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![[Post New]](/s/i/i.gif) 2026/02/11 12:55:34
Subject: Character Creation coming in The Maelstrom.
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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How do!
Not newly news, but not gaining much attention elsewhere. But, we may have an early sign GW is moving back to greater character customisation options.
Original article here - https://www.warhammer-community.com/en-gb/articles/zivixehm/bring-your-own-warlords-to-life-with-custom-character-rules-in-the-maelstrom-crucible-of-champions/
Salient because someone is bound to ask and fair enough wrote:Finally, you’ll need to select a few weapons to carry into battle, with certain archetypes and Specialisms expanding or restricting your options. There are tons to pick from, and converting your miniatures to use some of the stranger options is a great test of your hobbying prowess. Let your creativity flow – your first two weapons are free, and any others only cost 5 points each!
So perhaps no longer bound by whatever the model range expressly offers?
Samples article here - https://www.warhammer-community.com/en-gb/articles/hjiieqr9/the-warhammer-community-team-put-the-maelstroms-custom-character-rules-to-the-test/
Which does seem to support non-standard weapons are option. Ref Flayer Lord for Necrons.
And a pic suggesting quite wide ranging options. Regard and behold.
Hopefully this isn’t some end of edition flash in the pan tease. Because if so? That’s a very bad show.
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![[Post New]](/s/i/i.gif) 2026/02/11 14:00:13
Subject: Character Creation coming in The Maelstrom.
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Gargantuan Gargant
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This could be them testing the waters to see reception, but given GW's trend of "no models, no rules", I can see this only being added in as a permanent fixture for Crusade in the new edition, rather than mainline competitive 40k. Would be nice to give generic characters some options/flavour, but it wouldn't take very long for certain "meta" builds to start dominating with combos that GW didn't think people would combine together.
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![[Post New]](/s/i/i.gif) 2026/02/11 14:08:53
Subject: Character Creation coming in The Maelstrom.
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Well, no model no rules wasn’t broadly speaking a thing until it was. And it will be until it’s not.
This [i]may[/b] be a sign it’s on it’s way out. And I really hope it is. If not in this incarnation, just a return to Wargear lists and being able to arm to your own satisfaction would be welcome.
It’d also help cut down on Datafaxes or whatever they’re called. No need for Captain in Plimsoles, Captain in Cuban Heels, Captain in Angler’s Waders, Captain in Stilletos etc.
Just…Captain. Now choose your footwear.
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![[Post New]](/s/i/i.gif) 2026/02/11 14:15:36
Subject: Character Creation coming in The Maelstrom.
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Longtime Dakkanaut
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Grimskul wrote:This could be them testing the waters to see reception, but given GW's trend of "no models, no rules", I can see this only being added in as a permanent fixture for Crusade in the new edition, rather than mainline competitive 40k. Would be nice to give generic characters some options/flavour, but it wouldn't take very long for certain "meta" builds to start dominating with combos that GW didn't think people would combine together.
They've said it's usable in Matched Play with your opponent's permission.
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![[Post New]](/s/i/i.gif) 2026/02/11 15:09:57
Subject: Character Creation coming in The Maelstrom.
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Towering Hierophant Bio-Titan
Mexico
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RaptorusRex wrote: Grimskul wrote:This could be them testing the waters to see reception, but given GW's trend of "no models, no rules", I can see this only being added in as a permanent fixture for Crusade in the new edition, rather than mainline competitive 40k. Would be nice to give generic characters some options/flavour, but it wouldn't take very long for certain "meta" builds to start dominating with combos that GW didn't think people would combine together. They've said it's usable in Matched Play with your opponent's permission. Which in practice means casual play. I really doubt most tournaments are going to allow this (as broken builds are basically a certainty).
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This message was edited 1 time. Last update was at 2026/02/11 15:10:13
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![[Post New]](/s/i/i.gif) 2026/02/11 17:51:24
Subject: Character Creation coming in The Maelstrom.
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Gore-Drenched Khorne Chaos Lord
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The reason this will be a tentative controlled thing for not-ranked-play will because those who must win will create abominations without guidelines and will simply "optimise" and complain otherwise.
I want this to become normal for next edition, but it requires some people to not want to cheese max damage etc.
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![[Post New]](/s/i/i.gif) 2026/02/11 18:20:36
Subject: Character Creation coming in The Maelstrom.
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Humming Great Unclean One of Nurgle
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Dudeface wrote:The reason this will be a tentative controlled thing for not-ranked-play will because those who must win will create abominations without guidelines and will simply "optimise" and complain otherwise.
I want this to become normal for next edition, but it requires some people to not want to cheese max damage etc.
It's a competitive game. It's perfectly sensible to want to win.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2026/02/11 18:37:00
Subject: Character Creation coming in The Maelstrom.
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Gore-Drenched Khorne Chaos Lord
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JNAProductions wrote:Dudeface wrote:The reason this will be a tentative controlled thing for not-ranked-play will because those who must win will create abominations without guidelines and will simply "optimise" and complain otherwise.
I want this to become normal for next edition, but it requires some people to not want to cheese max damage etc.
It's a competitive game. It's perfectly sensible to want to win.
Yes, but some self-moderation is appreciated. You can want to win without defaulting to trying to break everything.
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![[Post New]](/s/i/i.gif) 2026/02/11 18:42:12
Subject: Character Creation coming in The Maelstrom.
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Humming Great Unclean One of Nurgle
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Dudeface wrote: JNAProductions wrote:Dudeface wrote:The reason this will be a tentative controlled thing for not-ranked-play will because those who must win will create abominations without guidelines and will simply "optimise" and complain otherwise.
I want this to become normal for next edition, but it requires some people to not want to cheese max damage etc.
It's a competitive game. It's perfectly sensible to want to win.
Yes, but some self-moderation is appreciated. You can want to win without defaulting to trying to break everything.
It's first and foremost GW's responsibility, as the game designer that gets paid a lot of money for rules, to make the game balanced.
I 100% agree that, outside of a proper tournament, you should self moderate to ensure a fun game. But minimal self moderation should be necessary.
I'll also say that, currently, 40k is actually pretty well-balanced. Ain't perfect, but in my opinion, in a good spot. I hope that the custom character rules are likewise well-balanced.
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Clocks for the clockmaker! Cogs for the cog throne! |
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