be 30 or more.
   
Made in gb
Decrepit Dakkanaut







There are n people at GWHQ - probably in Marketing and/or management - who need a good kick in the junk and telling to keep their noses out of it.

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 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
 
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