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I wonder if the Ironguts will be a duel build with leadbealcher parts inside which could explain dropping the leadbelchers.
Frost Sabres and Yhetees are a bit of a shame to lose as a frost theme as they fit the warbeasts that they ride, but they are finecast along with a good few of the others being removed. So that makes a lot of sense as GW really want's that material gone even if it means those models are lost or coming back much later.
Surprised at the Tyrant and Great Mawpot as neither one is that old.
Honestly if that is all true its a pretty good release all told and will certainly bring a lot of the core of the army up to plastic stanards.
The real sad thing about the loss of the ice theme is that its basically another nail in the coffin of the Everwinter lore concept that made Beastclaw/Ogors interesting when they first relaunched into AoS.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
Honestly, I think dropping the heavy ice theme is a good move for Ogors. They never really had a consistent visual identity with it — you’d have some models that were basically shirtless brutes, others completely covered in ice and furs, and then random splashes of frost magic on top. It always felt like two or three different aesthetics mashed together.
By pulling back from the ice gimmick, the range can settle into a more unified look. Ogors at their core are about being massive, brutal, hungry warriors — that’s a strong, cohesive theme in itself. Instead of trying to force the entire faction into a northern/frost aesthetic (which didn’t even match older sculpts), it makes sense to keep that vibe as a subfaction or cultural variation rather than the main identity.
This way, they can build a clearer, more flexible faction image that doesn’t clash every time you put different units on the table.
2025/09/02 22:31:01
Subject: AoS N&R (Helsmiths of Hashut p93, FEC+NH pre-order pg 98)
Honestly they've still got the Ice beast mounts - I suspect its less dropping ice and more that GW only had a limited resource pool and decided to update the very core models of the range this time around whilst having to drop the finecast.
Could be next time around we see the Ice Theme as a sub-theme refocused on.
This message was edited 1 time. Last update was at 2025/09/02 22:31:37
Only the Leadbelchers is a surprise that rest have newer replacements or don't really fit the range anymore.
Also the next AoS Warhammer Quest is Nurgle themed.
Low key announcing Ogres returning to ToW then lol
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Engineer: "Because it's a gift shop!"
2025/09/02 23:18:13
Subject: AoS N&R (Helsmiths of Hashut p93, FEC+NH pre-order pg 98)
chaos0xomega wrote: Yep, just like Lizardmen, Skaven, and Vampire Counts... oh wait...
Beastmen. They had an AoS-first hero miniature that got shunted over to square base-dom.
Beastmen were announced as a core faction of TOW that would be leaving AoS for the Old World before the game even released, whereas everything else being discussed was categorized as a "conveniently not relevant during the time period we've set the game in, will not receive ongoing support, will not feature in the game or ongoing background narrative, only releasing free rules for them for old times sake for the folks who have these armies sitting on the shelf but are completely banning them from use in tournaments and will not support or promote any tournaments or events which allow their use despite being cool with them in Horus Heresy" legacy faction.
Automatically Appended Next Post:
GaroRobe wrote: A new tyrant seems weird, since we got one in that Bonereaper vs Ogor versus box.
No different than the Wight... King? Lord? whatever it was on the skeletal steed for Soulblight Gravelords. Think the sculpt was only kicking around for 2 years before they discontinued it.
This message was edited 1 time. Last update was at 2025/09/03 00:13:17
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
2025/09/03 01:46:06
Subject: AoS N&R (Helsmiths of Hashut p93, FEC+NH pre-order pg 98)
I think this is probably because GW are using those cheaper short-term moulds for characters (or some characters). So it means they've more chance to say "actually lets make something new because the mould needs changing anyway" as opposed to running a harder tougher mould for many more years.
Same poster on TGA that posted the above Ogor rumors also posted:
But since the damage is done, let me just publish one last rumour ?
Cities of Sigmar VS Maggotkin of Nurgle
Festus(Monster, so fxxking huge)
Unique Nurgle Daemon Prince
Pestigor Shaman
Realmgore Ritualist but Nurgle
Pestigors
Bloodreavers but Nurgle
Blood Warriors but Nurgle
Skullcrushers but Nurgle
Rockguts Troggoths but Nurgle
Refesh Putrid Blightkings
All these things have Heavy Plate Armour, far thicker than Chaos Chosen
And more sexy heavy armour guys
(Yes, the Newest AOS Nurgle style is fxxking Heavy Armour Warriors)
If you guys are familiar with Blades of Khorne or Slaves to Darkness, you will immediately understand what I mean
Not sure I’m buying any of it, but I’m cynical of any rumor that doesn’t include pics.
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2025/09/03 03:30:30
Subject: AoS N&R (Helsmiths of Hashut p93, FEC+NH pre-order pg 98)
chaos0xomega wrote: Yep, just like Lizardmen, Skaven, and Vampire Counts... oh wait...
Beastmen. They had an AoS-first hero miniature that got shunted over to square base-dom.
Beastmen were announced as a core faction of TOW that would be leaving AoS for the Old World before the game even released, whereas everything else being discussed was categorized as a "conveniently not relevant during the time period we've set the game in, will not receive ongoing support, will not feature in the game or ongoing background narrative, only releasing free rules for them for old times sake for the folks who have these armies sitting on the shelf but are completely banning them from use in tournaments and will not support or promote any tournaments or events which allow their use despite being cool with them in Horus Heresy" legacy faction.
Who hurt you? lmao
2025/09/03 05:18:12
Subject: AoS N&R (Helsmiths of Hashut p93, FEC+NH pre-order pg 98)
Lizardmen and Undead got a new model range without getting the old nodels ported over beastmen never got a range update and are moved as a whole
Ogres now getting a full range update makes them more like the Vampires and Lizards and unlikely to get their own Journal in TOW But time will tell and if they don't get one "now" it should be clear that legacy factions in TOW won't see more support this Edition
Harry, bring this ring to Narnia or the Sith will take the Enterprise
2025/09/03 06:19:00
Subject: AoS N&R (Helsmiths of Hashut p93, FEC+NH pre-order pg 98)
Im having such a hard time with that rumor, particularly the "vs" part. That implies a return of baftleboxes, but no way in hell gw is putting that much stuff into a box set. Even discounting that, between both ogors and this these are some massive range refreshes and updates, larger than most.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
2025/09/03 09:28:29
Subject: AoS N&R (Helsmiths of Hashut p93, FEC+NH pre-order pg 98)
If Nurgle is a Warhammer Quest then it would be like Cursed City so there'd be an opponent for them on the other side. A good few of those would then be character or solo or limited run models and many might only be in the game short-term.
Also Nurgle isn't in a bad spot right now - it would be a tiny bit of a surprise to see GW go for them. At the same time though Nurgle clearly must sell well cause in 40K and AoS they generally do well wtih releases
Ogre update is chunky but honestly I would say well worth doing as they are one of the armies much in need of a range update in AoS.
I welcome new ogres if it means the models will have actual poses. Even more so if the 'Eavy Metal paintjob changes to actual skin color instead of whatever they introduced with Ogre Kingdoms.
I'm still partial to the older ogre look from before Ogre Kingdoms came out, so it'll take some work to excite me.
Same poster on TGA that posted the above Ogor rumors also posted:
But since the damage is done, let me just publish one last rumour ?
Cities of Sigmar VS Maggotkin of Nurgle
Festus(Monster, so fxxking huge)
Unique Nurgle Daemon Prince
Pestigor Shaman
Realmgore Ritualist but Nurgle
Pestigors
Bloodreavers but Nurgle
Blood Warriors but Nurgle
Skullcrushers but Nurgle
Rockguts Troggoths but Nurgle
Refesh Putrid Blightkings
All these things have Heavy Plate Armour, far thicker than Chaos Chosen
And more sexy heavy armour guys
(Yes, the Newest AOS Nurgle style is fxxking Heavy Armour Warriors)
If you guys are familiar with Blades of Khorne or Slaves to Darkness, you will immediately understand what I mean
Not sure I’m buying any of it, but I’m cynical of any rumor that doesn’t include pics.
Not sure this makes the idea more or less likely, but in 40k Death Guard kind of monopolized the bulky, heavy armor look among Chaos Marines with Mk.III armor for Plague Marines, the use of Cataphractii armor, and a general tall and bulky appearance.
I could see AoS Nurgle going the same way to emphasize the slow and hard to kill nature Nurglites usually have.
Lord Damocles wrote: I wonder if lots of women will start playing Ogors now that there will be more female representation?
Hardly anyone will even know of the female models. The fake beards are too convincing.
chaos0xomega wrote: Im having such a hard time with that rumor, particularly the "vs" part. That implies a return of baftleboxes, but no way in hell gw is putting that much stuff into a box set. Even discounting that, between both ogors and this these are some massive range refreshes and updates, larger than most.
I took that to mean Warhammer Quest's theme is Cities heroes versus an assortment of Nurgle enemies, with a heavy release for Nurgle in AoS to tie in with it similar to how vampires got stuff alongside Cursed City. Or not really alongside Cursed City, because you know...
Nehekhara lives! Sort of!
Why is the rum always gone?
2025/09/03 10:33:12
Subject: AoS N&R (Helsmiths of Hashut p93, FEC+NH pre-order pg 98)
I would be surprised if it's next week's announcement. It's 40K main this week and then it's usually a sub-game week and then main again. So i'd estimate middle September.